Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 01:28:17 Player: Momo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (22) 110 Value Destroyed (341) 341 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (3660) 3660 TOTAL SCORE: 12191 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 435/700 Matter 244/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (34) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Improved Flight Unit > --- UTILITY (6) ------ Lightpack 2.0 System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (40) --- Neutrino Core Large Storage Unit Compact Battery (200) Compact Matter Pod (0) Advanced Terrain Scan Processor Microactuators Transmission Jammer Advanced ECM Suite Cloak of Protection Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Trap Extractor (0/4) Improved Field Recycling Unit (0) Autogun Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- VTOL Module Improved Flight Unit > --- UTILITY ---------- Lightpack 2.0 System Shield > --- WEAPON ----------- Field Lobotomy Kit Scythe > --- INVENTORY -------- Large Storage Unit Compact Battery Compact Matter Pod Advanced Terrain Scan Processor Microactuators Transmission Jammer Advanced ECM Suite Cloak of Protection Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Trap Extractor Improved Field Recycling Unit Autogun Remote Datajack [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Lightpack 2.0 Device Improved Sensor Array Storage Lightpack 2.0 Processor Visual Processing Unit Hackware System Shield Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . . . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 33 | 4 . 2 3 2 1 . 5 7 3 3 3 Power 4 | 1 . . . . . . 1 1 . . 1 Engine 3 | 1 . . . . . . 1 1 . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 13 | 1 . 1 2 2 . . 2 1 2 2 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . 2 2 . . 2 1 2 2 . Utility 8 | 1 . . . . 1 . 1 4 1 . . Device 3 | . . . . . . . . 2 1 . . Storage 3 | 1 . . . . 1 . 1 . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 8 | 1 . 1 1 . . . 1 1 . 1 2 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 2 . 1 Parts Lost 18 | . . 4 . . . 3 1 3 6 1 . Power 3 | . . 1 . . . . 1 1 . . . Propulsion 11 | . . 2 . . . 2 . 1 5 1 . Utility 2 | . . . . . . . . 1 1 . . Weapon 2 | . . 1 . . . 1 . . . . . Highest Loss Streak 5 | . . 4 . . . 3 1 2 5 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 47 | . 57 17 19 53 73 45 62 61 61 42 39 Engine 2 | . 14 1 . . . . 8 . . . . Wheel 1 | . 14 1 . . . . . . . . . Flight 20 | . . . 6 31 44 23 36 29 25 20 15 Device 2 | . . . . . . . . 6 9 . . Storage 6 | . 14 1 . . 7 11 9 7 7 7 7 Processor 1 | . . . . . . . . 4 3 . . Hackware 2 | . . . . . . . . 2 7 7 7 Energy Gun 1 | . 14 1 . . . . . . . . . Launcher 1 | . . . 2 11 11 . . . . . . Impact Weapon 4 | . . 11 11 11 11 11 1 . . . . Slashing Weapon 3 | . . . . . . . 7 7 6 . 4 Naked Turns 46 | . . 46 . . . . . . . . . Heaviest Build 16 | 10 10 10 6 6 11 7 10 15 16 8 8 Greatest Support 26 | 16 16 26 8 16 12 8 16 16 17 13 9 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 5 5 8 8 40 40 40 40 40 Average Capacity 24 | 7 8 5 5 5 6 8 39 40 40 40 40 Most Carried 21 | . 1 5 5 5 8 8 12 21 19 19 19 Average Carried 10 | . . 2 5 5 5 8 10 18 18 17 18 Final Capacity 40 | 8 8 5 5 5 8 8 40 40 40 40 40 Final Carried 19 | . 1 5 5 5 8 8 12 19 18 19 19 Class Distribution -------------------- 46% | Hauler-Sprinter 31% | Mutant 13% | Sprinter 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 614 | 175 . 51 . 12 100 18 17 63 . 178 . Remotely . | . . . . . . . . . . . . Salvage Created 255 | . . 69 . 19 . 24 17 97 . 29 . Parts 32 | . . 3 . 11 . 4 1 9 . 4 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 . Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 20 | . . 4 . 7 . 3 . 4 . 2 . Melee 3 | . . 3 . . . . . . . . . Guns 2 | . . . . . . . . . . 2 . AOE 13 | . . . . 7 . 2 . 4 . . . Classes Destroyed 7 | . . 2 . 2 . . 1 2 . . . Worker 1 | . . 1 . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . 2 . . . Swarmer 16 | . . . . 7 . 3 . 4 . 2 . Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 6 | . . 1 . 4 . 3 1 6 . 2 . Combat Bots Only 4 | . . 1 . 4 . 3 . 4 . 2 . Max Kills in Single Turn 3 | . . 1 . 3 . 2 1 3 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . 3 . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 1691 | . 23 476 84 96 . 77 92 213 399 231 . Core 625 | . . 239 58 35 . 13 15 39 95 131 . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 4 . . . 73 97 . . . . Volleys Fired 24 | . . 1 . 10 . 1 . 4 . 8 . Largest 1 | . . 1 . 1 . 1 . 1 . 1 . Hottest 40 | . . 40 . 33 . 33 . 39 . 23 . Shots Fired 24 | . . 1 . 10 . 1 . 4 . 8 . Gun 9 | . . 1 . . . . . . . 8 . Cannon . | . . . . . . . . . . . . Launcher 15 | . . . . 10 . 1 . 4 . . . Special . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 8 . Thermal . | . . . . . . . . . . . . Explosive 15 | . . . . 10 . 1 . 4 . . . Electromagnetic 1 | . . 1 . . . . . . . . . Robot Hit Streak 4 | . . 1 . 1 . . . 1 . 4 . Robot Miss Streak 3 | . . . . 2 . 1 . 3 . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 20 | . . 5 . 4 . 2 1 2 . 5 1 Core Hits 33 | . . 6 . 10 . 2 1 11 . 3 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . Critical Strikes 2 | . . 1 . . . 1 . . . . . Smash 2 | . . 1 . . . 1 . . . . . Melee Attacks 37 | . . 8 1 . . 6 8 9 4 . 1 Impact 16 | . . 8 1 . . 6 1 . . . . Slashing 21 | . . . . . . . 7 9 4 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1649 | . . 132 . 651 . 204 34 488 . 72 68 Guns 84 | . . 12 . . . . . . . 72 . Cannons . | . . . . . . . . . . . . Explosions 1259 | . . . . 651 . 160 . 448 . . . Melee 294 | . . 108 . . . 44 34 40 . . 68 Ramming 12 | . . 12 . . . . . . . . . Kinetic 72 | . . . . . . . . . . 72 . Thermal . | . . . . . . . . . . . . Explosive 1259 | . . . . 651 . 160 . 448 . . . Electromagnetic 12 | . . 12 . . . . . . . . . Impact 186 | . . 108 . . . 44 34 . . . . Slashing 108 | . . . . . . . . 40 . . 68 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 1 1 . 4 4 4 4 Average Corruption 2 | . . . 1 1 1 1 . 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . 1 1 . . 2 4 4 2 Message Errors 5 | . . . . 1 . . . . 2 2 . Matter Fused 5 | . . . . . . . . 1 2 2 . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 131 | . . 30 . 22 . 26 . 53 . . . Projectiles . | . . . . . . . . . . . . Explosions 76 | . . . . 22 . 1 . 53 . . . Melee 55 | . . 30 . . . 25 . . . . . Knockbacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 45 | . . 5 . 2 . 38 . . . . . Shots 2 | . . . . 1 . 1 . . . . . Rammed 4 | . . 4 . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 259 | . . 15 . . . . 3 259 . . 238 Average Temperature 129 | . . 15 . . . . 3 150 . . 131 Received Heat Transfer 275 | . 12 149 24 . . . 18 24 48 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . 1 . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 409 | . 30 128 82 409 . 64 81 322 . . . Initial 32 | . . 11 . 31 . . 24 32 . . . Average 83 | . 22 55 42 246 . 61 72 135 . . . Maximum Alert Level 2 | . . . . 2 . . . 1 . . . Low Security (%) 89 | 100 100 100 100 20 . 100 100 71 . . . Level 1 9 | . . . . 63 . . . 28 . . . Level 2 . | . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . . . 5 3 . . . Investigation 2 | . . . . . . . 1 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . 4 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 3 | . . . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 4 27 11 7 . 1 18 16 8 9 . Peak Tracking Total 14 | . 4 14 10 4 . 1 14 7 5 4 . Tactical Retreats 11 | . . 4 . . . . . 2 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 4 | . . . 1 . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 3 | . . 3 3 3 3 2 2 2 2 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 12 | . . . 3 . . . 1 4 . . 4 Terminals 7 | . . . 2 . . . 1 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . . . 6 . . . 3 13 . . 30 Successful 34 | . . . 2 . . . . 2 . . 30 Failed 18 | . . . 4 . . . 3 11 . . . Catastrophic 3 | . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . . 2 . 1 . . 13 . . . Terminals 20 | . . . 4 . . . 3 13 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . . . 2 . . . . 1 . . 30 Record 11 | . . . . . . . . . . . 11 Part Schematic 11 | . . . . . . . . . . . 11 Robot Schematic 5 | . . . . . . . . . . . 5 Prototype ID Bank 4 | . . . 1 . . . . . . . 3 Branch Access Points 2 | . . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . 2 . . . 1 4 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 26 | . . 26 . . . . . . . . . Total Damage 226 | . . 226 . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 128 | . . . . . . . . . . . 128 Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 2034 | 36 110 431 83 83 107 59 320 310 268 177 50 Spaces Moved 3793 | 32 110 666 174 198 326 122 391 733 469 495 77 Core 746 | 2 . 631 113 . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 175 | 30 110 35 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2872 | . . . 61 198 326 122 391 733 469 495 77 Fastest Speed 26 | 50 100 50 32 28 30 32 26 26 26 30 34 Average Speed 37 | 96 100 52 43 30 30 32 26 30 34 30 34 Slowest Speed 112 | 100 100 100 50 32 32 32 32 112 112 40 34 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 3 3 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 36 98 28 47 69 32 43 27 63 65 76 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 25 | . . . . . . . . . . . 25 Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . . . . 2 . Spaces Dug 18 | . . . . . . . 7 7 4 . . Terrain Destroyed 144 | . . . . 96 . 10 7 27 4 . . Melee 18 | . . . . . . . 7 7 4 . . Projectile . | . . . . . . . . . . . . AOE 126 | . . . . 96 . 10 . 20 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 4285 | 35 110 731 177 209 333 126 591 795 568 511 99 Wait 368 | . . 46 . . . 1 181 33 91 . 16 Move 3764 | 31 109 665 173 197 325 115 384 728 468 492 77 Hop 9 | . . . . . . 3 3 2 . 1 . Pick Up 31 | . 1 4 . . 4 . 8 11 . 3 . Fast Attach 22 | 4 . 1 3 2 1 . 4 4 . 3 . Attach 9 | . . 1 . . . . 1 3 2 . 2 Detach 6 | . . 1 . . . . . 1 2 . 2 Swap 2 | . . . . . . . . . 1 . 1 Drop 7 | . . . . . 3 . 2 . . 2 . Fire 24 | . . 1 . 10 . 1 . 4 . 8 . Melee 37 | . . 8 1 . . 6 8 9 4 . 1 Ram 4 | . . 4 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Entered Mines 161 | -10/Mines | Assembled infested the area 166 | -10/Mines | Assisted by a Guerilla fighting off Assembled 196 | -10/Mines | Core integrity fell below 50% 217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 221 | -10/Mines | Lost 4 parts (1p2n1w) 309 | -10/Mines | Discovered new exit (range 12) 314 | -10/Mines | Build established: Mutant 341 | -10/Mines | Core integrity fell below 20% 405 | -10/Mines | Discovered new exit (range 4) 424 | -10/Mines | Found a hidden stash of uninstalled traps 448 | -10/Mines | Learned Materials stockpile data 578 | -10/Mines | Entered Materials 578 | -9/Materials | Evolved 2 slots: Propulsion x2 579 | -9/Materials | Identified exit to Mines 661 | -9/Materials | Entered Mines 694 | -9/Mines | Discovered new exit (range 6) 742 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 743 | -9/Mines | Discovered new exit (range 5) 744 | -9/Mines | Entered Exiles 753 | -9/Exiles | Met 8R-AWN 758 | -9/Exiles | Met EX-HEX 774 | -9/Exiles | Met EX-DEC 804 | -9/Exiles | Met EX-BIN 808 | -9/Exiles | Aligned with FarCom system 809 | -9/Exiles | Given EX-Vault access code 816 | -9/Exiles | Opened EX-Vault 817 | -9/Exiles | Found Prototype Device 819 | -9/Exiles | Found Prototype Storage 821 | -9/Exiles | Found Prototype Special Weapon 829 | -9/Exiles | Warned to stay clear of 0b10 Research branches 847 | -9/Exiles | Discovered new exit (range 12) 851 | -9/Exiles | Stole three prototypes: Cloak of Protection, Lightpack 2.0, Field Lobotomy Kit 851 | -9/Exiles | Entered Mines 897 | -8/Mines | Lost 3 parts (2n1w) 908 | -8/Mines | Discovered new exit (range 3) 910 | -8/Mines | Entered Materials 910 | -8/Materials | Evolved 2 slots: Utility x2 917 | -8/Materials | Identified Lightpack 2.0 1205 | -8/Materials | Build established: Hauler-Sprinter 1226 | -8/Materials | Discovered new exit (range 10) 1230 | -8/Materials | Entered Factory 1230 | -7/Factory | Evolved 2 slots: Utility x2 1231 | -7/Factory | Identified exit to Storage 1232 | -7/Factory | FarCom data flow suspended 1470 | -7/Factory | Identified exit to Lower Caves 1540 | -7/Factory | Entered Lower Caves 1602 | -7/Lower Caves | Learned Factory terminal intel 1668 | -7/Lower Caves | Identified Cloak of Protection 1756 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1801 | -7/Lower Caves | Discovered new exit (range 10) 1808 | -7/Lower Caves | Entered another Lower Caves area 1813 | -7/Lower Caves | Lost 5 parts (4n1u) 1846 | -7/Lower Caves | Discovered new exit (range 11) 1981 | -7/Lower Caves | Discovered new exit (range 14) 1985 | -7/Lower Caves | Entered Data Miner 1985 | -7/Data Miner | Discovered new exit (range 6) 1992 | -7/Data Miner | Met Data Miner 2000 | -7/Data Miner | Learned location of Section 7 (-2) 2000 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2006 | -7/Data Miner | Received God Mode back door access code from Data Miner 2011 | -7/Data Miner | Identified Field Lobotomy Kit 2034 | -7/Data Miner | Interfaced with the Data Conduit 2035 | -7/Data Miner | Self-destructed Last Messages --------------- Downloading schematic... P-70 Sage Tier: 6 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\TMMT to gain control via the back door I've installed. Now off with you. 02011_ Identified Field Lobotomy Kit. 02032_ Sneak attack on Data Miner. 02032_ Data Miner disappears through a trap door. 02034_ System corrupted: Component data lost. 02034_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????###############????????????? | | ?????"""""""""""""""######???????? | | ????""""""""" """"""""######### | | ????""""""""" | | ????"""""" | | ???""""""" | | ???""""""@ | | ???""""""" | | ????"""""" """""""""" | | ????""""""" """"######## | | ????""""""" """""###??????? | | ?????"""""""" "#####????????? | | ??????######"## "#????????????? | | ???????????#"### "#????????????? | | ???????????#"### "#????????????? | | ???????????#"?# "#????????????? | | ?????????????## "#????????????? | | ?????????????# "#????????????? | | ?????????????### "#????????????? | | ???????????????# "##???????????? | | ??????????????## ""#???????????? | | ???????????#?## ""#???????????? | | ?????????"##"#"X ""#???????????? | | ?????????"""""" "####????????? | | ?????????#""""" X"""""????????? | | ?????????###"#"X "##"#????????? | | ???????????#?## X""""#????????? | | ??????????????## "##"#????????? | | ???????????????#######???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayZioniteSuperbattery Manual? 0 Play Time 00:40:20 Cumulative 241.6 hours Start 2022.04.13 @ 00:48:59 End 2022.04.13 @ 01:28:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 111 Adventurer 0 Explorer 4 Win Type - Total 14 Types 4/0/2/2/1/2/3/0/0 Lore% 71 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a184338-edd0-4b0c-a5cf-996e1dcb1fa8