Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 15:17:24 Player: Gabe+Kate4EVR Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (198) 990 Value Destroyed (6681) 6681 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (1186) 1186 TOTAL SCORE: 17157 Bonus ------- High Alert Combat Kills 186 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 100/100 System Corruption 4% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Antigrav Array Nuclear Pulse Thruster > --- UTILITY (10) ----- Improved Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Flexi-carbon Leg Centrium Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Energy Well Experimental Energy Well Advanced Signal Interpreter Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Experimental Core Analyzer Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Quantum Reactor Cesium-ion Thruster Heavy Rocket Launcher Improved Plasma Cutter Heavy Flail [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . 2 . . . . . . . 2 . . 2 2 Utility 8 | . . 2 2 2 . . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 305 | 7 10 31 14 51 8 25 19 3 21 5 2 31 1 1 36 5 18 17 Power 27 | 1 1 1 2 3 2 . 4 . 2 . . 6 . . 3 . 1 1 Engine 17 | 1 1 1 2 3 . . 4 . 1 . . 4 . . . . . . Core 4 | . . . . . 1 . . . 1 . . 1 . . 1 . . . Reactor 6 | . . . . . 1 . . . . . . 1 . . 2 . 1 1 Propulsion 86 | 3 2 8 . 12 . 9 5 2 9 2 . 7 1 . 9 1 7 9 Treads 6 | . . . . . . . 1 . . . . . . . 3 . . 2 Leg 38 | 2 2 6 . 7 . 8 2 . . . . 1 . . 3 . 3 4 Wheel 8 | 1 . 2 . 4 . 1 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 . . 1 . 1 1 Flight 30 | . . . . 1 . . 2 2 9 2 . 5 1 . 2 1 3 2 Utility 111 | 1 6 10 9 17 3 15 6 1 6 1 2 10 . . 10 1 6 7 Device 45 | . 1 4 3 4 3 7 3 . 3 . 2 4 . . 5 1 2 3 Storage 11 | 1 1 1 1 2 . . . . . . . 2 . . 1 . 1 1 Processor 19 | . 1 3 1 3 . 3 1 . . 1 . 3 . . 2 . . 1 Hackware 10 | . 1 . . 2 . 2 . . 3 . . . . . 2 . . . Protection 26 | . 2 2 4 6 . 3 2 1 . . . 1 . . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 1 12 3 19 3 1 4 . 4 2 . 8 . 1 14 3 4 . Energy Gun 29 | 1 1 7 2 7 1 . 3 . 1 . . 3 . . 3 . . . Energy Cannon 11 | . . . 1 2 . . . . . . . 2 . . 5 . 1 . Ballistic Gun 16 | 1 . 1 . 3 1 1 . . 1 . . . . 1 4 2 1 . Ballistic Cannon 6 | . . 2 . 2 . . 1 . . . . 1 . . . . . . Launcher 11 | . . 1 . 5 1 . . . 2 . . 1 . . . . 1 . Special Weapon 4 | . . . . . . . . . . 2 . 1 . . 1 . . . Impact Weapon 4 | . . 1 . . . . . . . . . . . . 1 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . 2 1 1 . . . 1 . 10 . . 1 . . 1 Corrupted Parts 11 | . . 1 2 . . . . . . . . 1 . . 6 . 1 . System Corruption 54 | . . 6 7 . . . . . . . . 4 . . 32 . 5 . Parts Lost 125 | . 2 3 2 17 2 1 14 1 17 . 1 . 10 . 16 4 18 17 Power 12 | . 1 1 . 2 . . 2 . 1 . . . 1 . 2 . 1 1 Propulsion 43 | . . . . 3 . 1 6 . 8 . . . 3 . 9 1 7 5 Utility 48 | . 1 . 1 8 2 . 3 1 5 . 1 . 5 . 3 1 6 11 Weapon 22 | . . 2 1 4 . . 3 . 3 . . . 1 . 2 2 4 . Highest Loss Streak 13 | . 2 2 1 8 1 1 8 1 10 . 1 . 7 . 7 7 10 13 To Critical Strikes 2 | . . . . . . . 2 . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 99 97 98 98 99 74 91 83 62 68 86 68 32 73 55 41 37 Engine 5 | . 13 10 8 6 3 . 5 6 4 . . 4 3 . . . . . Leg 8 | . 28 19 . 10 15 26 2 . . . . . . . 4 2 2 4 Wheel 1 | . . 2 18 3 . . . . . . . . . . . . . . Flight 3 | . . . . . . . . 12 16 17 17 19 14 5 3 2 . . Device 7 | . 2 11 9 7 12 11 6 9 10 11 20 8 2 . 5 5 3 2 Storage 7 | . 14 11 11 8 7 6 6 6 3 . . 3 9 5 8 5 2 1 Processor 20 | . . 18 23 24 23 20 20 20 14 11 11 26 24 15 25 26 23 14 Hackware 7 | . 3 . . 6 7 12 13 13 13 17 12 10 5 5 8 5 . . Protection 5 | . 4 3 8 12 7 1 4 2 2 . . . 3 . . . 2 7 Energy Gun 6 | . 14 12 13 4 1 6 5 13 6 . . 5 . . 1 . . . Ballistic Gun 2 | . 14 . . 3 12 6 . . . . . . . 1 3 3 . . Ballistic Cannon 2 | . . 7 1 2 . . 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 17 27 31 86 76 71 68 63 63 8 11 38 25 8 34 23 42 49 Greatest Support 79 | 20 20 24 24 36 36 76 70 28 28 12 12 32 32 8 56 20 50 79 Greatest Overweight (x) 22 | . . 2 1 22 2 1 21 14 14 . . 3 . . 1 6 1 3 Average Overweight (x) . | . . . . 2 1 . 9 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 15 15 Average Capacity 14 | 7 9 10 10 19 20 20 20 20 15 5 5 5 5 5 5 5 9 7 Most Carried 20 | 6 10 10 10 20 20 20 20 19 19 4 5 5 5 4 5 5 6 5 Average Carried 13 | 3 8 9 9 17 20 19 17 18 14 2 4 4 4 4 4 3 4 1 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 10 10 10 20 20 20 18 18 4 4 5 5 4 4 5 5 4 4 Class Distribution -------------------- 40% | Mutant 30% | Hacker-Mutant 15% | Scavenger-Mutant 6% | Hacker-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Matter Collected 5401 | 225 197 647 516 977 415 392 572 102 136 59 58 361 33 . 453 103 45 110 Remotely 9 | . . . . . . . . . . . . . . . . . 9 . Salvage Created 7980 | . 311 853 785 2538 920 466 465 101 431 . . . 51 . 575 360 124 . Parts 428 | . 30 60 38 125 49 20 16 8 27 . . . 6 . 35 5 9 . Haulers Intercepted 4 | . 1 2 . 1 . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . 5 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 18 6 . . . . 4 . 21 4 . . Prevented 4 | . . . . . . . . 1 . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 149 | . 8 22 11 33 15 8 10 4 14 . . . 4 . 11 4 5 . Melee 4 | . . 4 . . . . . . . . . . . . . . . . Guns 80 | . 8 5 6 12 14 8 5 4 8 . . . . . 6 4 . . Cannons 34 | . . 11 2 14 . . 4 . . . . . . . 3 . . . AOE 21 | . . . . 6 . . . . 6 . . . 4 . . . 5 . Classes Destroyed 18 | . 6 1 2 7 . . 2 . . . . . . . . . . . Worker 13 | . 1 3 2 4 2 . . . . . . . . . . . 1 . Builder 5 | . . . . 5 . . . . . . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . Hauler 4 | . 1 2 . 1 . . . . . . . . . . . . . . Recycler 11 | . . . 1 10 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . 2 . . . . . . . . . . . Mechanic 3 | . . . . 3 . . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . Watcher 7 | . 2 1 1 2 . 1 . . . . . . . . . . . . Swarmer 56 | . 6 7 . 7 . 2 3 4 10 . . . 4 . 5 4 4 . Grunt 57 | . 2 11 6 13 12 3 2 . 4 . . . . . 3 . 1 . Brawler 3 | . . . 1 1 . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 10 | . . 4 4 1 . 1 . . . . . . . . . . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . Hunter 10 | . . . . 2 2 . 4 . . . . . . . 2 . . . Programmer 6 | . . . . 3 1 1 . . . . . . . . 1 . . . Heavy 2 | . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 15 | . 8 5 5 15 6 3 3 4 5 . . . 4 . 6 3 6 . Combat Bots Only 10 | . 7 5 3 10 6 3 3 4 5 . . . 4 . 6 3 5 . Max Kills in Single Turn 4 | . 2 2 1 3 3 1 1 2 4 . . . 3 . 1 1 3 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . 4 . . . 3 . . . 2 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Hostile Shots Fired 1778 | . 62 89 58 293 87 78 171 16 88 10 8 11 163 2 122 18 194 308 Missed 683 | . 18 25 17 105 33 41 48 4 32 6 6 6 98 1 47 3 75 118 Damage Taken 19542 | . 401 802 649 2847 786 448 2203 174 1072 76 44 149 1261 22 1824 273 2496 4015 Core 4833 | . 70 106 149 508 75 83 364 42 291 19 19 54 414 . 448 75 665 1451 Absorbed by Shields 83 | . . . . 83 . . . . . . . . . . . . . . Redirected to Shielding 548 | . 4 74 50 105 . . 79 . 12 . . . . . . . . 224 Ignored by Resistances 81 | . . . . 81 . . . . . . . . . . . . . . Regen/Repaired (Parts) 78 | . . . . . . . . . . . . 78 . . . . . . Core Remaining (%) 55 | 100 72 73 72 . 16 . . 42 . . . . 20 . . 54 48 . Volleys Fired 444 | . 34 43 43 107 46 32 54 4 24 1 . 2 5 . 34 11 4 . Largest 2 | . 2 2 2 2 2 2 2 2 2 1 . 2 1 . 2 1 1 . Hottest 165 | . 60 104 115 128 90 105 149 140 140 . . 144 33 . 165 30 90 . Shots Fired 796 | . 67 79 81 196 86 60 102 8 30 1 . 4 5 . 62 11 4 . Gun 582 | . 67 55 65 86 83 60 71 8 29 . . 4 . . 43 11 . . Cannon 193 | . . 23 16 102 . . 31 . . . . . . . 18 . 3 . Launcher 19 | . . 1 . 8 3 . . . 1 . . . 5 . . . 1 . Special 2 | . . . . . . . . . . 1 . . . . 1 . . . Kinetic 361 | . 34 24 . 85 81 32 58 . 8 . . . . . 28 11 . . Thermal 286 | . 33 41 16 77 . 28 44 4 14 . . 2 . . 24 . 3 . Explosive 12 | . . 1 . 4 . . . . 1 . . . 5 . . . 1 . Electromagnetic 136 | . . 13 65 30 5 . . 4 7 . . 2 . . 10 . . . Robot Hit Streak 21 | . 5 13 14 21 8 17 8 1 13 . . . 2 . 5 4 3 . Robot Miss Streak 6 | . 3 3 2 4 3 3 6 4 2 1 . 5 1 . 5 3 1 . Penetration Max 2 | . . . . . 2 . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . 1 1 . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 1 . . . . . . . . . . Shots Hit Robots 563 | . 37 73 66 147 56 42 60 4 26 . . . 3 . 31 14 4 . Core Hits 341 | . 18 33 23 105 38 21 30 5 24 . . . 8 . 15 7 11 3 Critical Kills 19 | . . 2 . 1 14 . . . . . . . . . 2 . . . Critical Parts Destroyed 13 | . . 5 . . 5 . . . 2 . . . . . . . 1 . Critical Strikes 44 | . . 9 2 4 19 2 3 . 2 . . . . . 2 . 1 . Burn 4 | . . 1 . 1 . 2 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . Destroy 23 | . . . . 1 19 . . . 2 . . . . . 1 . . . Blast 6 | . . 1 . 2 . . 3 . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . . Smash 8 | . . 7 . . . . . . . . . . . . . . 1 . Melee Attacks 28 | . . 20 . . . . . . . . . . . . . 6 2 . Impact 28 | . . 20 . . . . . . . . . . . . . 6 2 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15533 | . 477 1780 1453 4252 780 927 1423 96 1178 . . 30 324 . 805 662 1303 43 Guns 7355 | . 477 552 1064 1510 486 927 1015 96 510 . . 30 . . 520 168 . . Cannons 3232 | . . 390 273 1770 . . 408 . . . . . . . 285 . 106 . Explosions 3527 | . . 59 116 971 294 . . . 668 . . . 324 . . . 1095 . Melee 1375 | . . 779 . . . . . . . . . . . . . 494 102 . Ramming 44 | . . . . 1 . . . . . . . . . . . . . 43 Kinetic 4371 | . 270 390 . 1534 465 443 688 . 45 . . . . . 368 168 . . Thermal 5200 | . 207 430 389 1693 . 484 735 55 793 . . . . . 308 . 106 . Explosive 2027 | . . . . 405 . . . . 203 . . . 324 . . . 1095 . Electromagnetic 2516 | . . 181 1064 619 315 . . 41 137 . . 30 . . 129 . . . Impact 1375 | . . 779 . . . . . . . . . . . . . 494 102 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . 7 7 11 11 2 2 2 3 5 5 5 8 . 33 33 5 4 Average Corruption 5 | . . 6 4 7 11 1 2 2 2 3 5 4 5 . 12 33 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 273 | . . 31 3 74 30 4 47 9 9 3 4 8 6 . 32 7 5 1 Message Errors 53 | . . 7 2 14 6 . 11 2 3 . 1 . 1 . 5 . 1 . Matter Fused 57 | . . 5 . 13 4 2 14 2 2 3 1 2 1 . 4 3 . 1 Heat Flow Errors 39 | . . 5 1 14 1 . 5 2 1 . . 4 2 . 3 1 . . Energy Discharges 30 | . . 5 . 10 4 . 1 2 1 . 1 1 . . 4 . 1 . Parts Rejected 4 | . . 1 . 1 . 1 . . . . . . . . 1 . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . 2 . . . Data Loss (minor) 38 | . . 3 . 8 7 1 5 . 1 . 1 . 1 . 8 . 3 . Data Loss (major) 21 | . . 3 . 6 1 . 2 1 1 . . 1 1 . 4 1 . . Misfires 14 | . . 1 . 4 2 . 7 . . . . . . . . . . . Alerts 6 | . . 1 . 2 . . 1 . . . . . . . . 2 . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . Weapon Failures 7 | . . . . 2 3 . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 837 | . . 224 16 77 . . 14 . 71 . . . 1 . . 265 169 . Projectiles 24 | . . . . 6 . . 14 . . . . . . . . . 4 . Explosions 222 | . . . 16 71 . . . . 71 . . . 1 . . . 63 . Melee 591 | . . 224 . . . . . . . . . . . . . 265 102 . Knockbacks 23 | . . 7 . 6 . . 7 . . . . . . . . 2 . 1 Impact 6 | . . 3 . . . . . . . . . . . . . 2 . 1 Kinetic 14 | . . 3 . 4 . . 7 . . . . . . . . . . . Secondary 3 | . . 1 . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . 36 28 . . . . . 44 . . . 36 . . . 121 14 Shots 6 | . . 1 1 . . . . . 1 . . . 1 . . . 2 . Rammed 16 | . . . . . . . . . . . . . . . . . . 16 Targets Rammed 22 | . . . . 2 . . . . . . . . . . . . . 20 Kicked 6 | . . . . 2 . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 650 | . 36 265 228 273 270 3 650 204 218 . . 237 154 . 226 215 19 . Average Temperature 93 | . 21 78 31 73 176 3 171 66 66 . . 112 75 . 87 118 8 . Received Heat Transfer 2573 | . 84 333 315 567 324 33 126 . 99 9 9 . 78 . 102 . 350 144 Effects 17 | . . . . . 8 . 8 . . . . . . . 1 . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . Interference 9 | . . . . . 8 . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 3 1 1 . . . . . . . . . 1 . . . Combat Hostiles 6 | . . . 3 1 1 . . . . . . . . . 1 . . . Parts Fried 17 | . . 2 8 2 1 . . . 1 . . . . . 2 1 . . Impact Corruptions 18 | . . 6 . . . . . . . . . . . . . 11 1 . Robots Melted 2 | . . . . . . . 1 . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Melted 18 | . . . 1 4 . 1 6 . 2 . . . . . 2 2 . . Heat Transferred 8828 | . 450 1054 594 2887 . 925 1453 125 883 . . . . . 346 . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 2 1 . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Peak Influence 768 | . 279 354 280 768 349 242 . . 391 . . . . 131 . . 305 200 Initial 349 | . . 61 126 94 349 48 . . . . . . . 116 . . 60 67 Average 190 | . 106 164 139 300 221 84 . . 115 . . . . 121 . . 197 60 Maximum Alert Level 3 | . 1 1 1 3 1 1 . . 1 . . . . . . . 1 1 Low Security (%) 62 | 100 81 52 81 45 40 91 . . 71 . . . . 100 . . 53 98 Level 1 28 | . 18 47 18 27 59 8 . . 28 . . . . . . . 46 1 Level 2 8 | . . . . 24 . . . . . . . . . . . . . . Level 3 . | . . . . 2 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 1 10 9 3 . . 3 . . . . . . . 4 1 Investigation 5 | . . . . 1 1 . . . 1 . . . . . . . 2 . Extermination 5 | . . . . 3 1 1 . . . . . . . . . . . . Reinforcement 20 | . 2 1 1 5 4 2 . . 2 . . . . . . . 2 1 Assault 1 | . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Distress Signals 19 | . 1 2 3 1 2 . . . 1 . . . . . . . 3 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 350 | . 16 36 19 54 21 19 11 4 27 9 7 29 22 1 15 5 26 29 Peak Tracking Total 15 | . 7 8 4 10 5 4 4 4 7 4 5 11 11 1 5 3 13 15 Tactical Retreats 37 | . 2 2 2 2 1 1 . . 2 4 5 . 6 . 2 1 3 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Traps Triggered 17 | . 1 1 . 6 3 2 . . 2 . . . . . . 1 1 . Indirectly 3 | . . . . . 3 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 35 | . . . . 3 1 . . . . . . 30 . . . 1 . . Most Traps Carried 6 | . . . . . . . 6 6 6 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Disabled 20 | . . . 1 10 . . . . 7 . . . . . . . 2 . Max in Single Turn 7 | . . . 1 4 . . . . 7 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . 2 . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Accessed 34 | . . 7 3 9 3 2 . . 3 . . 3 . 1 2 . 1 . Terminals 20 | . . 6 2 4 3 2 . . 1 . . . . 1 . . 1 . Fabricators 4 | . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 76 | . . 16 9 14 8 8 . . 10 . . 4 . 1 3 . 3 . Successful 42 | . . 8 2 7 6 3 . . 7 . . 4 . . 3 . 2 . Failed 34 | . . 8 7 7 2 5 . . 3 . . . . 1 . . 1 . Catastrophic 7 | . . 2 1 2 . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . . 7 5 5 6 3 . . 6 . . 1 . 1 . . 3 . Terminals 52 | . . 15 5 6 8 8 . . 6 . . . . 1 . . 3 . Fabricators 4 | . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 6 | . . . . 3 . . . . 3 . . . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . 7 1 2 6 3 . . 3 . . 4 . . 3 . 2 . Record 5 | . . . . . . 1 . . . . . 2 . . 2 . . . Prototype ID Bank 4 | . . 4 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . . . . . 2 . . 1 . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . 1 . . 2 . . . . . . . . . . . 1 . Unreport Threat 11 | . . 2 1 . 3 1 . . 3 . . . . . . . 1 . Fabricator Hacks 4 | . . . . 3 . . . . 1 . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . 1 . . . . 2 . . . . . . . . . Scan Component 3 | . . . . 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 6 3 5 2 1 . . 2 . . . . 1 . . 1 . Full Trace Events 4 | . . . . 1 1 . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . 53 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . 4 . 7 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . . . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . . 2 . . 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Turns Passed 14032 | 90 624 1286 563 2645 627 780 2948 586 431 178 143 1072 281 28 925 166 177 482 Spaces Moved 9142 | 69 402 585 377 964 198 517 440 173 321 396 409 1983 831 74 682 90 204 427 Core 334 | 10 . . . 1 . . 178 . . 13 . 4 . . 6 1 39 82 Treads 565 | . . . . . . . 51 171 47 . . . . . 280 . . 16 Legs 2825 | 56 402 475 . 568 198 517 189 . . . . . . . 108 37 23 252 Wheels 885 | 3 . 110 377 395 . . . . . . . . . . . . . . Hover 143 | . . . . . . . . . . . . . . . 38 . 73 32 Flight 4390 | . . . . . . . 22 2 274 383 409 1979 831 74 250 52 69 45 Fastest Speed 26 | 50 120 105 90 105 190 112 112 320 26 29 29 26 29 35 35 35 34 37 Average Speed 121 | 108 120 168 104 198 242 120 623 329 102 32 29 30 32 35 104 134 67 97 Slowest Speed 1235 | 120 120 190 105 1150 260 187 1235 1175 1155 50 32 269 35 35 190 435 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . 7 . . 17 8 1 . . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 59 50 28 21 45 13 64 25 11 62 77 85 88 3 68 15 8 17 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . . . . . . 1 . . 2 4 . 1 . 2 . . . Spaces Dug 9 | . . . . 9 . . . . . . . . . . . . . . Terrain Destroyed 277 | . . 11 4 62 2 . 4 . 76 . . . 33 . 21 . 64 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 30 | . . . . 5 . . 4 . . . . . . . 21 . . . AOE 245 | . . 11 4 57 . . . . 76 . . . 33 . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Total 11150 | 81 484 778 468 1507 257 625 549 180 390 418 433 2434 829 73 817 114 226 487 Wait 893 | . 4 57 16 299 1 19 28 . 6 . 16 387 1 . 44 . . 15 Move 9059 | 68 401 584 376 963 197 516 439 172 308 395 408 1956 814 71 681 89 196 425 Hop 27 | . . . . . . . . . 5 . . 9 8 1 . . 3 1 Pick Up 129 | 5 16 14 7 39 1 11 6 1 7 3 4 7 . . 3 . 2 3 Fast Attach 162 | 7 6 11 8 16 3 10 6 2 10 1 2 25 . 1 28 2 13 11 Attach 69 | . . 4 1 18 . 4 10 1 5 4 . 2 1 . 5 3 5 6 Detach 36 | 1 1 1 . 8 . 4 3 . 3 1 . 1 . . 4 3 1 5 Swap 75 | . 4 16 5 17 5 11 3 . 6 . . 4 . . 4 . . . Drop 171 | . 18 28 12 30 4 18 . . 16 . 3 33 . . 8 . . 1 Fire 444 | . 34 43 43 107 46 32 54 4 24 1 . 2 5 . 34 11 4 . Melee 28 | . . 20 . . . . . . . . . . . . . 6 2 . Ram 11 | . . . . . . . . . . . . . . . . . . 11 Kick 6 | . . . . 2 . . . . . . . . . . . . . 4 Crush 5 | . . . . . . . . . . . . . . . . . . 5 Escape Stasis 8 | . . . . 8 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . 13 . 8 . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 418 | -10/Materials | Destroyed 7 combat bots 642 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Utility x2 1360 | -9/Materials | Discovered new exit (range 8) 1744 | -9/Materials | Discovered new exit (range 16) 1994 | -9/Materials | Discovered new exit (range 7) 2001 | -9/Materials | Entered another Materials area 2001 | -8/Materials | Evolved 2 slots: Utility x2 2278 | -8/Materials | Discovered new exit (range 5) 2564 | -8/Materials | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Utility x2 2634 | -7/Factory | Lost 3 parts (1n1u1w) 2968 | -7/Factory | Discovered new exit (range 15) 3145 | -7/Factory | Identified exit to Factory 3602 | -7/Factory | Build established: Scavenger-Mutant 3969 | -7/Factory | Cargo convoy interrupted 4435 | -7/Factory | Build established: Mutant 4501 | -7/Factory | Core integrity fell below 50% 4522 | -7/Factory | Destroyed 10 combat bots 4559 | -7/Factory | Lost 8 parts (2p1n4u1w) 4592 | -7/Factory | First assault squad dispatched 4924 | -7/Factory | Discovered new exit (range 6) 5066 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 5132 | -7/Factory | System corruption reached 10% 5209 | -7/Factory | Entered Storage 5334 | -7/Storage | Core integrity fell below 20% 5464 | -7/Storage | Garrison activated, responded to threat 5808 | -7/Storage | Discovered exit to Factory (range 16) 5836 | -7/Storage | Entered Factory 5836 | -6/Factory | Evolved 2 slots: Propulsion x2 6191 | -6/Factory | Build established: Hacker-Mutant 6578 | -6/Factory | Discovered new exit (range 9) 6583 | -6/Factory | Discovered new exit (range 15) 6616 | -6/Factory | Entered Lower Caves 6872 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 7135 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 9084 | -6/Lower Caves | Core integrity fell below 50% 9388 | -6/Lower Caves | Spotted B-75 Beast 9434 | -6/Lower Caves | Learned location of Zion (-6) 9528 | -6/Lower Caves | Discovered new exit (range 10) 9564 | -6/Lower Caves | Entered another Lower Caves area 10121 | -6/Lower Caves | Discovered new exit (range 10) 10150 | -6/Lower Caves | Entered Factory 10150 | -5/Factory | Evolved 2 slots: Utility x2 10177 | -5/Factory | Build established: Scavenger-Mutant 10442 | -5/Factory | Lost 5 parts (2n1u2w) 10568 | -5/Factory | Discovered new exit (range 10) 10581 | -5/Factory | Entered Upper Caves 10594 | -5/Upper Caves | Identified exit to Upper Caves 10602 | -5/Upper Caves | Lost 10 parts (1p5n3u1w) 10615 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10659 | -5/Upper Caves | Found Prototype Special Weapon 10660 | -5/Upper Caves | Identified Molecular Deconstructor 10700 | -5/Upper Caves | Build established: Hacker-Sprinter 10717 | -5/Upper Caves | Learned Factory emergency access door positions 10759 | -5/Upper Caves | Entered another Upper Caves area 10832 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10852 | -5/Upper Caves | Encountered a Warlord checkpoint 10898 | -5/Upper Caves | Discovered new exit (range 14) 10902 | -5/Upper Caves | Identified exit to Warlord 10902 | -5/Upper Caves | Entered Warlord 10912 | -5/Warlord | System corruption cleaned by Quarantine Array 10966 | -5/Warlord | Met Warlord 10991 | -5/Warlord | Warlord's base attacked by MAIN.C 11085 | -5/Warlord | Found Prototype Energy Cannon 11085 | -5/Warlord | Identified Vortex Driver 11088 | -5/Warlord | Found Vortex Driver 11177 | -5/Warlord | Found Prototype Processor 11177 | -5/Warlord | Identified Exp. Core Analyzer 11194 | -5/Warlord | Found Prototype Device 11194 | -5/Warlord | Identified Exp. Phase Shifter 11268 | -5/Warlord | Warlord forces counterattacked 11397 | -5/Warlord | Found Prototype Ballistic Cannon 11397 | -5/Warlord | Identified Hvy. Autocannon 11466 | -5/Warlord | Discovered new exit (range 14) 11469 | -5/Warlord | Identified exit to Proximity Caves 11555 | -5/Warlord | Spotted Striker 11556 | -5/Warlord | Spotted Executioner 11561 | -5/Warlord | Build established: Scavenger-Sprinter 11608 | -5/Warlord | Lost 4 allies 11666 | -5/Warlord | Warlord base infiltrated, sounded retreat 11667 | -5/Warlord | Enhanced Grunt warped into view 11667 | -5/Warlord | Enhanced Grunt warped into view 11667 | -5/Warlord | Enhanced Grunt warped into view 11667 | -5/Warlord | Enhanced Demolisher warped into view 11667 | -5/Warlord | Enhanced Demolisher warped into view 11667 | -5/Warlord | Enhanced Demolisher warped into view 11761 | -5/Warlord | Spotted Striker 11812 | -5/Warlord | Lost 4 allies 11895 | -5/Warlord | Spotted Striker 11895 | -5/Warlord | Spotted Executioner 11895 | -5/Warlord | Spotted Striker 11895 | -5/Warlord | Spotted Striker 11949 | -5/Warlord | Lost 17 allies 11974 | -5/Warlord | Entered Proximity Caves 11975 | -4/Proximity Caves | Learned 4 Research zone layouts 12093 | -4/Proximity Caves | Learned Research emergency access door positions 12111 | -4/Proximity Caves | Core integrity fell below 50% 12173 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12223 | -4/Proximity Caves | Lost 7 parts (1p3n3u) 12251 | -4/Proximity Caves | Discovered new exit (range 13) 12255 | -4/Proximity Caves | Identified exit to Factory 12255 | -4/Proximity Caves | Entered Factory 12255 | -4/Factory | Evolved 2 slots: Propulsion x2 12273 | -4/Factory | Discovered new exit (range 16) 12278 | -4/Factory | Identified exit to Upper Caves 12283 | -4/Factory | Entered Upper Caves 12326 | -4/Upper Caves | Learned Research security intel 12326 | -4/Upper Caves | Learned Armory garrison access intel 12349 | -4/Upper Caves | Learned location of 1 exit from Research 12664 | -4/Upper Caves | Lost 7 parts (1p4n2u) 12938 | -4/Upper Caves | Build established: Scavenger-Mutant 13062 | -4/Upper Caves | System corruption reached 10% 13075 | -4/Upper Caves | System corruption reached 30% 13088 | -4/Upper Caves | Lost 4 parts (2n1u1w) 13152 | -4/Upper Caves | Discovered new exit (range 11) 13163 | -4/Upper Caves | Identified exit to Upper Caves 13192 | -4/Upper Caves | Found Alien Artifact 13192 | -4/Upper Caves | Identified Dimensional Node Initializer 13192 | -4/Upper Caves | Initialized slip node 13208 | -4/Upper Caves | Entered another Upper Caves area 13253 | -4/Upper Caves | Lost 7 parts (3n1u3w) 13268 | -4/Upper Caves | Learned Research emergency access door positions 13329 | -4/Upper Caves | Discovered new exit (range 14) 13333 | -4/Upper Caves | Identified exit to Research 13374 | -4/Upper Caves | Entered Research 13374 | -3/Research | Evolved 2 slots: Propulsion x2 13375 | -3/Research | Identified exit to Testing 13376 | -3/Research | Identified exit to Research 13409 | -3/Research | Discovered exit to Testing (range 15) 13448 | -3/Research | Lost 10 parts (4n4u2w) 13524 | -3/Research | Spotted B-86 Titan 13544 | -3/Research | Discovered exit to Research (range 6) 13550 | -3/Research | Core integrity fell below 50% 13551 | -3/Research | Entered another Research area 13551 | -2/Research | Warlord forces began assault on 0b10 13551 | -2/Research | Evolved 2 slots: Propulsion x2 13580 | -2/Research | Lost 8 parts (1p3n2u2w) 13640 | -2/Research | Build established: Mutant 13661 | -2/Research | Research machine network offline 13814 | -2/Research | Lost 3 parts (3u) 13914 | -2/Research | Core integrity fell below 50% 13968 | -2/Research | Spotted Striker 13969 | -2/Research | Core integrity fell below 20% 13982 | -2/Research | Borebot progress halted 13996 | -2/Research | Lost 13 parts (1p4n8u) 14033 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13981_ Acquired Antigrav Array. 13982_ ANNOUNCEMENT: Tunneling progress halted along southeastern route. GG-QOY(T) no longer operational. 13983_ Knocked back. 13992_ Slug penetrates X4-HOI(D). 13993_ 1I-UQJ(s) destroyed. 13994_ Slug penetrates Wall. 13995_ Slug penetrates X4-HOI(D). 13995_ X4-HOI(D) suffers critical hit (Destroy). 13995_ Slug penetrates X4-HOI(D). 14006_ X4-HOI(D) suffers critical hit (Burn). 14007_ 0D-7BP(s) destroyed. 14008_ X4-HOI(D) destroyed. 14008_ Slug penetrates Wall. 14010_ Acquired Unknown Flight Unit. 14010_ Identified Nuclear Pulse Thruster. 14012_ Acquired Nuclear Pulse Thruster. 14014_ System corrupted: Matter fused (-10). 14014_ ALERT: Garrison Access compromised, dispatching assault squad. 14025_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? +??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? +??????????????????? | | ???????????????????????????? #??????????????????? | | ??????##+#####?#######+###? #??????????????????? | | ????? ?# #? #??????????????????? | | ?????? ?# #? #??????????????????? | | ????# ? ## """ #? #??????????????????? | | ?+??+ "" "" =## = """ # #??????????????????? | | ????# ""S"" ## """ # #??????????????????? | | ????# """" ## # #??????????????????? | | ##### ## # ########???????????? | | " ;; ; ; ; ????????? | | """""""""";; ;;s;;;;;;;;;@ ;;;;;;;; ????????? | | ;ss ; ; ????????? | | s############ = #???????????? | | # # #???? #???????????? | | # ####### # #???? #???????????? | | ??????????# # #????####### #???????????? | | ??????????+ / #???????????? #???????????? | | ??????????# # #?????????????? #???????????? | | ??????????# # #??????????????? ???????????? | | ??????????# ########???????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# ##+###?????????????????????????????? | | ????####### #######???????????????????????? | | ????# % % +???????????????????????? | | ????# % % #######???????????????????????? | | ????# ####% #########?????????????????????? | | ?? ???# # #?????????????????????? | | ?########## ???# % + #?????????????????????? | | ??????????#+??## # ! #?????????????????????? | | ??????????????#" #########?????????????????????? | | ????# ??????# "##########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 25 Energy Capacity 1115 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 135 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 30 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 10 Offensive Hacking 21 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed RestorationTimingRouter Manual? 0 Play Time 01:43:56 Cumulative 165.8 hours Start 2024.05.14 @ 18:18:46 End 2024.05.15 @ 15:17:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 049d4369-8e80-4f05-9437-61121e81492b