Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 21:10:24 Player: Afro Result: Destroyed by HP-QE7(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 943 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Monowheel Structural Scanner Subdweller Optics Subdweller Optics Signal Interpreter Scrap Shield Assault Rifle Light Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Monowheel Structural Scanner Subdweller Optics Signal Interpreter Seismic Detector Scrap Shield Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Weapon Shielding Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 3 11 9 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | 1 . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | . 6 3 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 5 | . 5 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 6 10 14 Power 2 | 1 2 2 Propulsion 2 | 4 2 2 Utility 3 | . 2 5 Weapon 3 | 1 2 3 Tool/Special . | . . . Unused Backups 24 | . 3 21 Power 5 | . 1 4 Propulsion 6 | . . 6 Utility 6 | . 1 5 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 8 | . 2 12 Storage 14 | . 14 14 Protection 4 | . 11 . Energy Cannon 11 | . . 18 Ballistic Gun 13 | . 27 5 Ballistic Cannon 2 | . . 4 Peak Build Rating 14 | 7 8 14 Average Rating 10 | 6 7 12 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 42 | 15 30 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 12 15 Most Carried 15 | 8 15 15 Average Carried 12 | 6 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 844 | 272 365 207 Remotely . | . . . Salvage Created 724 | 113 420 191 Parts 42 | 6 25 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 12 4 Guns 15 | . 12 3 Cannons 1 | . . 1 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 8 | . 8 . Grunt 4 | . 4 . Subdweller 4 | . . 4 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 77 36 Missed 27 | . 17 10 Hits 86 | . 60 26 Projectile 86 | . 60 26 Critical Strikes 1 | . . 1 Damage Taken 1414 | . 643 771 Core 266 | . 128 138 Absorbed by Shields . | . . . Redirected to Shielding 81 | . 26 55 Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 7 48 20 Largest 2 | 2 2 2 Hottest 113 | 40 100 113 Shots Fired 149 | 14 93 42 Gun 138 | 14 90 34 Cannon 8 | . . 8 Launcher . | . . . Special 3 | . 3 . Kinetic 141 | 14 90 37 Thermal 8 | . 3 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | 2 14 24 Robot Miss Streak 4 | 4 2 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | 6 62 35 Core Hits 35 | 3 21 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1251 | 71 815 365 Guns 1119 | 71 802 246 Cannons 119 | . . 119 Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 1157 | 71 802 284 Thermal 81 | . . 81 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . . 16 Message Errors 5 | . . 5 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 154 | . 60 154 Average Temperature 21 | . 15 44 Received Heat Transfer 417 | . 279 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | 5 117 . Initial . | . . . Average 32 | 1 34 . Influence Increases 372 | 10 362 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 46 | . 46 . Successful Hack 26 | . 26 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 372 | 10 302 60 Entered New Map 29 | . . 29 Time Decay 343 | 10 302 31 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 26 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 20 3 Successful 17 | . 14 3 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 3 | . . 3 Robot Analysis 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1904 | 33 235 1636 Optics 108 | . . 108 Seismic 1796 | 33 235 1528 Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3206 | 96 1217 1893 Spaces Moved 1582 | 49 637 896 Core . | . . . Treads 1560 | 27 637 896 Legs 22 | 22 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 179 | 142 160 195 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 96 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1802 | 60 739 1003 Wait 62 | . 16 46 Move 1580 | 48 636 896 Hop . | . . . Pick Up 26 | 2 13 11 Fast Attach 4 | 1 . 3 Attach 4 | . 2 2 Detach . | . . . Swap 20 | 2 9 9 Drop 28 | . 12 16 Fire 75 | 7 48 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 3) 699 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Discovered new exit (range 14) 1086 | -10/Materials | Core integrity fell below 50% 1314 | -10/Materials | Entered Subcaves 1315 | -10/Subcaves | Approached by a straggling Scientist 1499 | -10/Subcaves | Visited Clippyterm 1503 | -10/Subcaves | Learned Factory stockpile data 1555 | -10/Subcaves | Learned location of Zion (-7) 1604 | -10/Subcaves | Core integrity fell below 20% 2107 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2719 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2724 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3207 | -10/Subcaves | Destroyed by HP-QE7(R) with Subdweller Laser Last Messages --------------- 02526_ System corrupted: Sub. Beam Cannon misfires. 02691_ System corrupted: Energy discharge (-52). Shrapnel Trap falls loose from the Twisted Machinery. Spk. Treads falls loose from the Twisted Machinery. 02748_ ,P:P3Y N6|LZEKNBMD4A 02821_ System corrupted: Component data lost. 02885_ System corrupted: Energy discharge (-60). 02966_ Sub. Power Source shoots sparks and powers down. 03056_ Triggered Shrapnel Trap. 03056_ An expanding cloud of shrapnel blasts out in all directions. 03066_ Triggered Piercing Trap. 03066_ Spikes shoot up from the floor. 03066_ Critical hit (Impale). 03122_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ????????????????????????##<$$$???????????????????? | | ????????????????????????# R ?????????????????????? | | ????????????????????????#@####???????????????????? | | ????????????????????????#< #???????????????????? | | ????????????????????????### ###??????????????????? | | ????????????????????????##" < ###????????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????# #???????????????? | | ?###???????????????###### #???????????????? | | ## #??????????????## ### ##???????????????? | | #??????????????# ## ##????????????????? | | ##???????????### ##### #?????????????????? | | ##???????#### # #### #?????????????????? | | #?####### ^ """### #?????????????????? | | ### # ^ "# # #?????????????????? | | ### % #?????????????????? | | ### ## #"" % #?????????????????? | | ## ## ## " ""# ##?????????????????? | | ## ####"""## #??????????????????? | | ### #?###### ##??????????????????? | | ###?# ### ##?## ##??????????????????? | | ####### & ## #### #??????????????????? | | # ### ^ % # ## ##??????????????????? | | ## ##### ##?????????????????? | | ?######??## #?????????????????? | | ????????## # # #?????????????????? | | ???????## # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonStasisRefractor Manual? 0 Play Time 00:19:28 Cumulative 94.7 hours Start 2026.08.06 @ 19:52:37 End 2026.08.06 @ 21:10:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f770f68-c1e3-4090-85ec-a30e4678b022