Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.16 @ 02:21:40 Player: F-forge Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (2358) 2358 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9273 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 72/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Improved Antigrav System Improved Transmission Jammer Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Graphene Brace Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon > --- INVENTORY -------- Gravmag Array Improved Antigrav System Improved Transmission Jammer Improved Remote Datajack [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Slots Evolved 14 | . . . . 4 . . 4 . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . . 2 . . 1 . Utility 9 | . . . . 3 . . 2 . 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 106 | 8 8 2 4 26 19 1 3 5 9 17 4 Power 16 | 1 1 . 1 6 3 1 . . . 2 1 Engine 11 | 1 1 . 1 3 2 1 . . . 2 . Core 4 | . . . . 3 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 33 | 2 2 . . 9 8 . 2 2 3 5 . Treads . | . . . . . . . . . . . . Leg 16 | 2 2 . . 9 1 . . . 2 . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 . Flight 15 | . . . . . 7 . 2 2 . 4 . Utility 36 | 2 3 2 . 7 6 . 1 2 4 7 2 Device 12 | 1 1 . . 1 1 . 1 . 2 4 1 Storage 4 | 1 1 1 . 1 . . . . . . . Processor 9 | . . . . 2 2 . . . 2 2 1 Hackware 5 | . . . . . 2 . . 2 . 1 . Protection 6 | . 1 1 . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 3 2 . 3 4 2 . . 1 2 3 1 Energy Gun 6 | 1 1 . 1 2 . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 6 | 2 . . . 1 . . . 1 1 1 . Ballistic Cannon 4 | . . . . 1 1 . . . 1 1 . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . Parts Lost 26 | . . . 3 5 2 . . 6 . 6 4 Power 4 | . . . 1 . . . . 1 . 1 1 Propulsion 8 | . . . . 1 1 . . 3 . 1 2 Utility 9 | . . . . 2 1 . . 2 . 3 1 Weapon 5 | . . . 2 2 . . . . . 1 . Highest Loss Streak 6 | . . . 2 2 1 . . 6 . 4 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 3 9 10 8 12 4 5 3 4 4 3 4 Power . | . . . . . . 1 1 1 . . . Propulsion 1 | 1 . . . 1 1 2 . . 1 1 2 Utility 4 | . 5 7 7 6 . . 1 1 1 1 1 Weapon 2 | 1 2 3 1 4 1 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 3 . . 8 . 1 . . . . 1 Power . | . . . . . . . . . . . . Propulsion 4 | . 2 . . 1 . . . . . . 1 Utility 6 | . 1 . . 5 . . . . . . . Weapon 3 | . . . . 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 96 93 69 90 79 90 82 85 66 Engine 8 | . 14 14 10 4 7 9 2 . 5 8 3 Leg 17 | . 28 28 28 25 6 . . . 1 . . Flight 9 | . . . . . 19 27 30 30 15 26 20 Device 12 | . 13 13 14 12 7 9 8 12 9 14 10 Storage 7 | . 14 14 14 8 . . . . . . . Processor 9 | . . . . 15 10 18 13 13 17 13 17 Hackware 3 | . . . . . 2 9 6 9 17 11 6 Protection 2 | . . . . 5 4 9 6 4 . . . Energy Gun 6 | . 14 14 13 6 . . . . . . . Energy Cannon 2 | . . . 8 4 . . . . . . . Ballistic Gun 4 | . 13 14 2 1 . . . 5 . . . Ballistic Cannon 2 | . . . . 3 1 . . . 1 5 3 Piercing Weapon 1 | . . . . . 8 9 6 6 5 1 . Peak Build Rating 87 | 7 8 8 9 34 28 28 36 46 54 79 87 Average Rating 26 | 5 7 8 8 22 21 28 35 45 47 59 63 On Entrance 23 | . 7 8 8 7 1 28 28 36 37 50 75 Avg Prop Armor Cover (%) 5 | . . . . 4 10 . . 2 13 4 3 Naked Turns 134 | . . . . 51 . . . . . . 83 Heaviest Build 43 | 14 21 21 21 43 13 9 13 18 13 25 29 Greatest Support 60 | 20 20 20 20 60 35 15 25 27 17 28 36 Greatest Overweight (x) 3 | 1 1 1 1 1 3 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 5 5 5 5 5 5 5 Average Capacity 9 | 7 9 10 10 14 5 5 5 5 5 5 5 Most Carried 15 | 5 10 10 10 15 5 5 4 5 5 5 5 Average Carried 8 | 3 9 10 8 12 4 4 3 4 4 4 5 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 8 5 5 5 3 4 5 5 5 Class Distribution -------------------- 51% | Mutant 20% | Hacker-Scout 13% | Scavenger-Skirmisher 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Matter Collected 2591 | 313 261 41 127 866 308 25 . 70 52 515 13 Remotely . | . . . . . . . . . . . . Salvage Created 4070 | 131 673 19 130 1540 437 96 . . 129 902 13 Parts 233 | 11 47 2 16 77 36 3 . . 7 32 2 Haulers Intercepted 9 | . 2 . . 5 1 . . . 1 . . Recyclers Shooed 13 | 1 1 . . 4 . 1 . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Combat Hostiles Destroyed 61 | . 16 . 6 24 12 . . . . 3 . Melee 6 | . . . . . 5 . . . . 1 . Guns 24 | . 16 . 3 5 . . . . . . . Cannons 24 | . . . 1 14 7 . . . . 2 . AOE 7 | . . . 2 5 . . . . . . . Classes Destroyed 14 | 3 5 . 1 4 . . . . . 1 . Worker 19 | 2 3 1 . 5 2 . . . . 5 1 Builder 5 | . 2 . . 1 . . . . . 2 . Tunneler 4 | 2 . . . 1 . . . . 1 . . Hauler 9 | . 2 . . 5 1 . . . 1 . . Recycler 11 | 1 . . . 2 1 1 . . . 6 . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 4 | . 2 . . 2 . . . . . . . Swarmer 23 | . 9 . 4 3 7 . . . . . . Grunt 20 | . 7 . . 13 . . . . . . . Sentry 10 | . . . . 5 5 . . . . . . Hunter 3 | . . . . 3 . . . . . . . Programmer 3 | . . . . . . . . . . 3 . Subdweller 2 | . . . 2 . . . . . . . . Best Kill Streak 7 | 2 7 1 3 7 4 1 . . 1 5 1 Combat Bots Only 6 | . 4 . 3 6 3 . . . . 2 . Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Hostile Shots Fired 512 | . 37 . 33 200 42 1 . 37 2 45 115 Missed 173 | . 13 . 6 46 19 1 . 12 2 27 47 Hits 339 | . 24 . 27 154 23 . . 25 . 18 68 Melee 47 | . . . . . . . . 2 . . 45 Projectile 292 | . 24 . 27 154 23 . . 23 . 18 23 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 35 | . . . 1 7 . . . 2 . 1 24 Actively Blocked 2 | . . . . . . . . . . 1 1 Part Disruptions 3 | . . . . 1 . . . 2 . . . Damage Taken 4898 | . 161 . 381 1664 227 . . 425 71 501 1468 Core 1930 | . 29 . 48 323 50 . . 105 42 27 1306 Absorbed by Shields 93 | . . . . . . . . 93 . . . Ignored by Resistances 1337 | . 54 . 111 492 64 . . 143 19 77 377 Regen/Repaired (Parts) 12 | . . . . . . . . . 12 . . Core Remaining (%) 80 | 100 . . 69 . . 32 . 87 95 97 . Volleys Fired 321 | 11 52 1 31 142 11 . . . . 67 6 Largest 2 | 2 2 2 2 2 1 . . . . 1 1 Hottest 140 | 60 100 60 140 116 37 . . . . 47 65 Shots Fired 472 | 22 101 2 46 216 11 . . . . 68 6 Gun 231 | 22 98 2 32 75 . . . . . . 2 Cannon 220 | . . . 1 136 11 . . . . 68 4 Launcher 8 | . . . 3 5 . . . . . . . Special 13 | . 3 . 10 . . . . . . . . Kinetic 231 | 11 49 1 14 73 11 . . . . 68 4 Thermal 231 | 11 52 1 29 138 . . . . . . . Explosive 8 | . . . 3 5 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 35 | 16 35 9 16 32 8 . . . . 17 2 Robot Miss Streak 4 | 1 2 . 2 4 4 . . . . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 389 | 18 78 1 32 170 34 2 . 1 2 49 2 Core Hits 172 | 6 34 1 9 73 22 . . 1 1 23 2 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . . . . 7 4 . . . . 4 . Burn 2 | . . . . 2 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Blast 8 | . . . . 4 . . . . . 4 . Impale 4 | . . . . . 4 . . . . . . Melee Attacks 55 | . . . . . 32 4 . 1 4 14 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 55 | . . . . . 32 4 . 1 4 14 . Sneak Attacks 13 | . . . . . 6 2 . . 2 3 . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8225 | 211 917 20 507 3357 1210 142 . 18 149 1606 88 Guns 2386 | 211 912 11 347 882 . . . . . . 23 Cannons 3582 | . . . 17 2110 198 . . . . 1257 . Explosions 440 | . . . 143 297 . . . . . . . Melee 1670 | . . . . . 1012 142 . 18 149 349 . Ramming 147 | . 5 9 . 68 . . . . . . 65 Kinetic 3353 | 127 435 . 157 1179 198 . . . . 1257 . Thermal 2592 | 84 477 11 207 1813 . . . . . . . Explosive 404 | . . . 143 261 . . . . . . . Electromagnetic 59 | . . . . 36 . . . . . . 23 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1670 | . . . . . 1012 142 . 18 149 349 . Highest Corruption 12 | . . . . 2 3 3 . . . 12 . Average Corruption 5 | . . . . 2 2 3 . . . 11 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . . . . 6 7 7 . . . 35 . Message Errors 9 | . . . . 1 1 5 . . . 2 . Matter Fused 11 | . . . . 3 2 1 . . . 5 . Heat Flow Errors 7 | . . . . 1 1 . . . . 5 . Energy Discharges 7 | . . . . . . . . . . 7 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 . . . . 2 . Data Loss (major) 6 | . . . . . 1 . . . . 5 . Misfires 3 | . . . . 1 . . . . . 2 . Alerts 2 | . . . . . . 1 . . . 1 . Misdirections 3 | . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 347 | . . . . 14 158 77 . . 40 58 . Projectiles 46 | . . . . 14 . . . . . 32 . Explosions . | . . . . . . . . . . . . Melee 301 | . . . . . 158 77 . . 40 26 . Knockbacks 31 | . . . . 10 6 . . . . 15 . Impact . | . . . . . . . . . . . . Kinetic 30 | . . . . 10 5 . . . . 15 . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 79 | . . . 12 37 . . . . . . 30 Shots 4 | . . . 1 3 . . . . . . . Rammed 16 | . . . . . . . . . . . 16 Targets Rammed 36 | . 2 3 . 15 . . . . . . 16 Kicked 20 | . 2 3 . 15 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 462 | . 36 . . 462 183 . . 1 . 258 1 Average Temperature 118 | . 16 . . 138 70 . . 1 . 78 1 Received Heat Transfer 1317 | . 78 . 18 864 72 . . 170 . 21 94 Effects 14 | . . . . 14 . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 7 | . . . . 7 . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | . 1 . 1 10 . . . . . . . Heat Transferred 5994 | 200 1075 25 462 4232 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Maximum Alert Level 2 | . 1 . . 1 1 . 2 1 . . . Low Security (%) 91 | 100 94 100 . 98 39 100 . . 100 100 100 Level 1 7 | . 5 . . 1 60 . . 100 . . . Level 2 . | . . . . . . . 100 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 501 | 10 216 26 . 223 359 198 501 318 125 142 53 Initial 501 | . . 26 . . 76 114 501 303 117 34 42 Average 72 | 1 95 1 . 56 204 154 499 301 97 34 10 Influence Increases 3619 | 25 581 5 90 976 553 151 450 15 76 607 90 Destroy 0b10 Robot/C 1180 | . 320 . 80 480 240 . . . . 60 . Destroy 0b10 Robot/NC 270 | 25 45 5 . 90 20 5 . . 10 65 5 Destroy Leader 326 | . 68 . 10 154 72 . . . 2 20 . Trap Triggered on 0b10 40 | . . . . . . . . . . 40 . Successful Hack 116 | . 29 . . 2 13 39 . . 8 13 12 Select Force Hacks 210 | . 60 . . 30 30 90 . . . . . Disable Machine 63 | . 9 . . 18 9 . . . 9 9 9 Destroy Structure 79 | . 5 . . 22 4 2 . . 2 40 4 Advance Influence 450 | . . . . . . . 450 . . . . Partial Spotted 270 | . . . . . 75 15 . . 30 150 . Lose Combat Pursuer 615 | . 45 . . 180 90 . . 15 15 210 60 Influence Decreases 3579 | 25 499 87 90 763 417 355 104 248 251 597 143 Entered New Map 951 | . . 56 . . 137 235 94 188 141 49 51 Time Decay 2452 | 25 499 31 90 723 250 120 10 . 110 516 78 Lost Part 156 | . . . . 40 20 . . 60 . 22 14 Lost Ally 20 | . . . . . 10 . . . . 10 . Squads Dispatched 26 | . 3 . . 8 2 . . 1 1 6 5 Investigation 10 | . 3 . . 4 2 . . . . 1 . Extermination 6 | . . . . . . . . . 1 4 1 Reinforcement 8 | . . . . 2 . . . 1 . 1 4 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Distress Signals 6 | . . . . 4 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 20 . 9 50 25 2 . 17 2 34 25 Peak Tracking Total 17 | . 4 . 3 8 7 1 . 11 2 12 17 Tactical Retreats 29 | . 2 . . 8 3 2 . 3 1 7 3 ECM-based Alert Blocks 2 | . . . . . . . . 2 . . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Traps Triggered 10 | . . . . 1 2 . . 4 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . Reused 4 | . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . Objects Rigged 1 | . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Machines Disabled 7 | . 1 . . 2 1 . . . 1 1 1 Max in Single Turn 1 | . 1 . . 1 1 . . . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Machines Accessed 53 | . 10 . . 7 6 9 2 . 4 10 5 Terminals 33 | . 8 . . 4 4 6 1 . 2 7 1 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 2 | . . . . 1 . . . . 1 . . Recycling Units 8 | . 2 . . 1 1 3 . . . . 1 Scanalyzers 3 | . . . . 1 . . . . 1 1 . Garrison Access 5 | . . . . . 1 . 1 . . 1 2 Total Hacks 170 | . 32 . . 20 14 47 3 . 12 31 11 Successful 99 | . 21 . . 10 8 20 1 . 11 20 8 Failed 71 | . 11 . . 10 6 27 2 . 1 11 3 Catastrophic 8 | . . . . 1 1 3 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 110 | . 28 . . 13 13 29 . . 4 19 4 Terminals 136 | . 30 . . 12 12 44 1 . 7 25 5 Fabricators 4 | . . . . . . . . . . 2 2 Repair Stations 4 | . . . . 2 . . . . 2 . . Recycling Units 10 | . 2 . . 3 1 3 . . . . 1 Scanalyzers 9 | . . . . 3 . . . . 3 3 . Garrison Access 7 | . . . . . 1 . 2 . . 1 3 Terminal Hacks 39 | . 9 . . . 3 10 1 . 4 9 3 Record 3 | . . . . . . 1 . . 2 . . Part Schematic 1 | . . . . . . . . . . 1 . Robot Schematic 2 | . 1 . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . . 1 . . . 1 . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 5 | . 1 . . . . 1 . . 1 1 1 Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 5 | . 3 . . . . 1 . . . 1 . Reprogram Traps 1 | . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 1 Load Schematic 2 | . . . . . . . . . . 1 1 Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . 1 . . . . 2 . . Scan Component 2 | . . . . 1 . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 8 | . . . . 3 . . . . 3 2 . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Retrieve Study 6 | . . . . 3 . . . . 1 2 . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 2 Seal Access 4 | . . . . . 1 . . . . 1 2 Unauthorized Hacks 40 | . 12 . . 5 4 10 . . 2 6 1 Terminals 33 | . 10 . . 4 3 7 . . 2 6 1 Track 2 | . 1 . . 1 . . . . . . . Assimilate 3 | . . . . . 1 . . . . 2 . Botnet 26 | . 8 . . 3 2 6 . . 2 4 1 Detonate 2 | . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 . . 1 1 3 . . . . . Tunnel 7 | . 2 . . 1 1 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 39 | . 8 . . 5 4 6 1 . 4 8 3 Full Trace Events 11 | . 1 . . 2 1 6 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . Parts Built 1 | . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . 1 . Time 99 | . . . . . . . . . . 99 . Total Part Build Rating 2 | . . . . . . . . . . 2 . Part Studies Acquired 6 | . . . . 3 . . . . 1 2 . Parts Repaired 1 | . . . . . . . . . 1 . . Time 51 | . . . . . . . . . 51 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Total Allies 2 | . . . . . 1 . . . . 1 . Largest Group 1 | . . . . . 1 . . . . 1 . Highest-Rated Group 45 | . . . . . 10 . . . . 45 . Highest-Rated Ally 45 | . . . . . 10 . . . . 45 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Active Infowar (turns) 6263 | 32 993 680 947 1118 410 246 23 113 236 1201 264 Optics 1469 | . . . . . 410 246 23 113 236 441 . Sensors 5011 | . 836 680 947 1011 . . . . 72 1201 264 Terrain 1077 | . . . . 1077 . . . . . . . Structural 978 | . . . . . . . . . . 714 264 Seismic 189 | 32 157 . . . . . . . . . . Machine Analysis 1662 | . . . . . . . . . 197 1201 264 Jamming 3 | . . . . . . . . . 3 . . ECM 47 | . . . . . . . 1 43 2 1 . Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Turns Passed 7141 | 124 1049 689 947 1660 500 246 23 113 236 1201 353 Spaces Moved 7343 | 62 553 563 690 818 662 508 65 178 409 2046 789 Core 238 | 5 . . . 97 . . . . . . 136 Treads . | . . . . . . . . . . . . Legs 2636 | 57 553 563 690 721 51 . . . 1 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4469 | . . . . . 611 508 65 178 408 2046 653 Fastest Speed 25 | 50 120 120 120 50 32 34 28 28 34 27 25 Average Speed 63 | 120 121 120 120 108 43 34 28 28 37 30 30 Slowest Speed 285 | 190 190 190 190 190 285 34 28 34 120 34 106 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 1 . 10 . Potential Cave-ins 1 | . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 48 | 4 85 99 38 43 65 72 3 91 14 45 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 9 | . 2 2 . 1 1 3 . . . . . Known Exits Taken 7 | . 1 . . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 23 | . 2 . . . 4 2 . . 1 14 . Terrain Destroyed 57 | . 2 . 6 21 4 2 . . 1 19 2 Melee 14 | . . . . . 4 2 . . 1 7 . Projectile 21 | . 2 . . 5 . . . . . 12 2 AOE 22 | . . . 6 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Fac Res Total 9177 | 85 827 570 739 1365 808 575 68 235 485 2528 892 Wait 1118 | . 185 . 6 299 62 60 . 10 51 376 69 Move 7311 | 61 552 562 689 817 661 507 64 175 408 2026 789 Hop 10 | . . . . . . . . 1 . 9 . Pick Up 48 | 5 11 . . 18 7 1 . 3 2 1 . Fast Attach 59 | 7 . . 3 4 9 . 1 4 7 19 5 Attach 28 | . . . 2 8 8 . 2 1 4 3 . Detach 14 | . . . . 3 4 . . . 4 3 . Swap 74 | 1 14 3 5 37 7 1 1 1 2 . 2 Drop 66 | . 11 1 3 22 7 2 . 2 3 10 5 Fire 321 | 11 52 1 31 142 11 . . . . 67 6 Melee 55 | . . . . . 32 4 . 1 4 14 . Ram 16 | . . . . . . . . . . . 16 Kick 20 | . 2 3 . 15 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 37 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Entered Mines 1224 | -10/Mines | Learned location of Storage (-8) 1543 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1596 | -10/Mines | Discovered exit to Materials (range 7) 1691 | -10/Mines | Discovered exit to Materials (range 3) 1779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1779 | -10/Mines | Discovered new exit (range 5) 1857 | -10/Mines | Discovered new exit (range 5) 1863 | -10/Mines | Entered Subcaves 1864 | -10/Subcaves | Approached by a straggling Scientist 2067 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2067 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2094 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2130 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2137 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2777 | -10/Subcaves | Discovered new exit (range 15) 2803 | -10/Subcaves | Disturbed a concealed Subdweller 2810 | -10/Subcaves | Entered Materials 2810 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2985 | -8/Materials | Discovered new exit (range 16) 3344 | -8/Materials | Build established: Scavenger-Skirmisher 3672 | -8/Materials | Identified exit to Storage 4174 | -8/Materials | Discovered new exit (range 6) 4186 | -8/Materials | Identified exit to Factory 4315 | -8/Materials | Garrison activated, responded to threat 4419 | -8/Materials | Released all parts (7) 4421 | -8/Materials | Core integrity fell below 50% 4470 | -8/Materials | Entered Storage 4951 | -8/Storage | Identified exit to Recycling 4968 | -8/Storage | Used back door to open Recycling access 4970 | -8/Storage | Entered Recycling 5069 | -8/Recycling | Identified exit to Factory 5216 | -8/Recycling | Entered Factory 5216 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5239 | -6/Factory | Identified exit to DSF 5239 | -6/Factory | Entered DSF 5263 | -6/DSF | Wild Derelicts raided the area 5270 | -6/DSF | Additional patrols routed to DSF 5326 | -6/DSF | Discovered new exit (range 14) 5352 | -6/DSF | Identified exit to Factory 5352 | -6/DSF | Entered Factory 5352 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5381 | -5/Factory | Lost 6 parts (1p3n2u) 5438 | -5/Factory | Identified exit to Factory 5478 | -5/Factory | Spotted B-75 Beast 5582 | -5/Factory | Repaired Imp. Flight Unit 5588 | -5/Factory | Entered another Factory area 5588 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5591 | -4/Factory | Noticed a derelict Sapper rigging charges 5717 | -4/Factory | Fabricated Imp. Flight Unit? 5841 | -4/Factory | Identified exit to Research 5889 | -4/Factory | Build established: Hacker-Scout 6029 | -4/Factory | Crushed by falling debris 6029 | -4/Factory | System corruption reached 10% 6047 | -4/Factory | Discovered new exit (range 9) 6049 | -4/Factory | Identified exit to Upper Caves 6060 | -4/Factory | Lost 4 parts (1p2u1w) 6789 | -4/Factory | Entered Research 6789 | -3/Research | Evolved 2 slots: Utility x2 7032 | -3/Research | Identified exit to Research 7032 | -3/Research | Identified exit to Quarantine 7053 | -3/Research | Released all parts (15) 7084 | -3/Research | Lost 4 parts (1p2n1u) 7116 | -3/Research | Core integrity fell below 50% 7140 | -3/Research | Core integrity fell below 20% 7142 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07119_ K-01 Serf destroyed. 07119_ K-01 Serf collects debris. 07120_ Acquired 13 matter. 07124_ Knocked back. 07124_ C-35 Carver knocked back. 07129_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07138_ Slammed into G-73 Enforcer. 07139_ Penetrated by Slug. 07139_ C-35 Carver destroyed. 07139_ Slug penetrates Wall. 07139_ Slammed into H-77 Assassin. 07140_ C-30 ARC bursts open, deploying its payload. 07140_ L-61 Swordsman unfolds itself. 07140_ G-67 Veteran unfolds itself. 07140_ Slammed into H-77 Assassin. 07141_ K-01 Serf collects debris. 07141_ Slammed into H-77 Assassin. 07141_ Destabilizing: Core damaged (-65). 07142_ Penetrated by Slug. 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""" """ # | | ????????????????????# g% # c + | | ????????????????????# gg#cgg ####### | | ????????????????????+ " l/g """ """ #?????? | | ????????????????????# @# """T""" #?????? | | ????????????????????# h ##################?????? | | ????????????????????### ###??????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????+??????H???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ???????????????"""""?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Armor Integrity Analysis 40 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -5/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -4/Factory | Authchip Repaired ---------- Imp. Flight Unit | 70% | -5/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Ion Engine | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EmergencyAdvancedEngine Manual? 0 Play Time 01:55:46 Cumulative 185.3 hours Start 2026.10.16 @ 00:27:25 End 2026.10.16 @ 02:21:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 0 Adventurer 78 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c92d243b-7393-45a1-aff8-79e7e26b59e3