Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 17:26:36 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (2509) 2509 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 9620 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 331 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Microactuators Makeshift ECM Suite Relay Coupler [NC] (27) Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Improved Datajack Heavy Flail Impact Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Melee Analysis Suite Microactuators Microactuators Microactuators Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 83 | 8 . 3 9 2 . 8 5 19 14 3 2 1 . 9 Power 8 | 1 . 1 . . . 1 . 2 1 . . . . 2 Engine 4 | 1 . 1 . . . . . 1 . . . . . 1 Core 4 | . . . . . . 1 . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 . 1 3 . . 3 . 5 3 1 1 . . . Treads 8 | 2 . 1 3 . . 2 . . . . . . . . Leg 4 | . . . . . . . . 4 . . . . . . Wheel 2 | . . . . . . 1 . 1 . . . . . . Hover 5 | . . . . . . . . . 3 1 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 22 | 3 . . 3 . . 1 3 3 5 1 1 . . 2 Device 4 | 2 . . . . . . . 1 1 . . . . . Storage 3 | 1 . . 1 . . . 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . . . . . . . Hackware 4 | . . . . . . . . . 3 . . . . 1 Protection 9 | . . . 1 . . 1 1 2 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 3 2 . 3 2 9 5 1 . 1 . 5 Energy Gun 7 | . . . 1 . . . . 5 . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 12 | 2 . 1 1 . . . 1 1 3 . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . 1 . 1 . . . . . . Special Weapon 3 | . . . . . . 1 . 2 . . . . . . Impact Weapon 4 | . . . . . . . . . 1 1 . 1 . 1 Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . 12 Parts Lost 46 | . 1 . 2 1 . 8 . 13 4 . . . . 17 Power 7 | . 1 . . . . . . 2 1 . . . . 3 Propulsion 13 | . . . . . . 4 . 3 2 . . . . 4 Utility 12 | . . . 1 . . 2 . 2 1 . . . . 6 Weapon 14 | . . . 1 1 . 2 . 6 . . . . . 4 Highest Loss Streak 17 | . 1 . 1 1 . 6 . 8 2 . . . . 17 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 88 99 100 66 77 86 94 91 90 97 100 61 Engine 4 | . 11 13 11 11 11 3 . 2 . . . . . . Core 4 | . . . . . . 6 9 4 8 7 7 7 7 3 Treads 13 | . 28 28 29 33 33 10 18 7 . . . . . . Leg 7 | . . . . . . . . 14 20 . . . . . Hover 4 | . . . . . . . . . 2 30 29 30 30 15 Device 2 | . 14 14 4 . . . . 2 . . . . . . Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 5 Processor 10 | . . . 7 11 11 11 16 18 10 7 7 7 7 4 Hackware 3 | . . . . . . . . . 5 15 15 15 15 10 Protection 5 | . . . 3 11 11 2 5 5 10 6 6 7 7 4 Energy Gun 4 | . . . 1 11 11 6 . 10 1 . . . . . Energy Cannon 1 | . . . . . . . 2 3 . . . . . . Ballistic Gun 9 | . 28 28 17 . . . 7 5 19 . . . . 2 Launcher 1 | . . . 2 6 . 5 9 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 7 7 12 15 10 Slashing Weapon 1 | . . . . 4 11 4 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 3 7 7 7 7 2 Peak Build Rating 47 | 9 8 10 14 19 19 20 26 31 40 47 42 45 45 45 Average Rating 22 | 6 7 9 11 16 19 15 22 23 34 41 41 43 45 28 On Entrance 23 | . 7 7 10 14 19 19 15 26 31 36 42 41 45 45 Naked Turns 13 | . . . . . . . . . . . . . . 13 Heaviest Build 50 | 15 15 18 36 36 36 36 44 45 50 34 34 33 33 33 Greatest Support 60 | 40 40 40 60 60 60 60 40 45 45 36 36 36 36 36 Greatest Overweight (x) 9 | . . . . . . 9 1 2 2 . 1 . . 8 Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 8 8 9 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 7 7 13 14 14 12 12 14 14 15 15 15 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 8 15 15 13 14 14 15 15 15 15 15 5 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Mutant 19% | Bothacker-Mutant 13% | Scavenger-Skirmisher 5% | Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Matter Collected 1916 | 283 31 183 156 79 . 47 . 525 335 143 11 29 . 94 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2300 | 55 246 . 216 85 . 359 . 256 749 195 11 . . 128 Parts 118 | 6 12 . 15 4 . 24 . 13 35 4 3 . . 2 Haulers Intercepted 3 | . . . 1 . . . . . 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 4 . . 5 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 6 . 6 3 . 13 . 9 12 1 1 . . 3 Melee 4 | . . . . . . 2 . . . . 1 . . 1 Guns 26 | . 6 . 3 . . 1 . 3 12 . . . . 1 Cannons 2 | . . . . . . . . 2 . . . . . . AOE 20 | . . . 3 3 . 10 . 4 . . . . . . Classes Destroyed 13 | 1 4 . 3 1 . 1 . 1 1 . 1 . . . Worker 4 | . 1 . . . . 1 . . 1 1 . . . . Builder 5 | . 1 . . . . . . . . 4 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . 1 1 . . . . Recycler 3 | . . . . 1 . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 20 | . 2 . 3 3 . 4 . 4 3 . . . . 1 Grunt 23 | . 4 . 2 . . 7 . 1 7 . . . . 2 Duelist 2 | . . . . . . 2 . . . . . . . . Sentry 6 | . . . 1 . . . . 2 2 1 . . . . Hunter 2 | . . . . . . . . 2 . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 . 4 3 . 8 . 4 4 3 1 . . 2 Combat Bots Only 7 | . 3 . 3 3 . 7 . 4 4 1 1 . . 2 Max Kills in Single Turn 3 | 1 1 . 2 3 . 2 . 2 2 1 1 . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 3 | . . . 2 3 . 2 . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 523 | . 44 10 40 20 . 46 . 149 65 18 7 . . 124 Missed 146 | . 15 5 11 8 . 11 . 28 16 12 2 . . 38 Damage Taken 6152 | . 371 72 408 133 . 764 . 1868 619 45 55 . . 1817 Core 1308 | . 75 . . 6 . 198 . 243 85 17 37 . . 647 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . . . . . . 39 Ignored by Resistances 29 | . . . . . . . . 4 25 . . . . . Core Remaining (%) 64 | 100 . 70 . . . 49 . . 40 . . . . . Volleys Fired 167 | 4 26 2 22 5 . 16 . 55 32 . . . . 5 Largest 3 | 2 2 2 2 2 . 2 . 3 3 . . . . 3 Hottest 195 | 40 40 43 79 86 . 156 . 195 84 . . . . 84 Shots Fired 322 | 8 52 4 36 8 . 22 . 100 78 . . . . 14 Gun 269 | 8 52 4 33 6 . 7 . 67 78 . . . . 14 Cannon 22 | . . . . . . . . 22 . . . . . . Launcher 22 | . . . 3 2 . 11 . 6 . . . . . . Special 9 | . . . . . . 4 . 5 . . . . . . Kinetic 217 | 8 52 4 29 1 . . . 31 78 . . . . 14 Thermal 76 | . . . 4 5 . 11 . 56 . . . . . . Explosive 22 | . . . 3 2 . 11 . 6 . . . . . . Electromagnetic 2 | . . . . . . . . 2 . . . . . . Robot Hit Streak 18 | 4 7 3 7 2 . 5 . 12 10 . . . . 18 Robot Miss Streak 3 | 1 3 2 2 1 . 2 . 2 3 . . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 5 | . . . 1 . . . . . 3 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . 1 Shots Hit Robots 235 | 6 33 2 24 2 . 19 . 64 57 8 3 . . 17 Core Hits 106 | 2 13 1 13 4 . 23 . 21 22 1 1 . . 5 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 1 3 . . . 1 Critical Strikes 9 | . . . . 1 . 1 . 1 2 3 . . . 1 Burn 3 | . . . . 1 . 1 . 1 . . . . . . Destroy 3 | . . . . . . . . . 2 . . . . 1 Smash 3 | . . . . . . . . . . 3 . . . . Melee Attacks 50 | . . . . . . 8 . . 10 21 4 . . 7 Impact 32 | . . . . . . . . . . 21 4 . . 7 Slashing 8 | . . . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 . . 3 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 6274 | 81 447 30 553 259 . 1273 . 1268 1058 585 184 . . 536 Guns 2935 | 81 447 30 347 18 . 88 . 627 1058 . . . . 239 Cannons 353 | . . . . . . . . 353 . . . . . . Explosions 1646 | . . . 206 241 . 911 . 288 . . . . . . Melee 1294 | . . . . . . 236 . . . 585 184 . . 289 Ramming 8 | . . . . . . . . . . . . . . 8 Kinetic 2474 | 81 447 30 297 . . . . 322 1058 . . . . 239 Thermal 960 | . . . 50 157 . 126 . 627 . . . . . . Explosive 1507 | . . . 206 102 . 911 . 288 . . . . . . Electromagnetic 31 | . . . . . . . . 31 . . . . . . Impact 1058 | . . . . . . . . . . 585 184 . . 289 Slashing 236 | . . . . . . 236 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 4 . . . . 16 Average Corruption 4 | . . . . . . . . . 3 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 5 . . . . 2 Matter Fused 4 | . . . . . . . . . 3 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 556 | . . . 10 46 . 81 . 14 . 322 8 . . 75 Projectiles . | . . . . . . . . . . . . . . . Explosions 113 | . . . 10 46 . 43 . 14 . . . . . . Melee 443 | . . . . . . 38 . . . 322 8 . . 75 Knockbacks 4 | . . . . . . . . . . 2 . . . 2 Impact 4 | . . . . . . . . . . 2 . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . 37 45 . 135 . 45 . . . . . 4 Shots 10 | . . . 2 2 . 3 . 3 . . . . . . Rammed 5 | . . . . . . . . 2 . . . . . 3 Targets Rammed 5 | . . . . . . . . 2 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 393 | . 20 . 87 57 . 328 . 393 192 244 . . . 100 Average Temperature 116 | . 5 . 34 24 . 121 . 173 65 133 . . . 33 Received Heat Transfer 2183 | . 207 21 153 . . 171 . 675 315 12 . . . 629 Effects 8 | . . . . . . 2 . 6 . . . . . . Shutdowns 2 | . . . . . . 1 . 1 . . . . . . Energy Bleed 3 | . . . . . . 1 . 2 . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 4 . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 17 | . . . . . . . . . . 16 . . . 1 Impact Corruptions 15 | . . . . . . . . . . 11 1 . . 3 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . 1 . 4 . . . . . . Heat Transferred 2105 | . . . 111 261 . 499 . 1234 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Peak Influence 599 | 10 151 73 256 258 . 394 153 599 579 391 . . . . Initial 291 | . 6 58 . 99 . . 153 99 291 197 . . . . Average 239 | 2 65 50 127 243 . 109 153 358 381 229 . . . . Maximum Alert Level 2 | . . . 1 1 . 1 . 2 2 1 . . . . Low Security (%) 41 | 100 100 100 79 4 . 83 100 11 . 38 . . . . Level 1 39 | . . . 20 95 . 16 . 61 45 61 . . . . Level 2 18 | . . . . . . . . 27 54 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 2 1 . . . . 2 2 . . . 1 Investigation 2 | . . . . 1 . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . . . 1 2 . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Distress Signals 11 | . . . 2 . . 1 . . 7 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 133 | . 8 4 21 3 . 14 . 24 34 6 2 . . 17 Peak Tracking Total 13 | . 4 2 13 3 . 4 . 5 7 5 1 . . 10 Tactical Retreats 7 | . 1 . . . . 1 . 2 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 5 | . . . . . . . . 3 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 11 | . . 1 2 3 . . . 3 1 . . . . 1 Max in Single Turn 3 | . . 1 2 3 . . . 1 1 . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 24 | . 1 . 3 2 2 . 1 2 4 4 . 1 4 . Terminals 12 | . 1 . 3 1 . . . 2 2 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 79 | . 2 . 8 2 2 . 1 2 18 12 . 1 31 . Successful 57 | . . . 4 2 2 . 1 2 10 4 . 1 31 . Failed 22 | . 2 . 4 . . . . . 8 8 . . . . Catastrophic 6 | . . . 1 . . . . . 4 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 3 . 1 . . . 2 3 . . . . Terminals 34 | . 2 . 8 1 . . . 2 10 11 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . Scanalyzers 7 | . . . . . . . . . 6 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 48 | . . . 2 2 2 . . 2 4 4 . 1 31 . Record 12 | . . . . . 1 . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . 10 . Robot Schematic 8 | . . . . . . . . . . 1 . . 7 . Prototype ID Bank 4 | . . . . . . . . . 1 . . . 3 . Open Door 2 | . . . . 1 . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . 1 1 . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 1 . 4 4 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 1 . . 7 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 2 . . . 10 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . Robots Hacked 4 | . . . . . . . . . 4 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat 3 | . . . . . . . . . 3 . . . . . Robot Hacks Applied 5 | . . . . . . . . . 5 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . Attached 3 | . . . . . . . . . 2 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total Allies 21 | . . . . . . . . 5 3 12 . . . 1 Largest Group 8 | . . . . . . . . 3 2 8 . . . 1 Highest-Rated Group 185 | . . . . . . . . 57 32 185 . . . 96 Highest-Rated Ally 96 | . . . . . . . . 21 16 31 . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . 45 12 4 . . . 9 Total Damage 1184 | . . . . . . . . 648 226 33 . . . 277 Kills 12 | . . . . . . . . 6 3 1 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 5 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Turns Passed 5355 | 225 165 574 281 294 398 315 162 1313 869 321 149 104 40 145 Spaces Moved 3785 | 127 53 348 128 170 248 162 85 734 466 529 278 210 84 163 Core 48 | 6 . . . . . 5 . . . . . . . 37 Treads 1410 | 121 53 348 128 170 248 61 85 196 . . . . . . Legs 814 | . . . . . . . . 464 350 . . . . . Wheels 170 | . . . . . . 96 . 74 . . . . . . Hover 1343 | . . . . . . . . . 116 529 278 210 84 126 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 110 160 120 52 48 48 48 48 48 Average Speed 119 | 154 160 160 160 160 160 147 178 148 152 48 48 48 48 59 Slowest Speed 500 | 160 160 160 160 160 160 500 240 320 260 48 112 48 48 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 28 54 20 46 63 29 5 78 35 14 53 43 72 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . 2 1 . . . . . 1 . 1 . Known Exits Taken 3 | . . . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . . . 1 5 . . Spaces Dug 31 | . . . . . . 20 . . . 11 . . . . Terrain Destroyed 266 | . . . 23 30 . 178 . 22 2 11 . . . . Melee 11 | . . . . . . . . . . 11 . . . . Projectile 2 | . . . . . . . . . 2 . . . . . AOE 253 | . . . 23 30 . 178 . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total 4243 | 144 81 364 167 185 250 197 95 861 561 564 285 214 83 192 Wait 54 | 1 . . 5 . . 2 . 26 10 7 . . . 3 Move 3770 | 126 52 347 127 169 247 161 84 732 465 528 277 209 83 163 Hop . | . . . . . . . . . . . . . . . Pick Up 65 | 5 3 5 2 8 2 2 4 16 13 3 . 2 . . Fast Attach 33 | 7 . 1 2 . . 2 3 7 6 1 2 1 . 1 Attach 31 | . . . 3 1 . 4 2 10 3 2 . . . 6 Detach 4 | . . . . . . . . 1 2 . 1 . . . Swap 19 | 1 . 2 4 1 . 2 . 2 5 . . . . 2 Drop 44 | . . 7 2 1 1 . 2 8 15 2 1 2 . 3 Fire 167 | 4 26 2 22 5 . 16 . 55 32 . . . . 5 Melee 49 | . . . . . . 8 . . 10 21 4 . . 6 Ram 4 | . . . . . . . . 1 . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 7) 391 | -10/Materials | Entered Mines 396 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 507 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 646 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 709 | -10/Mines | Build established: Scavenger-Mutant 742 | -10/Mines | Discovered new exit (range 5) 768 | -10/Mines | Learned Materials stockpile data 965 | -10/Mines | Entered Materials 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -9/Materials | Identified exit to Mines 1112 | -9/Materials | Identified exit to Storage 1246 | -9/Materials | Entered Mines 1286 | -9/Mines | Met a Derelict shopkeep closing up shop 1298 | -9/Mines | Met a Derelict bent on vengeance 1365 | -9/Mines | Learned location of Storage (-9) 1532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -9/Mines | Discovered new exit (range 5) 1540 | -9/Mines | Entered Exiles 1580 | -9/Exiles | Met 8R-AWN 1606 | -9/Exiles | Met EX-HEX 1664 | -9/Exiles | Met EX-BIN 1683 | -9/Exiles | Aligned with FarCom system 1684 | -9/Exiles | Given EX-Vault access code 1726 | -9/Exiles | Opened EX-Vault 1736 | -9/Exiles | Found Field Lobotomy Kit 1782 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1832 | -9/Exiles | Met EX-DEC 1843 | -9/Exiles | Learned location of Zion (-6) 1925 | -9/Exiles | Discovered new exit (range 10) 1938 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1938 | -9/Exiles | Entered Mines 2075 | -8/Mines | Lost 6 parts (3n2u1w) 2201 | -8/Mines | Core integrity fell below 50% 2225 | -8/Mines | Discovered new exit (range 15) 2241 | -8/Mines | Destroyed 7 combat bots 2253 | -8/Mines | Entered Materials 2253 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2280 | -8/Materials | Identified exit to Garrison 2297 | -8/Materials | Build established: Mutant 2415 | -8/Materials | Entered Garrison 2547 | -8/Garrison | Triggered checkpoint 2774 | -8/Garrison | Garrison Relay disabled 2911 | -8/Garrison | Triggered checkpoint 2959 | -8/Garrison | Triggered checkpoint 2963 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 2966 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3001 | -8/Garrison | Triggered checkpoint 3002 | -8/Garrison | Lost 8 parts (1p2n1u4w) 3009 | -8/Garrison | Learned Materials security intel 3051 | -8/Garrison | Triggered checkpoint 3055 | -8/Garrison | Assimilated H-55 Commando with FLK Orb 3062 | -8/Garrison | Assimilated H-55 Commando with FLK Orb 3066 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3104 | -8/Garrison | Discovered new exit (range 12) 3187 | -8/Garrison | Triggered checkpoint 3293 | -8/Garrison | Discovered new exit (range 10) 3357 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Garrison Relay disabled 3477 | -8/Garrison | Discovered new exit (range 12) 3514 | -8/Garrison | Build established: Scavenger-Skirmisher 3554 | -8/Garrison | Lost 3 allies 3587 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Installed Relay Interface Framework 3684 | -8/Garrison | Garrison Relay disabled 3728 | -8/Garrison | Entered Materials 4178 | -8/Materials | Core integrity fell below 50% 4527 | -8/Materials | Build established: Bothacker-Mutant 4542 | -8/Materials | Discovered new exit (range 19) 4597 | -8/Materials | Entered Factory 4597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4787 | -7/Factory | Identified exit to Lower Caves 4918 | -7/Factory | Entered Lower Caves 4944 | -7/Lower Caves | Encountered a Warlord checkpoint 5061 | -7/Lower Caves | Discovered new exit (range 10) 5067 | -7/Lower Caves | Entered another Lower Caves area 5075 | -7/Lower Caves | Discovered new exit (range 14) 5166 | -7/Lower Caves | Discovered new exit (range 11) 5171 | -7/Lower Caves | Entered Data Miner 5171 | -7/Data Miner | Discovered new exit (range 6) 5179 | -7/Data Miner | Met Data Miner 5191 | -7/Data Miner | Learned location of Section 7 (-2) 5191 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5199 | -7/Data Miner | Received God Mode back door access code from Data Miner 5211 | -7/Data Miner | Entered Proximity Caves 5251 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5315 | -6/Proximity Caves | Core integrity fell below 50% 5332 | -6/Proximity Caves | Escorted by Enhanced Grunt 5334 | -6/Proximity Caves | Core integrity fell below 20% 5341 | -6/Proximity Caves | System corruption reached 10% 5356 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05333_ Penetrated by Slug. 05333_ Lgt. Nuclear Core destroyed. 05336_ Sneak attack on G-50 Soldier. 05336_ Destroyed Carbon-fiber Leg. 05336_ G-50 Soldier system corrupted by crushing effect. 05337_ G-50 Soldier system terminally corrupted. 05338_ System corrupted: Matter fused (-8). 05339_ Acquired 15 matter. 05340_ Acquired Corrupted Hvy. Laser. 05340_ Integrated Corrupted Hvy. Laser (+12). 05340_ Slug penetrates Enhanced Grunt. 05341_ Acquired 10 matter. 05342_ Enhanced Grunt suffers critical hit (Smash). 05342_ Enhanced Grunt system corrupted by crushing effect. 05342_ Dropped Mak. Hammer. 05343_ Dropped Hvy. Laser. 05345_ Slammed into G-50 Soldier. 05345_ Critical hit (Burn: +50). 05346_ Slammed into G-50 Soldier. 05355_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????# ###### ##??????????????? | | ???????# #??????????????? | | ???????## ### % #??????????????? | | ?####???# ### #??????????????? | | ## #???# ## ## ##??????????????? | | #???# % ###% #???????????????? | | ####?# =%[ %### ##??????????????? | | ## #### ### "## !!!## #??????????????? | | ### #" # !## #??????????????? | | #" # ## #??????????????? | | # #" # # ## ## ##??????????????? | | ### # ### #" ## # ###?####???????????????? | | ??# ## #?# #"/[%% ; ##????????????????????? | | ??# ### ? #"%""""# #????????????????????? | | ??# #?##### ######## ##????????????????????? | | ??# ##?????# "#?????????????????????? | | ?# #??????######## ##??????????????????????? | | ?## ?????????????## #?#####?????????????????? | | ?? ??????????###### %## ##????????????????? | | ?# ##?????????## ### #????????????????? | | ?# ???????????# ### ##????????????????? | | ?# ???????????# ## ####?????????????????? | | ? ??????????## ##????????????????????? | | ? ?????????## ##????????????????????? | | #?????????# #####????????????????? | | ????????# ## @ #????????????????? | | ? ????????? ???# #???????????????? | | ?? ???????????????# #??????????????? | | ??????????????????## #??????????????? | | ???????????????????# ##??????????????? | | ??????????????????# ####???????????????? | | ??????????????????# ### m#####??????????????????? | | ??????????????????# #??# #??????????????????????? | | ??????????????????##???#=g#??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#sg???????????????????????? | | ???????????????????????# l???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoGammaComputer Manual? 0 Play Time 02:03:16 Cumulative 84.7 hours Start 2024.09.13 @ 21:05:17 End 2024.09.16 @ 17:26:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77a041e2-1d46-4190-8397-7fb01c11b125