Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 11:30:55 Player: Jelly Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (58) 290 Value Destroyed (1688) 1688 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 14118 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1460/1600 Matter 233/300 Energy 176/240 System Corruption 1% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Layered Light Armor Plating Graphene Brace Advanced Hacking Suite System Shield Advanced System Shield Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Field Propulsion Drive Impulse Thruster Advanced Weight Redist. System Improved Sensor Array Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Improved Cloaking Device Layered Light Armor Plating Graphene Brace Advanced Hacking Suite System Shield Advanced System Shield Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Advanced Weight Redist. System Improved Sensor Array Advanced Datajack [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Ripper Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 . . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . 1 . . . 1 . . . 1 . . 1 . . . 1 . Utility 12 | . . 2 . . . 1 2 . . 1 . . . . . . 1 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | . 4 17 1 1 8 13 19 2 . 4 1 4 8 2 2 . 8 3 1 10 6 19 Power 15 | . 1 1 . . 1 3 1 . . . . 1 1 . . . 1 1 1 1 1 1 Engine 4 | . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . Core 7 | . . . . . . 3 1 . . . . 1 . . . . . 1 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Propulsion 32 | . 2 2 . . 2 4 4 . . 1 1 1 4 . 1 . 1 1 . 1 3 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . 2 2 . . 2 4 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 4 . . 1 1 1 4 . 1 . 1 1 . 1 3 4 Utility 56 | . 1 5 . 1 4 6 7 1 . 2 . 1 3 1 . . 4 . . 7 2 11 Device 36 | . 1 3 . . 2 2 5 . . 2 . . 2 . . . 3 . . 6 2 8 Storage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 2 1 . . . . 1 . . . . . . . . . 1 Hackware 4 | . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . Protection 9 | . . 2 . . 1 2 1 . . . . . 1 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | . . 9 1 . 1 . 7 1 . 1 . 1 . 1 1 . 2 1 . 1 . 3 Energy Gun 6 | . . 3 . . . . 1 . . . . . . 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 2 . . . . . . . . . . . . . . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . 3 . . 1 . 6 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 34 | . . 3 . . . 9 1 . . . . . 10 . . . . . . 4 . 7 Power 5 | . . 1 . . . . . . . . . . 2 . . . . . . 1 . 1 Propulsion 14 | . . . . . . 3 1 . . . . . 6 . . . . . . 2 . 2 Utility 13 | . . 2 . . . 6 . . . . . . 1 . . . . . . . . 4 Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Highest Loss Streak 8 | . . 2 . . . 6 1 . . . . . 8 . . . . . . 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 89 88 88 93 92 84 84 84 90 93 93 92 49 59 . 69 83 93 93 84 86 Engine 2 | . 14 8 . . 4 . . . . . . . 1 . . . . . . . . . Core 2 | . . . . . . 8 6 7 7 6 6 6 3 . . . . 1 9 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 6 7 Leg 11 | . 28 22 22 22 22 26 12 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 10 23 23 26 26 26 26 11 16 . 20 23 26 22 21 19 Device 20 | . 12 20 22 22 21 14 25 29 23 26 26 26 25 11 11 . 13 15 15 19 21 28 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 6 6 6 5 5 . 5 5 5 4 4 2 Processor 6 | . . . . . . 1 8 15 15 13 13 13 13 11 11 . 10 10 10 9 8 10 Hackware 5 | . . . . . . . . . 7 6 6 6 6 7 11 . 12 15 15 19 17 13 Protection 3 | . . 4 11 11 11 12 2 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 11 . . . . . . . . . . . . . . 2 6 5 2 . . Impact Weapon 4 | . . 7 19 11 11 9 7 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 11 11 9 1 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 14 21 20 25 26 37 30 21 17 22 22 23 24 12 12 12 26 35 40 46 42 59 Greatest Support 60 | 20 20 26 26 26 30 43 33 27 18 24 25 25 25 20 12 18 33 46 46 46 60 60 Greatest Overweight (x) 1 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | . 8 8 8 8 10 10 10 10 10 10 10 10 10 7 9 8 10 10 10 10 10 10 Average Carried 8 | . 7 7 7 8 9 9 9 9 10 9 9 10 9 6 8 8 9 9 10 9 8 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 10 9 10 10 10 9 10 10 5 7 8 8 10 10 10 10 9 5 Class Distribution -------------------- 46% | Mutant 24% | Hacker-Scout 8% | Sprinter 5% | Infiltrator-Ninja 4% | Hacker-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Waste Infiltrator-Ninja | -6/Factory Ninja | -6/Extension Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 2122 | 179 229 292 10 10 60 154 45 185 . . . 60 . . 66 . 257 145 . 275 . 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2298 | . 309 487 91 . 183 712 69 181 . . . 48 . . . . 86 . . 92 . 40 Parts 106 | . 19 19 . . 12 33 3 . . . . 3 . . . . 3 . . 10 . 4 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 4 . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 43 | . 6 11 2 . 4 14 1 . . . . 1 . . . . 1 . . 2 . 1 Melee 20 | . . 1 . . 4 13 1 . . . . 1 . . . . . . . . . . Guns 12 | . 6 4 . . . . . . . . . . . . . . 1 . . . . 1 AOE 6 | . . 4 . . . . . . . . . . . . . . . . . 2 . . Classes Destroyed 12 | . 5 2 . . 2 1 . . . . . 1 . . . . . . . 1 . . Worker 3 | . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Swarmer 13 | . 1 4 . . 3 3 . . . . . . . . . . . . . 2 . . Grunt 17 | . 5 5 2 . . 5 . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . 2 . . . 3 1 . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Best Kill Streak 12 | . 6 9 2 . 3 12 1 . . . . 1 . . . . 1 . . 5 . 1 Combat Bots Only 8 | . 2 7 2 . 3 8 1 . . . . 1 . . . . 1 . . 2 . 1 Max Kills in Single Turn 3 | . 1 3 1 . 1 1 1 . . . . 1 . . . . 1 . . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . 1 . . 1 1 1 . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Damage Taken 4354 | . 199 679 71 . 87 1168 207 15 . 17 . 83 425 . 2 35 155 32 . 318 90 771 Core 996 | . 14 94 16 . 23 178 76 . . 6 . 29 140 . . 35 48 18 . 89 90 140 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 86 | . . 65 . . . . 21 . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 94 . . . 66 67 . . 89 . . . 79 . . 96 . . 94 93 93 91 Volleys Fired 84 | . 33 23 . . . . . . . . . . . 1 5 . 7 . . 7 . 8 Largest 2 | . 2 2 . . . . . . . . . . . 1 1 . 2 . . 1 . 2 Hottest 131 | . 40 76 . . . . . . . . . . . 55 30 . 70 . . 30 . 131 Shots Fired 143 | . 66 39 . . . . . . . . . . . 1 5 . 12 . . 7 . 13 Gun 122 | . 66 37 . . . . . . . . . . . 1 . . 10 . . . . 8 Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 16 | . . 2 . . . . . . . . . . . . 5 . 2 . . 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 102 | . 66 21 . . . . . . . . . . . . . . 10 . . . . 5 Thermal 24 | . . 16 . . . . . . . . . . . . . . . . . . . 8 Explosive 16 | . . 2 . . . . . . . . . . . . 5 . 2 . . 7 . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 16 | . 16 7 . . . . . . . . . . . . . . 5 . . . . 4 Robot Miss Streak 5 | . 3 5 . . . . . . . . . . . 1 . . 1 . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 170 | . 41 37 8 . 9 46 5 4 . 2 . 3 . . . . 7 . . 1 . 7 Core Hits 72 | . 16 16 . . 5 15 2 . . . . 1 . . . . 4 . . 10 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 5 3 . . 1 1 . . . . . . . . . 1 . . . . . Critical Strikes 15 | . . 6 3 . . 3 2 . . . . . . . . . 1 . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Smash 10 | . . 5 3 . . 1 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . Melee Attacks 186 | . . 25 13 . 14 77 16 4 . 16 . 9 1 . . . . . . 1 . 10 Impact 67 | . . 25 13 . 3 10 12 4 . . . . . . . . . . . . . . Slashing 82 | . . . . . 11 67 4 . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . 16 . 9 1 . . . . . . 1 . 10 Sneak Attacks 13 | . . 3 2 . 3 3 . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . 1 . 1 7 1 . . . . . . . . . . . . . . . Damage Inflicted 6081 | . 432 1470 351 . 425 1830 174 300 . 123 . 84 . . . . 228 . . 382 . 282 Guns 1032 | . 432 285 . . . . . . . . . . . . . . 172 . . . . 143 Cannons 139 | . . . . . . . . . . . . . . . . . . . . . . 139 Explosions 838 | . . 403 . . . . . . . . . . . . . . 56 . . 379 . . Melee 4072 | . . 782 351 . 425 1830 174 300 . 123 . 84 . . . . . . . 3 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 891 | . 432 148 . . . . . . . . . . . . . . 172 . . . . 139 Thermal 280 | . . 137 . . . . . . . . . . . . . . . . . . . 143 Explosive 838 | . . 403 . . . . . . . . . . . . . . 56 . . 379 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1757 | . . 782 351 . 27 251 46 300 . . . . . . . . . . . . . . Slashing 2105 | . . . . . 398 1579 128 . . . . . . . . . . . . . . . Piercing 210 | . . . . . . . . . . 123 . 84 . . . . . . . 3 . . Highest Corruption 7 | . . . . . . 7 . . . . . 1 3 1 1 1 . . . . . 1 Average Corruption 3 | . . . . . . 7 . . . . . 1 1 1 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 27 | . . . . . . 22 . . . . . . 1 . 2 . . . . . . 2 Message Errors 6 | . . . . . . 5 . . . . . . . . . . . . . . . 1 Matter Fused 8 | . . . . . . 6 . . . . . . 1 . 1 . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . Energy Discharges 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 866 | . . 247 109 . 66 217 46 181 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 866 | . . 247 109 . 66 217 46 181 . . . . . . . . . . . . . . Knockbacks 5 | . . 1 1 . . 1 . 1 . . . . . . . . . . . . . 1 Impact 4 | . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . 65 . . . . . . . . . . . . 2 . 11 . . 2 . . Shots 5 | . . 2 . . . . . . . . . . . . 1 . 1 . . 1 . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 9 6 4 . . 199 . . . . . . 7 . 67 . . . . 24 . 280 Average Temperature 57 | . 7 4 4 . . 67 . . . . . . 4 . 47 . . . . 9 . 68 Received Heat Transfer 879 | . 51 222 60 . . 288 21 . . . . . 78 . . 18 30 . . 57 . 54 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . 2 . 1 . . . . . . . . . . . . . . Impact Corruptions 27 | . . 8 6 . 1 5 1 6 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 518 | . . 370 . . . . . . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Peak Influence 445 | . 198 281 177 . 112 323 175 . . 220 107 260 160 99 . . 248 . . 397 241 445 Initial 211 | . . 18 109 . . . 90 . . . 77 74 29 39 . . 30 . . 102 211 144 Average 115 | . 81 66 172 . 58 144 76 . . 84 98 155 77 52 . . 62 . . 140 222 233 Maximum Alert Level 2 | . . 1 . . . 1 . . . 1 . 1 . . . . 1 . . 1 1 2 Low Security (%) 79 | . 100 81 100 . 100 69 100 . . 73 100 63 100 100 . . 96 . . 86 . 32 Level 1 20 | . . 18 . . . 30 . . . 26 . 36 . . . . 3 . . 13 100 63 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 1 2 . . 1 . 1 2 1 . . 1 . . 2 . 2 Investigation 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . Extermination 5 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 Reinforcement 6 | . 1 . . . . 1 . . . . . . 1 . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 12 | . 1 1 . . . 1 1 . . . . . 2 . . . . . . 5 . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Times Spotted 205 | . 12 20 3 . 4 22 16 4 4 4 5 9 16 1 . 3 11 9 4 34 1 23 Peak Tracking Total 24 | . 5 10 2 . 2 8 6 3 4 3 5 4 12 1 . 3 4 5 5 24 1 10 Tactical Retreats 33 | . 1 2 . . . 1 6 1 . 1 . 4 3 . . . 2 1 1 3 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 8 | . . . . . . . 1 . . 1 . 3 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 61 | . 5 5 . 1 . 2 10 2 1 4 . 3 5 1 . . 4 2 . 4 1 11 Terminals 41 | . 5 3 . . . 2 6 . . 4 . 3 5 . . . 2 1 . 3 . 7 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 4 | . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 1 1 2 Total Hacks 181 | . 15 14 . 4 . 7 25 2 1 14 . 9 14 2 . . 17 5 . 21 1 30 Successful 103 | . 7 10 . 4 . 4 15 2 1 9 . 5 6 . . . 9 5 . 8 1 17 Failed 78 | . 8 4 . . . 3 10 . . 5 . 4 8 2 . . 8 . . 13 . 13 Catastrophic 10 | . 3 . . . . 2 2 . . . . . . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 4 4 . . . 5 6 . . 10 . 6 4 . . . 10 . . 4 . 6 Terminals 142 | . 15 10 . . . 7 14 . . 14 . 9 14 . . . 13 4 . 19 . 23 Fabricators 6 | . . . . . . . 4 . . . . . . 2 . . . . . . . . Repair Stations 7 | . . 2 . . . . 4 . . . . . . . . . . . . . . 1 Recycling Units 8 | . . . . . . . . . . . . . . . . . 4 . . . . 4 Scanalyzers 5 | . . 2 . . . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 2 1 2 Terminal Hacks 64 | . 7 4 . 4 . 2 5 2 1 4 . 3 5 . . . 5 5 . 5 . 12 Record 19 | . 2 . . 4 . . . 1 . 2 . 1 . . . . . 4 . 1 . 4 Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 1 . . . 1 . . . . 1 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Emergency Access Points 6 | . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . 2 Terminal Index 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 8 | . 1 1 . . . 1 1 . . . . 1 1 . . . 1 . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . 2 . . . . 3 . . . . . . . . . . . . . . . Insert Component 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Analyze 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Unauthorized Hacks 20 | . . 2 . . . 2 2 . . 5 . 2 1 . . . 2 . . 3 . 1 Terminals 20 | . . 2 . . . 2 2 . . 5 . 2 1 . . . 2 . . 3 . 1 Track 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Botnet 16 | . . 2 . . . 2 2 . . 4 . 2 . . . . 1 . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 5 . . . 2 9 . . 3 . 3 4 1 . . 3 1 . 4 . 8 Full Trace Events 4 | . . . . . . 1 1 . . . . . 1 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Time 45 | . . 26 . . . . 19 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Retrieved Matter 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 . . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 8981 | . 437 1045 322 496 536 857 976 500 75 296 46 458 160 113 352 6 505 387 64 351 136 863 Spaces Moved 12116 | 1 266 565 236 413 341 507 1233 942 230 589 135 747 424 173 645 17 851 982 238 742 383 1456 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 2605 | 1 266 565 236 413 341 507 276 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9511 | . . . . . . . 957 942 230 589 135 747 424 173 645 17 851 982 238 742 383 1456 Fastest Speed 26 | 120 120 120 120 120 120 120 32 32 32 29 29 31 31 32 32 32 29 26 26 26 30 28 Average Speed 50 | 120 120 126 120 120 120 122 52 32 32 29 30 31 31 32 36 32 37 31 26 26 31 29 Slowest Speed 190 | 120 120 190 120 120 125 190 120 32 32 29 31 31 32 32 37 32 40 39 26 34 32 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . 10 . . 7 . 1 15 1 3 . 7 4 . 8 2 14 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 48 40 62 86 79 36 39 80 20 17 91 18 41 5 77 6 19 77 26 27 8 41 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 12 | . . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . . 1 . 1 . . 3 . . . . . . 2 . . 1 1 . . . Spaces Dug 144 | . . 18 1 . 2 10 8 . . 13 . 4 1 . 47 . 5 . . 27 . 8 Terrain Destroyed 178 | . . 18 1 . 2 10 8 . . 13 . 4 1 . 61 . 12 . . 39 . 9 Melee 50 | . . 3 1 . 2 10 8 . . 13 . 4 1 . . . . . . . . 8 Projectile 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 AOE 126 | . . 15 . . . . . . . . . . . . 61 . 11 . . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Ext Fac Upp Upp Fac Upp Upp Res Res Acc Total 14453 | . 325 812 257 414 449 642 1532 1133 231 692 138 962 435 228 754 16 1016 1060 238 882 395 1842 Wait 1827 | . 18 156 7 . 83 38 231 182 . 82 2 200 16 51 102 . 136 70 . 116 . 337 Move 11955 | . 265 564 235 412 340 506 1212 941 229 575 134 744 394 170 638 16 838 973 237 726 378 1428 Hop 67 | . . . . . . . 10 . . 7 . 1 14 1 3 . 5 4 . 7 2 13 Pick Up 93 | . 2 13 1 . 1 11 14 1 1 4 1 1 . 1 3 . 11 4 . 6 5 13 Fast Attach 46 | . 1 4 1 . 4 3 9 1 . 1 . 3 . 1 1 . 4 3 1 2 2 5 Attach 46 | . . 4 . . 1 8 7 1 . 3 . . 6 1 1 . 2 . . 3 3 6 Detach 27 | . . 1 1 . 3 . 11 1 . 1 . 1 1 2 . . 1 1 . 2 . 1 Swap 41 | . 3 9 . 1 3 2 3 . . . 1 1 2 . . . 2 . . 5 1 8 Drop 98 | . 3 14 2 1 3 7 20 2 1 3 . 2 . . 1 . 10 5 . 7 4 13 Fire 84 | . 33 23 . . . . . . . . . . . 1 5 . 7 . . 7 . 8 Melee 168 | . . 24 10 . 11 67 15 4 . 16 . 9 1 . . . . . . 1 . 10 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / Cet) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Repaired Assault Rifle 1053 | -9/Materials | Discovered new exit (range 4) 1237 | -9/Materials | Discovered new exit (range 16) 1313 | -9/Materials | Destroyed 7 combat bots 1422 | -9/Materials | Discovered new exit (range 16) 1483 | -9/Materials | Entered Mines 1593 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1629 | -9/Mines | Learned location of Zion (-7) 1635 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1732 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1801 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1801 | -9/Mines | Discovered new exit (range 5) 1805 | -9/Mines | Entered Exiles 1834 | -9/Exiles | Met 8R-AWN 1856 | -9/Exiles | Met EX-HEX 1889 | -9/Exiles | Met EX-BIN 1990 | -9/Exiles | Met EX-DEC 2075 | -9/Exiles | Visited The Gauntlet 2287 | -9/Exiles | Discovered new exit (range 14) 2301 | -9/Exiles | Entered Mines 2778 | -8/Mines | Discovered new exit (range 8) 2782 | -8/Mines | Discovered new exit (range 12) 2801 | -8/Mines | Identified exit to Materials 2837 | -8/Mines | Entered Materials 2837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2884 | -8/Materials | Crushed by falling debris 3081 | -8/Materials | Discovered new exit (range 11) 3433 | -8/Materials | Destroyed 8 combat bots 3495 | -8/Materials | Lost 6 parts (3n3u) 3694 | -8/Materials | Entered Factory 3694 | -7/Factory | Evolved 2 slots: Utility x2 4074 | -7/Factory | Fabricated Xenon Bombardment Thruster? 4206 | -7/Factory | Build established: Scavenger-Mutant 4475 | -7/Factory | Repaired Imp. Sensor Array 4493 | -7/Factory | Discovered new exit (range 16) 4496 | -7/Factory | Identified exit to Lower Caves 4506 | -7/Factory | Build established: Mutant 4670 | -7/Factory | Entered Lower Caves 4718 | -7/Lower Caves | Encountered a Warlord checkpoint 4841 | -7/Lower Caves | Build established: Sprinter 4979 | -7/Lower Caves | Learned location of 1 exit from Factory 5127 | -7/Lower Caves | Discovered new exit (range 12) 5170 | -7/Lower Caves | Entered another Lower Caves area 5187 | -7/Lower Caves | Discovered new exit (range 7) 5245 | -7/Lower Caves | Entered Factory 5245 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5246 | -6/Factory | Identified exit to Factory 5409 | -6/Factory | Discovered new exit (range 15) 5541 | -6/Factory | Sucked down chute 5541 | -6/Factory | Entered Waste 5544 | -6/Waste | Spotted C-40 Crusher 5544 | -6/Waste | Spotted C-40 Crusher 5556 | -6/Waste | Spotted C-40 Crusher 5574 | -6/Waste | Spotted C-40 Crusher 5576 | -6/Waste | Spotted C-40 Crusher 5580 | -6/Waste | Spotted C-40 Crusher 5582 | -6/Waste | Discovered new exit (range 16) 5587 | -6/Waste | Entered Factory 5908 | -6/Factory | Build established: Infiltrator-Ninja 6040 | -6/Factory | Discovered new exit (range 16) 6044 | -6/Factory | Identified exit to Extension 6045 | -6/Factory | Entered Extension 6094 | -6/Extension | Spotted B-75 Beast 6134 | -6/Extension | Spotted B-75 Beast 6158 | -6/Extension | Identified exit to Cetus 6205 | -6/Extension | Entered Factory 6205 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6233 | -5/Factory | Lost 8 parts (1p5n1u1w) 6251 | -5/Factory | Discovered new exit (range 9) 6254 | -5/Factory | Identified exit to Upper Caves 6318 | -5/Factory | Entered Upper Caves 6379 | -5/Upper Caves | Encountered a Warlord checkpoint 6431 | -5/Upper Caves | Identified exit to Upper Caves 6670 | -5/Upper Caves | Entered another Upper Caves area 6674 | -5/Upper Caves | Discovered new exit (range 4) 6674 | -5/Upper Caves | Identified exit to Factory 6676 | -5/Upper Caves | Entered Factory 6676 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6858 | -4/Factory | Build established: Hacker-Scout 6950 | -4/Factory | Spotted B-86 Titan 7163 | -4/Factory | Discovered new exit (range 9) 7178 | -4/Factory | Identified exit to Upper Caves 7181 | -4/Factory | Entered Upper Caves 7185 | -4/Upper Caves | Encountered a Warlord checkpoint 7194 | -4/Upper Caves | Learned location of Armory (-3) 7480 | -4/Upper Caves | Learned Research trap positions 7554 | -4/Upper Caves | Discovered new exit (range 3) 7554 | -4/Upper Caves | Identified exit to Upper Caves 7568 | -4/Upper Caves | Entered another Upper Caves area 7577 | -4/Upper Caves | Discovered new exit (range 3) 7578 | -4/Upper Caves | Identified exit to Research 7632 | -4/Upper Caves | Entered Research 7632 | -3/Research | Evolved 2 slots: Utility x2 7633 | -3/Research | Loaded intel: 62 trap records 7638 | -3/Research | Found Unknown Device 7648 | -3/Research | Identified exit to Armory 7648 | -3/Research | Identified exit to Testing 7689 | -3/Research | Found Prototype Processor 7707 | -3/Research | Spotted B-86 Titan 7716 | -3/Research | Identified Spectral Analyzer 7794 | -3/Research | Spotted B-86 Titan 7959 | -3/Research | Discovered new exit (range 9) 7982 | -3/Research | Identified exit to Research 7983 | -3/Research | Entered another Research area 7983 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7996 | -2/Research | Discovered new exit (range 3) 7997 | -2/Research | Identified exit to Access 8012 | -2/Research | Lost 4 parts (1p2n1w) 8105 | -2/Research | Discovered exit to Access (range 16) 8119 | -2/Research | Entered Access 8119 | -1/Access | Evolved 2 slots: Utility x2 8156 | -1/Access | Found Prototype Processor 8165 | -1/Access | Identified Exp. Core Analyzer 8195 | -1/Access | Identified exit to Surface 8531 | -1/Access | Lost 3 parts (3u) 8563 | -1/Access | Found Enh. Force Lance 8625 | -1/Access | Lost 3 parts (1p2n) 8649 | -1/Access | Identified exit to Command 8869 | -1/Access | Search patrols dispatched 8872 | -1/Access | Build established: Hacker-Ninja 8982 | *** | Escaped! Last Messages --------------- 08869_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 08884_ ::VKYWL=THBNLL&ZCMJ 08890_ >> Machine Analyzer network decryption results: 08890_ Terminal x1 08893_ Triggered Hellfire Trap. 08893_ An explosion rips through the floor. 08893_ Imp. Reaction Control System destroyed. 08953_ Slug penetrates Wall. 08975_ Dropped Imp. Cloaking Device. 08975_ W-44 Eye distress signal jammed. 08977_ R-10 Processor collects Imp. Cloaking Device. 08977_ W-44 Eye distress signal jammed. 08980_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08980_ W-44 Eye distress signal jammed. 08981_ The Access Shell folds into the floor. 08981_ W-44 Eye distress signal jammed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????# ####### # + | | ???????????????????## ###?????# # #### | | ?????????????????####+######### # #??? | | ?????????????????# # # #??? | | ?????????????????# # # #??? | | ?????????????????# # # """"" #??? | | ?????????????????# """"" # # """""""" #??? | | ?????????????????# """"" # # """""""" #??? | | ?????????????????# """"" / / """"" #??? | | ?????????????????# """"" # # #??? | | ?????????????????# """"" # # #??? | | ?????????????????# # #######"######??? | | ?????????????????# # !##???????? | | ?????????????????# # #????????? | | ?????????????????# ######## #????????? | | ????????????????#"########"##### # #????????? | | ????????????????##???????###???## # #????????? | | ????????????????????????????????### ## ###??????? | | ??????????????????????????????????#### ##"####### | | ?????????????????????????????###?????# w### | | ????????????????????########## ####### ### | | ????????????????????" p ### | | ????????????????????" #?# | | ????????????????????" #?# | | ????????????????????" #?# | | ????????????????????" "@ ##"##+##+# | | ????????????????????" "" k###?# | | ????????????????????" #???# | | ????????????????????" #???# | | ????????????????????" """ """ #???# | | ????????????????????" """T""" #???# #### | | ????????????????????########## ####### #???# #??? | | ?????????????????????????????###?????? #???# #??? | | ?????????????????????????????????????? #####+#### | | ?????????????????"""""???????????????? # | | ?????????????????""T""???????????????? # | | ?????????????????????????????????????? + "" | | ????????????????????????????????????????# "" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ! | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????#??########## | | ???????????????????????????????????### ########## | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????????##/###### ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Armor Coverage 525 Resistance: EM 15 Phase Shifting 10 Evasion (%) 84 Offensive Hacking 25 Defensive Hacking 24 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Epsilon Run Prolific Hacker Rockin' Loadout Slippery One Challenges ------------ None Game ------ Seed DimensionalMetafiberTorch Manual? 0 Play Time 03:08:19 Cumulative 22.0 hours Start 2022.12.29 @ 10:35:34 End 2022.12.31 @ 11:30:55 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a763587e-92d0-4dc6-8b01-9c710b8c4112