Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.31 @ 12:58:12 Player: Cipherpunk Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1983) 1983 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5831 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Sensor Array System Shield Plasma Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Power Sword > --- INVENTORY -------- Light Nuclear Core Seismic Detector Utility Shielding Improved Light Armor Plating System Shield System Restoration Module Plasma Cannon Improved Datajack Remote Datajack [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Maul Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Slots Evolved 8 | . . 2 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 7 | . . 1 2 . 2 2 . Weapon . | . . . . . . . . Parts Attached 131 | . 7 45 5 15 25 10 24 Power 18 | . 2 6 . 4 4 1 1 Engine 9 | . 2 5 . 2 . . . Core 9 | . . 1 . 2 4 1 1 Reactor . | . . . . . . . . Propulsion 39 | . . 16 3 4 10 1 5 Treads 6 | . . 4 . . . . 2 Leg 7 | . . 7 . . . . . Wheel 8 | . . 5 . . . . 3 Hover 15 | . . . . 4 10 1 . Flight 3 | . . . 3 . . . . Utility 31 | . 3 3 2 3 5 6 9 Device 11 | . . . . 1 2 3 5 Storage 2 | . 1 . 1 . . . . Processor 6 | . 2 2 1 1 . . . Hackware 4 | . . . . . 2 2 . Protection 8 | . . 1 . 1 1 1 4 Artifact . | . . . . . . . . Weapon 43 | . 2 20 . 4 6 2 9 Energy Gun 4 | . 1 3 . . . . . Energy Cannon 7 | . 1 . . 2 2 . 2 Ballistic Gun 5 | . . 5 . . . . . Ballistic Cannon 4 | . . 4 . . . . . Launcher 11 | . . 5 . 1 . . 5 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . 3 . 1 3 . . Slashing Weapon 4 | . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . . 3 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 35 | . 2 16 . . 2 . 15 Power 8 | . 1 4 . . 1 . 2 Propulsion 14 | . . 8 . . 1 . 5 Utility 6 | . . . . . . . 6 Weapon 7 | . 1 4 . . . . 2 Highest Loss Streak 12 | . 2 3 . . 1 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 96 67 95 94 94 92 Engine 5 | . 14 8 . . . . . Core 2 | . . . 9 8 6 6 5 Treads 2 | . . 3 . . . . 2 Leg 13 | . 28 22 2 . . . . Wheel 4 | . . 6 4 . . . 9 Hover 6 | . . . . 26 22 20 5 Device 2 | . . . . 8 6 7 7 Storage 9 | . 14 11 9 9 7 6 6 Processor 17 | . 11 20 13 18 15 13 13 Hackware 5 | . . . . . 13 26 23 Protection 3 | . . 1 4 8 7 5 6 Energy Gun 5 | . 13 7 4 . . . . Energy Cannon 1 | . . . . 8 5 1 1 Ballistic Gun 2 | . 14 2 . . . . . Ballistic Cannon 1 | . . 3 . . . . . Impact Weapon 3 | . . 6 4 . 3 . . Slashing Weapon 1 | . . . . . 1 5 5 Naked Turns . | . . . . . . . . Heaviest Build 58 | 12 45 58 58 30 31 30 31 Greatest Support 40 | 20 20 40 15 24 24 24 40 Greatest Overweight (x) 11 | . 2 5 11 4 1 1 4 Average Overweight (x) 1 | . . 3 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 10 Average Capacity 15 | 8 15 20 14 10 10 10 9 Most Carried 20 | 6 16 20 20 10 10 10 10 Average Carried 14 | 6 10 18 14 9 9 9 8 Final Capacity 20 | 8 20 20 10 10 10 10 5 Final Carried 19 | 6 16 19 10 10 10 10 5 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Mutant 19% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Assassin | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Matter Collected 2035 | 200 75 952 50 59 275 49 375 Remotely . | . . . . . . . . Salvage Created 2525 | . 218 1168 . 59 264 121 695 Parts 140 | . 21 63 . 2 16 11 27 Haulers Intercepted 3 | . . 3 . . . . . Recyclers Shooed 4 | . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Combat Hostiles Destroyed 48 | . 7 29 . 1 4 2 5 Melee 9 | . . 4 . . 2 2 1 Guns 14 | . 4 10 . . . . . Cannons 11 | . 3 4 . 1 2 . 1 AOE 11 | . . 8 . . . . 3 Classes Destroyed 10 | . 3 6 . . 1 . . Worker 5 | . . 1 . . 1 . 3 Builder 3 | . . 2 . . . . 1 Hauler 3 | . . 3 . . . . . Recycler 4 | . . 1 . . 1 . 2 Operator 2 | . . 2 . . . . . Watcher 5 | . 1 3 . . . . 1 Swarmer 10 | . 3 7 . . . . . Grunt 22 | . 4 12 . . 3 . 3 Sentry 14 | . . 10 . 1 . 1 2 Programmer 2 | . . . . . 1 1 . Best Kill Streak 7 | . 4 7 . 1 2 1 6 Combat Bots Only 4 | . 4 4 . 1 2 1 3 Max Kills in Single Turn 4 | . 1 2 . 1 1 1 4 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Damage Taken 5405 | . 368 2283 58 163 364 201 1968 Core 1432 | . 75 366 43 24 73 44 807 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 59 | . . . . 4 5 6 44 Core Remaining (%) 70 | 100 70 8 . 87 89 . . Volleys Fired 196 | . 20 108 . 41 6 . 21 Largest 2 | . 2 2 . 1 2 . 1 Hottest 160 | . 80 98 . 80 160 . 80 Shots Fired 280 | . 40 168 . 40 11 . 21 Gun 131 | . 32 99 . . . . . Cannon 122 | . 8 56 . 37 11 . 10 Launcher 27 | . . 13 . 3 . . 11 Special . | . . . . . . . . Kinetic 115 | . 20 95 . . . . . Thermal 138 | . 20 60 . 37 11 . 10 Explosive 13 | . . 13 . . . . . Electromagnetic 14 | . . . . 3 . . 11 Robot Hit Streak 17 | . 8 13 . 3 13 . 17 Robot Miss Streak 3 | . 2 3 . 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 191 | . 25 122 . 3 17 3 21 Core Hits 92 | . 12 52 . 2 6 3 17 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 5 | . . 4 . . 1 . . Critical Strikes 9 | . . 8 . . 1 . . Burn 2 | . . 2 . . . . . Blast 1 | . . 1 . . . . . Smash 6 | . . 5 . . 1 . . Melee Attacks 93 | . . 50 . 3 20 8 12 Impact 69 | . . 50 . 3 16 . . Slashing 24 | . . . . . 4 8 12 Piercing . | . . . . . . . . Sneak Attacks 10 | . . 5 . . 2 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5365 | . 292 3085 . 124 618 109 1137 Guns 1176 | . 166 1010 . . . . . Cannons 1080 | . 124 422 . 76 258 . 200 Explosions 1182 | . . 658 . 48 . . 476 Melee 1891 | . . 961 . . 360 109 461 Ramming 36 | . 2 34 . . . . . Kinetic 942 | . 77 865 . . . . . Thermal 1359 | . 213 567 . 76 258 . 245 Explosive 658 | . . 658 . . . . . Electromagnetic 479 | . . . . 48 . . 431 Impact 1251 | . . 961 . . 290 . . Slashing 640 | . . . . . 70 109 461 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 . 1 4 Average Corruption 1 | . . . . 1 . 1 1 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 7 | . . . . 4 . . 3 Message Errors 2 | . . . . 1 . . 1 Matter Fused 2 | . . . . 1 . . 1 Data Loss (minor) 2 | . . . . 1 . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 479 | . . 293 . . 93 . 93 Projectiles . | . . . . . . . . Explosions 29 | . . 16 . . . . 13 Melee 450 | . . 277 . . 93 . 80 Knockbacks 15 | . . 13 . . 2 . . Impact 5 | . . 4 . . 1 . . Kinetic 5 | . . 5 . . . . . Secondary 5 | . . 4 . . 1 . . Self-Inflicted Damage 98 | . . 17 . 43 . . 38 Shots 4 | . . . . 2 . . 2 Rammed 2 | . . 2 . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 351 | . 258 184 . 254 351 . 140 Average Temperature 76 | . 94 52 . 75 165 . 63 Received Heat Transfer 1845 | . 165 891 18 54 180 48 489 Effects 3 | . . . . 1 2 . . Energy Bleed 1 | . . . . 1 . . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . 10 . . 3 . 4 Impact Corruptions 16 | . . 13 . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 4 . . 1 . 3 Heat Transferred 3019 | . 459 1460 . 150 500 . 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Peak Influence 490 | . 181 490 233 309 102 195 318 Initial 206 | . . 8 206 98 65 49 95 Average 193 | . 76 256 212 142 78 137 200 Maximum Alert Level 2 | . . 2 1 1 . . 1 Low Security (%) 56 | 100 100 27 . 90 100 100 60 Level 1 35 | . . 56 100 9 . . 39 Level 2 8 | . . 16 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 3 . 2 2 2 1 Investigation 2 | . . . . . 1 1 . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . . 3 . 2 . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Distress Signals 6 | . . 5 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 10 44 1 7 4 9 15 Peak Tracking Total 8 | . 5 8 1 8 3 4 8 Tactical Retreats 6 | . . 1 . 3 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Traps Triggered 7 | . . . . . 7 . . Indirectly . | . . . . . . . . Trap Hack Attempts 2 | . . . . . . . 2 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . . 1 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Machines Disabled 4 | . . 2 . 2 . . . Max in Single Turn 1 | . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Machines Accessed 21 | . 2 5 1 3 5 5 . Terminals 14 | . 1 4 1 3 1 4 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 3 | . . 1 . . 1 1 . Garrison Access 1 | . . . . . 1 . . Total Hacks 60 | . 3 19 3 8 10 17 . Successful 37 | . 2 7 2 5 8 13 . Failed 23 | . 1 12 1 3 2 4 . Catastrophic 4 | . . 3 . . . 1 . Database Lockouts . | . . . . . . . . Manual 33 | . . 15 3 5 2 8 . Terminals 42 | . 1 17 3 8 3 10 . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 11 | . . 2 . . 2 7 . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . 1 3 . 3 1 5 . Open Door 2 | . . . . 1 . 1 . Terminal Index 3 | . . 1 . 1 . 1 . Garrison Index 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Transport Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . Zone Layout 3 | . . 1 . 1 1 . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 11 | . . 2 . . 2 7 . Insert Component 5 | . . 1 . . 1 3 . Analyze 6 | . . 1 . . 1 4 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 8 | . . 2 2 2 1 1 . Terminals 8 | . . 2 2 2 1 1 . Botnet 6 | . . 1 1 2 1 1 . Disrupt 1 | . . . 1 . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 1 4 1 2 4 5 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 1 . . 1 3 . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 73 | . . . . . 73 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 10 . . . 3 . . Parts Scanalyzed 5 | . . 1 . . 1 3 . Part Schematics Acquired 5 | . . 1 . . 1 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 4 | . . . . . . 2 2 EXPLORE 2 | . . . . . . 1 1 RETURN 2 | . . . . . . 1 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . . 2 2 Drone Recoveries 4 | . . . . . . 2 2 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Turns Passed 5287 | 35 445 2695 90 449 709 236 628 Spaces Moved 3066 | 30 199 1225 137 334 432 264 445 Core 18 | . . . . 1 . . 17 Treads 57 | . . 12 . . . . 45 Legs 690 | 30 199 461 . . . . . Wheels 1008 | . . 752 12 . . . 244 Hover 1160 | . . . . 325 432 264 139 Flight 133 | . . . 125 8 . . . Fastest Speed 29 | 120 120 130 29 29 42 42 50 Average Speed 122 | 120 179 168 49 83 75 64 101 Slowest Speed 920 | 120 260 470 920 250 106 102 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 30 75 8 46 13 10 48 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 68 | . . 21 . 33 11 3 . Terrain Destroyed 147 | . . 93 . 34 11 3 6 Melee 38 | . . 21 . 3 11 3 . Projectile 31 | . . . . 31 . . . AOE 78 | . . 72 . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Total 4159 | 29 250 1593 163 460 760 319 585 Wait 511 | . 10 113 . 41 263 28 56 Move 3059 | 29 198 1224 136 333 431 263 445 Hop . | . . . . . . . . Pick Up 74 | . 13 28 6 10 9 3 5 Fast Attach 40 | . 1 10 4 6 13 1 5 Attach 45 | . 3 16 . 5 7 4 10 Detach 24 | . . 6 1 5 1 3 8 Swap 46 | . 3 19 1 4 5 5 9 Drop 66 | . 1 17 15 12 5 4 12 Fire 196 | . 20 108 . 41 6 . 21 Melee 93 | . . 50 . 3 20 8 12 Ram 2 | . . 2 . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Identified exit to Materials 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Build established: Scavenger-Mutant 868 | -9/Materials | Lost 3 parts (1p2n) 1071 | -9/Materials | Lost 3 parts (1p1n1w) 1227 | -9/Materials | Discovered new exit (range 15) 1321 | -9/Materials | Identified exit to Mines 1476 | -9/Materials | Core integrity fell below 50% 2210 | -9/Materials | Discovered new exit (range 12) 2585 | -9/Materials | Core integrity fell below 20% 2615 | -9/Materials | Lost 3 parts (2n1w) 2722 | -9/Materials | Discovered exit to Mines (range 14) 3048 | -9/Materials | Build established: Mutant 3174 | -9/Materials | Identified exit to Materials 3176 | -9/Materials | Entered another Materials area 3176 | -8/Materials | Evolved 2 slots: Utility x2 3237 | -8/Materials | Discovered new exit (range 19) 3242 | -8/Materials | Identified exit to Storage 3266 | -8/Materials | Entered Storage 3707 | -8/Storage | Discovered new exit (range 11) 3714 | -8/Storage | Identified exit to Factory 3715 | -8/Storage | Entered Factory 3715 | -7/Factory | Evolved 2 slots: Utility x2 3919 | -7/Factory | Fabricated Hacking Suite? 4081 | -7/Factory | Build established: Hacker-Mutant 4329 | -7/Factory | Discovered new exit (range 16) 4391 | -7/Factory | Identified exit to Factory 4424 | -7/Factory | Entered another Factory area 4424 | -6/Factory | Evolved 2 slots: Utility x2 4486 | -6/Factory | Discovered new exit (range 12) 4636 | -6/Factory | Discovered new exit (range 10) 4659 | -6/Factory | Identified exit to Extension 4660 | -6/Factory | Entered Extension 5138 | -6/Extension | Build established: Hacker-Assassin 5253 | -6/Extension | Spotted B-75 Beast 5262 | -6/Extension | Spotted B-75 Beast 5276 | -6/Extension | Core integrity fell below 50% 5282 | -6/Extension | Core integrity fell below 20% 5288 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05262_ Knocked back. 05267_ Lgt. Treads destroyed. 05267_ Imp. Light Armor Plating destroyed. 05267_ Machine disabled. 05269_ Lgt. Nuclear Core destroyed. 05269_ Com. Wheel destroyed. 05269_ Seismic Detector destroyed. 05269_ Knocked back. 05270_ Dropped System Restoration Module. 05270_ Dropped Imp. Light Armor Plating. 05271_ Dropped Wheel. 05272_ Machine disabled. 05278_ Power Sword destroyed. 05278_ Utility Shielding destroyed. 05278_ Hacking Suite destroyed. 05279_ Dropped Adv. ECM Suite. 05281_ Hacking Suite destroyed. 05281_ Critical hit (Blast). 05281_ Knocked back. 05287_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ######## #??????????????????????????????????????? | | #??????# #??????????????????????????????????????? | | #??????# #????????? ????????????????????????????? | | +#??????# #????????? ????????????????????????????? | | ????????# #????????? ????????????????????????????? | | ????????# #????????? ????????????????????????????? | | ????????# #????????? ????????????????????????????? | | ????????# #????????# ????????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# #????????# +???????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????#%#?###????# #???????????????????????????? | | ????????# #?#"###### #???????????????????????????? | | ??????###%### #; #;# ###?????????????????????????? | | ?????##""!!" "" ""#?????????????????????????? | | ?????#" =!Y "%" #?????????????????????????? | | ?????## %Y% #?????????????????????????? | | ?##??#" % ###???????????????????????? | | ""##### ;;###################?????? | | ?????? | | BB u ????? | | % BB % ????? | | t * @ ????? | | % t BB % A kkA ????? | | ####### BB ##################????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????######T#"""#######?????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayLightningCycler Manual? 0 Play Time 01:37:20 Cumulative 134.6 hours Start 2022.07.31 @ 11:11:21 End 2022.07.31 @ 12:58:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam X RUN: 34f8ef10-4e52-4252-8632-44eb29b33111