Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.10 @ 14:17:44 Player: 7604 Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (273) 273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 792 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Structural Scanner Seismic Detector Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Hover Unit Small Storage Unit Datajack [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 5 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 4 | . 2 2 Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 83 | . 85 70 Engine 2 | . 2 . Core 10 | . 11 8 Leg 1 | . 1 . Hover 25 | . 26 21 Processor 7 | . 6 14 Protection 7 | . 6 14 Ballistic Gun 25 | . 28 12 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 5 7 6 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 14 | 14 14 10 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 1 5 5 Average Carried 4 | . 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 525 | 205 307 13 Remotely . | . . . Salvage Created 440 | . 426 14 Parts 31 | . 28 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 11 1 Guns 12 | . 11 1 Classes Destroyed 4 | . 4 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 5 | . 5 . Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 85 | . 36 49 Missed 35 | . 12 23 Damage Taken 667 | . 187 480 Core 278 | . 78 200 Absorbed by Shields . | . . . Redirected to Shielding 49 | . 7 42 Ignored by Resistances 191 | . 58 133 Core Remaining (%) 100 | 100 . . Volleys Fired 35 | . 34 1 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 70 | . 68 2 Gun 70 | . 68 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | . 68 2 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 1 Robot Miss Streak 7 | . 7 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 42 | . 41 1 Core Hits 23 | . 20 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 550 | . 525 25 Guns 537 | . 525 12 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic 537 | . 525 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 22 | . 22 5 Average Temperature 9 | . 10 4 Received Heat Transfer 135 | . 75 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 439 | . 439 98 Initial 78 | . . 78 Average 151 | . 198 82 Maximum Alert Level 2 | . 2 . Low Security (%) 59 | 100 43 100 Level 1 39 | . 54 . Level 2 1 | . 1 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 16 21 Peak Tracking Total 16 | . 4 16 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 12 | . 12 . Failed 14 | . 14 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 1 | . 1 . Part Schematic 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Surveillance Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 599 | 97 427 75 Spaces Moved 662 | 76 485 101 Core 5 | 5 . . Treads . | . . . Legs 83 | 71 12 . Wheels . | . . . Hover 574 | . 473 101 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 64 | 115 57 58 Slowest Speed 180 | 120 180 60 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 69 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 760 | 82 563 115 Wait 33 | . 26 7 Move 660 | 75 484 101 Hop . | . . . Pick Up 7 | 1 6 . Fast Attach 10 | 6 4 . Attach 2 | . . 2 Detach 4 | . 3 1 Swap 1 | . 1 . Drop 5 | . 5 . Fire 35 | . 34 1 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 357 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Discovered exit to Materials (range 16) 525 | -10/Materials | Entered Mines 526 | -10/Mines | Assembled infested the area 531 | -10/Mines | Assisted by a Guerilla fighting off Assembled 563 | -10/Mines | Core integrity fell below 50% 573 | -10/Mines | Core integrity fell below 20% 586 | -10/Mines | Learned location of 1 exit from Materials 600 | -10/Mines | Destroyed by Dirty Bomb Trap Last Messages --------------- 00562_ Destabilizing: Short circuit. 00570_ as-41508 destroyed. 00571_ Broken Hover Unit destroyed. 00573_ Lgt. Nuclear Core destroyed. 00580_ K-01 Serf destroyed. 00580_ Searching scrap... 00580_ Found Med. Battery. 00580_ Found Sml. Storage Unit. 00580_ Found 38 Matter. 00580_ Found 58 Matter. 00586_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00592_ A derelict is hurriedly installing traps. 00594_ ML-XXF(g): "Hehe, this'll put a wrench in their mining defense operations..." 00594_ ML-XXF(g) slips into the shadows. 00600_ Dirty Bomb Trap short circuited. 00600_ Hover Unit destroyed. 00600_ An explosion rips through the floor. 00600_ as-26290 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????##??????????#### | | ??????????????????????????### #???????## # | | ??????????????????????????# ######## | | ?????????????????????????# ## | | ?????????????????????????? | | ??????????????????????????? | | ??????????????????????????????????# % | | ??????????????????????????????????## ## | | ???????????????????????????????????# ###### | | ???????????????????????????????????# #????# | | ???????????????????????????????????#!%#????# | | ???????????????????????????????????#% #????# | | ???????????????????????????????????# !#????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ?????????????????????##?????????#### #????? | | ??????????????????###;##??####### #????? | | ?????????????????## ;#### ## #### | | ????????????????## @ ;;## | | ????????????????# ; ## # | | ?????????? # ;; ; ### ## ## | | ?????????# # ; ### ##?# #? | | ????????# ; ; ;### ##??? #? | | ??????? ## # ## ##????# ##? | | ??????? #?# ^ ##??????###?? | | ?????? ??##### ##??????????? | | ??????? ## ???????## #??????????? | | ?????????## ?????????# #??????????? | | ??????????# ?????????# #### ##??????????? | | ??????????# ?????????# ##??####???????????? | | ?????????? ??????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????## ??????????????????? | | ??????????????????????###??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Datajack | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveHardlightPick Manual? 0 Play Time 00:12:53 Cumulative 46.0 hours Start 2024.09.10 @ 12:51:35 End 2024.09.10 @ 14:17:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b6ee0d-eb20-4bb8-b57e-360bc85e9511