Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 15:54:24 Player: Dadrick Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (149) 745 Value Destroyed (4613) 4613 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 11487 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 135 Met Imprinter 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Force Field Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun > --- INVENTORY -------- Light Fission Core Improved Heat Sink Large Matter Pod Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Transmission Jammer Advanced ECM Suite System Restoration Module Long-range Tractor Beam Wave Gun Tiamat Missile Launcher Improved Remote Datajack Makeshift Hammer [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 1 2 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 210 | 7 6 4 17 3 . 5 42 40 43 5 2 2 13 21 Power 13 | 1 . . 3 . . . 1 1 4 . . . 1 2 Engine 8 | 1 . . 3 . . . 1 . 2 . . . 1 . Core 5 | . . . . . . . . 1 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 51 | 2 . 1 5 . . 1 11 11 14 . . . 4 2 Treads 10 | . . . 4 . . . 4 2 . . . . . . Leg 26 | 2 . 1 . . . 1 4 5 9 . . . 3 1 Wheel 11 | . . . . . . . 3 4 2 . . . 1 1 Hover 1 | . . . . . . . . . 1 . . . . . Flight 3 | . . . 1 . . . . . 2 . . . . . Utility 79 | 2 2 . 2 1 . 2 12 19 18 2 2 1 6 10 Device 51 | 1 1 . 1 1 . 1 5 13 13 2 1 1 5 6 Storage 4 | 1 . . . . . . 2 . . . . . . 1 Processor 7 | . . . 1 . . . 1 1 1 . . . . 3 Hackware 3 | . . . . . . . . 1 2 . . . . . Protection 14 | . 1 . . . . 1 4 4 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 2 4 3 7 2 . 2 18 9 7 3 . 1 2 7 Energy Gun 19 | . 2 . 1 . . . 8 . 2 2 . . 1 3 Energy Cannon 6 | . . . . . . . . 2 1 . . . . 3 Ballistic Gun 19 | 2 1 . 1 . . 1 4 5 4 1 . . . . Ballistic Cannon 10 | . 1 2 3 1 . . 1 . . . . 1 1 . Launcher 13 | . . 1 2 1 . 1 5 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 3 . . . 5 . 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . 6 . Parts Lost 81 | . . . 4 . . 3 11 12 19 . 2 . 15 15 Power 10 | . . . 2 . . . 1 1 2 . . . 2 2 Propulsion 29 | . . . 1 . . 1 6 4 9 . . . 5 3 Utility 18 | . . . . . . . 1 3 3 . 1 . 4 6 Weapon 24 | . . . 1 . . 2 3 4 5 . 1 . 4 4 Highest Loss Streak 15 | . . . 3 . . 2 4 11 8 . 1 . 8 15 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 96 100 100 96 94 94 80 100 98 98 87 86 Engine 7 | . 14 14 10 11 11 11 8 4 1 6 6 6 4 . Core 1 | . . . . . . . . 2 4 . . . . 9 Treads 8 | . . . 21 33 33 29 14 4 . . . . . . Leg 12 | . 28 28 8 . . . 2 9 11 26 26 26 19 8 Wheel 3 | . . . . . . . 9 10 2 . . . . 4 Device 11 | . 12 14 18 11 11 7 9 7 12 20 14 13 13 10 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 Processor 8 | . . . 3 11 11 11 9 14 9 6 6 6 6 16 Hackware 5 | . . . . . . . . 5 10 13 13 13 13 10 Protection 2 | . 1 . . . . 3 7 . 2 . 4 6 4 . Energy Gun 8 | . 5 14 3 . . . 10 8 6 13 13 13 10 11 Energy Cannon 1 | . . . . . . . . 5 1 . . . . 3 Ballistic Gun 6 | . 22 1 1 11 11 10 7 6 4 6 4 . . . Ballistic Cannon 4 | . . 12 15 10 11 11 6 . . . . 5 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 13 14 16 21 21 21 22 101 48 49 46 50 44 50 59 Greatest Support 63 | 20 20 20 63 63 63 63 43 28 60 60 60 60 60 28 Greatest Overweight (x) 13 | . . . . . . . 6 10 13 . . . 1 2 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 8 12 15 15 15 15 15 15 14 Most Carried 20 | 3 8 8 8 8 8 8 20 15 15 15 15 15 15 15 Average Carried 11 | 2 7 8 7 8 8 7 10 14 9 13 14 14 12 13 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 8 8 8 8 7 15 14 15 15 15 15 9 5 Class Distribution -------------------- 42% | Scavenger-Skirmisher 35% | Mutant 9% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 4235 | 300 246 54 543 27 . 121 1201 614 646 55 65 20 203 140 Remotely 311 | . . . . . . . . 105 206 . . . . . Salvage Created 5223 | 130 262 53 512 38 . 133 1526 664 1218 41 200 . 306 140 Parts 319 | 4 29 4 30 2 . 14 85 59 57 1 15 . 13 6 Haulers Intercepted 5 | . . . 1 . . . 4 . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 1 11 . 18 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 104 | . 9 2 14 2 . 6 29 13 16 1 5 . 6 1 Guns 55 | . 9 1 1 1 . . 13 5 16 1 5 . 3 . Cannons 20 | . . . 8 . . 3 3 4 . . . . 2 . AOE 27 | . . 1 5 1 . 3 13 4 . . . . . . Classes Destroyed 16 | 2 3 . 2 1 . . 5 2 1 . . . . . Worker 3 | . . . . . . . 1 2 . . . . . . Builder 5 | . . . . 1 . . 1 2 1 . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . Hauler 5 | . . . 1 . . . 4 . . . . . . . Recycler 9 | 1 . . 2 . . . 3 1 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . 3 . . . . . . . Watcher 15 | . 3 . 3 . . . 3 3 1 . . . . 2 Swarmer 28 | . 6 . 6 . . 3 3 2 3 . 5 . . . Cutter 3 | . . . . . . . . 3 . . . . . . Grunt 51 | . 3 2 5 2 . 3 18 4 9 . . . 5 . Brawler 2 | . . . . . . . 1 . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 11 | . . . 3 . . . 6 1 . . . . . 1 Hunter 3 | . . . . . . . 1 1 . . . . 1 . Programmer 5 | . . . . . . . . 2 2 1 . . . . Savage 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 3 4 2 4 3 . 7 11 6 6 1 3 . 1 1 Combat Bots Only 9 | . 3 2 3 2 . 6 9 3 5 1 3 . 1 1 Max Kills in Single Turn 3 | 1 1 1 2 1 . 3 3 2 2 1 1 . 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 2 | . . 1 2 1 . 1 2 2 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 935 | . 48 7 64 10 . 61 139 108 143 . 26 . 125 204 Missed 273 | . 9 3 13 3 . 21 42 38 39 . 6 . 39 60 Damage Taken 11376 | . 389 69 641 93 . 562 1489 1804 2189 . 260 . 1550 2330 Core 2479 | . 138 20 77 . . 44 194 358 427 . 24 . 197 1000 Absorbed by Shields 94 | . . . . . . . . . . . 37 . 19 38 Redirected to Shielding 104 | . 4 . . . . . 25 2 28 . 2 . 43 . Regen/Repaired (Parts) 266 | . . . . . . . . 27 . . . . . 239 Core Remaining (%) 56 | 100 . 36 . . . 69 64 48 . . . . 23 . Volleys Fired 384 | 5 32 7 44 7 . 7 99 61 71 1 12 . 24 14 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 . 3 3 Hottest 243 | 40 76 91 95 62 . 72 154 158 163 171 171 . 207 243 Shots Fired 792 | 10 64 10 82 10 . 14 195 121 151 3 33 . 60 39 Gun 563 | 10 64 3 17 3 . 3 125 86 142 3 33 . 36 38 Cannon 191 | . . 5 62 3 . 7 50 31 9 . . . 24 . Launcher 38 | . . 2 3 4 . 4 20 4 . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 413 | 10 62 5 62 6 . 10 116 50 58 1 9 . 24 . Thermal 286 | . 2 3 17 . . . 30 65 69 2 24 . 36 38 Explosive 38 | . . 2 3 4 . 4 20 4 . . . . . 1 Electromagnetic 55 | . . . . . . . 29 2 24 . . . . . Robot Hit Streak 25 | 6 5 4 7 4 . 4 9 13 25 1 8 . 9 8 Robot Miss Streak 9 | 2 5 1 4 1 . 2 4 9 7 3 5 . 3 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 7 | . 2 . . . . . 1 . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . 1 . . . Shots Hit Robots 442 | 7 33 5 47 6 . 7 121 36 104 1 16 . 39 20 Core Hits 261 | 4 16 3 23 6 . 11 82 34 50 1 9 . 13 9 Critical Kills 7 | . . . . . . . . . 7 . . . . . Critical Parts Destroyed 9 | . . . . . . . . . 7 . 2 . . . Critical Strikes 29 | . . . 4 . . . . 2 19 . 2 . . 2 Burn 12 | . . . 3 . . . . 2 5 . . . . 2 Destroy 16 | . . . . . . . . . 14 . 2 . . . Blast 1 | . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11672 | 86 507 186 1298 394 . 354 3610 1192 1938 22 255 . 761 1069 Guns 5606 | 86 507 34 219 48 . 31 1385 534 1573 22 255 . 431 481 Cannons 2423 | . . 32 760 19 . 86 687 318 191 . . . 330 . Explosions 3627 | . . 120 319 327 . 237 1538 340 174 . . . . 572 Melee . | . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . 16 Kinetic 3744 | 86 472 32 760 67 . 117 1251 187 415 . 27 . 330 . Thermal 3763 | . 35 34 219 . . . 518 665 1130 22 228 . 431 481 Explosive 3293 | . . 120 319 327 . 237 1378 340 . . . . . 572 Electromagnetic 856 | . . . . . . . 463 . 393 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 7 2 . . . 6 2 Average Corruption 1 | . . . . . . . 1 1 1 . . . 6 1 Corruption Purged 5 | . . . . . . . . 1 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . . . . . 13 14 4 . . . 8 2 Message Errors 7 | . . . . . . . 5 2 . . . . . . Matter Fused 9 | . . . . . . . 3 5 1 . . . . . Heat Flow Errors 6 | . . . . . . . 1 4 . . . . 1 . Energy Discharges 6 | . . . . . . . 1 1 1 . . . 3 . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 2 1 . . . . 2 2 Alerts 2 | . . . . . . . . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 78 | . . . 13 1 . . 41 21 . . . . . 2 Projectiles 27 | . . . 13 1 . . 13 . . . . . . . Explosions 51 | . . . . . . . 28 21 . . . . . 2 Melee . | . . . . . . . . . . . . . . . Knockbacks 20 | . . 1 2 . . . 9 . . . . . 8 . Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . 1 2 . . . 7 . . . . . 8 . Secondary 2 | . . . . . . . 2 . . . . . . . Self-Inflicted Damage 258 | . . 20 31 . . . 24 61 94 . . . . 28 Shots 9 | . . 1 1 . . . 2 2 2 . . . . 1 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 461 | . 185 78 171 12 . 48 422 332 57 24 48 . 144 461 Average Temperature 93 | . 55 33 42 6 . 22 122 102 17 16 24 . 52 200 Received Heat Transfer 2606 | . 120 30 162 57 . 306 648 75 486 . . . 535 187 Effects 13 | . . . . . . . 5 1 . . . . . 7 Shutdowns 3 | . . . . . . . 1 . . . . . . 2 Energy Bleed 2 | . . . . . . . 1 1 . . . . . . Interference 5 | . . . . . . . 2 . . . . . . 3 Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 Parts Melted 14 | . . . . . . . 1 4 3 . . . 3 3 Heat Transferred 7538 | . 74 74 703 . . . 803 1258 2370 37 444 . 942 833 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 677 | 15 265 101 255 111 . 164 677 346 190 . . . . 61 Initial 215 | . 9 33 . 37 . . 55 215 30 . . . . . Average 189 | 4 105 54 120 51 . 60 531 178 41 . . . . 11 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . Low Security (%) 66 | 100 81 100 82 100 . 100 1 55 100 . . . . 100 Level 1 12 | . 18 . 17 . . . 3 44 . . . . . . Level 2 20 | . . . . . . . 95 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 1 . . . 8 7 4 . . . . 3 Investigation 2 | . . . . . . . 1 1 . . . . . . Extermination 5 | . . . . . . . . 2 2 . . . . 1 Reinforcement 12 | . . . 1 . . . 4 4 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 6 | . . . 4 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 190 | . 14 2 22 2 . 10 35 22 29 1 9 . 12 32 Peak Tracking Total 19 | . 4 2 6 2 . 7 5 5 5 1 4 . 4 19 Tactical Retreats 13 | . 1 . . . . . . . 7 . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 . . . . . . 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 13 | . . . 1 . . . 4 7 . . . . . 1 Max in Single Turn 7 | . . . 1 . . . 1 7 . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 35 | . 7 . 4 . . . 4 12 4 . 1 . . 3 Terminals 24 | . 5 . 4 . . . 3 9 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 Recycling Units 4 | . 2 . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . . . 1 Total Hacks 81 | . 19 . 9 . . . 11 26 9 . 1 . . 6 Successful 40 | . 9 . 3 . . . 6 13 6 . 1 . . 2 Failed 41 | . 10 . 6 . . . 5 13 3 . . . . 4 Catastrophic 7 | . 2 . 1 . . . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 12 . 2 . . . 7 11 2 . . . . . Terminals 58 | . 15 . 9 . . . 9 19 4 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . . 3 Recycling Units 12 | . 4 . . . . . . 4 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 1 1 . . . . 1 Terminal Hacks 18 | . 2 . 3 . . . 3 7 2 . 1 . . . Prototype ID Bank 4 | . 1 . . . . . 2 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 4 | . . . 2 . . . . 1 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . . . . 1 . . . . . 1 Repair 2 | . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks 8 | . 3 . . . . . . 2 3 . . . . . Report Inventory 5 | . 3 . . . . . . 1 1 . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . Unauthorized Hacks 7 | . 4 . . . . . 2 1 . . . . . . Terminals 7 | . 4 . . . . . 2 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 6 | . 4 . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . 4 . . . 4 11 2 . . . . 2 Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 Time 69 | . . . . . . . . 25 . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . . . . . . . 5 . . Largest Group 5 | . . . . . . . . . . . . 5 4 . Highest-Rated Group 104 | . . . . . . . . . . . . 104 90 . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . 20 . Total Damage 480 | . . . . . . . . . . . . . 480 . Kills 3 | . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 12135 | 88 675 650 944 546 593 389 2000 1859 1371 418 496 991 490 625 Spaces Moved 6948 | 56 445 279 411 297 371 204 920 1085 651 337 374 820 322 376 Core 80 | 10 . . . . . . . 8 3 . . . . 59 Treads 1493 | . . . 388 297 371 204 232 1 . . . . . . Legs 3032 | 46 445 279 23 . . . 23 . 415 337 374 820 270 . Wheels 2343 | . . . . . . . 665 1076 233 . . . 52 317 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 105 105 115 120 120 120 100 50 Average Speed 130 | 107 120 120 157 160 160 160 143 111 147 120 120 120 119 104 Slowest Speed 700 | 120 120 120 160 160 160 160 260 550 700 120 120 120 190 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . Exploration Rate (%) 48 | 4 69 62 32 56 88 46 60 43 13 56 58 84 50 13 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 22 | . . 1 . 2 . 1 . . . 10 2 4 2 . Spaces Dug 15 | . . 1 11 . . . 2 1 . . . . . . Terrain Destroyed 305 | . . 29 33 31 . 34 105 58 3 . . . . 12 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . 1 5 1 . . 8 . . . . . . . AOE 285 | . . 28 28 30 . 34 97 56 . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 9267 | 70 520 584 621 356 370 251 1420 1626 924 348 395 827 374 581 Wait 1575 | . 30 290 139 50 . 36 319 412 135 . 4 . 14 146 Move 6934 | 55 444 278 410 296 370 203 919 1084 650 336 373 819 321 376 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 3 4 1 5 . . . 18 9 20 3 2 3 1 12 Fast Attach 86 | 7 3 1 7 . . . 26 9 17 1 . 1 3 11 Attach 43 | . . . 4 . . 1 4 4 18 2 1 . 6 3 Detach 7 | . 1 1 . . . . 3 . 1 . . . . 1 Swap 82 | . 3 3 6 3 . 4 12 27 9 2 1 1 4 7 Drop 63 | . 2 3 6 . . . 20 12 3 3 1 3 1 9 Fire 384 | 5 32 7 44 7 . 7 99 61 71 1 12 . 24 14 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Entered Mines 771 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1398 | -10/Mines | Discovered new exit (range 8) 1414 | -10/Mines | Entered Materials 1414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -9/Materials | Discovered new exit (range 15) 1980 | -9/Materials | Lost 3 parts (1p1n1w) 2156 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Identified exit to Mines 2358 | -9/Materials | Entered Mines 2606 | -9/Mines | Learned Materials emergency access door positions 2896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2897 | -9/Mines | Discovered new exit (range 5) 2902 | -9/Mines | Identified exit to Exiles 2904 | -9/Mines | Entered Exiles 2904 | -9/Exiles | Found Exiles lab abandoned 3477 | -9/Exiles | Discovered new exit (range 14) 3495 | -9/Exiles | Identified exit to Mines 3497 | -9/Exiles | Entered Mines 3873 | -8/Mines | Discovered new exit (range 9) 3885 | -8/Mines | Identified exit to Materials 3886 | -8/Mines | Entered Materials 3886 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3917 | -8/Materials | Garrison activated, responded to threat 3989 | -8/Materials | Destroyed 9 combat bots 4013 | -8/Materials | Lost 4 parts (1p3n) 4441 | -8/Materials | Discovered new exit (range 8) 4480 | -8/Materials | Build established: Scavenger-Skirmisher 4559 | -8/Materials | Identified exit to Factory 5306 | -8/Materials | Lost 4 parts (2n1u1w) 5633 | -8/Materials | Discovered exit to Factory (range 13) 5886 | -8/Materials | Entered Factory 5886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6337 | -7/Factory | Repaired Proton Cannon 6702 | -7/Factory | Discovered new exit (range 6) 6706 | -7/Factory | Identified exit to Factory 7089 | -7/Factory | Discovered exit to Factory (range 13) 7586 | -7/Factory | Discovered exit to Factory (range 4) 7622 | -7/Factory | Cargo convoy interrupted 7686 | -7/Factory | Crushed by falling debris 7698 | -7/Factory | Crushed by falling debris 7745 | -7/Factory | Core integrity fell below 50% 7745 | -7/Factory | Entered another Factory area 7745 | -6/Factory | Evolved 2 slots: Utility x2 7768 | -6/Factory | Lost 11 parts (1p3n3u4w) 8020 | -6/Factory | Build established: Mutant 8140 | -6/Factory | Garrison activated, responded to threat 8211 | -6/Factory | Discovered new exit (range 10) 8377 | -6/Factory | Identified exit to Lower Caves 8487 | -6/Factory | Lost 8 parts (1p3n2u2w) 8698 | -6/Factory | Lost 3 parts (2n1u) 8964 | -6/Factory | Lost 5 parts (1p3n1w) 9019 | -6/Factory | Spotted B-75 Beast 9035 | -6/Factory | Core integrity fell below 50% 9116 | -6/Factory | Entered Lower Caves 9193 | -6/Lower Caves | Encountered a Warlord checkpoint 9407 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9473 | -6/Lower Caves | Discovered new exit (range 8) 9494 | -6/Lower Caves | Learned 8 Factory zone layouts 9534 | -6/Lower Caves | Entered another Lower Caves area 9638 | -6/Lower Caves | Learned Factory terminal intel 10002 | -6/Lower Caves | Discovered new exit (range 14) 10030 | -6/Lower Caves | Entered Zion 10151 | -6/Zion | Gained Derelict followers 10747 | -6/Zion | Learned Factory garrison access intel 10967 | -6/Zion | Discovered new exit (range 16) 11004 | -6/Zion | Visited the Megawrench Repair Shop 11021 | -6/Zion | Entered Proximity Caves 11021 | -5/Proximity Caves | Accompanied by 5 allies 11130 | -5/Proximity Caves | Spotted B-75 Beast 11175 | -5/Proximity Caves | Lost 3 allies 11226 | -5/Proximity Caves | Lost 7 parts (1p3n2u1w) 11441 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11494 | -5/Proximity Caves | Lost 8 parts (1p2n2u3w) 11507 | -5/Proximity Caves | Discovered new exit (range 5) 11511 | -5/Proximity Caves | Entered Factory 11511 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11513 | -5/Factory | Loaded intel: 26 terminal locations 11514 | -5/Factory | Loaded intel: 4 garrison access locations 11647 | -5/Factory | Repaired Arm. Huge Wheel 11830 | -5/Factory | Build established: Hacker-Skirmisher 12075 | -5/Factory | Cargo convoy interrupted 12114 | -5/Factory | Core integrity fell below 50% 12131 | -5/Factory | Core integrity fell below 20% 12136 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12109_ Penetrated by Slug. 12109_ Acquired 31 matter. 12110_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 12111_ Slug penetrates Wall. 12113_ System corrupted: Component data lost. 12113_ Penetrated by Slug. 12117_ Triggered Tesla Bomb Trap. 12117_ A bubble of electromagnetic force engulfs the area. 12117_ System Shield destroyed. 12117_ Tesla Bomb Trap short circuited. 12117_ A bubble of electromagnetic force engulfs the area. 12117_ Lrg. Matter Pod destroyed. 12119_ Penetrated by Slug. 12130_ Critical hit (Burn: +50). 12131_ System corrupted: Component data lost. 12132_ >> Machine Analyzer network decryption results: 12132_ Recycling Unit x1 12134_ Enh. Optical Array destroyed. 12135_ Slammed into K-01 Serf. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ?????????????????????????R???????????????????????? | | ????????????????""??""???u???????????????????????? | | ????????????????""??""??? ????????"""????????????? | | ????????????????"""?"""?? ??????"""""????????????? | | ????????????????"""?"""?? ??????"""""????????????? | | ????????????????"""?"""?# #??????????????????????? | | ????????????????????????# #???????"""????????????? | | ????????????????????????# #?????"""""????????????? | | ????????????????????????#k#?????"""""????????????? | | ????????????????????????# #??????????????????????? | | # ## ???????????# #??????????????????????? | | """" # ###???????????# #??????????????????????? | | """" # #?????????????#w#??????????????????????? | | """" # ############??#k#??????????????????????? | | """" # ## ! ??#@#??????????????????????? | | # ## """# #??????????????????????? | | ####+## ## """ """ Y"# #####??????????????????? | | ???# T# """ """ """# #??????????????????? | | ???# # """ """ # #??????????????????? | | #### ## "" "" ; #??????????????????? | | ## "" "" # #??????????????????? | | ### ### ## # gg #??????????????????? | | ??# #?###### ?#gg #??????????????????? | | ??# ######## ! ?# ########???????????? | | ??# # # ??# # #???????????? | | ??# # # ??# # #???????????# | | ??# # """ ##########???# + #???????????? | | ??# # """ #????????????#A # #???????????? | | ??# # """ #????????????# # ]#???????????? | | ??# # #????????????# # #??########## | | ### # """ #????????????# # ############# | | + """ ##???????????# # ## | | # """ # ???????????# # ## ^^ | | + # ???????????# # ## | | ############ ???????????# # ## | | ????????????????????????# # ## | | ???????""???????????????# # ## ###### | | ????????G"?????????????## ###+##### ###### | | ???????""????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 280 Matter Stores 419 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 225 Core Shielding 30 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SchematicGodFirepult Manual? 0 Play Time 02:04:47 Cumulative 61.0 hours Start 2024.06.28 @ 21:22:54 End 2024.06.29 @ 15:54:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 29 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d815d48b-0e7f-4bea-a7dd-2fff7f15066c