Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.18 @ 14:57:10 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (273) 1365 Value Destroyed (12904) 12904 Prototype IDs (85) 1700 Alien Tech Used (13) 2600 Bonus (11232) 11232 TOTAL SCORE: 40901 Bonus ------- High Alert Combat Kills 2076 Follower Combat Kills 1326 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3062 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -1932 Cogmind --------- Core Integrity 559/1850 Matter 217/300 Energy 905/1200 System Corruption 4% Temperature Cool (12) Movement Walking (111) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Advanced VSS Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Transmission Jammer Experimental ECM Suite Advanced Focal Shield Spacefold Activator > --- WEAPON (4) ------- Enhanced Nova Cannon Force Lance > --- INVENTORY (22) --- Biometal Leg Armor Integrity Analyzer Advanced Actuator Array Experimental EM Disruption Field Experimental Hardlight Generator Advanced Force Field Antimissile System Improved Matter Neutralizer Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Advanced Launcher Guidance Computer Experimental Target Analyzer Advanced Transmission Jammer Advanced Focal Shield Advanced Force Field Spacefold Activator > --- WEAPON ----------- Improved Matter Neutralizer Core Stripper Force Lance > --- INVENTORY -------- Biometal Leg Biometal Leg Advanced Actuator Array Experimental ECM Suite Improved Light Armor Plating Thermal Barrier Experimental EM Disruption Field Experimental Hardlight Generator Antimissile System Enhanced Nova Cannon Potential Cannon Fusion Bomb Launcher [Rating: 225] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Makeshift Hammer Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Attached 624 | 8 19 1 6 5 1 14 53 25 13 3 . 4 25 1 2 16 22 4 . 4 29 18 48 27 1 3 9 68 23 21 29 79 43 Power 23 | 1 1 . . . . 1 2 1 . . . . 2 . 1 . 2 . . . 4 . 1 . . . . . . . . 3 4 Engine 8 | 1 1 . . . . 1 2 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 2 . . . 1 . . . 3 . 1 . . . . . . . . 3 4 Propulsion 94 | 2 8 . 4 . 1 4 15 5 . 1 . . 3 . . . 6 1 . . 5 6 7 . . 1 . 11 . 1 . 1 12 Treads 20 | . 3 . 3 . . 2 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 55 | . . . . . . . 2 . . 1 . . 1 . . . 6 1 . . 5 6 7 . . 1 . 11 . 1 . 1 12 Wheel 19 | 2 5 . 1 . 1 2 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 344 | 3 4 1 2 1 . 2 26 14 9 2 . 1 12 1 1 7 4 3 . 4 9 5 31 16 . 2 6 42 12 20 24 62 18 Device 257 | 2 2 . 1 . . 1 18 10 6 2 . 1 9 1 1 6 2 3 . 4 8 4 20 11 . . 5 33 9 18 21 47 12 Storage 16 | 1 1 1 1 1 . . 3 1 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . 2 1 . Processor 17 | . 1 . . . . 1 2 . . . . . 2 . . . . . . . . 1 3 . . . . 3 2 . . 1 1 Hackware 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 37 | . . . . . . . 2 3 2 . . . . . . . 2 . . . 1 . 8 5 . 2 1 5 . 2 1 1 2 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 Weapon 163 | 2 6 . . 4 . 7 10 5 4 . . 3 8 . . 9 10 . . . 11 7 9 11 1 . 3 15 11 . 5 13 9 Energy Gun 7 | . 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 46 | . . . . . . . 2 3 1 . . 1 2 . . 3 2 . . . 5 1 3 4 . . 1 3 3 . 2 4 6 Ballistic Gun 15 | 2 3 . . 2 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . 2 1 . . 2 2 . . 1 1 . . . . . . . . . . . . . . . . Launcher 18 | . . . . 2 . 1 . . 2 . . . 1 . . 1 2 . . . 1 . . 1 . . . . 2 . . 4 1 Special Weapon 12 | . 1 . . . . . 1 . . . . . . . . 1 . . . . 3 1 . 2 . . 1 2 . . . . . Impact Weapon 26 | . . . . . . . . . . . . . 3 . . . . . . . 1 1 2 3 1 . 1 6 5 . 1 1 1 Slashing Weapon 13 | . . . . . . . . . . . . . . . . 2 1 . . . 1 4 2 1 . . . 1 . . 1 . . Piercing Weapon 17 | . . . . . . . . . . . . . . . . 1 4 . . . . . 2 . . . . 3 1 . 1 4 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . . . . . 1 . 1 . . 1 1 . 1 2 . . . . 4 1 3 2 . 3 . 6 4 . 3 7 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . System Corruption 31 | . . . . . . . . . . . . . . . . . 7 . . . . 24 . . . . . . . . . . . Parts Lost 45 | . . . . . . 10 4 . . 1 . . . . . . . . . . 2 . 5 . . . 1 1 . . . 6 15 Power 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 3 Propulsion 16 | . . . . . . 3 4 . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 6 Utility 12 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 3 Weapon 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Highest Loss Streak 7 | . . . . . . 7 1 . . 1 . . . . . . . . . . 1 . 3 . . . 1 1 . . . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 100 86 93 99 100 100 100 100 98 100 99 99 94 100 100 100 99 100 98 95 95 90 95 94 94 91 90 91 93 Engine 3 | . 14 14 11 11 11 6 9 6 7 7 7 7 . . 5 6 1 5 5 5 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 7 11 8 5 5 5 5 4 4 4 4 7 10 Treads 3 | . 1 . 12 11 . 11 9 15 15 15 15 15 9 6 6 6 1 . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . 1 . . 6 7 7 5 6 6 6 19 27 27 27 27 27 24 25 25 25 25 26 27 25 25 25 22 Wheel 6 | . 26 28 20 22 33 19 16 15 15 7 7 7 10 13 12 12 3 . . . . . . . . . . . . . . . . Device 16 | . 13 14 22 22 22 11 11 13 14 15 15 15 14 20 18 17 16 16 16 16 13 11 19 22 20 20 19 22 19 19 16 20 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 7 Processor 16 | . . . . . . 4 10 15 15 15 15 15 17 20 18 18 18 16 16 16 16 17 20 20 20 20 20 18 20 20 20 20 20 Hackware 1 | . . . . . . . 3 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . 4 1 . . . . . . . . 1 5 5 5 8 9 4 2 5 . 5 3 4 4 5 2 3 Energy Cannon 2 | . . . . . . . 2 7 6 7 7 7 10 13 12 8 . . . . . . . 1 . . 1 . . . . 1 4 Ballistic Gun 2 | . 24 28 22 21 22 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 6 6 6 6 5 5 5 2 5 4 3 4 5 4 3 3 4 2 . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 6 5 5 5 4 8 8 5 5 5 3 . . . . 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 1 1 5 5 5 5 8 8 8 7 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 14 21 51 22 32 32 34 61 58 77 69 69 69 80 77 87 87 79 80 77 81 94 96 105 112 108 101 120 122 119 133 136 137 166 Greatest Support 174 | 20 24 24 40 24 34 34 28 22 22 12 12 12 26 26 26 26 74 89 89 89 101 106 110 108 108 113 113 148 147 152 152 152 174 Greatest Overweight (x) 6 | . 1 2 . 1 . 1 4 2 3 5 5 5 6 2 3 3 3 . . . 1 . . 1 . . 1 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . 1 1 2 5 5 5 3 2 2 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 10 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Capacity 18 | 7 9 16 10 13 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 Most Carried 20 | 8 10 12 11 12 13 13 17 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Average Carried 17 | 5 9 11 10 11 12 9 14 14 16 19 20 19 19 20 19 19 19 18 20 19 19 19 19 19 20 19 19 19 19 18 19 18 12 Final Capacity 22 | 8 10 20 10 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Final Carried 20 | 8 10 12 10 12 13 11 16 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 18 9 Class Distribution -------------------- 47% | Scavenger-Assassin 12% | Scavenger-Skirmisher 8% | Mutant 8% | Messiah-Assassin 6% | Scavenger-Mutant 4% | Infiltrator-Assassin 4% | Assassin 3% | Messiah-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Assassin | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Assassin | -2/Research Messiah-Assassin | -2/Quarantine Messiah-Assassin | -2/Section 7 Infiltrator-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 8884 | 360 159 15 168 49 198 307 702 334 486 147 . 71 344 22 188 124 201 125 . 20 417 110 417 415 87 . 89 737 363 190 323 1215 501 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11199 | 156 237 15 189 18 . 422 1235 197 513 116 . . 221 50 . . 195 143 36 61 864 201 733 272 . . 76 914 374 511 525 1646 1279 Parts 602 | 8 16 3 15 10 . 24 102 14 21 4 . . 14 . . . 3 9 . 4 24 12 26 12 . . 8 30 33 33 42 83 52 Haulers Intercepted 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 12 | . . . . . . 1 5 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . 13 9 . . . . 3 . 3 . . 3 . 9 . 26 . . 5 . . . . . . Prevented 12 | . . . . . . . . . 4 . . . . . . . 6 . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 197 | . 7 . 4 6 . 11 24 4 8 3 . . 3 . . . 3 2 1 1 29 4 6 4 . . 7 7 5 6 7 25 20 Melee 40 | . . . . . . . . . . . . . . . . . . 1 . 1 . 4 3 . . . . 3 2 6 7 12 1 Guns 43 | . 7 . 4 . . 9 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 32 | . . . . . . . 1 4 1 3 . . 1 . . . 1 . . . 6 . 3 2 . . 2 2 . . . . 6 AOE 71 | . . . . 6 . 2 . . 6 . . . 2 . . . 1 . . . 23 . . 2 . . 5 . 3 . . 10 11 Classes Destroyed 23 | 2 4 . 1 . . 1 3 . 1 1 . . . 1 . . . 1 . . 4 . 2 1 . . . . 1 . . . . Worker 13 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 1 5 Builder 16 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 1 2 1 3 3 Tunneler 6 | 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycler 11 | 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . 3 1 . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Watcher 13 | . 1 . 1 . . . 4 2 . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 . Swarmer 47 | . 3 . . 6 . 3 9 . . 2 . . 3 . . . 3 . . . . 2 . . . . 7 1 3 . . 4 1 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Grunt 61 | . 4 . 3 . . 6 8 1 7 . . . . . . . . . . . 14 . . 3 . . . 2 . 1 1 . 11 Brawler 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Duelist 6 | . . . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Sentry 12 | . . . 1 . . . 6 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 11 | . . . . . . . . . 1 . . . . . . . . 2 . 1 . 2 1 . . . . 2 . . . 2 . Programmer 35 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 2 6 6 11 5 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 1 3 3 . 6 8 2 5 2 . . 3 1 . . 3 2 1 1 13 2 3 2 . . 4 4 5 2 4 6 7 Combat Bots Only 12 | . 3 . 3 3 . 3 8 1 5 2 . . 3 . . . 3 2 1 1 12 2 3 2 . . 4 2 3 2 4 5 5 Max Kills in Single Turn 5 | 1 1 1 1 3 . 2 1 1 1 1 . . 1 1 . . 2 1 1 1 5 1 1 1 . . 3 1 3 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 2 . . 1 . . . 1 . . . 1 . . . 5 . . 1 . . 3 . 2 . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 15265 | . 326 . 42 23 . 1152 1129 233 128 224 . . 270 . . . 207 15 . 136 771 421 1214 74 . . 129 420 139 273 237 3745 3957 Core 3130 | . 92 . . 6 . 237 121 38 21 22 . . 62 . . . 33 . . 30 145 36 61 11 . . . 11 8 10 4 891 1291 Absorbed by Shields 2370 | . . . . . . . . . . . . . . . . . . 4 . 28 . 169 184 . . . 40 441 13 273 264 493 461 Redirected to Shielding 322 | . . . . . . . . . . . . . . . . . 24 . . . 79 37 . . . . 25 23 20 8 . . 106 Regen/Repaired (Parts) 1462 | . . . . . . . . . . . . . . . . 289 . . . . 7 . . . . . . . . . 25 1141 . Core Remaining (%) 71 | 100 . 63 . . . 39 78 . . . . 88 . . . . 88 . . . . 78 . . . . 84 . 98 . . 40 30 Volleys Fired 452 | 20 29 3 8 3 . 49 85 20 13 11 . 5 11 . . . 12 . . . 37 2 22 14 . . 7 11 6 . 8 44 32 Largest 3 | 2 2 2 2 1 . 2 2 2 2 2 . 1 3 . . . 1 . . . 1 1 1 1 . . 1 1 1 . 1 1 1 Hottest 200 | 40 100 43 43 33 . 88 100 122 122 122 . 65 187 . . . 90 . . . 50 50 105 105 . . 105 105 105 . 113 113 200 Shots Fired 690 | 40 57 6 16 3 . 91 169 38 19 22 . 5 25 . . . 12 . . . 37 2 22 15 1 . 7 11 6 . 8 46 32 Gun 366 | 40 56 6 16 . . 86 162 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 234 | . . . . . . . 6 38 11 22 . 5 22 . . . 5 . . . 19 2 22 12 1 . 3 5 2 . 8 29 22 Launcher 68 | . . . . 3 . 5 . . 8 . . . 3 . . . 7 . . . 8 . . 3 . . . . 4 . . 17 10 Special 22 | . 1 . . . . . 1 . . . . . . . . . . . . . 10 . . . . . 4 6 . . . . . Kinetic 316 | 40 45 6 16 . . 68 90 20 6 11 . 3 8 . . . 3 . . . . . . . . . . . . . . . . Thermal 228 | . 1 . . . . 9 79 18 5 11 . 2 14 . . . 2 . . . . . 5 12 1 . 3 5 2 . 8 29 22 Explosive 70 | . . . . 3 . 5 . . . . . . . . . . . . . . 18 . . 3 . . 4 6 4 . . 17 10 Electromagnetic 38 | . 11 . . . . 9 . . 8 . . . 3 . . . 7 . . . . . . . . . . . . . . . . Entropic 38 | . . . . . . . . . . . . . . . . . . . . . 19 2 17 . . . . . . . . . . Robot Hit Streak 25 | 8 8 11 8 . . 9 14 12 4 5 . . 5 . . . 4 . . . 10 . 5 3 2 . 3 8 10 . 11 14 25 Robot Miss Streak 5 | 5 5 1 2 . . 3 4 3 2 2 . . 5 . . . 1 . . . 1 . 3 3 . . 1 . . . . 1 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 611 | 22 38 4 10 . . 60 112 27 11 15 . . 11 3 . . 8 4 3 5 26 9 53 5 1 . 3 30 12 29 25 57 28 Core Hits 429 | 7 17 1 7 6 . 29 51 9 16 6 . . 7 . . . 7 2 . 2 84 5 12 10 . . 9 14 14 9 10 53 42 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . . 3 1 1 . . . Critical Strikes 49 | . . . . . . . 4 4 2 1 . . 1 . . . . . 1 . 6 2 8 1 . . . 6 4 4 2 3 . Burn 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . 4 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . . 3 1 2 . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . 4 1 3 . . . . 1 . . . 3 . Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 2 . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . Melee Attacks 408 | . . . . . . . . . . . . . 6 4 2 . 6 12 5 8 . 22 77 4 . . 2 69 24 47 48 60 12 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Impact 159 | . . . . . . . . . . . . . 6 4 2 . 2 5 3 2 . 6 31 3 . . 2 41 14 18 20 . . Slashing 115 | . . . . . . . . . . . . . . . . . 4 4 1 4 . 16 41 . . . . . . . 1 44 . Piercing 122 | . . . . . . . . . . . . . . . . . . 3 1 2 . . 5 1 . . . 28 10 29 27 12 4 Sneak Attacks 38 | . . . . . . . . . . . . . . 3 . . . 1 . . . . 7 1 . . . 8 3 5 5 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . 2 2 2 . 2 11 . . . . 6 3 9 5 . . Damage Inflicted 39636 | 245 495 51 149 288 . 1213 1966 906 814 497 . . 568 311 . . 508 170 119 202 6528 360 3103 771 35 . 926 2391 1760 1578 1450 6293 5939 Guns 3622 | 245 495 51 149 . . 828 1854 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5987 | . . . . . . . 112 894 194 497 . . 331 . . . 69 . . . 980 . 1009 161 35 . . . . . 40 . 1665 Explosions 17468 | . . . . 288 . 385 . . 620 . . . 237 . . . 325 . . . 5308 . . 516 . . 813 662 1147 . . 3253 3914 Melee 11996 | . . . . . . . . . . . . . . 311 . . 114 170 119 202 . 360 2094 94 . . . 1552 613 1578 1402 3027 360 Ramming 33 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 8 13 . Kinetic 4002 | 245 415 51 149 . . 653 902 578 140 272 . . 168 . . . 69 . . . . . . . . . . . . . . . 360 Thermal 5517 | . . . . . . 82 1064 316 101 225 . . 219 . . . . . . . . . . 161 35 . . . . . 40 . 3274 Explosive 14243 | . . . . 288 . 385 . . . . . . . . . . . . . . 5308 . . 516 . . 813 662 1147 . . 3253 1871 Electromagnetic 1686 | . 80 . . . . 93 . . 573 . . . 181 . . . 325 . . . . . . . . . . . . . . . 434 Impact 3476 | . . . . . . . . . . . . . . 311 . . . 35 77 . . 82 640 94 . . . 1043 280 568 346 . . Slashing 5377 | . . . . . . . . . . . . . . . . . 114 101 42 168 240 278 1256 . . . 113 177 . . 171 2717 . Piercing 3313 | . . . . . . . . . . . . . . . . . . 34 . 34 . . 198 . . . . 509 333 1010 885 310 . Entropic 1989 | . . . . . . . . . . . . . . . . . . . . . 980 . 1009 . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 . . . . . . . . . 7 . . . . 24 3 3 3 3 3 9 11 2 2 11 4 Average Corruption 3 | . . . . . . . 2 . . . . . . . . . 6 . . . . 20 2 3 3 3 3 5 10 1 2 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 61 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 43 17 . . . Effects 122 | . . . . . . . 5 . . . . . . . . . . . . . . 2 4 13 5 3 6 20 13 2 12 31 6 Message Errors 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . 1 4 3 1 5 5 3 Matter Fused 26 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 1 . 1 3 6 . 3 5 1 Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 2 1 2 2 . Energy Discharges 24 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 3 1 3 3 2 . 1 6 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Data Loss (minor) 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 3 . . . 5 2 Data Loss (major) 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3550 | . . . . . . 40 . 15 . 3 . . 47 256 . . 31 27 . . 221 46 608 94 . . 46 528 199 301 171 394 523 Projectiles 467 | . . . . . . . . 15 . 3 . . 40 . . . . . . . 122 . 116 . . . . . . . . . 171 Explosions 718 | . . . . . . 40 . . . . . . 7 . . . 21 . . . 99 . . . . . 46 3 58 . . 160 284 Melee 2365 | . . . . . . . . . . . . . . 256 . . 10 27 . . . 46 492 94 . . . 525 141 301 171 234 68 Knockbacks 22 | . . . . . . . . . 2 1 . . 1 1 . . . 1 1 . . . 2 . . . . 5 1 3 3 1 . Impact 18 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 2 . . . . 5 1 3 3 1 . Kinetic 4 | . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1148 | . . . . . . 85 . 5 . . . . 109 . . . 10 . . . 86 . . . . . . . . . . 758 95 Shots 22 | . . . . . . 2 . . . . . . 4 . . . 1 . . . 2 . . . . . . . . . . 10 3 Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . 36 . . . . 84 188 78 141 156 . 22 150 . . . 16 . . . . . 257 209 66 213 18 232 153 120 175 115 14 Average Temperature 45 | . 16 . . . . 22 36 24 48 60 . 10 49 . . . 12 . . . . . 85 87 43 111 10 117 66 75 94 27 8 Received Heat Transfer 1456 | . 126 . 15 . . 387 378 54 36 54 . . . . . . . . . . 39 . 18 42 . . . 31 12 56 32 33 143 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 45 | . . . . . . . . . 1 . . . 2 1 . . 1 1 3 . . 1 4 1 . . . 13 4 7 5 . 1 Impact Corruptions 52 | . . . . . . . . . . . . . . 5 . . . 1 1 . . 1 10 3 . . . 17 4 5 5 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Transferred 6388 | . . . . . . 185 2442 407 174 296 . . 322 . . . . . . . . . . 148 37 . . . . . 37 . 2340 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1590 | 20 335 122 194 281 . 209 588 180 . . . . 177 . . . . 58 . . . . 214 . . . . 255 479 458 373 1092 1590 Initial 655 | . 13 117 47 75 . . 81 20 . . . . . . . . . 30 . . . . . . . . . . 143 261 150 209 655 Average 304 | 10 187 120 104 211 . 112 397 61 . . . . 65 . . . . 42 . . . . 74 . . . . 92 323 358 243 550 1014 Maximum Alert Level 4 | . 1 . . 1 . 1 2 . . . . . . . . . . . . . . . 1 . . . . 1 2 2 1 3 4 Low Security (%) 51 | 100 47 100 100 51 . 86 17 100 . . . . 100 . . . . 100 . . . . 95 . . . . 93 34 . 36 8 . Level 1 22 | . 52 . . 48 . 13 20 . . . . . . . . . . . . . . . 4 . . . . 6 33 76 63 35 . Level 2 13 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . 32 23 . 18 18 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 45 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 5 . 2 . . . 1 2 . . . . 1 . . . . 1 . . . . 3 . . . . 2 2 3 3 18 14 Investigation 12 | . 4 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 2 Extermination 15 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 2 5 2 Reinforcement 15 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 1 5 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 23 | . 1 . 3 . . . 3 1 . . . . . . . . . . . . . . 4 . . . . 3 1 2 1 3 1 Communications Jammed 313 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . 48 . 29 1 22 61 Distress Signals 304 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . 39 . 29 1 22 61 Times Spotted 446 | . 23 . 11 4 . 12 37 10 8 4 . . 8 . . . 7 2 7 1 58 6 23 11 . . 7 29 15 13 26 57 67 Peak Tracking Total 13 | . 6 . 6 3 . 3 11 2 5 3 . . 4 . . . 3 2 5 1 13 4 5 4 . . 4 8 4 3 11 9 11 Tactical Retreats 42 | . 5 . . . . . 1 . . . . . . . . . 1 . 1 . . . 3 . . . . 7 . 1 5 8 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 13 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . 4 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . 1 . . . . . . 1 . 9 . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 33 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . 1 1 . . . . . 1 4 . 6 10 6 Max in Single Turn 2 | . . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 . . . . . . 1 . 1 2 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 72 | . 9 . 2 . . . 7 7 . . 4 2 6 . . . . 1 . 1 12 . 5 1 . 4 . 3 3 2 2 1 . Terminals 24 | . 7 . 2 . . . 7 3 . . . 1 3 . . . . . . . . . . . . . . . . . . 1 . Fabricators 13 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 3 . . . . 1 2 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 . . Total Hacks 205 | . 22 . 5 . . . 35 12 . . 30 2 26 . . . . 1 . 1 25 . 11 1 . 17 . 6 4 4 2 1 . Successful 143 | . 11 . 1 . . . 21 8 . . 30 2 12 . . . . . . 1 25 . 6 1 . 17 . 3 1 2 1 1 . Failed 60 | . 11 . 4 . . . 13 4 . . . . 13 . . . . 1 . . . . 5 . . . . 3 3 2 1 . . Catastrophic 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 . . . Database Lockouts 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 208 | . 20 . 3 . . . 29 9 . . . . 17 . . . . 8 . . 1 1 31 . . . . 28 13 6 18 14 10 Terminals 90 | . 20 . 5 . . . 35 7 . . . 1 21 . . . . . . . . . . . . . . . . . . 1 . Fabricators 22 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 6 . . . . 2 3 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 4 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . 1 . 1 . . Terminal Hacks 107 | . 6 . . . . . 14 3 . . 30 2 7 . . . . . . 1 25 . . 1 . 17 . . . . . 1 . Record 37 | . . . . . . . . . . . 11 2 . . . . . . . . 19 . . . . 5 . . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 4 . . . . . 3 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . . . . . . . 1 . . . 3 . 1 . . . . . . . 5 . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 5 . 1 . . . 7 5 . . . . 4 . . . . . . . . . 5 . . . . 3 1 1 . . . Terminals 16 | . 3 . 1 . . . 7 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Track 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 1 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 1 1 1 . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 1 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 2 . . . 7 7 . . . 1 5 . . . . 1 . . . . 5 . . . . 3 2 2 1 . . Full Trace Events 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 72 | . . . . . . . . . . . 11 . . . . . . . . . . . 8 . . 4 . . 1 . 26 22 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . . . . . . . . . . . 1 1 4 1 . . . . . . 1 2 1 6 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . . . . . . . . . . . 1 1 4 1 . . . . . . 1 2 1 6 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 1 1 1 1 6 6 6 8 8 8 5 Autooverrided 20 | . . . . . . . . . . . . . . . . . . . 1 1 4 1 . . . . . . 1 2 1 6 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 48 | . . . . 1 . . 1 3 . . . . . . . 6 . 3 1 1 4 1 6 . . . . 6 1 2 1 6 5 Largest Group 6 | . . . . 1 1 . 1 4 1 . . . . . . 6 6 5 3 1 2 1 3 3 1 . . 3 3 2 1 1 2 Highest-Rated Group 288 | . . . . 31 31 . 10 70 10 . . . . . . 216 216 181 84 12 49 49 288 288 90 . . 235 241 159 82 82 244 Highest-Rated Ally 122 | . . . . 31 31 . 10 20 10 . . . . . . 41 41 41 28 12 49 49 96 96 90 . . 103 82 82 82 82 122 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Orders 24 | . . . . . . . . 2 . . . . . . . . . . . . . . . 18 . . . 4 . . . . . STAY 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Ally Attacks 197 | . . . . . . . . 4 . . . . . . . . 24 9 8 2 6 . 17 29 1 . . 13 27 28 1 13 15 Total Damage 6396 | . . . . . . . . 102 . . . . . . . . 479 190 152 17 143 . 523 1446 62 . . 672 769 439 11 247 1144 Kills 39 | . . . . . . . . 1 . . . . . . . . 4 . 1 . 1 . 3 7 . . . 3 7 3 . 1 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 14 | . 4 . . . . . 3 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . 1 2 . 1 . 1 2 2 1 . 1 1 . . . 2 2 . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 3 2 . 5 4 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 18223 | 134 638 75 155 141 306 284 1062 579 540 430 123 398 510 279 365 1085 428 319 250 413 1270 414 1205 637 261 164 438 1140 491 475 773 1565 876 Spaces Moved 12967 | 83 580 59 131 119 353 123 613 399 383 238 75 230 289 225 264 757 284 244 203 321 917 281 780 437 228 136 353 785 381 335 567 1137 657 Core 29 | 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7872 | . . . . . . . . . . . . . . . . . 207 244 203 321 917 281 780 437 228 136 353 785 381 335 567 1094 603 Wheels 4967 | 54 580 59 129 119 353 123 613 399 383 238 75 230 289 225 264 757 77 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 86 86 100 100 115 165 165 165 120 120 120 120 120 120 120 120 120 120 114 114 114 114 114 103 103 103 103 103 103 Average Speed 114 | 69 86 106 91 100 86 99 108 114 124 165 165 165 143 120 133 132 121 120 120 120 120 120 118 126 114 114 114 109 103 103 103 103 108 Slowest Speed 190 | 80 105 120 160 105 86 105 150 115 130 165 165 165 180 120 135 135 190 120 120 120 190 120 120 188 114 114 188 185 103 103 103 103 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Spacefolds 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 22 Exploration Rate (%) 49 | 5 88 20 16 42 86 36 49 15 71 52 70 41 12 51 58 88 59 7 49 57 96 52 27 88 55 61 61 31 60 14 56 73 36 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 10 | . 2 . . . . . . . 1 1 1 . . . . 1 . . . . . . . . 1 3 . . . . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 2 . . . . 3 2 . 1 . . 1 3 1 . 1 . . 2 . 4 4 . 3 . . . . . . Spaces Dug 135 | . 1 . . . . . . . . . . . 6 1 2 . 2 3 . . . 5 23 4 . . 5 27 7 6 12 27 4 Terrain Destroyed 920 | . 1 . . 27 . 58 1 5 11 7 . 1 16 1 2 . 6 3 . . 134 7 30 84 . . 61 60 70 6 13 138 178 Melee 96 | . . . . . . . . . . . . . 6 1 2 . 2 3 . . . 5 21 2 . . 2 22 7 6 9 4 4 Projectile 96 | . 1 . . . . . 1 5 3 7 . 1 7 . . . 4 . . . 2 2 9 7 . . 4 6 1 . 4 25 7 AOE 728 | . . . . 27 . 58 . . 8 . . . 3 . . . . . . . 132 . . 75 . . 55 32 62 . . 109 167 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 14995 | 120 657 64 149 136 354 194 836 482 420 252 74 244 355 229 275 831 345 259 205 343 1047 327 962 494 228 145 375 966 441 400 681 1361 744 Wait 284 | . 12 . 4 5 . 2 29 9 3 . . . 4 . 1 49 12 1 . 8 33 1 15 1 . . 3 14 4 9 14 35 16 Move 12872 | 82 579 58 130 118 352 122 612 398 382 237 74 229 288 224 263 754 283 243 202 320 916 280 779 436 227 135 352 784 380 334 566 1109 624 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 171 | 9 5 2 . 3 1 6 26 11 6 1 . 1 6 . 3 3 4 4 . 3 11 2 18 5 . 1 1 13 1 1 6 9 9 Fast Attach 129 | 6 4 . . . . 2 12 2 1 . . 2 6 . 2 4 5 . . . 9 2 9 3 . 4 . 21 6 1 11 12 5 Attach 119 | 2 1 . 2 . . 9 9 6 1 1 . 2 4 . 1 2 2 2 . . 4 4 12 1 . 1 1 8 1 2 3 16 22 Detach 55 | 1 4 . . . . 1 3 2 1 . . 2 3 . . 1 1 . . . 3 2 1 . . 1 . 5 3 2 1 10 8 Swap 394 | . 14 1 4 5 1 3 32 17 11 2 . 1 15 1 . 10 15 2 . 4 16 12 28 23 1 . 8 39 16 18 22 57 16 Drop 200 | . 9 . 1 2 . . 28 15 2 . . 2 12 . 3 7 7 1 . 3 18 6 23 8 . 3 1 19 8 . 12 9 1 Fire 452 | 20 29 3 8 3 . 49 85 20 13 11 . 5 11 . . . 12 . . . 37 2 22 14 . . 7 11 6 . 8 44 32 Melee 313 | . . . . . . . . . . . . . 6 4 2 . 4 6 3 5 . 16 55 3 . . 2 52 16 33 37 58 11 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 263 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Entered Mines 780 | -10/Mines | Learned Materials terminal intel 841 | -10/Mines | Discovered new exit (range 5) 848 | -10/Mines | Entered Materials 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Loaded intel: 12 terminal locations 933 | -9/Materials | Discovered new exit (range 11) 1003 | -9/Materials | Entered Mines 1094 | -9/Mines | Learned Materials interactive machine intel 1096 | -9/Mines | Escorted by a lone wolf Derelict 1133 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -9/Mines | Discovered new exit (range 6) 1144 | -9/Mines | Entered Exiles 1144 | -9/Exiles | Found Exiles lab abandoned 1144 | -9/Exiles | Accompanied by 1 ally 1157 | -9/Exiles | Discovered new exit (range 15) 1443 | -9/Exiles | Discovered new exit (range 10) 1450 | -9/Exiles | Entered Mines 1554 | -8/Mines | Lost 7 parts (1p2n1u3w) 1561 | -8/Mines | Core integrity fell below 50% 1595 | -8/Mines | Lost 3 parts (1n1u1w) 1727 | -8/Mines | Discovered new exit (range 7) 1734 | -8/Mines | Entered Materials 1734 | -8/Materials | Evolved 2 slots: Utility x2 1735 | -8/Materials | Loaded intel: 19 interactive machine locations 1864 | -8/Materials | Destroyed 8 combat bots 1916 | -8/Materials | Build established: Scavenger-Mutant 2357 | -8/Materials | Central database locked down 2470 | -8/Materials | Discovered new exit (range 9) 2795 | -8/Materials | Identified exit to Factory 2796 | -8/Materials | Entered Factory 2796 | -7/Factory | Accompanied by 1 ally 2796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -7/Factory | Discovered new exit (range 17) 2935 | -7/Factory | Build established: Scavenger-Skirmisher 2960 | -7/Factory | Discovered new exit (range 17) 2983 | -7/Factory | Identified exit to Factory 3260 | -7/Factory | Discovered new exit (range 18) 3317 | -7/Factory | Identified exit to Lower Caves 3375 | -7/Factory | Entered Lower Caves 3375 | -7/Lower Caves | Accompanied by 1 ally 3569 | -7/Lower Caves | Learned location of Zion (-6) 3902 | -7/Lower Caves | Discovered new exit (range 12) 3914 | -7/Lower Caves | Identified exit to Lower Caves 3915 | -7/Lower Caves | Entered another Lower Caves area 3917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3926 | -7/Lower Caves | Discovered exit to Factory (range 16) 4126 | -7/Lower Caves | Encountered a Warlord checkpoint 4224 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4328 | -7/Lower Caves | Discovered new exit (range 9) 4343 | -7/Lower Caves | Identified exit to Data Miner 4345 | -7/Lower Caves | Entered Data Miner 4345 | -7/Data Miner | Discovered new exit (range 7) 4374 | -7/Data Miner | Met Data Miner 4407 | -7/Data Miner | Learned location of Section 7 (-2) 4407 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4430 | -7/Data Miner | Received God Mode back door access code from Data Miner 4466 | -7/Data Miner | Identified exit to Proximity Caves 4468 | -7/Data Miner | Entered Proximity Caves 4497 | -6/Proximity Caves | Found Alien Artifact 4497 | -6/Proximity Caves | Identified Dimensional Node Initializer 4497 | -6/Proximity Caves | Initialized slip node 4567 | -6/Proximity Caves | Learned Factory terminal intel 4866 | -6/Proximity Caves | Entered Factory 4866 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4867 | -6/Factory | Loaded intel: 26 terminal locations 5126 | -6/Factory | Incoming investigation squad redirected 5231 | -6/Factory | Identified exit to Lower Caves 5328 | -6/Factory | Central database locked down 5376 | -6/Factory | Entered Lower Caves 5549 | -6/Lower Caves | Encountered a Warlord checkpoint 5629 | -6/Lower Caves | Build established: Scavenger-Assassin 5642 | -6/Lower Caves | Discovered new exit (range 12) 5655 | -6/Lower Caves | Entered another Lower Caves area 5660 | -6/Lower Caves | Discovered new exit (range 13) 5675 | -6/Lower Caves | Learned Factory stockpile data 5688 | -6/Lower Caves | Found Alien Artifact 5688 | -6/Lower Caves | Identified Core Expander 5688 | -6/Lower Caves | Installed Core Expander, added new Power slot 5751 | -6/Lower Caves | Learned Factory terminal intel 5979 | -6/Lower Caves | Discovered new exit (range 22) 6020 | -6/Lower Caves | Entered Zion 6064 | -6/Zion | Discovered new exit (range 22) 6131 | -6/Zion | Found CR-A16's Pointy Stick 6216 | -6/Zion | Gained Derelict followers 6248 | -6/Zion | Found Prototype Device 6248 | -6/Zion | Identified Bomb Factory No. 2 6389 | -6/Zion | Learned Factory stockpile data 6642 | -6/Zion | Visited the Megawrench Repair Shop 6642 | -6/Zion | Megawrench repaired 12 parts 6754 | -6/Zion | Imprinted 6756 | -6/Zion | Declared Zion's savior 6911 | -6/Zion | Found Prototype Special Weapon 6911 | -6/Zion | Identified RU-N14's Throwing Claymores 6915 | -6/Zion | Found RU-N14's Throwing Claymores 6917 | -6/Zion | Found RU-N14's Throwing Claymores 7055 | -6/Zion | Identified exit to Proximity Caves 7105 | -6/Zion | Entered Proximity Caves 7105 | -5/Proximity Caves | Accompanied by 6 allies 7275 | -5/Proximity Caves | Learned Factory trap positions 7470 | -5/Proximity Caves | Discovered new exit (range 20) 7515 | -5/Proximity Caves | Identified exit to Factory 7533 | -5/Proximity Caves | Entered Factory 7533 | -5/Factory | Accompanied by 5 allies 7533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7534 | -5/Factory | Identified exit to Upper Caves 7535 | -5/Factory | Loaded intel: 111 trap records 7537 | -5/Factory | Loaded intel: 26 terminal locations 7545 | -5/Factory | Discovered new exit (range 16) 7813 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7814 | -5/Factory | Zion Fire squad teleported in 7852 | -5/Factory | Entered Upper Caves 7852 | -5/Upper Caves | Accompanied by 3 allies 8000 | -5/Upper Caves | Identified exit to Upper Caves 8102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8102 | -5/Upper Caves | Entered another Upper Caves area 8315 | -5/Upper Caves | Learned Factory interactive machine intel 8507 | -5/Upper Caves | Discovered new exit (range 8) 8514 | -5/Upper Caves | Identified exit to Warlord 8515 | -5/Upper Caves | Entered Warlord 8554 | -5/Warlord | Discovered new exit (range 16) 8675 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8807 | -5/Warlord | Learned Testing emergency access door positions 8809 | -5/Warlord | Learned 4 Research zone layouts 8965 | -5/Warlord | Visited the Vortex Lab 8967 | -5/Warlord | Warlord's base attacked by MAIN.C 8977 | -5/Warlord | Met EX-DEC 8983 | -5/Warlord | Found Prototype Energy Cannon 8983 | -5/Warlord | Identified Vortex Cannon 8987 | -5/Warlord | Found Vortex Cannon 9289 | -5/Warlord | Destroyed 12 combat bots 9317 | -5/Warlord | Warlord forces counterattacked 9317 | -5/Warlord | P-80 Master assimilated allied NL-I97(g) 9318 | -5/Warlord | Spotted Striker 9359 | -5/Warlord | Spotted Striker 9396 | -5/Warlord | Spotted Striker 9398 | -5/Warlord | Spotted Executioner 9402 | -5/Warlord | Destroyed Executioner 9423 | -5/Warlord | Destroyed 9 combat bots 9552 | -5/Warlord | Rebuked by Warlord 9563 | -5/Warlord | Opened Warlord's prototype stash 9570 | -5/Warlord | Found Prototype Reactor 9583 | -5/Warlord | Found Prototype Device 9583 | -5/Warlord | Identified Thermal Barrier 9642 | -5/Warlord | Warlord base infiltrated, sounded retreat 9653 | -5/Warlord | Spotted Striker 9767 | -5/Warlord | Spotted Striker 9778 | -5/Warlord | Identified exit to Proximity Caves 9785 | -5/Warlord | Entered Proximity Caves 9943 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9953 | -4/Proximity Caves | Found Prototype Special Weapon 9953 | -4/Proximity Caves | Identified Molecular Deconstructor 10042 | -4/Proximity Caves | Spotted B-86 Titan 10173 | -4/Proximity Caves | Discovered new exit (range 18) 10189 | -4/Proximity Caves | Identified exit to Factory 10193 | -4/Proximity Caves | System corruption reached 10% 10199 | -4/Proximity Caves | Entered Factory 10199 | -4/Factory | Evolved 2 slots: Utility x2 10201 | -4/Factory | Loaded intel: 53 interactive machine locations 10382 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10527 | -4/Factory | Retrieved Zion intel report: Main Access 10527 | -4/Factory | Identified exit to Research 10543 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10626 | -4/Factory | Allied Derelicts emerged from ambush trap array 11073 | -4/Factory | Identified Vortex Chain Reactor 11103 | -4/Factory | Lost 3 parts (2p1u) 11189 | -4/Factory | Discovered new exit (range 22) 11191 | -4/Factory | Discovered new exit (range 20) 11234 | -4/Factory | Identified exit to Extension 11281 | -4/Factory | Retrieved Zion intel report: Guard Positions 11282 | -4/Factory | Zion Recon squad teleported in 11287 | -4/Factory | Zion Light squad teleported in 11378 | -4/Factory | Identified exit to Upper Caves 11404 | -4/Factory | Entered Upper Caves 11404 | -4/Upper Caves | Accompanied by 3 allies 11528 | -4/Upper Caves | Learned location of 1 exit from Research 11675 | -4/Upper Caves | Found Prototype Protection 11675 | -4/Upper Caves | Identified Zio. Weapon Casing 11832 | -4/Upper Caves | Discovered new exit (range 47) 11864 | -4/Upper Caves | Learned Research non-interactive machine intel 12040 | -4/Upper Caves | Identified exit to Upper Caves 12041 | -4/Upper Caves | Entered another Upper Caves area 12041 | -4/Upper Caves | Accompanied by 1 ally 12077 | -4/Upper Caves | Discovered exit to Research (range 18) 12080 | -4/Upper Caves | Learned location of Testing (-3) 12118 | -4/Upper Caves | Learned 8 Research zone layouts 12285 | -4/Upper Caves | Discovered new exit (range 17) 12301 | -4/Upper Caves | Identified exit to Zhirov 12302 | -4/Upper Caves | Entered Zhirov 12302 | -4/Zhirov | Discovered new exit (range 4) 12306 | -4/Zhirov | Identified exit to Proximity Caves 12324 | -4/Zhirov | Met Zhirov 12349 | -4/Zhirov | Found Alien Artifact 12349 | -4/Zhirov | Identified Integrated Dissipator 12349 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12389 | -4/Zhirov | Found Alien Artifact 12389 | -4/Zhirov | Identified Transdimensional Reconstructor 12389 | -4/Zhirov | Warped through subspace 12428 | -4/Zhirov | Learned location of Command (-1) 12434 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12466 | -4/Zhirov | Entered Proximity Caves 12552 | -3/Proximity Caves | Spotted B-86 Titan 12876 | -3/Proximity Caves | Discovered exit to Research (range 7) 12904 | -3/Proximity Caves | Entered Research 12904 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -3/Research | Identified exit to Research 12906 | -3/Research | Identified exit to Testing 12907 | -3/Research | Loaded intel: 64 non-interactive machine locations 12972 | -3/Research | Retrieved Zion intel report: Active Terminals 13101 | -3/Research | Retrieved Zion intel report: Emergency Access 13102 | -3/Research | Zion Infowar Resupply teleported in 13109 | -3/Research | Found Prototype Processor 13109 | -3/Research | Identified Exp. Signal Interpreter 13116 | -3/Research | Incoming investigation squad redirected 13285 | -3/Research | Found Prototype Processor 13285 | -3/Research | Identified Exp. Melee Analysis Suite 13692 | -3/Research | Found Prototype Device 13692 | -3/Research | Identified Exp. EM Disruption Field 13747 | -3/Research | Retrieved Zion intel report: Unaware Schematics 13748 | -3/Research | Zion Infowar Resupply teleported in 13758 | -3/Research | Zion Heavy squad teleported in 13831 | -3/Research | Found Fusion Bomb Launcher 13834 | -3/Research | Found Prototype Device 13834 | -3/Research | Identified Exp. ECM Suite 13840 | -3/Research | Found Prototype Slashing Weapon 13840 | -3/Research | Identified Nanosword 13902 | -3/Research | Found Fusion Bomb Launcher 13969 | -3/Research | Zion Hacker squad teleported in 14044 | -3/Research | Entered Testing 14044 | -3/Testing | Accompanied by 2 allies 14065 | -3/Testing | System corruption reached 10% 14087 | -3/Testing | Found Prototype Device 14087 | -3/Testing | Identified Exp. Hardlight Generator 14146 | -3/Testing | Spotted Superbehemoth 14204 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14353 | -3/Testing | Discovered exit to Research (range 20) 14407 | -3/Testing | Found Prototype Energy Cannon 14407 | -3/Testing | Identified Potential Cannon 14478 | -3/Testing | Found Exp. Melee Analysis Suite 14484 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 14535 | -3/Testing | Entered Research 14535 | -2/Research | Accompanied by 2 allies 14535 | -2/Research | Evolved 2 slots: Utility x2 14667 | -2/Research | Incoming investigation squad redirected 14708 | -2/Research | Local machine network offline 14800 | -2/Research | Discovered new exit (range 24) 14961 | -2/Research | Spotted B-90 Cyclops 15008 | -2/Research | Identified exit to Quarantine 15010 | -2/Research | Entered Quarantine 15023 | -2/Quarantine | Found Alien Impact Weapon 15104 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15136 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 15155 | -2/Quarantine | Found Alien Energy Cannon 15155 | -2/Quarantine | Identified Core Cannon 15186 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 15213 | -2/Quarantine | Found Dimensional Node Initializer 15217 | -2/Quarantine | Initialized slip node 15219 | -2/Quarantine | Found Alien Artifact 15219 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15219 | -2/Quarantine | Warped through subspace to slip node 15223 | -2/Quarantine | Found Transdimensional Reconstructor 15223 | -2/Quarantine | Warped through subspace to slip node 15229 | -2/Quarantine | Found Transdimensional Reconstructor 15229 | -2/Quarantine | Warped through subspace to slip node 15235 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 15235 | -2/Quarantine | Warped through subspace to slip node 15240 | -2/Quarantine | Found Dimensional Node Initializer 15240 | -2/Quarantine | Initialized slip node 15243 | -2/Quarantine | Found Dimensional Node Initializer 15243 | -2/Quarantine | Initialized slip node 15274 | -2/Quarantine | Retrieved Zion intel report: Branch Access 15420 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 15521 | -2/Quarantine | Found Alien Artifact 15532 | -2/Quarantine | Discovered new exit (range 24) 15536 | -2/Quarantine | Identified Core Reset Matrix 15634 | -2/Quarantine | Found Alien Slashing Weapon 15674 | -2/Quarantine | Identified Sigix Broadsword 15692 | -2/Quarantine | Spotted Fortress 15774 | -2/Quarantine | Discovered new exit (range 5) 15777 | -2/Quarantine | Identified exit to Section 7 15783 | -2/Quarantine | Entered Section 7 15953 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 15962 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 16039 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 16045 | -2/Section 7 | Found Antimissile System 16049 | -2/Section 7 | Discovered new exit (range 12) 16058 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 16225 | -2/Section 7 | Found Alien Artifact 16225 | -2/Section 7 | Identified Spacefold Activator 16252 | -2/Section 7 | Spotted S7 Guard 16258 | -2/Section 7 | Found Alien Artifact 16258 | -2/Section 7 | Identified Core Regenerator 16258 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 16273 | -2/Section 7 | Incoming investigation squad redirected 16291 | -2/Section 7 | Found Integrated Dissipator 16291 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16354 | -2/Section 7 | Scanned by Researcher 16404 | -2/Section 7 | Spotted B-90 Cyclops 16603 | -2/Section 7 | Intercept squad dispatched 16615 | -2/Section 7 | Spotted Tracker 16615 | -2/Section 7 | Spotted Tracker 16621 | -2/Section 7 | Destroyed Tracker 16621 | -2/Section 7 | Destroyed Tracker 16636 | -2/Section 7 | Spotted Combat Programmer 16647 | -2/Section 7 | Spotted Combat Programmer 16664 | -2/Section 7 | Destroyed Combat Programmer 16679 | -2/Section 7 | Destroyed Combat Programmer 16716 | -2/Section 7 | Found Alien Artifact 16716 | -2/Section 7 | Identified Integrity Redistributor 16716 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-98) 16843 | -2/Section 7 | Spotted Executioner 16843 | -2/Section 7 | Spotted Executioner 16879 | -2/Section 7 | Spotted B-99 Colossus 16974 | -2/Section 7 | Found Alien Artifact 16974 | -2/Section 7 | Identified LRC Storage 16974 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16977 | -2/Section 7 | Found Alien Artifact 16977 | -2/Section 7 | Identified LRC Armor 16977 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17071 | -2/Section 7 | Intercept squad dispatched 17080 | -2/Section 7 | Terminal network hard line cut 17083 | -2/Section 7 | Spotted Tracker 17084 | -2/Section 7 | Spotted Tracker 17085 | -2/Section 7 | Spotted Tracker 17088 | -2/Section 7 | Destroyed Tracker 17090 | -2/Section 7 | Destroyed Tracker 17092 | -2/Section 7 | Destroyed Tracker 17105 | -2/Section 7 | Spotted Combat Programmer 17105 | -2/Section 7 | Spotted Combat Programmer 17110 | -2/Section 7 | Identified Core Stripper 17110 | -2/Section 7 | Spotted Combat Programmer 17117 | -2/Section 7 | Destroyed Combat Programmer 17133 | -2/Section 7 | Destroyed Combat Programmer 17144 | -2/Section 7 | Lost 3 parts (2u1w) 17155 | -2/Section 7 | Destroyed Combat Programmer 17162 | -2/Section 7 | Found Prototype Processor 17162 | -2/Section 7 | Identified Exp. Target Analyzer 17197 | -2/Section 7 | Core integrity fell below 50% 17220 | -2/Section 7 | Found Integrated Dissipator 17220 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17294 | -2/Section 7 | System corruption reached 10% 17347 | -2/Section 7 | Identified exit to Access 17348 | -2/Section 7 | Entered Access 17348 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 17368 | -1/Access | Spotted B-99 Colossus 17533 | -1/Access | Retrieved Zion intel report: Guard Positions 17624 | -1/Access | First assault squad dispatched 17651 | -1/Access | Incoming assault squad redirected 17750 | -1/Access | Intercept squad dispatched 17786 | -1/Access | Spotted Tracker 17786 | -1/Access | Spotted Tracker 17787 | -1/Access | Destroyed Tracker 17835 | -1/Access | Spotted Combat Programmer 17838 | -1/Access | Destroyed Combat Programmer 17840 | -1/Access | Spotted Combat Programmer 17844 | -1/Access | Destroyed Combat Programmer 17998 | -1/Access | Discovered new exit (range 17) 17999 | -1/Access | Incoming investigation squad redirected 18006 | -1/Access | Spotted B-99 Colossus 18006 | -1/Access | Spotted B-99 Colossus 18071 | -1/Access | Core integrity fell below 50% 18130 | -1/Access | Build established: Infiltrator-Assassin 18146 | -1/Access | Incoming assault squad redirected 18164 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 18165 | -1/Access | Zion Heavy squad teleported in 18197 | -1/Access | Intercept squad dispatched 18210 | -1/Access | Spotted Tracker 18210 | -1/Access | Spotted Tracker 18222 | -1/Access | Discovered new exit (range 2) 18222 | -1/Access | Identified exit to Surface 18224 | -1/Access | Spotted B-99 Colossus 18224 | -1/Access | Spotted B-99 Colossus 18224 | *** | Escaped! Last Messages --------------- [ Target locked, reinforcements inbound... ] 18165_ E5-UL4(Z): "For Derelicts everywhere!" 18165_ O-32 Director suffers critical hit (Intensify). 18168_ O-32 Director destroyed. 18171_ Acquired 33 matter. 18180_ 03< ROQI6#|AJ7NYXK,1X R>K>ZS3Z0F0NI66QC 18197_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 18202_ Thermal Barrier destroyed. 18204_ S-43 Plague destroyed. 18206_ Potential Cannon destroyed. 18206_ S-43 Plague destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18210_ W-44 Eye distress signal jammed. 18218_ Terminal disabled. 18218_ W-44 Eye distress signal jammed. 18219_ Spacefolded through Sealed Barrier. 18222_ EXIT=FOUND 18222_ EXIT=IDENTIFIED: SURFACE 18222_ Spacefolded through Main Access Shell. Sealed Barrier opened remotely. Map ----- +----------------------------------------------------+ | ??#######?## / ? ? ?? ? ? ???? ?#?#????????? | | ?#? ??# # ?? ? ?? ?? ?????????????? | | ?##? # #????? ?? ?#???? ??#????#??????? | | ??????? # #? ?? ?? # ???"???#??#??????? | | ##??" ?? # # ? ?? ? ? ?? ??????? ??????? | | ??#"?" ? # ^#??? ? ? ? ? ? ??"#???????? ??? | | ##? ""?? # # ??? ?? ?? # ? ??"#??? ? ????? | | ###? "? / # ?? ??#? ?? ? ??? ???????? | | ?## ? ? # [###?????#??#?#? ? ????# ??????????? | | ### ??? #=%#######?#??###?#??##????? ? ????? | | ?#?###+#####%==####################### ? ????? | | ##### [*%=% Zw p p p ????? | | ## [=* %! s ??????? | | ## #########+#######;! 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Hvy. Antimatter Reactor | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Cold Fusion Reactor | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Prc. Rocket Launcher | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Matter Neutralizer | -3/Testing | Archive Neutron Missile Launcher | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Exp. Reaction Control System | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Quarantine | Z-intel Exp. System Shield | -2/Quarantine | Z-intel Imp. Lightning Gun | -2/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Thermal Barrier | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Imp. KE Penetrator | -2/Quarantine | Z-intel Antimissile System | -2/Quarantine | Z-intel Adv. Focal Shield | -2/Quarantine | Z-intel Adv. Hardlight Generator | -2/Quarantine | Z-intel ECM Suite | -2/Quarantine | Z-intel Adv. Power Amplifier | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Imp. Kinecellerator | -2/Quarantine | Z-intel Imp. Utility Shielding | -2/Quarantine | Z-intel Lgt. Quantum Reactor | -2/Quarantine | Z-intel Matter Neutralizer | -2/Quarantine | Z-intel Adv. Cryofiber Web | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Recoil Nullifier | -2/Quarantine | Z-intel Adv. Weight Redist. System | -2/Quarantine | Z-intel Exp. Biometal Medium Treads | -2/Section 7 | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Adv. Quantum Shading Machine | -2/Section 7 | Z-intel Imp. Energy Well | -2/Section 7 | Z-intel Exp. Q-thruster | -2/Section 7 | Z-intel Stealth Drone Bay | -2/Section 7 | Z-intel Quantum Shading Machine | -2/Section 7 | Z-intel Exp. Energy Well | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Adv. Target Analyzer | -2/Section 7 | Z-intel Imp. Datajack | -2/Section 7 | Z-intel Arm. Huge Wheel | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Imp. Armor Integrity Analyzer | -2/Section 7 | Z-intel Matter Filter | -2/Section 7 | Z-intel Disruptor Cannon | -2/Section 7 | Z-intel Spear | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Centrium Leg | -2/Section 7 | Z-intel Imp. Fusion Compressor | -2/Section 7 | Z-intel Machine Analyzer | -2/Section 7 | Z-intel Adv. Melee Analysis Suite | -2/Section 7 | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-77 Assassin | -3/Research | Z-intel K-01 Serf | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel G-67 Veteran | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Dissipator Transdimensional Reconstructor Core Cannon High-powered Transdimensional Reconstructor Sigix Broadsword Spacefold Activator Core Regenerator Integrity Redistributor LRC Storage LRC Armor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingTitaniumWand Manual? 0 Play Time 05:16:20 Cumulative 825.2 hours Start 2022.12.17 @ 17:34:33 End 2022.12.18 @ 14:57:10 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 303 Adventurer 125 Explorer 2 Win Type 0 Total 98 Types 80/7/6/1/1/0/0/2/1 Lore% 83 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcac5678-b4ba-4ec4-adca-d50659f09ddc