Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 21:32:53 Player: Gargash Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2472) 2472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 6386 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Machine Analyzer Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Improved Terrain Scanner Seismic Detector Heavy Ion Cannon Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Coolant Injector Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating Heavy Laser Gatling Laser Heavy Ion Cannon Minigun Mining Laser [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 2 . 1 1 . . Utility 2 | . . . . 1 . . 1 Weapon 1 | . . . . . 1 . . Parts Attached 90 | 7 12 19 1 9 7 25 10 Power 10 | 1 2 2 1 1 . 3 . Engine 9 | 1 2 1 1 1 . 3 . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 31 | 2 4 9 . 1 1 11 3 Treads 3 | . . . . . . 3 . Leg 11 | . . 7 . 1 . 2 1 Wheel 13 | 2 2 . . . 1 6 2 Hover 4 | . 2 2 . . . . . Flight . | . . . . . . . . Utility 16 | 2 2 4 . 2 2 1 3 Device 7 | 1 1 1 . 2 . 1 1 Storage 3 | 1 1 1 . . . . . Processor 3 | . . 1 . . 1 . 1 Hackware 1 | . . . . . . . 1 Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 33 | 2 4 4 . 5 4 10 4 Energy Gun 10 | 1 2 1 . 1 . 5 . Energy Cannon 3 | . . 1 . . 1 1 . Ballistic Gun 13 | 1 1 1 . 4 1 4 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon 2 | . 1 . . . . . 1 Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 32 | . 4 2 . 1 . 22 3 Power 2 | . 1 . . . . 1 . Propulsion 18 | . 2 . . 1 . 13 2 Utility 3 | . 1 1 . . . 1 . Weapon 9 | . . 1 . . . 7 1 Highest Loss Streak 14 | . 3 1 . 1 . 14 2 To Critical Strikes . | . . . . . . . . Average Backups 9 | 2 12 10 10 9 9 9 4 Power 1 | . 1 1 1 1 1 . . Propulsion 1 | 1 5 3 5 2 . . . Utility 2 | . 2 1 1 1 1 3 2 Weapon 4 | . 3 3 3 4 5 5 2 Tool/Special . | . . . . . . . . Unused Backups 16 | . 5 3 . 2 . 5 1 Power 4 | . 2 1 . 1 . . . Propulsion 3 | . 3 . . . . . . Utility 6 | . . 2 . 1 . 2 1 Weapon 3 | . . . . . . 3 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 97 99 100 94 87 82 17 Engine 7 | . 13 7 8 9 7 6 . Treads 3 | . . . . . . 10 . Leg 20 | . . 23 44 44 34 14 . Wheel 6 | . 26 . . . 3 9 . Hover 3 | . . 20 . . . . . Device 6 | . 12 8 . 4 7 6 1 Storage 8 | . 14 11 11 9 7 6 . Processor 3 | . . . . . 1 7 10 Protection 2 | . . 2 11 9 5 . . Energy Gun 7 | . 12 15 3 2 1 6 . Energy Cannon 1 | . . . 7 1 3 . . Ballistic Gun 7 | . 14 4 11 12 7 4 . Ballistic Cannon 1 | . . . . . . 3 . Slashing Weapon 1 | . . . . . 3 3 . Peak Build Rating 42 | 9 13 19 16 22 39 42 18 Average Rating 23 | 5 9 16 14 18 31 36 9 On Entrance 14 | . 9 10 16 14 22 39 5 Avg Prop Armor Cover (%) 15 | . . . . . 16 15 . Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 32 34 28 31 39 38 3 Greatest Support 60 | 20 20 43 43 53 53 60 10 Greatest Overweight (x) 1 | . 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 5 Average Capacity 10 | 7 14 12 10 10 10 9 5 Most Carried 15 | 8 15 15 10 10 10 10 5 Average Carried 9 | 2 12 10 9 9 9 9 4 Final Capacity 15 | 8 15 10 10 10 10 5 5 Final Carried 13 | 7 13 10 10 10 10 5 5 Class Distribution -------------------- 46% | Scavenger-Mutant 30% | Mutant 8% | Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Matter Collected 1710 | 182 187 383 49 295 36 562 16 Remotely . | . . . . . . . . Salvage Created 3102 | 17 187 754 30 378 64 1672 . Parts 150 | 4 14 47 3 14 3 65 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 63 | . 8 21 2 5 1 26 . Melee 8 | . . . . . . 8 . Guns 48 | . 8 18 2 5 . 15 . Cannons 6 | . . 2 . . 1 3 . Classes Destroyed 11 | 1 3 3 . 1 . 3 . Worker 3 | . . 1 . . . 2 . Builder 1 | . . . . . . 1 . Tunneler 1 | 1 . . . . . . . Recycler 6 | . . . . 2 . 4 . Watcher 1 | . 1 . . . . . . Swarmer 14 | . 6 6 2 . . . . Grunt 32 | . 2 11 . 2 . 17 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . 1 . . . . . Sentry 11 | . . 3 . 3 1 4 . Programmer 4 | . . . . . . 4 . Best Kill Streak 8 | 1 6 8 2 2 1 7 . Combat Bots Only 7 | . 6 7 2 1 1 5 . Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Hostile Shots Fired 756 | . 74 76 16 37 18 431 104 Missed 232 | . 18 23 6 6 10 129 40 Hits 524 | . 56 53 10 31 8 302 64 Melee 4 | . . . . . . 4 . Projectile 520 | . 56 53 10 31 8 298 64 Critical Strikes 7 | . 1 1 . . . 3 2 Damage Taken 5823 | . 502 579 83 460 61 3112 1026 Core 1691 | . 59 100 . 45 22 613 852 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 76 . 75 91 . 9 . Volleys Fired 186 | 2 37 46 6 36 8 47 4 Largest 3 | 2 2 2 2 2 3 3 1 Hottest 177 | 60 100 110 88 100 115 177 5 Shots Fired 389 | 4 69 89 12 66 12 133 4 Gun 347 | 4 64 81 12 57 4 125 . Cannon 18 | . . 5 . 3 2 8 . Launcher . | . . . . . . . . Special 24 | . 5 3 . 6 6 . 4 Kinetic 169 | 2 48 25 6 42 4 42 . Thermal 191 | 2 21 46 6 24 8 84 . Explosive . | . . . . . . . . Electromagnetic 25 | . . 18 . . . 7 . Robot Hit Streak 19 | 1 5 19 5 14 6 12 1 Robot Miss Streak 6 | 1 3 4 2 6 1 5 1 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 3 1 1 1 . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 272 | 2 37 57 7 39 4 119 7 Core Hits 152 | 2 16 26 2 13 3 89 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 9 | . 1 . 1 1 . 6 . Burn 3 | . 1 . 1 . . 1 . Destroy 1 | . . . . 1 . . . Sever 5 | . . . . . . 5 . Melee Attacks 38 | . . 5 . . . 27 6 Impact 5 | . . 5 . . . . . Slashing 27 | . . . . . . 27 . Piercing 6 | . . . . . . . 6 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5402 | 14 355 971 100 634 87 3087 154 Guns 3816 | 14 355 765 100 583 33 1966 . Cannons 335 | . . 71 . 51 54 159 . Explosions . | . . . . . . . . Melee 1236 | . . 125 . . . 957 154 Ramming 15 | . . 10 . . . 5 . Kinetic 1475 | 14 241 183 52 440 33 512 . Thermal 2353 | . 114 398 48 194 54 1545 . Explosive . | . . . . . . . . Electromagnetic 323 | . . 255 . . . 68 . Impact 125 | . . 125 . . . . . Slashing 957 | . . . . . . 957 . Piercing 154 | . . . . . . . 154 Highest Corruption 7 | . . . . . . 7 . Average Corruption 6 | . . . . . . 6 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . . 28 . Message Errors 3 | . . . . . . 3 . Matter Fused 9 | . . . . . . 9 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 3 | . . . . . . 3 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 39 | . . 22 . . . 17 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 39 | . . 22 . . . 17 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . 5 . . . . . Shots . | . . . . . . . . Rammed 6 | . . 2 . . . 4 . Targets Rammed 6 | . . 2 . . . 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 561 | 40 260 303 234 162 79 561 . Average Temperature 110 | 24 104 90 119 41 46 172 . Received Heat Transfer 1773 | . 114 189 . 171 18 981 300 Effects 15 | . . 3 . . . 12 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Interference 5 | . . 3 . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . 3 1 . 4 . 6 . Heat Transferred 5102 | . 358 925 185 481 74 3079 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Maximum Alert Level 2 | . . 1 . . . 2 1 Low Security (%) 79 | 100 100 64 100 100 100 76 22 Level 1 16 | . . 35 . . . 13 77 Level 2 3 | . . . . . . 9 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 477 | 5 170 309 170 65 30 477 225 Initial 215 | . . 65 120 50 . . 215 Average 90 | . 31 154 145 18 2 108 203 Influence Increases 2402 | 5 267 638 50 186 30 1046 180 Destroy 0b10 Robot/C 1300 | . 160 420 40 100 20 560 . Destroy 0b10 Robot/NC 60 | 5 5 5 . 10 . 35 . Destroy Leader 332 | . 32 100 10 40 10 140 . Allied During Kill 5 | . . . . . . 5 . Successful Hack 5 | . 5 . . . . . . Disable Machine 30 | . . . . 15 . 15 . Destroy Structure 25 | . 5 8 . 6 . 6 . Partial Spotted 30 | . . 15 . . . . 15 Lose Combat Pursuer 615 | . 60 90 . 15 . 285 165 Influence Decreases 2197 | 5 113 483 229 316 30 572 449 Entered New Map 617 | . . 89 189 80 . . 259 Time Decay 1240 | 5 73 374 40 236 30 322 160 Lost Part 300 | . 40 20 . . . 210 30 Lost Ally 40 | . . . . . . 40 . Squads Dispatched 16 | . 1 4 . 1 . 8 2 Investigation 4 | . 1 2 . 1 . . . Extermination 4 | . . . . . . 4 . Reinforcement 6 | . . 2 . . . 2 2 Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Distress Signals 5 | . . 2 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 13 32 5 9 2 57 29 Peak Tracking Total 15 | . 6 9 3 2 1 15 15 Tactical Retreats 20 | . 2 5 . 1 . 8 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Traps Triggered 5 | . 1 1 . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Disabled 2 | . . . . 1 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Machines Accessed 4 | . 2 1 . . 1 . . Terminals 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 7 2 . . 1 . . Successful 3 | . 3 . . . . . . Failed 7 | . 4 2 . . 1 . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 7 2 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . Record 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 62 | . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . . 20 . Total Damage 399 | . . . . . . 399 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Active Infowar (turns) 3343 | 5 498 562 . 314 425 1284 255 Optics 1 | . . 1 . . . . . Sensors 697 | . 486 211 . . . . . Terrain 2391 | 5 12 350 . 314 425 1284 1 Seismic 88 | . . . . . . . 88 Machine Analysis 204 | . . . . . . . 204 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Turns Passed 4807 | 70 555 874 88 720 425 1742 333 Spaces Moved 2828 | 55 358 498 55 283 276 808 495 Core 622 | 1 . . . . . 129 492 Treads 199 | . . . . . . 199 . Legs 770 | . . 276 55 283 148 8 . Wheels 1015 | 54 358 . . . 128 472 3 Hover 222 | . . 222 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 108 120 120 100 50 50 Average Speed 100 | 79 93 114 120 120 117 113 50 Slowest Speed 240 | 80 95 120 120 120 120 240 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 57 36 11 20 6 79 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . 5 3 . 6 . . . Terrain Destroyed 16 | . 5 3 . 6 . 2 . Melee . | . . . . . . . . Projectile 16 | . 5 3 . 6 . 2 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Total 4332 | 77 504 695 64 590 360 1474 568 Wait 1016 | . 69 93 . 240 47 523 44 Move 2821 | 54 357 497 54 282 275 807 495 Hop . | . . . . . . . . Pick Up 76 | 14 16 15 1 9 8 12 1 Fast Attach 24 | . . 1 . 1 1 13 8 Attach 33 | 7 3 7 . 3 3 7 3 Detach 8 | . . 1 . . 4 . 3 Swap 58 | . 14 17 2 9 4 12 . Drop 66 | . 8 11 1 10 10 22 4 Fire 186 | 2 37 46 6 36 8 47 4 Melee 38 | . . 5 . . . 27 6 Ram 4 | . . 2 . . . 2 . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 553 | -10/Materials | Lost 3 parts (1p2n) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x2 1235 | -9/Materials | Destroyed 7 combat bots 1311 | -9/Materials | Build established: Scavenger-Mutant 1457 | -9/Materials | Discovered new exit (range 13) 1500 | -9/Materials | Entered Mines 1542 | -9/Mines | Discovered new exit (range 7) 1588 | -9/Mines | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -8/Materials | Discovered new exit (range 5) 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2469 | -7/Factory | Discovered new exit (range 12) 2733 | -7/Factory | Entered Storage 3508 | -7/Storage | Discovered new exit (range 16) 3805 | -7/Storage | Build established: Skirmisher 4172 | -7/Storage | Met a pair of Derelict thieves 4342 | -7/Storage | Build established: Scavenger-Gunner 4390 | -7/Storage | Core integrity fell below 50% 4412 | -7/Storage | Core integrity fell below 20% 4439 | -7/Storage | Lost 14 parts (1p5n1u7w) 4471 | -7/Storage | Discovered new exit (range 8) 4475 | -7/Storage | Entered Factory 4475 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4663 | -6/Factory | Build established: Mutant 4776 | -6/Factory | Core integrity fell below 50% 4798 | -6/Factory | Core integrity fell below 20% 4808 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Acquired Hacking Suite. Jacked S-27 Virus... >>parse_system Reading system data... Jacked S-27 Virus... >>parse_system Reading system data... W-25 Informer sends out distress signal. Remote Datajack destroyed. Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. U-05 Engineer lays Concrete. K-01 Serf cleans the Fusion Modulator. U-05 Engineer lays Concrete. >> Machine Analyzer network decryption results: Terminal x1 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????"""?"""????????????????????????????? | | #???????????""" """ ??????????????????????????? | | #?"""???????""" """ ??????????????????????????? | | #?"""?????????? ?? ??????????????????????????? | | #?"""???????""" """ #?????????????????????????? | | #???????? ??""" """ #?????????????????????????? | | #?"""???# ??""" 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Y ??????????????? | | #??????????????? k?????????????? | | #??????????????? ??????????????? | | #??????????????? ????????????????? | | #??????????????? ???????????????????? | | #???????????????####?????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixImpulseInterface Manual? 0 Play Time 01:23:02 Cumulative 41.4 hours Start 2026.08.02 @ 17:49:01 End 2026.08.02 @ 21:32:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9c5ea60-693c-4857-a5f0-4db378eb72cb