Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 20:42:59 Player: Angry Canadian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (3187) 3187 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 6427 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 451/700 Matter 78/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (25) --- Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Improved Targeting Computer Improved Targeting Computer ECM Suite Hardened Heavy Armor Plating Hacking Suite System Restoration Module Improved Medium Laser Improved Medium Laser Improved Medium Laser Cooled Pulse Rifle Cooled Pulse Rifle Heavy Assault Rifle Improved Light Cannon Advanced EMP Blaster Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Medium Armor Plating Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Improved Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite System Restoration Module Improved Medium Laser Improved Medium Laser Improved Medium Laser Cooled Pulse Rifle Cooled Pulse Rifle Heavy Assault Rifle High-powered Shotgun Gauss Rifle Improved Light Cannon Advanced EMP Blaster [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 67 | 5 19 14 18 11 Power 7 | 1 1 2 2 1 Engine 6 | 1 . 2 2 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 21 | 2 6 5 6 2 Treads 15 | . 2 5 6 2 Leg 6 | 2 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 6 3 3 3 Device 2 | . 1 . 1 . Storage 3 | . 3 . . . Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection 8 | . 2 2 2 2 Artifact . | . . . . . Weapon 24 | 2 6 4 7 5 Energy Gun . | . . . . . Energy Cannon 3 | . 3 . . . Ballistic Gun 11 | 2 2 3 1 3 Ballistic Cannon 8 | . . . 6 2 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 1 3 8 16 Power 3 | . 1 . . 2 Propulsion 10 | . . . 4 6 Utility 6 | . . . 2 4 Weapon 9 | . . 3 2 4 Highest Loss Streak 10 | . 1 1 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 99 87 88 Engine 6 | . 4 6 9 6 Core 5 | . 9 4 . . Treads 19 | . 6 33 25 21 Leg 8 | . 21 . . . Device 1 | . . . 6 2 Storage 11 | . 13 11 9 7 Hackware 5 | . . 10 9 7 Protection 11 | . 11 10 10 10 Energy Cannon 1 | . 4 . . . Ballistic Gun 12 | . 16 15 7 4 Ballistic Cannon 4 | . . . 10 17 Launcher 4 | . 6 6 . . Peak Build Rating 36 | 5 12 19 31 36 Average Rating 16 | 4 8 16 24 32 On Entrance 13 | . 5 11 19 30 Naked Turns . | . . . . . Heaviest Build 118 | 6 91 95 110 118 Greatest Support 85 | 20 40 63 85 85 Greatest Overweight (x) 30 | . 4 1 4 30 Average Overweight (x) 1 | . 2 1 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 22 | 5 21 25 25 25 Most Carried 22 | 3 13 22 22 20 Average Carried 13 | 1 7 16 19 17 Final Capacity 25 | 5 25 25 25 25 Final Carried 22 | 2 13 22 21 19 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2651 | 274 424 870 744 339 Remotely . | . . . . . Salvage Created 3653 | 72 793 1224 960 604 Parts 243 | 6 48 108 43 38 Haulers Intercepted 8 | . 2 3 2 1 Recyclers Shooed 13 | . 7 2 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 79 | 1 12 33 18 15 Melee 1 | . . . . 1 Guns 38 | 1 9 15 9 4 Cannons 20 | . 2 . 8 10 AOE 19 | . 1 18 . . Classes Destroyed 13 | 3 6 1 2 1 Worker 11 | 1 1 3 3 3 Builder 7 | . 2 4 1 . Tunneler 2 | 1 . 1 . . Hauler 8 | . 2 3 2 1 Recycler 6 | . 2 . 3 1 Operator 2 | . 1 1 . . Watcher 10 | . 1 5 2 2 Swarmer 20 | . 3 11 3 3 Grunt 36 | 1 9 14 7 5 Sentry 16 | . . 8 6 2 Hunter 5 | . . . 1 4 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 8 | 1 4 8 6 7 Combat Bots Only 6 | 1 3 6 3 4 Max Kills in Single Turn 3 | 1 2 3 2 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 703 | 3 107 166 128 299 Missed 215 | . 34 62 32 87 Damage Taken 5761 | 31 788 1202 1635 2105 Core 957 | . 159 242 307 249 Absorbed by Shields 88 | . . . 72 16 Redirected to Shielding 118 | . 22 47 49 . Regen/Repaired (Parts) 61 | . 22 39 . . Core Remaining (%) 54 | 100 36 39 44 . Volleys Fired 326 | 6 75 108 88 49 Largest 3 | 2 2 2 2 3 Hottest 122 | 40 120 53 78 122 Shots Fired 589 | 12 133 175 160 109 Gun 354 | 12 91 145 65 41 Cannon 200 | . 37 . 95 68 Launcher 35 | . 5 30 . . Special . | . . . . . Kinetic 517 | 12 91 145 160 109 Thermal 37 | . 37 . . . Explosive 35 | . 5 30 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 7 10 9 15 Robot Miss Streak 7 | 2 7 4 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 366 | 9 68 106 110 73 Core Hits 247 | 5 31 79 77 55 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 9 | 1 . . 6 2 Destroy 3 | 1 . . 1 1 Blast 6 | . . . 5 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8080 | 95 1016 2875 2250 1844 Guns 3521 | 95 525 1230 996 675 Cannons 2665 | . 300 . 1231 1134 Explosions 1812 | . 167 1645 . . Melee . | . . . . . Ramming 82 | . 24 . 23 35 Kinetic 5886 | 95 525 1230 2227 1809 Thermal 300 | . 300 . . . Explosive 1812 | . 167 1645 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 25 . . . Message Errors 9 | . 9 . . . Matter Fused 5 | . 5 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 3 | . 3 . . . Data Loss (minor) 5 | . 5 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 84 | . 4 43 10 27 Projectiles 37 | . . . 10 27 Explosions 47 | . 4 43 . . Melee . | . . . . . Knockbacks 21 | . . . 7 14 Impact . | . . . . . Kinetic 19 | . . . 6 13 Secondary 2 | . . . 1 1 Self-Inflicted Damage 93 | . 40 53 . . Shots 4 | . 1 3 . . Rammed 12 | . . . 3 9 Targets Rammed 15 | . 2 . 3 10 Kicked 2 | . 2 . . . Crushed 1 | . . . . 1 Highest Temperature 360 | 6 360 8 53 218 Average Temperature 74 | 6 106 2 19 49 Received Heat Transfer 1704 | 18 342 417 447 480 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . 629 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 736 | 25 110 736 534 387 Initial 287 | . 3 . 287 202 Average 213 | 15 23 417 370 217 Maximum Alert Level 3 | . . 3 2 2 Low Security (%) 50 | 100 100 16 . 25 Level 1 26 | . . 25 59 73 Level 2 22 | . . 55 40 . Level 3 . | . . 1 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 4 2 3 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 10 | . 3 3 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 4 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | 1 24 49 27 24 Peak Tracking Total 8 | 1 5 8 6 6 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 8 5 5 1 Terminals 10 | . 5 2 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 4 | . 2 . 1 1 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 53 | . 18 19 15 1 Successful 39 | . 9 17 13 . Failed 14 | . 9 2 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 9 5 6 . Fabricators . | . . . . . Repair Stations 5 | . 3 2 . . Recycling Units 10 | . 6 . 3 1 Scanalyzers 18 | . . 12 6 . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 3 5 . Record 4 | . 1 1 2 . Emergency Access Points 2 | . 2 . . . Alert Level 1 | . . 1 . . Locate Traps 2 | . . 1 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 6 | . 4 . 2 . Report Inventory 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 18 | . . 12 6 . Insert Component 8 | . . 5 3 . Analyze 10 | . . 7 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 4 2 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 4 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 26 | . 17 . 9 . Parts Scanalyzed 7 | . . 4 3 . Part Schematics Acquired 7 | . . 4 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7850 | 532 2865 1974 1566 913 Spaces Moved 2376 | 126 903 667 467 213 Core 18 | 17 . . . 1 Treads 1547 | . 201 667 467 212 Legs 811 | 109 702 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 235 235 Average Speed 257 | 110 281 240 269 272 Slowest Speed 1550 | 120 400 240 480 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 11 94 55 40 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 182 | . 30 145 4 3 Melee . | . . . . . Projectile 7 | . . . 4 3 AOE 175 | . 30 145 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3515 | 508 1106 870 603 428 Wait 600 | 363 57 40 9 131 Move 2372 | 125 902 666 466 213 Hop . | . . . . . Pick Up 94 | 8 33 28 15 10 Fast Attach . | . . . . . Attach 41 | 5 6 7 13 10 Detach 1 | . . 1 . . Swap 26 | . 13 7 5 1 Drop 40 | 1 18 13 4 4 Fire 326 | 6 75 108 88 49 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush 13 | . . . 3 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 10) 1663 | -10/Materials | Discovered new exit (range 4) 1697 | -10/Materials | Core integrity fell below 50% 2163 | -10/Materials | Discovered new exit (range 15) 2809 | -10/Materials | Repaired Core Shielding 3078 | -10/Materials | Discovered new exit (range 6) 3398 | -10/Materials | Entered another Materials area 3398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3573 | -9/Materials | Discovered new exit (range 7) 3816 | -9/Materials | Discovered new exit (range 12) 4512 | -9/Materials | Core integrity fell below 50% 4699 | -9/Materials | Repaired Core Shielding 4785 | -9/Materials | Build established: Scavenger-Mutant 5360 | -9/Materials | Discovered new exit (range 5) 5372 | -9/Materials | Entered another Materials area 5372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5770 | -8/Materials | Lost 6 parts (3n1u2w) 6017 | -8/Materials | Build established: Mutant 6647 | -8/Materials | Core integrity fell below 50% 6758 | -8/Materials | Discovered new exit (range 13) 6938 | -8/Materials | Entered Factory 6938 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7222 | -7/Factory | Build established: Tank 7341 | -7/Factory | Lost 5 parts (1p2n2u) 7851 | -7/Factory | Self-destructed Last Messages --------------- M-13 Machinist fits Backup Plating I on G-47 Trooper. Critical hit (Burn: +37). Crushed G-47 Trooper. G-47 Trooper destroyed. Acquired 10 matter. Slammed into Y-54 Guardian. Imp. Treads destroyed. Slammed into Y-54 Guardian. Lgt. Treads destroyed. Flak Cannon destroyed. Slammed into Y-54 Guardian. Adv. Assault Cannon destroyed. Slammed into Y-54 Guardian. Med. Treads destroyed. M-13 Machinist destroyed. Acquired 26 matter. Gauss Rifle destroyed. Cld. Ion Engine destroyed. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# ] #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# [ #????????????????????? | | ??????????????????????# ==%#????????????????????? | | ???????????????????######@###?###+###????????????? | | ???????????????????# #!###?# ##+####### ?? | | ???????????????????#//! # ##### % ? | | ???????????????????#/ + % ? | | ???????????????????#/! # ##### ? | | ???????????????????# !# #???# ##+######????? | | ???????????????????###### #???### ###?? #????? | | ????????????????????????#+#?????# #??? " " #????? | | ???????????????????????? ?????# #### " " #????? | | ???????????????????????? ????## + " " #????? | | ??????????????????????? "Y"???##!#### " " #????? | | ??????????????????????? """????#!#??? " " #????? | | ??????????????????????###########!#???? " " #????? | | ?????????????????????????#% ! #%#???? " " #????? | | ?????????????????????????# #!#?????" " #????? | | ?????????????????????????# """ !+%#?????" " #????? | | ?????????????????????????# "R #%#?????? #????? | | ?????????????????????????# """ %#*#???#?#######??? | | ?????????????????????????# =# #???# ?#? | | ?????????????????????????########*#???# """ "" #? | | ????????????????????????#########%#???# """ "" #? | | ????????????????? / %#???# """ T" #? | | ????????????????????????###### #???# "" #? | | ?????????????????????????????# #???# "" #? | | ?????????????????????????????# #???# % #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Power Corrupts Shopping List Challenges ------------ None Game ------ Seed ElectronReactionStabilizer Manual? 0 Play Time 01:34:33 Cumulative 4.7 hours Start 2025.01.03 @ 08:13:11 End 2025.01.03 @ 20:42:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b99a2a8c-0d2e-46f5-99b6-6ee9231d37eb