Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 04:05:00 Player: War__Prophet Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (55) 275 Value Destroyed (2121) 2121 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3886) 3886 TOTAL SCORE: 14102 Bonus ------- Pacifist 200 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 186 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 79/100 System Corruption 40% Temperature Cool (0) Movement Flying (35) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- Electron Diverter > --- UTILITY (6) ------ Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Phase Shifter Advanced Shield Generator Improved Remote Shield > --- WEAPON ----------- Powered Hammer Phasing Sabre > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Long-range Terrain Scanner Molecular Deconstructor [Rating: 158] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Armored Medium Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Experimental System Shield Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 . 2 . . 2 . . . . 2 2 2 . Power 2 | . . . . 1 . . . . . 1 . . . . . . . . Propulsion 10 | . . . 2 . 2 . 2 . . . . . . . 2 . 2 . Utility 4 | . . . . 1 . . . . . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 6 . 1 8 20 . 3 11 2 . 2 3 5 21 1 9 11 49 7 Power 23 | 1 . . 1 5 . . . . . 1 . . 3 . 3 2 7 . Engine 8 | 1 . . 1 2 . . . . . 1 . . 2 . 1 . . . Core 6 | . . . . 3 . . . . . . . . 1 . 1 . 1 . Reactor 9 | . . . . . . . . . . . . . . . 1 2 6 . Propulsion 72 | 2 . . 4 8 . . 9 . . . . 1 13 . 4 . 26 5 Treads 5 | . . . . . . . . . . . . 1 4 . . . . . Leg 16 | . . . 4 7 . . 2 . . . . . . . . . 3 . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 23 | . . . . 1 . . 7 . . . . . . . . . 15 . Flight 26 | . . . . . . . . . . . . . 9 . 4 . 8 5 Utility 43 | 1 . 1 1 5 . 1 1 2 . 1 2 3 3 . 2 5 13 2 Device 27 | . . 1 . . . . 1 1 . . 1 1 1 . 2 5 13 1 Storage 3 | 1 . . . 1 . 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . . . 1 1 . 2 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 8 | . . . 1 4 . . . 1 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . . 2 2 . 2 1 . . . 1 1 2 1 . 4 3 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 . . . . . Ballistic Gun 8 | 2 . . 2 1 . 2 . . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . 1 . . 1 . . . . . . . . 1 . . Launcher 2 | . . . . . . . . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 . . . . . . . . . 1 . 2 3 2 Corrupted Parts 6 | . . . . . . . . . . . . . 2 . . . 4 . System Corruption 24 | . . . . . . . . . . . . . 11 . . . 13 . Parts Lost 71 | . . . 1 . . 2 1 . . . 1 8 6 5 3 12 11 21 Power 11 | . . . . . . . . . . . . 1 1 . 2 3 1 3 Propulsion 41 | . . . . . . . . . . . 1 7 3 4 1 4 8 13 Utility 15 | . . . . . . 1 1 . . . . . 2 1 . 4 1 5 Weapon 4 | . . . 1 . . 1 . . . . . . . . . 1 1 . Highest Loss Streak 17 | . . . 1 . . 2 1 . . . 1 5 3 5 2 6 4 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 1 1 3 12 15 15 6 9 13 11 14 11 4 4 3 2 3 3 Power . | . 1 1 1 1 . . . 1 1 . . . . . . . . 1 Propulsion . | . . . . 3 12 12 1 . . . . . . . . . . . Utility 3 | . . . 1 5 3 3 4 7 9 8 11 9 2 2 2 2 . 1 Weapon 1 | . . . . 1 . . . . 3 3 2 1 1 1 1 . 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 1 5 . . . . . . 1 3 . 2 1 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . 4 . . . . . . 1 3 . 1 1 . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 85 84 98 84 81 90 92 80 85 85 57 45 81 65 64 41 53 Engine 6 | . 14 14 11 5 15 15 13 13 13 16 17 12 8 11 5 2 . . Core 2 | . . . . 12 . . . . . . . . . 3 4 2 . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 6 6 Leg 8 | . . . 40 35 30 30 2 . . . . . . . . . . . Wheel 1 | . 28 28 1 . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 47 53 53 47 43 22 5 . . . 13 27 Flight 4 | . . . . . . . . . . . . . 3 41 29 23 3 . Device 6 | . . 8 4 . . . 3 4 . 2 3 3 4 9 9 15 12 13 Storage 3 | . 14 5 3 9 7 7 13 7 6 10 6 3 . . . . . . Processor 2 | . . . . . . . . . . 1 9 8 2 11 10 9 3 . Protection 4 | . . . 1 16 15 13 2 1 6 4 . . 7 . . . . . Ballistic Gun 5 | . 28 28 21 13 7 8 6 5 . . 2 . . . . . . . Ballistic Cannon 1 | . . . . 4 7 3 . 5 . . . . . . . . . . Peak Build Rating 158 | 6 6 20 36 39 39 41 57 61 49 59 76 67 67 72 102 124 158 158 Average Rating 53 | 4 6 14 27 32 39 38 49 55 49 57 66 42 30 50 77 102 70 84 On Entrance 45 | . 6 6 20 24 39 39 36 57 49 49 55 66 2 59 34 102 66 158 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 11 5 7 . 6 . 5 . 6 9 Naked Turns 225 | . . . . . . . . . . . . 53 65 . . . 26 81 Heaviest Build 73 | 12 12 21 25 50 50 50 58 62 38 60 64 54 32 32 28 30 73 70 Greatest Support 160 | 32 32 32 68 80 80 80 160 64 64 64 64 56 108 36 69 69 138 127 Greatest Overweight (x) 8 | . . . 1 . . . . . . 1 1 1 8 . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 8 | 7 8 6 6 13 15 15 15 15 15 15 15 12 5 5 5 5 5 5 Most Carried 15 | 1 1 4 6 15 15 15 15 13 13 13 15 15 5 5 5 5 5 5 Average Carried 6 | . 1 2 4 12 15 15 6 9 13 11 14 11 4 4 4 3 4 4 Final Capacity 15 | 8 8 5 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 1 1 4 6 15 15 15 6 13 13 13 15 5 5 5 5 4 5 3 Class Distribution -------------------- 53% | Mutant 16% | Sprinter 14% | Scavenger-Mutant 11% | Scavenger-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Matter Collected 3315 | 193 . 17 165 1054 . 7 68 156 . . 176 80 296 29 119 23 859 73 Remotely 190 | . . . . . . . . . . . . . . . . . 190 . Salvage Created 2177 | . . . 109 1052 . . 68 32 . . 240 . 57 . 288 23 292 16 Parts 128 | . . . 8 69 . . 5 . . . 10 . 1 . 18 3 14 . Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 . . . . . . . Prevented 3 | . . . . . . . . . . . 2 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Combat Hostiles Destroyed 38 | . . . 2 21 . . 1 1 . . 4 . 2 . 4 . 3 . Melee 3 | . . . . . . . . . . . . . . . . . 3 . Guns 26 | . . . 2 18 . . 1 . . . 4 . 1 . . . . . Cannons 5 | . . . . 3 . . . 1 . . . . 1 . . . . . AOE 4 | . . . . . . . . . . . . . . . 4 . . . Classes Destroyed 13 | . . . 1 10 . . . . . . . . . . 1 . 1 . Worker 6 | . . . . 3 . . . . . . . . . . 1 . 1 1 Builder 3 | . . . . 1 . . . . . . . . . . 1 1 . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . . 1 . . . . . . . . . . 1 . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . . . . 1 . 1 . Swarmer 9 | . . . . 4 . . . . . . . . 1 . 4 . . . Grunt 16 | . . . . 10 . . . . . . 4 . . . . . 2 . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . Sentry 7 | . . . 2 4 . . 1 . . . . . . . . . . . Hunter 3 | . . . . 1 . . . 1 . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . . . 2 6 . . 1 1 . . 4 . 1 . 4 1 3 1 Combat Bots Only 5 | . . . 2 5 . . 1 1 . . 4 . 1 . 4 . 3 . Max Kills in Single Turn 4 | . . . 1 2 . . 1 1 . . 1 . 1 . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Hostile Shots Fired 985 | . 10 19 16 86 . 53 63 39 2 . 34 125 60 15 16 130 74 243 Missed 394 | . 1 9 5 17 . 17 22 17 2 . 14 45 16 8 8 70 36 107 Hits 591 | . 9 10 11 69 . 36 41 22 . . 20 80 44 7 8 60 38 136 Melee 2 | . . . . 1 . . . . . . . . 1 . . . . . Projectile 589 | . 9 10 11 68 . 36 41 22 . . 20 80 43 7 8 60 38 136 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 28 | . . . . 3 . 2 . . . . 2 1 1 . . 4 1 14 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Damage Taken 10549 | . 74 142 168 969 . 830 278 176 . . 214 1366 1004 126 238 1267 838 2859 Core 3098 | . 37 37 43 115 . 61 18 10 . . . 818 116 . 75 306 197 1265 Absorbed by Shields 694 | . . . . . . . 32 78 . . 152 . . . . . 90 342 Redirected to Shielding 21 | . . . . 11 . 9 1 . . . . . . . . . . . Ignored by Resistances 36 | . . . . . . . . . . . . . . . 22 14 . . Core Remaining (%) 77 | 100 . 70 89 79 . 91 . . 96 . . . . 6 93 76 . . Volleys Fired 143 | . . . 9 79 . 4 10 4 . . 13 . 13 . . 8 3 . Largest 2 | . . . 2 2 . 2 1 2 . . 2 . 2 . . 1 1 . Hottest 196 | . . . 50 61 . 56 28 72 . . 63 . 196 . . 46 . . Shots Fired 255 | . . . 18 155 . 8 10 8 . . 19 . 26 . . 8 3 . Gun 194 | . . . 18 121 . 8 10 4 . . 19 . 14 . . . . . Cannon 50 | . . . . 34 . . . 4 . . . . 12 . . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 . . Special 9 | . . . . . . . . . . . . . . . . 6 3 . Kinetic 218 | . . . 18 155 . 8 10 8 . . 19 . . . . . . . Thermal 26 | . . . . . . . . . . . . . 26 . . . . . Explosive 2 | . . . . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . 16 7 . 3 10 4 . . 10 . 4 . . 1 . . Robot Miss Streak 4 | . . . 1 2 . 2 . 3 . . 2 . 4 . . 1 2 . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 192 | . . . 16 100 . 5 10 6 . . 16 . 12 . 8 2 11 6 Core Hits 98 | . . . 4 46 . 3 3 7 . . 7 . 2 . 14 3 7 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . 1 . . . . . . . Critical Strikes 6 | . . . . . . 1 . . . . 2 . 2 . . . 1 . Destroy 3 | . . . . . . 1 . . . . 2 . . . . . . . Sever 3 | . . . . . . . . . . . . . 2 . . . 1 . Melee Attacks 73 | . . . . . . . . . . . . . 2 1 28 6 14 22 Impact 11 | . . . . . . . . . . . . . . . . . . 11 Slashing 62 | . . . . . . . . . . . . . 2 1 28 6 14 11 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . 4 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 1 1 Damage Inflicted 5121 | . . 13 283 1834 . 107 200 99 . . 410 5 276 . 746 201 647 300 Guns 2530 | . . . 283 1427 . 94 200 24 . . 410 . 92 . . . . . Cannons 580 | . . . . 407 . . . 75 . . . . 98 . . . . . Explosions 345 | . . . . . . . . . . . . . . . 218 127 . . Melee 1614 | . . . . . . . . . . . . . 86 . 528 74 647 279 Ramming 52 | . . 13 . . . 13 . . . . . 5 . . . . . 21 Kinetic 2920 | . . . 283 1834 . 94 200 99 . . 410 . . . . . . . Thermal 190 | . . . . . . . . . . . . . 190 . . . . . Explosive 127 | . . . . . . . . . . . . . . . . 127 . . Electromagnetic 218 | . . . . . . . . . . . . . . . 218 . . . Impact 156 | . . . . . . . . . . . . . . . . . . 156 Slashing 1458 | . . . . . . . . . . . . . 86 . 528 74 647 123 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . . . . . . 12 12 1 12 15 40 Average Corruption 9 | . . . . . . . . . . . . . 6 12 1 6 6 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . . . . . 6 3 3 7 22 24 Message Errors 12 | . . . . . . . . . . . . . 2 . 1 . 4 5 Matter Fused 22 | . . . . . . . . . . . . . 1 2 1 3 10 5 Heat Flow Errors 7 | . . . . . . . . . . . . . 1 . 1 . 3 2 Energy Discharges 5 | . . . . . . . . . . . . . 1 . . 1 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . . 1 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Misdirections 10 | . . . . . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . . . . . . . . . . . 21 . 127 . 39 10 Projectiles 21 | . . . . . . . . . . . . . 21 . . . . . Explosions 41 | . . . . . . . . . . . . . . . 41 . . . Melee 135 | . . . . . . . . . . . . . . . 86 . 39 10 Knockbacks 4 | . . . . 3 . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 5 . . . . . . . . . 2 . . 120 . . 9 Shots 3 | . . . . . . . . . . . . . . . 3 . . . Rammed 13 | . . 4 . . . . . . . . . 2 . . . . . 7 Targets Rammed 16 | . . 4 . . . 3 . . . . . 2 . . . . . 7 Kicked 3 | . . . . . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . . . 47 417 . . 295 262 72 116 251 1 444 2 223 20 221 243 Average Temperature 89 | . . . 21 114 . . 107 83 49 48 58 1 123 2 88 13 82 123 Received Heat Transfer 1825 | . . 27 45 450 . 144 94 20 . . 106 102 555 9 21 96 60 96 Effects 12 | . . . . 3 . . 2 4 . . 1 . 1 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . 1 . . . 1 . . . . . . . . . 1 Interference 7 | . . . . 1 . . 2 3 . . 1 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 2 . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 . . . . . Heat Transferred 384 | . . . . . . . . . . . . . 384 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . 1 1 1 1 Low Security (%) 81 | 100 100 100 100 43 100 100 100 . . 100 . . . . 57 72 99 95 Level 1 18 | . . . . 56 . . . . . . . . . . 42 27 . 4 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 393 | . . 30 51 393 163 114 56 . . 15 . . . . 290 310 203 235 Initial 174 | . . . . . 163 114 56 . . . . . . . 50 139 174 114 Average 103 | . . 3 11 190 163 110 15 . . 1 . . . . 173 171 73 107 Influence Increases 3393 | . . 30 61 720 . 15 30 45 . 15 225 150 85 105 407 505 572 428 Destroy 0b10 Robot/C 760 | . . . 40 420 . . 20 20 . . 80 . 40 . 80 . 60 . Destroy 0b10 Robot/NC 85 | . . . . 40 . . . . . . . . . . 25 5 10 5 Destroy Leader 180 | . . . 20 94 . . 10 10 . . 10 . . . 14 . 22 . Successful Hack 26 | . . . . 12 . . . . . . . . . . 14 . . . Disable Machine 255 | . . . . 60 . . . . . . . . . . 90 15 . 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . Destroy Structure 92 | . . . 1 4 . . . . . . . . . . 34 50 . 3 Partial Spotted 210 | . . . . . . . . . . 15 . . . . 75 75 30 15 Lose Combat Pursuer 1635 | . . 30 . 90 . 15 . 15 . . 135 150 45 105 75 360 300 315 Influence Decreases 3168 | . . 30 60 361 197 69 139 45 . 15 110 203 147 25 220 462 679 406 Entered New Map 768 | . . . . 1 197 49 53 . . . . 23 62 . 30 128 136 89 Time Decay 1859 | . . 30 60 360 . . 86 45 . 15 100 100 73 10 160 214 476 130 Lost Part 541 | . . . . . . 20 . . . . 10 80 12 15 30 120 67 187 Squads Dispatched 21 | . . . . 3 . 2 1 . . 1 . . . . 4 3 2 5 Investigation 6 | . . . . . . . . . . 1 . . . . . 1 2 2 Extermination 6 | . . . . . . . 1 . . . . . . . 2 2 . 1 Reinforcement 6 | . . . . . . 2 . . . . . . . . 2 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Distress Signals 22 | . . . . . . . . . . . . . 1 . 1 3 16 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 3 9 3 32 . 6 1 3 4 . 12 23 57 11 15 33 43 37 Peak Tracking Total 19 | . 3 3 2 4 . 5 1 1 4 . 5 15 16 12 8 19 9 18 Tactical Retreats 48 | . . 1 . 4 . 1 . 1 . . 3 5 2 2 5 8 11 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Traps Triggered 6 | . . . . . . . . . . . . . . . 1 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Machines Disabled 20 | . . . . 4 . . . . . . . . 1 1 6 1 1 6 Max in Single Turn 2 | . . . . 1 . . . . . . . . 1 1 2 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Machines Accessed 27 | . . 1 . 5 1 . 2 . . 1 1 . 6 . 5 1 1 3 Terminals 11 | . . . . 5 1 . . . . . . . . . 3 1 . 1 Fabricators 4 | . . . . . . . 1 . . 1 . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 47 | . . 1 . 7 1 . 7 . . 3 1 . 6 . 10 2 3 6 Successful 19 | . . 1 . 5 1 . 1 . . 1 1 . 6 . 3 . . . Failed 28 | . . . . 2 . . 6 . . 2 . . . . 7 2 3 6 Catastrophic 2 | . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . . . . 7 . . 2 . . 3 . . 6 1 10 . . 6 Terminals 17 | . . . . 7 1 . . . . . . . . . 6 2 . 1 Fabricators 8 | . . . . . . . 2 . . 3 . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . 3 . . 3 Garrison Access 8 | . . . . . . . 5 . . . . . . . . . 3 . Terminal Hacks 9 | . . 1 . . 1 . . . . . 1 . 6 . . . . . Record 6 | . . . . . . . . . . . . . 6 . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . . . . 5 . . . . . 1 . . . . 3 . . . Terminals 6 | . . . . 5 . . . . . . . . . . 1 . . . Skim 6 | . . . . 5 . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . Liberate 2 | . . . . . . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 . . 2 . . 1 . . . . 3 1 1 2 Full Trace Events 5 | . . . . . . . . . . 1 . . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Active Infowar (turns) 2792 | . . . . . . . . . . 56 230 142 156 84 337 452 1335 . Optics 428 | . . . . . . . . . . 56 230 142 . . . . . . Sensors 7 | . . . . . . . . . . . . . . . . . 7 . Terrain 576 | . . . . . . . . . . . . . . . . . 576 . Decoding 1781 | . . . . . . . . . . . . . 156 84 337 452 752 . Triangulation 1114 | . . . . . . . . . . . . . . . . 452 662 . Cloaking 359 | . . . . . . . . . . . . . . . . 359 . . Jamming 248 | . . . . . . . . . . . . . . . . . 248 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . . . . 2 2 . 1 . . . . Drone Launches 22 | . . 22 . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . 6 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . . . . . 19 30 27 . Traps 4 | . . . . . . . . . . . . . . . . 3 1 . Emergency Access 5 | . . . . . . . . . . . . . . . 2 . 3 . Items 26 | . . . . . . . . . . . . . . . 6 9 11 . Machines 3 | . . . . . . . . . . . . . . . 1 1 1 . Garrisons 4 | . . . . . . . . . . . . . . . 2 1 1 . Patrols 22 | . . . . . . . . . . . . . . . 2 11 9 . Guards 12 | . . . . . . . . . . . . . . . 6 5 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Turns Passed 7059 | 62 66 287 288 1157 13 77 292 532 10 123 230 200 842 84 337 452 1683 324 Spaces Moved 9608 | 53 67 260 158 624 11 40 323 525 36 213 436 354 833 438 1003 1146 2535 553 Core 494 | 1 . . . . . . . . . . . 102 178 . . . 52 161 Treads 27 | . . . . . . . . . . . . 3 24 . . . . . Legs 846 | . . . 154 624 11 40 9 . . . . . . . . . 8 . Wheels 383 | 52 67 260 4 . . . . . . . . . . . . . . . Hover 3766 | . . . . . . . 314 525 36 213 436 249 506 . . . 1210 277 Flight 4092 | . . . . . . . . . . . . . 125 438 1003 1146 1265 115 Fastest Speed 14 | 50 100 100 100 126 130 130 22 22 22 22 22 26 14 14 19 23 20 20 Average Speed 50 | 99 100 100 129 128 130 130 25 25 27 31 31 49 78 16 22 25 52 39 Slowest Speed 450 | 100 100 100 200 130 130 130 130 34 34 86 90 240 450 26 109 37 121 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . 2 . . 11 4 1 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 16 80 17 52 . 44 9 89 11 5 51 59 70 54 25 19 44 54 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . 1 . . 1 . . . . Known Exits Taken 7 | . . 1 1 1 1 . . 1 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . . . . . 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . . 2 . . . 1 . 3 . . . . Spaces Dug 18 | . . . . . . . . . . . . . . . 12 5 . 1 Terrain Destroyed 48 | . . . . 2 . . . 1 . . 4 . . . 17 23 . 1 Melee 18 | . . . . . . . . . . . . . . . 12 5 . 1 Projectile 7 | . . . . 2 . . . 1 . . 4 . . . . . . . AOE 23 | . . . . . . . . . . . . . . . 5 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Res Res Tes Total 11446 | 59 66 287 231 869 10 55 528 915 35 269 510 382 982 450 1081 1269 2836 612 Wait 1233 | . . 21 41 94 . 3 165 371 . 50 49 6 91 1 28 92 202 19 Move 9558 | 52 66 259 157 623 10 40 322 524 35 212 435 353 829 437 1002 1125 2526 551 Hop 15 | . . . . . . . . . . . . . 1 . . 9 4 1 Pick Up 54 | 1 . 1 5 24 . . 4 4 . 1 3 1 2 2 4 . 2 . Fast Attach 127 | 6 . 1 8 4 . 3 1 1 . 1 3 1 21 1 10 9 50 7 Attach 57 | . . . 1 2 . . 13 3 . 3 1 4 6 . 3 8 11 2 Detach 59 | . . 1 2 . . . 4 7 . 2 3 4 8 2 2 8 13 3 Swap 25 | . . . 1 17 . 1 1 . . . . 1 2 . . 1 1 . Drop 89 | . . . 7 26 . 2 8 1 . . 3 9 7 6 4 2 11 3 Fire 143 | . . . 9 79 . 4 10 4 . . 13 . 13 . . 8 3 . Melee 69 | . . . . . . . . . . . . . 2 1 28 6 13 19 Ram 13 | . . 4 . . . . . . . . . 2 . . . . . 7 Kick 2 | . . . . . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 6) 129 | -10/Materials | Entered Mines 227 | -10/Mines | Learned Materials stockpile data 238 | -10/Mines | Found the Drone Emporium 244 | -10/Mines | Found Prototype Device 244 | -10/Mines | Identified Decoy Drone Bay 283 | -10/Mines | Identified exit to Materials 303 | -10/Mines | Build established: Mutant 312 | -10/Mines | Learned location of 1 exit from Materials 327 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 329 | -10/Mines | Found Scrap Suit 348 | -10/Mines | Discovered exit to Materials (range 40) 351 | -10/Mines | Discovered new exit (range 46) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x2 417 | -9/Materials | Identified exit to Materials 644 | -9/Materials | Discovered exit to Materials (range 10) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 720 | -8/Materials | Garrison activated, responded to threat 1437 | -8/Materials | Learned Storage emergency access door positions 1486 | -8/Materials | Learned location of 2 exits from Lower Caves 1496 | -8/Materials | Learned location of 1 exit from Extension 1498 | -8/Materials | Learned location of Zion (-7) 1510 | -8/Materials | Learned location of 1 exit from Recycling 1530 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Discovered exit to Factory (range 15) 1861 | -8/Materials | Entered Factory 1861 | -7/Factory | Evolved 2 slots: Propulsion x2 1862 | -7/Factory | Identified exit to Lower Caves 1874 | -7/Factory | Identified exit to DSF 1874 | -7/Factory | Entered DSF 1929 | -7/DSF | Discovered new exit (range 11) 1931 | -7/DSF | Additional patrols routed to DSF 1951 | -7/DSF | Entered Factory 1951 | -6/Factory | Evolved 2 slots: Propulsion x2 1995 | -6/Factory | Spotted B-75 Beast 2238 | -6/Factory | Discovered new exit (range 16) 2243 | -6/Factory | Entered Lower Caves 2244 | -6/Lower Caves | Encountered a Warlord checkpoint 2244 | -6/Lower Caves | Identified exit to Lower Caves 2261 | -6/Lower Caves | Build established: Sprinter 2469 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2775 | -6/Lower Caves | Entered another Lower Caves area 2776 | -6/Lower Caves | Identified exit to Factory 2785 | -6/Lower Caves | Entered Factory 2785 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2901 | -5/Factory | Discovered new exit (range 20) 2908 | -5/Factory | Entered Upper Caves 3125 | -5/Upper Caves | Discovered new exit (range 8) 3137 | -5/Upper Caves | Learned Factory terminal intel 3138 | -5/Upper Caves | Entered another Upper Caves area 3146 | -5/Upper Caves | Learned 12 Factory zone layouts 3154 | -5/Upper Caves | Encountered a Warlord checkpoint 3251 | -5/Upper Caves | Lost 3 parts (3n) 3261 | -5/Upper Caves | Identified exit to Factory 3265 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3285 | -5/Upper Caves | Released all parts (7) 3308 | -5/Upper Caves | Lost 5 parts (1p4n) 3325 | -5/Upper Caves | Core integrity fell below 50% 3335 | -5/Upper Caves | Discovered new exit (range 5) 3338 | -5/Upper Caves | Core integrity fell below 20% 3338 | -5/Upper Caves | Entered Warlord 3496 | -5/Warlord | Build established: Mutant 3653 | -5/Warlord | Met Warlord 3678 | -5/Warlord | Warlord's base attacked by MAIN.C 3922 | -5/Warlord | Lost 3 parts (2n1u) 4028 | -5/Warlord | Warlord forces counterattacked 4053 | -5/Warlord | System corruption reached 10% 4069 | -5/Warlord | Spotted Executioner 4102 | -5/Warlord | Spotted B-86 Titan 4110 | -5/Warlord | Spotted B-75 Beast 4138 | -5/Warlord | Spotted Executioner 4143 | -5/Warlord | Spotted Striker 4178 | -5/Warlord | Spotted B-75 Beast 4178 | -5/Warlord | Spotted Executioner 4178 | -5/Warlord | Spotted B-86 Titan 4179 | -5/Warlord | Discovered new exit (range 12) 4180 | -5/Warlord | Entered Proximity Caves 4195 | -4/Proximity Caves | Lost 14 allies 4216 | -4/Proximity Caves | Learned location of Quarantine (-3) 4219 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4221 | -4/Proximity Caves | Found Prototype Special Weapon 4224 | -4/Proximity Caves | Identified Molecular Deconstructor 4236 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4236 | -4/Proximity Caves | Spotted B-86 Titan 4263 | -4/Proximity Caves | Discovered exit to Factory (range 5) 4264 | -4/Proximity Caves | Entered Factory 4264 | -4/Factory | Evolved 2 slots: Propulsion x2 4265 | -4/Factory | Identified exit to Extension 4266 | -4/Factory | Loaded intel: 28 terminal locations 4281 | -4/Factory | Lost 5 parts (4n1u) 4350 | -4/Factory | Build established: Scavenger-Sprinter 4464 | -4/Factory | Spotted B-86 Titan 4599 | -4/Factory | Discovered new exit (range 12) 4601 | -4/Factory | Entered Research 4601 | -3/Research | Evolved 2 slots: Utility x2 4619 | -3/Research | Spotted B-86 Titan 4821 | -3/Research | Spotted B-86 Titan 4942 | -3/Research | Lost 6 parts (3p1n1u1w) 4996 | -3/Research | Lost 4 parts (2n2u) 4998 | -3/Research | System corruption reached 10% 5045 | -3/Research | Discovered new exit (range 15) 5053 | -3/Research | Entered another Research area 5053 | -2/Research | Warlord forces began assault on 0b10 5053 | -2/Research | Evolved 2 slots: Propulsion x2 5163 | -2/Research | Research machine network offline 5221 | -2/Research | Borebot progress halted 5239 | -2/Research | Met up with Warlord 5397 | -2/Research | Borebot progress halted 5546 | -2/Research | Spotted Striker 5583 | -2/Research | Lost 4 parts (1p2n1u) 5623 | -2/Research | Build established: Mutant 5753 | -2/Research | Lost 3 parts (3n) 5767 | -2/Research | Borebot progress halted 5802 | -2/Research | Spotted Striker 5802 | -2/Research | Spotted Striker 5804 | -2/Research | Spotted Striker 5805 | -2/Research | Released all parts (10) 5909 | -2/Research | Spotted B-90 Cyclops 5934 | -2/Research | Spotted Striker 6102 | -2/Research | Spotted Executioner 6234 | -2/Research | Build established: Scavenger-Mutant 6303 | -2/Research | Warlord destroyed during the assault 6585 | -2/Research | Spotted Striker 6592 | -2/Research | System corruption reached 10% 6678 | -2/Research | Spotted Executioner 6735 | -2/Research | Discovered new exit (range 8) 6736 | -2/Research | Entered Testing 6834 | -2/Testing | Spotted Striker 6903 | -2/Testing | System corruption reached 30% 6911 | -2/Testing | Released all parts (6) 6942 | -2/Testing | Lost 17 parts (3p9n5u) 6977 | -2/Testing | Core integrity fell below 50% 7012 | -2/Testing | Core integrity fell below 20% 7036 | -2/Testing | Lost 4 parts (4n) 7055 | -2/Testing | Found Prototype Hackware 7055 | -2/Testing | Identified Exp. System Shield 7060 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07022_ Slammed into U-05 Engineer. 07024_ M-13 Machinist repairs P-80 Master Mic. Antimatter Reactor. 07026_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T008. 07027_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 4V. 07039_ Triggered Ambush Trap. 07039_ B-74 Champion emerges from a hatch in the floor. 07039_ S-43 Plague emerges from a hatch in the floor. 07039_ G-73 Enforcer emerges from a hatch in the floor. 07044_ Slammed into K-01 Serf. 07046_ K-01 Serf destroyed. 07047_ System corrupted: Matter fused (-9). 07055_ Acquired Prototype Hackware. 07055_ Identified Exp. System Shield. 07059_ Acquired Prototype Flight Unit. 07059_ Identified Electron Diverter. Map ----- +----------------------------------------------------+ | ### #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ?## ##??????????#??????????????????????????????? | | ?# #?##+##### ###????????????????????????????? | | ##[ ### #????????????????????????????? | | " #????????????????????????????? | | ## ### "" #????????????????????????????? | | ?# #?# """ #????????????????????????????? | | ?###+###?# "" #????????????????????????????? | | ?????????# ""F" #????????????????????????????? | | ?????????# """" #????????????????????????????? | | ?????????# """ #????????????????????????????? | | ?????????# +????????????????????????????? | | ?????????# #????????????????????????????? | | ??????####*= #????????????????????????????? | | ??????+ !%# " " ###????????????????????????????? | | ??????#####%#""G""#??????????????????????????????? | | ??????????# ################?????????????????????? | | ??????????# #?????????????????????? | | ??????????#+##############s####??????????????????? | | ??????????# ??????????# #??????????????????? | | ??????????#""??????????# #??????????????????? | | ??????????#"R ?????????#= """#??????????????????? | | ??????????#"""?????????# """#??????????????????? | | ??????????# ????????# """#??????????????????? | | ??????????# ????????# @ #??????????????????? | | ??????????######???????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 65 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Utility Shielding 33 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 74 Target Analysis 8 Recoil Reduction 4 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Decoder Ring Metal Spider Rockin' Loadout Challenges ------------ None Game ------ Seed StructuralFieldRedistributor Manual? 0 Play Time 01:45:47 Cumulative 57.2 hours Start 2025.12.20 @ 01:34:37 End 2025.12.21 @ 04:05:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a429acbd-00dc-4d8a-891b-97e247709cef