Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.16 @ 00:48:00 Player: st.sebastian Result: Destroyed by as-31764 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1585) 1585 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3135 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 70/100 System Corruption 0% Temperature Hot (251) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Spread Laser Improved Light Cannon > --- INVENTORY (15) --- Cooled Ion Engine Wheel Wheel Cooling System Transport Network Coupler Light Armor Plating Shock Absorption System Hardlight Generator Hacking Suite Improved Light Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- Particle Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Wheel Compact Wheel Improved Heat Sink Sensor Array Seismic Detector Transport Network Coupler Core Shielding Hardlight Generator Spread Laser Beam Cannon Improved Light Cannon Datajack Plasma Cutter [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 7 9 22 4 Power 6 | 1 2 3 . Engine 6 | 1 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 2 2 1 Hover . | . . . . Flight . | . . . . Utility 14 | 1 3 9 1 Device 9 | . 2 6 1 Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 2 8 2 Energy Gun 3 | 1 1 . 1 Energy Cannon 4 | . 1 3 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 4 | . . 3 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . . 2 7 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 90 Engine 11 | . 14 11 9 Wheel 23 | . 28 21 13 Device 18 | . 13 21 22 Storage 11 | . 14 11 11 Processor 7 | . . 11 11 Energy Gun 5 | . 14 . 4 Energy Cannon 10 | . 6 12 6 Ballistic Gun 2 | . 7 . . Ballistic Cannon 5 | . . 8 11 Peak Build Rating 17 | 6 9 17 15 Average Rating 12 | 4 8 14 13 On Entrance 7 | . 6 9 15 Naked Turns . | . . . . Heaviest Build 38 | 14 34 38 38 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 2 11 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 14 15 12 Class Distribution -------------------- 46% | Skirmisher 37% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1014 | 198 246 531 39 Remotely 4 | . . 4 . Salvage Created 2239 | . 589 1539 111 Parts 159 | . 47 111 1 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 59 | . 10 38 11 Guns 9 | . 7 . 2 Cannons 49 | . 3 37 9 Classes Destroyed 10 | . 5 3 2 Worker 1 | . . 1 . Hauler 8 | . 2 6 . Recycler 1 | . 1 . . Operator 4 | . . 4 . Watcher 8 | . 3 5 . Swarmer 21 | . 2 19 . Grunt 17 | . 8 9 . Sentry 10 | . . 10 . Demolisher 2 | . . . 2 Assembled 9 | . . . 9 Best Kill Streak 11 | . 3 7 11 Combat Bots Only 11 | . 2 5 11 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 222 | . 28 130 64 Missed 57 | . 5 35 17 Damage Taken 1648 | . 193 741 714 Core 420 | . 12 221 187 Absorbed by Shields . | . . . . Ignored by Resistances 497 | . 63 233 201 Regen/Repaired (Parts) 93 | . 33 60 . Core Remaining (%) 97 | 100 95 . . Volleys Fired 159 | . 36 103 20 Largest 2 | . 2 2 2 Hottest 128 | . 125 128 107 Shots Fired 308 | . 72 199 37 Gun 80 | . 64 8 8 Cannon 222 | . 8 185 29 Launcher . | . . . . Special 6 | . . 6 . Kinetic 127 | . 28 79 20 Thermal 181 | . 44 120 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 38 | . 38 15 14 Robot Miss Streak 6 | . 2 6 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 233 | . 60 144 29 Core Hits 114 | . 23 60 31 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 1 | . 1 . . Meltdown 2 | . . 2 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4260 | . 852 2813 595 Guns 960 | . 728 86 146 Cannons 3236 | . 124 2663 449 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1737 | . 276 1156 305 Thermal 2523 | . 576 1657 290 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 50 . Projectiles 50 | . . 50 . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . 5 5 Impact . | . . . . Kinetic 9 | . . 5 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 348 | . 250 348 251 Average Temperature 77 | . 59 79 105 Received Heat Transfer 418 | . 126 252 40 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Melted 18 | . 3 15 . Heat Transferred 5328 | . 1480 3404 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 500 | . 149 500 130 Initial 100 | . . . 100 Average 188 | . 36 275 106 Maximum Alert Level 2 | . . 2 . Low Security (%) 51 | 100 100 22 100 Level 1 40 | . . 64 . Level 2 8 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 19 48 20 Peak Tracking Total 12 | . 5 5 12 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 22 | . 9 13 . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 63 | . 26 37 . Successful 33 | . 9 24 . Failed 30 | . 17 13 . Catastrophic 7 | . 3 4 . Database Lockouts . | . . . . Manual 37 | . 13 24 . Terminals 43 | . 18 25 . Fabricators . | . . . . Repair Stations 13 | . 3 10 . Recycling Units 6 | . 5 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 18 | . 5 13 . Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Branch Access Points 3 | . 1 2 . Terminal Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Garrison Index 1 | . . 1 . Unreport Threat 2 | . 1 1 . Locate Traps 2 | . . 2 . Dispatch Records 1 | . . 1 . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 2 9 . Scan Component 6 | . 1 5 . Repair 5 | . 1 4 . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 1 | . . 1 . Retrieve Components 2 | . 2 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 19 | . 8 11 . Full Trace Events 10 | . 4 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 130 | . 26 104 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3671 | 59 1207 2323 82 Spaces Moved 2509 | 40 949 1504 16 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 2508 | 39 949 1504 16 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 105 Average Speed 109 | 98 100 115 109 Slowest Speed 115 | 100 115 115 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 79 97 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile 5 | . . 5 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 3135 | 56 1135 1900 44 Wait 345 | 6 119 217 3 Move 2506 | 39 948 1503 16 Hop . | . . . . Pick Up 46 | 4 14 27 1 Fast Attach 10 | 6 2 2 . Attach 12 | . 1 7 4 Detach 3 | . 2 1 . Swap 20 | 1 6 13 . Drop 33 | . 7 26 . Fire 159 | . 36 103 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Repaired Ion Engine 670 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Discovered new exit (range 4) 1144 | -10/Materials | Identified exit to Mines 1267 | -10/Materials | Entered another Materials area 1267 | -9/Materials | Evolved 2 slots: Utility x2 1374 | -9/Materials | Identified exit to Mines 1562 | -9/Materials | Build established: Scavenger-Skirmisher 2173 | -9/Materials | Build established: Skirmisher 2252 | -9/Materials | Repaired Com. Wheel 2279 | -9/Materials | Repaired Com. Wheel 2399 | -9/Materials | Discovered new exit (range 9) 2693 | -9/Materials | Discovered new exit (range 15) 2971 | -9/Materials | Discovered new exit (range 16) 3003 | -9/Materials | Repaired Structural Scanner 3030 | -9/Materials | Repaired Datajack 3030 | -9/Materials | Core integrity fell below 50% 3590 | -9/Materials | Entered Mines 3591 | -9/Mines | Assembled infested the area 3607 | -9/Mines | Met a Derelict bent on vengeance 3654 | -9/Mines | Core integrity fell below 20% 3672 | -9/Mines | Destroyed by as-31764 with Assembled Heavy Rifle Last Messages --------------- 03632_ as-13852 knocked back. 03635_ as-90546 destroyed. 03636_ Imp. Light Cannon destroyed. 03639_ as-03994 destroyed. 03642_ Particle Cannon destroyed. 03642_ U-05 Engineer destroyed. 03646_ Wheel destroyed. 03649_ Com. Wheel destroyed. 03649_ as-16678 destroyed. 03649_ as-11970 knocked back. 03655_ Destroyed Asb. Hover Unit. 03655_ as-98867 destroyed. 03658_ as-11970 destroyed. 03661_ as-63520 destroyed. 03662_ Acquired 9 matter. 03662_ Cld. Ion Engine destroyed. 03664_ as-01865 destroyed. 03667_ as-02008 destroyed. 03670_ as-49165 knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????### #??????????????????????? | | ??????????????????????## #??????????????????????? | | ?????????????????????? # ???????????????????????? | | ?????###?????????????? #a%##?????????????????????? | | ?????######????????????? ##?????????????????????? | | ?????# ####???????????? ##?????????????????????? | | ??????? ###??????????? ##?????????????????????? | | ??????? ##??????????? % ?????????????????????? | | ???????? ?????????? %% ?????????????????????? | | ??????? ##########a##?????????????????????? | | ?????????? ###########%##?????????????????????? | | ???????????? # ####%##?????????????????????? | | ??????????? ## ###@##?????????????????????? | | ??????????? ## u% ##?????????????????????? | | ???????????### #######?????????????????????? | | ???????????### # %# #####?????????????????????? | | ????????## ### # ##????????????????????????? | | ????????## # # ####????????????????????????? | | ????????########## # ####????????????????????????? | | ????????############ ###?????????????????????????? | | ???????????????### ###????????????????????????? | | ???????????????## ###???????????????????????? | | ???????????????## ###??????????????????????? | | ???????????????## ###?????????????????????? | | ???????????????## ##?????????????????????? | | ??????????????? ##?????????????????????? | | ??????????????? ###?????????????????????? | | ???????????? #####?????????????????????? | | ????????????## #####??????????????????????? | | ????????????### %####????????????????????????? | | ????????????#### " ###?????????????????????????? | | ?????????????#### %%##???????????????????????????? | | ??????????????#### "##???????????????????????????? | | ???????????????### ?????????????????????????????? | | ????????????????## ?????????????????????????????? | | ????????????????## ?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed LinearBarrageFrame Manual? 0 Play Time 00:45:12 Cumulative 28.5 hours Start 2025.02.15 @ 00:05:55 End 2025.02.16 @ 00:48:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 38x22 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f57f336-a103-4f7e-9932-fd7b103ba457