Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 16:52:36 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1936) 1936 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4727 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 700/700 Matter 218/300 Energy 272/275 System Corruption 4% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY (8) ---- Deuterium Engine Aluminum Leg Titanium Leg Sensor Array Seismic Detector Gauss Rifle Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Titanium Leg Sensor Array Gauss Rifle Missile Launcher Powered Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 76 | 7 8 22 30 9 Power 6 | 1 1 2 2 . Engine 6 | 1 1 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 . 10 5 2 Treads . | . . . . . Leg 18 | 2 . 9 5 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 3 3 10 2 Device 8 | 1 3 1 2 1 Storage 3 | 1 . 1 1 . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 6 | . . 1 5 . Artifact . | . . . . . Weapon 31 | 2 4 7 13 5 Energy Gun 9 | 1 2 3 1 2 Energy Cannon 2 | . 1 1 . . Ballistic Gun 12 | 1 . 2 8 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 13 | . 4 6 3 . Power 1 | . . 1 . . Propulsion 6 | . . 4 2 . Utility 3 | . 2 . 1 . Weapon 3 | . 2 1 . . Highest Loss Streak 4 | . 2 4 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 93 99 100 Engine 10 | . 14 10 9 7 Leg 32 | . 28 34 35 30 Device 10 | . 12 8 9 15 Storage 10 | . 14 11 9 7 Processor 4 | . . . 9 7 Hackware 1 | . . . . 7 Protection 5 | . . 2 9 7 Energy Gun 8 | . 21 13 . 3 Energy Cannon 1 | . . 5 . . Ballistic Gun 9 | . 2 3 16 10 Peak Build Rating 37 | 7 7 16 26 37 Average Rating 18 | 5 6 11 22 33 On Entrance 10 | . 7 7 14 26 Naked Turns . | . . . . . Heaviest Build 31 | 15 15 19 30 31 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | 1 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 3 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1512 | 243 161 258 735 115 Remotely . | . . . . . Salvage Created 2570 | 19 333 1101 979 138 Parts 130 | 2 16 60 44 8 Haulers Intercepted 7 | . 2 2 2 1 Recyclers Shooed 5 | . 1 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 7 18 18 5 Melee 3 | . . . 3 . Guns 22 | . 3 9 9 1 Cannons 5 | . . 5 . . AOE 14 | . 3 4 3 4 Classes Destroyed 11 | 1 2 5 2 1 Worker 4 | . . 2 2 . Tunneler 1 | 1 . . . . Hauler 7 | . 2 2 2 1 Recycler 3 | . . 3 . . Operator 1 | . . . 1 . Watcher 4 | . . 2 2 . Swarmer 11 | . . 4 3 4 Grunt 31 | . 7 12 12 . Brawler 1 | . . . 1 . Sentry 4 | . . 2 2 . Programmer 1 | . . . . 1 Best Kill Streak 4 | 1 3 4 4 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 3 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 238 | . 31 92 100 15 Missed 63 | . 5 24 28 6 Damage Taken 2609 | . 417 901 1125 166 Core 318 | . 42 159 117 . Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 83 60 78 . Volleys Fired 181 | 2 41 73 57 8 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 90 100 61 85 Shots Fired 356 | 4 78 145 113 16 Gun 309 | 4 74 107 111 13 Cannon 36 | . . 36 . . Launcher 11 | . 4 2 2 3 Special . | . . . . . Kinetic 138 | 2 11 6 111 8 Thermal 201 | 2 63 131 . 5 Explosive 11 | . 4 2 2 3 Electromagnetic 6 | . . 6 . . Robot Hit Streak 13 | 3 9 13 12 5 Robot Miss Streak 4 | . 4 3 4 3 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 262 | 3 57 98 95 9 Core Hits 108 | 1 20 49 32 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 8 | 1 3 . 4 . Burn 4 | 1 3 . . . Destroy 1 | . . . 1 . Smash 3 | . . . 3 . Melee Attacks 22 | . . . 22 . Impact 22 | . . . 22 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5783 | 40 917 1537 2746 543 Guns 3468 | 40 680 895 1619 234 Cannons 491 | . . 491 . . Explosions 987 | . 237 151 290 309 Melee 837 | . . . 837 . Ramming . | . . . . . Kinetic 1934 | 15 143 60 1619 97 Thermal 1973 | 25 537 1274 . 137 Explosive 987 | . 237 151 290 309 Electromagnetic 52 | . . 52 . . Impact 837 | . . . 837 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots 3 | . . . . 3 Overflow Damage 243 | . . . 240 3 Projectiles . | . . . . . Explosions 67 | . . . 64 3 Melee 176 | . . . 176 . Knockbacks 8 | . . . 8 . Impact 7 | . . . 7 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 67 | . 54 13 . . Shots 3 | . 2 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 294 | 18 283 42 294 91 Average Temperature 42 | 10 91 14 29 32 Received Heat Transfer 1263 | . 210 441 612 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 4 . Combat Hostiles 3 | . . . 3 . Parts Fried 4 | . . . 4 . Impact Corruptions 7 | . . . 7 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 10 | . 3 6 . 1 Heat Transferred 4624 | 148 1541 2761 . 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 435 | 5 229 386 435 345 Initial 197 | . 3 27 135 197 Average 207 | 2 96 229 243 253 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 48 | 100 87 32 34 45 Level 1 50 | . 12 67 62 54 Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 3 1 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 13 26 30 6 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 5 | . 2 . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 1 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 2 1 3 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 4 3 4 2 Terminals 12 | . 3 3 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 17 7 10 3 Successful 17 | . 9 2 5 1 Failed 20 | . 8 5 5 2 Catastrophic 4 | . . 1 2 1 Database Lockouts . | . . . . . Manual 22 | . 9 3 9 1 Terminals 35 | . 15 7 10 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 1 3 1 Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . . 1 . 1 Terminal Index 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 1 2 . Terminals 6 | . 3 1 2 . Botnet 6 | . 3 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 3 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2973 | 59 605 702 1088 519 Spaces Moved 1799 | 39 358 362 652 388 Core 13 | 13 . . . . Treads . | . . . . . Legs 1786 | 26 358 362 652 388 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 99 120 120 120 122 Slowest Speed 190 | 120 120 120 190 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 52 27 58 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 59 | . 16 6 17 20 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 56 | . 16 6 15 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2224 | 53 453 487 814 417 Wait 88 | 1 39 11 29 8 Move 1795 | 38 357 361 651 388 Hop . | . . . . . Pick Up 31 | 5 8 7 9 2 Fast Attach 14 | 4 1 5 4 . Attach 14 | 3 3 3 3 2 Detach . | . . . . . Swap 48 | . 4 14 23 7 Drop 31 | . . 13 16 2 Fire 181 | 2 41 73 57 8 Melee 22 | . . . 22 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 13) 621 | -10/Materials | Discovered new exit (range 10) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x2 707 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Lost 4 parts (1p2n1w) 1327 | -9/Materials | Discovered new exit (range 9) 1367 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Evolved 2 slots: Utility x2 1570 | -8/Materials | Build established: Scavenger-Mutant 2311 | -8/Materials | Discovered new exit (range 10) 2452 | -8/Materials | Identified exit to Factory 2455 | -8/Materials | Entered Factory 2455 | -7/Factory | Evolved 2 slots: Utility x2 2660 | -7/Factory | Identified exit to Storage 2660 | -7/Factory | Identified exit to Lower Caves 2974 | -7/Factory | Self-destructed Last Messages --------------- 02764_ R-06 Scavenger collects Lgt. Nuclear Core. 02821_ K-01 Serf cleans the Subcomponent Replicator. 02873_ U-05 Engineer lays Concrete. 02886_ System corrupted: FCS attempts to trigger Enh. Autogun. 02886_ System corrupted: Enh. Autogun misfires. 02887_ U-05 Engineer lays Concrete. 02888_ U-05 Engineer builds a Wall. 02934_ System corrupted: Matter fused (-6). 02935_ Triggered Proton Bomb Trap. 02935_ A bubble of electromagnetic force engulfs the area. 02939_ U-05 Engineer lays Concrete. 02968_ Triggered Shock Trap. 02968_ The floor emits a surge of raw power. 02968_ System corrupted (+2). 02973_ Triggered Shock Trap. 02973_ The floor emits a surge of raw power. 02973_ System corrupted (+1). 02974_ Connecting with Terminal... 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