Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 06:17:23 Player: Fusha Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (2932) 2932 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 8912 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 640 Friendly Fire -118 Cogmind --------- Core Integrity 0/1000 Matter 179/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Cloaking Device System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Small Matter Pod Improved Sensor Array Improved Signal Interpreter Cloaking Device Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Gauss Cannon Bore Cannon Powered Hammer > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Improved Light Armor Plating System Restoration Module Gatling Laser Heavy Rocket Launcher Improved Datajack [Rating: 66] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . . 2 . . . 2 1 Weapon 3 | . . . . . 2 . . . 1 Parts Attached 130 | 7 6 12 24 16 9 7 10 27 12 Power 8 | 2 . 1 3 . . 2 . . . Engine 6 | 2 . 1 3 . . . . . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . 2 . . . Propulsion 36 | 2 2 4 9 6 . . 4 9 . Treads 1 | . . . 1 . . . . . . Leg 25 | . . . 6 6 . . 4 9 . Wheel 4 | 2 2 . . . . . . . . Hover 6 | . . 4 2 . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 3 3 8 7 1 . 3 7 4 Device 16 | . 1 1 4 2 . . 3 3 2 Storage 5 | 1 . 1 . 2 1 . . . . Processor 3 | . 1 . 1 . . . . 1 . Hackware 1 | . . . . 1 . . . . . Protection 12 | . 1 1 3 2 . . . 3 2 Artifact . | . . . . . . . . . . Weapon 49 | 2 1 4 4 3 8 5 3 11 8 Energy Gun 7 | 1 . . 1 . 2 1 . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | 1 1 3 3 2 6 1 1 8 2 Ballistic Cannon 4 | . . 1 . . . . 1 2 . Launcher 5 | . . . . . . 2 . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . 1 . 1 1 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 . . Parts Lost 29 | . . . 7 . . 1 . 3 18 Power 1 | . . . . . . . . . 1 Propulsion 9 | . . . 4 . . . . 1 4 Utility 8 | . . . 1 . . . . 1 6 Weapon 11 | . . . 2 . . 1 . 1 7 Highest Loss Streak 18 | . . . 4 . . 1 . 2 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 97 99 100 97 100 97 92 Engine 5 | . 14 11 11 9 7 1 . . . Reactor 2 | . . . . . . 5 7 6 4 Leg 24 | . . . 25 35 30 30 30 24 21 Wheel 2 | . 28 . . . . . . . . Hover 5 | . . 44 16 . . . . . . Device 8 | . 4 7 9 9 7 7 7 10 11 Storage 13 | . 9 6 11 17 15 15 15 13 10 Processor 1 | . 4 . . . . . . 6 5 Hackware 4 | . . . . 7 7 7 7 6 5 Protection 2 | . 8 8 1 . . . . 2 3 Energy Gun 4 | . 9 . 3 . 11 4 7 3 . Ballistic Gun 16 | . 18 18 18 17 18 18 15 12 9 Ballistic Cannon 1 | . . 3 . . . . . 7 9 Impact Weapon 1 | . . . . . . 3 6 . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 13 17 26 26 30 38 44 50 56 62 Greatest Support 68 | 26 32 28 40 45 45 45 55 68 65 Greatest Overweight (x) 4 | . . . 2 . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 7 7 10 10 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 10 10 9 Average Carried 8 | 2 5 6 9 9 9 9 9 8 6 Final Capacity 10 | 8 5 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 10 9 10 10 10 10 10 4 Class Distribution -------------------- 32% | Scavenger-Skirmisher 25% | Scavenger-Mutant 21% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Matter Collected 3744 | 279 189 349 623 388 258 333 184 1133 8 Remotely . | . . . . . . . . . . Salvage Created 6087 | 98 344 414 1458 673 415 603 552 1492 38 Parts 256 | 2 12 23 80 20 10 6 23 78 2 Haulers Intercepted 16 | . 2 5 3 3 . . 3 . . Recyclers Shooed 11 | . 1 1 2 2 . . . 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 55 | . 5 2 20 2 . 2 2 21 1 Melee 1 | . . . . . . . . 1 . Guns 43 | . 5 1 20 2 . 1 2 11 1 Cannons 10 | . . 1 . . . . . 9 . AOE 1 | . . . . . . 1 . . . Classes Destroyed 16 | 1 3 2 1 1 . 1 2 5 . Worker 3 | . . . 1 . . . . 2 . Builder 3 | . . . . . . . 1 2 . Hauler 16 | . 2 5 3 3 . . 3 . . Recycler 22 | 1 1 1 4 4 6 . 3 2 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . Watcher 7 | . . 1 1 1 1 . . 3 . Swarmer 7 | . 3 . 3 . . . 1 . . Saboteur 1 | . . . . . . . . 1 . Grunt 24 | . 2 1 10 . . . . 11 . Brawler 3 | . . . . . . . . 3 . Sentry 14 | . . 1 7 2 . . 1 3 . Hunter 2 | . . . . . . . . 1 1 Programmer 2 | . . . . . . . . 2 . Compactor 2 | . . . . . . 2 . . . Butcher 1 | . . . . . . . 1 . . Best Kill Streak 7 | 1 3 2 4 2 4 2 3 7 1 Combat Bots Only 6 | . 3 1 4 1 . 2 1 6 1 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Hostile Shots Fired 572 | . 17 7 87 26 . 2 27 187 219 Missed 180 | . 1 3 28 9 . 1 10 69 59 Damage Taken 6063 | . 160 55 1004 297 . 51 182 1710 2604 Core 1428 | . 20 10 115 46 . 7 6 196 1028 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 230 | . . . 69 140 . 1 4 16 . Core Remaining (%) 87 | 100 92 . 68 91 . . 98 76 . Volleys Fired 319 | 3 44 32 90 32 21 21 15 54 7 Largest 4 | 2 2 2 2 2 4 4 3 4 4 Hottest 178 | 60 60 58 73 46 135 124 81 178 165 Shots Fired 832 | 6 88 64 180 64 83 70 42 211 24 Gun 736 | 6 88 50 180 64 83 64 42 147 12 Cannon 89 | . . 14 . . . . . 64 11 Launcher 7 | . . . . . . 6 . . 1 Special . | . . . . . . . . . . Kinetic 655 | 3 51 64 148 64 52 51 28 172 22 Thermal 170 | 3 37 . 32 . 31 13 14 39 1 Explosive 7 | . . . . . . 6 . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | 4 10 9 28 24 8 5 6 12 4 Robot Miss Streak 7 | 1 5 4 3 1 7 6 3 4 2 Penetration Max 2 | . . . . . . 1 1 2 . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 513 | 5 56 40 133 48 40 38 24 115 14 Core Hits 191 | 2 14 14 48 16 12 9 13 58 5 Critical Kills 9 | . . . 1 . . 1 . 7 . Critical Parts Destroyed 21 | . . 2 1 1 . 2 . 14 1 Critical Strikes 41 | . . 2 6 1 2 5 . 24 1 Burn 7 | . . . 4 . 2 . . 1 . Destroy 32 | . . 2 2 1 . 5 . 21 1 Blast 2 | . . . . . . . . 2 . Melee Attacks 8 | . . . . 7 . . . 1 . Impact 8 | . . . . 7 . . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10556 | 54 654 605 1971 770 748 1523 567 3303 361 Guns 8571 | 54 654 449 1971 770 748 1029 567 2231 98 Cannons 1127 | . . 156 . . . . . 795 176 Explosions 858 | . . . . . . 494 . 277 87 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 7649 | 21 369 605 1680 770 349 824 360 2419 252 Thermal 2049 | 33 285 . 291 . 399 205 207 607 22 Explosive 858 | . . . . . . 494 . 277 87 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 1 . Average Corruption 1 | . . . . . . . 3 1 . Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . 2 1 . Message Errors 1 | . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots 2 | . . . . . . . 1 1 . Overflow Damage 26 | . . . . . . . . 22 4 Projectiles 5 | . . . . . . . . 1 4 Explosions 21 | . . . . . . . . 21 . Melee . | . . . . . . . . . . Knockbacks 12 | . . 2 . . . . . 8 2 Impact . | . . . . . . . . . . Kinetic 10 | . . 2 . . . . . 6 2 Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 17 | . . . . . . . . . 17 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 157 | . 108 27 99 14 106 71 24 83 157 Average Temperature 25 | . 29 8 26 4 38 15 6 24 78 Received Heat Transfer 1803 | . 54 15 306 108 . . 39 546 735 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 4919 | 75 650 . 1147 . 925 407 407 1258 50 Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Peak Influence 950 | 5 174 205 341 258 89 82 386 950 504 Initial 399 | . 3 26 1 122 2 12 . 189 399 Average 179 | 1 92 112 184 125 36 32 126 548 423 Maximum Alert Level 3 | . . 1 1 1 . . 1 3 2 Low Security (%) 70 | 100 100 99 53 83 100 100 69 25 . Level 1 19 | . . . 46 16 . . 30 9 64 Level 2 5 | . . . . . . . . 28 35 Level 3 4 | . . . . . . . . 36 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . . 3 2 1 . 5 4 3 Investigation 4 | . . . 1 1 1 . . . 1 Extermination 4 | . . . . . . . 3 1 . Reinforcement 7 | . . . 2 1 . . 2 1 1 Assault 2 | . . . . . . . . 2 . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Distress Signals 4 | . . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 10 6 27 5 7 8 16 44 13 Peak Tracking Total 14 | . 3 2 4 2 3 4 3 7 14 Tactical Retreats 9 | . 1 . 1 . . 2 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Traps Triggered 10 | . . . 3 2 1 . 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Disabled 26 | . . 2 . . . . 5 16 3 Max in Single Turn 7 | . . 1 . . . . 1 7 2 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Accessed 38 | . 7 6 5 6 6 . 4 3 1 Terminals 20 | . 5 3 3 3 2 . 3 1 . Fabricators 3 | . . . . . 2 . . . 1 Repair Stations 3 | . . 1 1 1 . . . . . Recycling Units 8 | . 2 1 . 2 2 . . 1 . Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 124 | . 21 19 13 20 14 . 28 7 2 Successful 73 | . 8 13 9 10 6 . 23 2 2 Failed 51 | . 13 6 4 10 8 . 5 5 . Catastrophic 7 | . 3 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 6 11 3 4 4 . 7 1 . Terminals 71 | . 18 14 7 9 6 . 14 3 . Fabricators 7 | . . . . . 5 . . . 2 Repair Stations 12 | . . 2 3 7 . . . . . Recycling Units 13 | . 3 1 . 4 3 . . 2 . Scanalyzers 16 | . . 2 . . . . 14 . . Garrison Access 5 | . . . 3 . . . . 2 . Terminal Hacks 41 | . 7 9 6 4 4 . 10 1 . Record 3 | . . . . . . . 2 1 . Prototype ID Bank 5 | . 1 2 . 1 1 . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 7 | . 1 2 1 1 1 . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 7 | . 2 2 . 1 1 . 1 . . Reprogram Traps 2 | . . . . . . . 2 . . Dispatch Records 1 | . . . 1 . . . . . . Extermination Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . Zone Layout 6 | . 1 2 1 1 . . 1 . . Fabricator Hacks 3 | . . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . 1 . . . 1 Repair Station Hacks 9 | . . 2 2 5 . . . . . Scan Component 5 | . . 1 1 3 . . . . . Repair 4 | . . 1 1 2 . . . . . Recycling Unit Hacks 4 | . 1 . . 1 1 . . 1 . Retrieve Components 4 | . 1 . . 1 1 . . 1 . Scanalyzer 15 | . . 2 . . . . 13 . . Insert Component 6 | . . 1 . . . . 5 . . Analyze 9 | . . 1 . . . . 8 . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 7 6 3 5 5 . 2 3 1 Full Trace Events 2 | . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . . 5 . . Parts Built 3 | . . . . . 2 . . . 1 Authchips . | . . . . . . . . . . Time 100 | . . . . . 53 . . . 47 Total Part Build Rating 17 | . . . . . 12 . . . 5 Parts Repaired 4 | . . 1 1 2 . . . . . Time 122 | . . 44 26 52 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 15 | . 3 . . 9 3 . . . . Parts Scanalyzed 6 | . . 1 . . . . 5 . . Part Schematics Acquired 6 | . . 1 . . . . 5 . . Parts Damaged 2 | . . 1 . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total Allies 19 | . . . . . . 19 . . . Largest Group 18 | . . . . . . 18 15 4 . Highest-Rated Group 444 | . . . . . . 444 402 120 . Highest-Rated Ally 35 | . . . . . . 35 35 32 . Total Orders . | . . . . . . . . . . Ally Attacks 167 | . . . . . . 70 74 23 . Total Damage 4228 | . . . . . . 2283 1602 343 . Kills 27 | . . . . . . 7 18 2 . Allies Corrupted 3 | . . . . . . . 2 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Turns Passed 6559 | 65 537 444 1172 871 724 521 1135 828 262 Spaces Moved 4012 | 51 382 463 519 525 456 364 723 409 120 Core 24 | 18 . . . . . . . . 6 Treads 5 | . . . 5 . . . . . . Legs 2912 | . . . 321 525 456 364 723 409 114 Wheels 415 | 33 382 . . . . . . . . Hover 656 | . . 463 193 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 90 48 48 120 120 120 120 113 50 Average Speed 108 | 75 95 49 99 120 120 120 122 124 180 Slowest Speed 260 | 90 100 56 260 120 120 120 123 193 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 60 43 67 49 14 93 22 13 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . 1 . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . . 4 . . 1 3 . Terrain Destroyed 130 | . . . . 4 2 51 3 68 2 Melee 5 | . . . . 4 . . . 1 . Projectile 56 | . . . . . 2 5 3 46 . AOE 68 | . . . . . . 46 . 20 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total 5493 | 70 469 612 994 685 582 398 947 590 146 Wait 865 | . 17 85 333 94 83 . 173 75 5 Move 4004 | 50 381 462 518 524 456 363 722 408 120 Hop . | . . . . . . . . . . Pick Up 96 | 10 11 13 17 8 6 4 11 15 1 Fast Attach 11 | . . 2 . 3 1 . 2 3 . Attach 46 | 6 2 2 9 3 2 2 2 11 7 Detach 2 | . . . . . . . 1 1 . Swap 73 | 1 4 8 15 10 6 5 6 13 5 Drop 68 | . 10 8 11 4 7 3 15 9 1 Fire 319 | 3 44 32 90 32 21 21 15 54 7 Melee 8 | . . . . 7 . . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Propulsion x2 822 | -9/Materials | Discovered new exit (range 10) 872 | -9/Materials | Repaired Broken Imp. Hover Unit 894 | -9/Materials | Identified exit to Mines 894 | -9/Materials | Identified exit to Storage 1047 | -9/Materials | Entered Storage 1556 | -9/Storage | Discovered new exit (range 17) 1567 | -9/Storage | Lost 4 parts (1n1u2w) 1751 | -9/Storage | Build established: Scavenger-Mutant 1831 | -9/Storage | Repaired Aluminum Leg 2211 | -9/Storage | Discovered new exit (range 5) 2216 | -9/Storage | Identified exit to Materials 2219 | -9/Storage | Entered Materials 2219 | -8/Materials | Evolved 2 slots: Utility x2 3000 | -8/Materials | Repaired Aluminum Leg 3028 | -8/Materials | Repaired Aluminum Leg 3038 | -8/Materials | Discovered new exit (range 16) 3090 | -8/Materials | Entered Factory 3090 | -7/Factory | Evolved 2 slots: Weapon x2 3187 | -7/Factory | Identified exit to DSF 3391 | -7/Factory | Build established: Scavenger-Skirmisher 3656 | -7/Factory | Fabricated KE Penetrator (x2) 3814 | -7/Factory | Sucked down chute 3814 | -7/Factory | Entered Waste 3815 | -7/Waste | Met a frightened Derelict 3848 | -7/Waste | Spotted C-40 Crusher 3865 | -7/Waste | Spotted C-40 Crusher 3893 | -7/Waste | Destroyed C-40 Crusher 3896 | -7/Waste | Destroyed C-40 Crusher 3916 | -7/Waste | Spotted C-40 Crusher 3926 | -7/Waste | Spotted C-40 Crusher 3952 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3981 | -7/Waste | Spotted C-40 Crusher 4030 | -7/Waste | Spotted C-40 Crusher 4080 | -7/Waste | Warlord forces began an assault 4083 | -7/Waste | Allies destroyed C-40 Crusher 4086 | -7/Waste | Allies destroyed C-40 Crusher 4170 | -7/Waste | Allies destroyed C-40 Crusher 4201 | -7/Waste | Allies destroyed C-40 Crusher 4227 | -7/Waste | Lost 3 allies 4309 | -7/Waste | Discovered new exit (range 12) 4335 | -7/Waste | Entered Factory 4335 | -7/Factory | Accompanied by 15 allies 5001 | -7/Factory | Lost 3 allies 5287 | -7/Factory | Lost 4 allies 5364 | -7/Factory | Build established: Skirmisher 5450 | -7/Factory | Discovered new exit (range 16) 5470 | -7/Factory | Entered another Factory area 5470 | -6/Factory | Accompanied by 4 allies 5470 | -6/Factory | Evolved 2 slots: Utility x2 5820 | -6/Factory | First assault squad dispatched 6285 | -6/Factory | Discovered new exit (range 13) 6297 | -6/Factory | Identified exit to Factory 6298 | -6/Factory | Entered another Factory area 6298 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6463 | -5/Factory | Garrison activated, responded to threat 6475 | -5/Factory | Fabricated Cloaking Device (x1) 6554 | -5/Factory | Core integrity fell below 50% 6557 | -5/Factory | Core integrity fell below 20% 6560 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06545_ Critical hit (Blast). 06545_ Knocked back. 06547_ Imp. Titanium Leg destroyed. 06548_ Gatling Laser destroyed. 06548_ Knocked back. 06548_ K-01 Serf collects debris. 06549_ Imp. Heat Sink destroyed. 06549_ Sml. Matter Pod destroyed. 06549_ Hvy. Rocket Launcher destroyed. 06550_ Powered Hammer destroyed. 06550_ Imp. Sensor Array destroyed. 06550_ Slug penetrates Fabricator. 06550_ Fabricator disabled. 06555_ K-01 Serf collects debris. 06556_ Knocked back. 06556_ Critical hit (Burn: +37). 06558_ X-77 Beamer knocked back. 06559_ Dropped Med. Storage Unit. 06560_ Hacking Suite destroyed. 06560_ Critical hit (Blast). 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"" | | ???????????????????????# "" "" ##????????? | | ???????????????????????#" ""F"" #?????????? ? | | ???????????????????????#%" """ #?????????? ? | | ???????????????????????#" #??????????? ? | | ???????????????????????# ??? #????????????? | | ???????????????????????? ????########????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Bore Cannon | -7/Factory | Scanalyzed Cloaking Device | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Cloaking Device | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- The More The Merrier root@ Challenges ------------ None Game ------ Seed EncryptedArmorPit Manual? 0 Play Time 02:22:56 Cumulative 32.8 hours Start 2024.03.19 @ 03:22:31 End 2024.03.19 @ 06:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e09d89e-5323-4d43-9d76-8328c9cb0b52