Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 17:45:06 Player: Judas Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (2065) 2065 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 7567 Bonus ------- High Alert Combat Kills 127 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 23/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Small Storage Unit Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Tri-rail Accelerator > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Gravmag System Improved Gravmag System Small Storage Unit Hypervelocity Railgun Enhanced Flamer Enhanced Force Lance [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . 1 . 2 . 2 . 1 . . Weapon 2 | . . 1 . . . . . 1 . . Parts Attached 66 | 1 3 7 6 14 2 . 9 2 . 22 Power 8 | . . 1 . 3 . . 1 . . 3 Engine 4 | . . 1 . 1 . . . . . 2 Core 4 | . . . . 2 . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | . 2 2 2 2 . . 5 . . 7 Treads 9 | . . . 2 2 . . . . . 5 Leg 4 | . 2 2 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . 5 . . 2 Flight . | . . . . . . . . . . . Utility 12 | . 1 1 2 5 . . . 1 . 2 Device 4 | . . . . 2 . . . 1 . 1 Storage 1 | . . . 1 . . . . . . . Processor 5 | . 1 1 1 2 . . . . . . Hackware 1 | . . . . 1 . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | 1 . 3 2 4 2 . 3 1 . 10 Energy Gun 4 | . . . 1 . . . . 1 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 1 . 3 1 4 2 . 2 . . 5 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 38 | . . . 2 8 . . 7 . . 21 Power 6 | . . . . 3 . . 1 . . 2 Propulsion 9 | . . . . 1 . . 2 . . 6 Utility 7 | . . . . . . . 2 . . 5 Weapon 16 | . . . 2 4 . . 2 . . 8 Highest Loss Streak 17 | . . . 2 5 . . 7 . . 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 99 76 72 73 69 44 52 62 Engine 6 | . 14 11 11 2 . . . . . 1 Core 1 | . . . . 2 7 6 4 5 5 2 Treads 11 | . . . 22 15 15 13 3 . . 9 Leg 5 | . 28 22 . . . . . . . . Hover 2 | . . . . . . . 19 17 17 6 Device 2 | . . . . 4 7 6 4 2 5 8 Storage 9 | . 14 11 11 9 7 6 6 5 5 4 Processor 15 | . 13 22 22 17 15 13 8 5 5 5 Hackware 1 | . . . . 1 7 6 6 5 5 2 Energy Gun 2 | . . . 4 2 . . . 1 5 1 Ballistic Gun 21 | . 28 33 27 20 11 20 13 . . 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 14 14 21 36 43 35 35 35 31 31 62 Greatest Support 100 | 20 20 20 46 46 40 40 40 40 40 100 Greatest Overweight (x) 6 | . . 1 . 1 . . 3 . . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 14 15 15 15 15 15 15 14 Most Carried 11 | 6 8 8 9 9 8 6 11 6 8 9 Average Carried 7 | 6 7 7 8 7 7 6 8 6 6 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 9 | 6 8 8 9 8 6 6 6 6 8 4 Class Distribution -------------------- 54% | Skirmisher 32% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Matter Collected 1819 | 200 190 192 164 125 . . 151 . . 797 Remotely . | . . . . . . . . . . . Salvage Created 2613 | . 514 242 276 172 . . 132 . . 1277 Parts 137 | . 28 13 17 13 . . 14 . . 52 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 46 | . 8 5 6 4 . . 7 . . 16 Melee 2 | . . . . . . . . . . 2 Guns 30 | . 8 5 6 2 . . 3 . . 6 Cannons 7 | . . . . . . . . . . 7 AOE 7 | . . . . 2 . . 4 . . 1 Classes Destroyed 15 | . 6 1 1 1 . . 1 . . 5 Worker 4 | . 2 . . . . . . . . 2 Builder 3 | . . . . . . . . . . 3 Hauler 2 | . 1 . . . . . . . . 1 Recycler 6 | . 2 . 1 . . . . . . 3 Operator 1 | . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 9 | . 3 . 3 . . . 3 . . . Cutter 4 | . . . . . . . 4 . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 20 | . 5 3 2 2 . . . . . 8 Brawler 2 | . . . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . 2 . 2 . . . . . 2 Hunter 2 | . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 7 3 7 2 . . 5 . . 9 Combat Bots Only 6 | . 4 3 6 2 . . 5 . . 6 Max Kills in Single Turn 4 | . 2 2 2 2 . . 4 . . 2 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 4 | . . . . 2 . . 4 . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Damage Taken 7018 | . 278 214 530 1159 . . 767 . . 4070 Core 1613 | . 27 35 106 184 . . 218 . . 1043 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 89 . 64 66 100 . 74 . . . Volleys Fired 130 | . 27 11 15 11 3 . 22 . . 41 Largest 3 | . 2 3 3 3 3 . 3 . . 3 Hottest 168 | . 40 66 66 88 66 . 66 . . 168 Shots Fired 286 | . 54 33 33 32 7 . 34 . . 93 Gun 260 | . 54 33 33 32 7 . 33 . . 68 Cannon 25 | . . . . . . . . . . 25 Launcher 1 | . . . . . . . 1 . . . Special . | . . . . . . . . . . . Kinetic 276 | . 54 33 33 29 7 . 33 . . 87 Thermal 6 | . . . . . . . . . . 6 Explosive 1 | . . . . . . . 1 . . . Electromagnetic 3 | . . . . 3 . . . . . . Robot Hit Streak 19 | . 9 19 8 6 3 . 4 . . 12 Robot Miss Streak 10 | . 2 4 2 2 3 . 10 . . 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . 2 2 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . Shots Hit Robots 184 | . 39 24 22 18 3 . 14 . . 64 Core Hits 107 | . 20 8 10 8 1 . 13 . . 47 Critical Kills 2 | . . 1 . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 5 | . . 2 . . . . . . . 3 Destroy 3 | . . 2 . . . . . . . 1 Blast 1 | . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5180 | . 514 325 334 654 41 . 428 . . 2884 Guns 3015 | . 514 325 334 252 41 . 250 . . 1299 Cannons 1269 | . . . . . . . . . . 1269 Explosions 766 | . . . . 402 . . 178 . . 186 Melee 130 | . . . . . . . . . . 130 Ramming . | . . . . . . . . . . . Kinetic 4181 | . 514 325 334 252 41 . 250 . . 2465 Thermal 691 | . . . . 402 . . . . . 289 Explosive 178 | . . . . . . . 178 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 130 | . . . . . . . . . . 130 Highest Corruption 35 | . 1 . . . . . . . 10 35 Average Corruption 9 | . 1 . . . . . . . 10 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . 1 . . . . . . . 2 15 Message Errors 7 | . 1 . . . . . . . 1 5 Matter Fused 4 | . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 260 | . . . . 238 . . . . . 22 Projectiles 22 | . . . . . . . . . . 22 Explosions 238 | . . . . 238 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . 10 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 8 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 441 | . . . . 317 . . 40 . . 84 Shots 5 | . . . . 3 . . 1 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 191 | . . 36 50 76 . . . . . 191 Average Temperature 35 | . . 19 20 22 . . . . . 64 Received Heat Transfer 1056 | . 84 84 48 72 . . 6 . . 762 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 498 | . . . . 200 . . . . . 298 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Peak Influence 569 | . 269 198 125 159 26 12 119 56 34 569 Initial 76 | . . 28 76 . . 12 8 56 19 9 Average 92 | . 113 79 66 80 22 12 35 56 22 236 Maximum Alert Level 2 | . 1 . . . . . . . . 2 Low Security (%) 88 | 100 65 100 100 100 100 100 100 100 100 52 Level 1 6 | . 34 . . . . . . . . 16 Level 2 4 | . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 3 . 3 . . 2 . . 8 Investigation 3 | . 1 1 . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 10 | . 1 2 . 2 . . 2 . . 3 Assault 3 | . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Distress Signals 4 | . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 11 9 7 18 1 . 11 . 6 30 Peak Tracking Total 10 | . 4 3 7 4 1 . 6 . 6 10 Tactical Retreats 6 | . 1 1 . 1 . . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Traps Triggered 6 | . 3 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Machines Disabled 9 | . . . . 6 . . . . . 3 Max in Single Turn 3 | . . . . 3 . . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Machines Accessed 8 | . 1 2 1 2 1 1 . . . . Terminals 6 | . 1 1 . 2 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 2 2 1 5 2 1 . . . . Successful 10 | . 1 2 1 3 2 1 . . . . Failed 3 | . 1 . . 2 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . 1 . 2 . . . . . . Terminals 11 | . 2 1 . 5 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 3 2 1 . . . . Record 1 | . . . . . 1 . . . . . Robot Analysis 3 | . 1 . . 1 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Botnet 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 2 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . 14 . . . . 12 . Total Damage 209 | . . . . . . . . . 209 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Robot Analysis Total 3 | . 1 . . 1 1 . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Turns Passed 3294 | 4 418 364 993 466 280 32 113 91 72 461 Spaces Moved 2021 | 3 247 214 587 223 141 20 56 165 135 230 Core 3 | . . . . . . . . . . 3 Treads 1043 | . . . 587 223 141 20 10 . . 62 Legs 464 | 3 247 214 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 511 | . . . . . . . 46 165 135 165 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 120 120 160 160 160 160 48 52 52 50 Average Speed 130 | 120 120 137 160 177 160 160 75 52 52 110 Slowest Speed 350 | 120 120 190 160 240 160 160 250 52 52 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 39 28 95 30 4 1 41 4 86 6 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 118 | . . . . 69 . . 4 . . 45 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . . 12 AOE 106 | . . . . 69 . . 4 . . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Was Fac Total 2422 | 3 317 263 615 269 190 20 92 169 136 348 Wait 159 | . 27 25 5 13 45 . . 2 . 42 Move 2013 | 2 246 213 586 222 140 20 55 165 134 230 Hop . | . . . . . . . . . . . Pick Up 24 | . 7 2 2 4 . . 4 . 2 3 Fast Attach 31 | . 1 1 1 8 . . 5 2 . 13 Attach 23 | . . 2 2 5 2 . 4 . . 8 Detach . | . . . . . . . . . . . Swap 12 | 1 2 4 3 1 . . . . . 1 Drop 27 | . 7 5 1 5 . . 2 . . 7 Fire 130 | . 27 11 15 11 3 . 22 . . 41 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 764 | -9/Materials | Discovered new exit (range 13) 787 | -9/Materials | Entered Mines 800 | -9/Mines | Met a Derelict bent on vengeance 856 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1096 | -9/Mines | Build established: Skirmisher 1247 | -9/Mines | Learned location of 1 exit from Materials 1446 | -9/Mines | Discovered new exit (range 17) 1450 | -9/Mines | Discovered new exit (range 7) 1468 | -9/Mines | Identified exit to Materials 1490 | -9/Mines | Learned 4 Materials zone layouts 1578 | -9/Mines | Learned location of Zion (-6) 1668 | -9/Mines | Found the Drone Emporium 1675 | -9/Mines | Found Prototype Device 1780 | -9/Mines | Entered Materials 1780 | -8/Materials | Evolved 2 slots: Utility x2 1780 | -8/Materials | Identified Bomb Drone Bay 1781 | -8/Materials | Identified exit to Factory 1993 | -8/Materials | Lost 5 parts (2p1n2w) 2204 | -8/Materials | Lost 3 parts (1p2w) 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Propulsion x2 2513 | -7/Factory | Discovered new exit (range 8) 2513 | -7/Factory | Discovered new exit (range 19) 2524 | -7/Factory | Identified exit to Factory 2526 | -7/Factory | Entered another Factory area 2526 | -6/Factory | Evolved 2 slots: Utility x2 2558 | -6/Factory | Identified exit to DSF 2558 | -6/Factory | Entered DSF 2582 | -6/DSF | Additional patrols routed to DSF 2630 | -6/DSF | Discovered new exit (range 11) 2668 | -6/DSF | Identified exit to Factory 2671 | -6/DSF | Entered Factory 2671 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2699 | -5/Factory | Lost 7 parts (1p2n2u2w) 2762 | -5/Factory | Sucked down chute 2762 | -5/Factory | Entered Waste 2763 | -5/Waste | Met a frightened Derelict 2773 | -5/Waste | Spotted C-40 Crusher 2776 | -5/Waste | Spotted C-40 Crusher 2777 | -5/Waste | EMP discharged 2777 | -5/Waste | System corruption reached 10% 2804 | -5/Waste | Found Corrupted Enh. Force Lance 2806 | -5/Waste | Spotted C-40 Crusher 2808 | -5/Waste | Spotted C-40 Crusher 2818 | -5/Waste | Spotted C-40 Crusher 2819 | -5/Waste | Spotted C-40 Crusher 2829 | -5/Waste | Discovered new exit (range 10) 2833 | -5/Waste | Identified exit to Factory 2834 | -5/Waste | Entered Factory 3134 | -5/Factory | First assault squad dispatched 3159 | -5/Factory | Lost 3 parts (1p1u1w) 3262 | -5/Factory | Core integrity fell below 50% 3271 | -5/Factory | System corruption reached 30% 3277 | -5/Factory | Core integrity fell below 20% 3295 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 03280_ Lrg. Storage Unit destroyed. 03280_ Penetrated by Slug. 03280_ Slug penetrates U-05 Engineer. 03280_ U-05 Engineer destroyed. 03283_ R-10 Processor inserts Imp. Ion Engine into recycling unit. 03284_ Acquired Hvy. Laser. 03285_ Slug penetrates P-70 Sage. 03286_ R-10 Processor inserts Prototype Leg into recycling unit. 03286_ Slug penetrates Wall. 03288_ Slug penetrates P-70 Sage. 03288_ Destroyed Imp. Heat Sink. 03289_ R-10 Processor inserts Prototype Leg into recycling unit. 03289_ Slug penetrates Wall. 03291_ Slug penetrates P-70 Sage. 03291_ P-70 Sage destroyed. 03292_ Acquired 22 matter. 03292_ Hvy. Laser destroyed. 03292_ Imp. Gravmag System destroyed. 03293_ KE Penetrator destroyed. 03295_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ????????????????#?????????# """""" "### | | ????????????#???????#???#?#! 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[!"" #??#?#??#?????? | | ???????????? ?? ? ?# # =!!|!! #?????##??????? | | ?????????# ? ??? ??##"#" "##/##########??#???##?? | | ???????????? ?? ??# %#%[=#######? ??? ?? ??? | | ?????????? ? ?#?##### #/%%# == #???? ?? ??? | | ??????????????+???##########%=!# == # ????? ???? | | ???????????? ???? + #=%%# == #? ? ?? ?#?? | | ???????????#????### """"" #==/#% #? ???? ???? | | ???????????#?? ???# ""Y"" =#*==# #?????? ????? | | ?????????????# ???# =%#R%[#% #??? ??????? | | ??????????#??????##! !!gm%=!+% # ? ??? ????? | | ???????????????#??# pg#%*!#= ! #??##??##???? | | ?????????????????## !%# %%#######???????#?#?? | | ?????????????????## @|#=![#?? ??? ?????#?? | | ?????????????#???## #*[%# ?? ???????????? | | ????????????#?????##########|!%# ??? #?? ?"?? ??? | | ??????????????????#?????#??# *#????? #?????"????? | | ?????????????#???????#??#??# #? ?? #? ? ??????? | | ????????????????##?????#???# #??????? ?????????? | | ??????????????? ?#???????###%% #?????????????? ??? | | ?????????????????????????? # +? ??? ???????????? | | ????????????????#??????????# #??? ? ???????????? | | ????????????????????? ???? # #?????#???????????? | | ???????????????????????????# ??? #????????????? | | ??????????????????????? ??+=* ?????????????????? | | ????????????????#??""? ????# ?????????????????? | | ????????????????????????????# ###????????????????? | | ????????????????????????????? ??? ???????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeDecoderCannon Manual? 0 Play Time 00:35:11 Cumulative 103.8 hours Start 2022.05.01 @ 17:07:37 End 2022.05.01 @ 17:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 177 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798a6171-6bcd-4ece-a212-6fb0d04d8a47