Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 18:46:51 Player: LU-1G1 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (143) 715 Value Destroyed (5052) 5052 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (2725) 2725 TOTAL SCORE: 16512 Bonus ------- Follower Combat Kills 717 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -592 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 229/700 System Corruption 10% Temperature Cool (21) Movement Treading (320) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Light Treads > --- UTILITY (8) ------ High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Experimental Targeting Computer > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Makeshift Power Source Makeshift Power Source Vortex Chain Reactor Combat Airjet Gyrokinetic Inverter Cooled Antigrav System Advanced Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Improved Matter Compressor (300) Makeshift Cloaking Device System Mapper Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Surveybot 24 Scanner Surveybot 24 Chip Advanced Shield Generator > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Improved Matter Compressor Improved Light Armor Plating Medium Reflective Plating Advanced Shield Generator Hacking Drone Bay High-powered Shock Rifle Tesla Rifle Tesla Rifle Heavy Plasma Cannon Heavy Assault Rifle Hypervelocity Gauss Rifle Molecular Deconstructor [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . 2 . . . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . 2 . . . 1 . . . . Utility 6 | . . . . . 3 . 2 . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 8 4 . . 3 8 20 15 2 11 7 26 13 12 1 . 21 23 6 51 14 3 Power 18 | 2 . . . . 1 1 2 . . . 1 1 . . . 2 3 1 3 1 . Engine 8 | 2 . . . . 1 . 1 . . . 1 1 . . . . . . 1 1 . Core 8 | . . . . . . 1 1 . . . . . . . . 1 3 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 65 | 2 . . . . 2 10 2 . 1 . 3 4 5 . . 4 11 . 13 6 2 Treads 26 | 2 . . . . 2 10 2 . 1 . 3 3 . . . 1 1 . . . 1 Leg 22 | . . . . . . . . . . . . . 1 . . 1 . . 13 6 1 Wheel 7 | . . . . . . . . . . . . 1 4 . . 2 . . . . . Hover 10 | . . . . . . . . . . . . . . . . . 10 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 2 . . 3 4 6 7 2 4 1 14 4 4 . . 5 6 4 22 7 . Device 38 | 1 . . . 1 . 2 1 1 1 . 5 2 4 . . 2 5 3 8 2 . Storage 9 | 1 1 . . 1 . 1 . . . . 1 . . . . 1 . . 2 1 . Processor 6 | . . . . . . . 2 . . . . . . . . . 1 1 1 1 . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . . . . Protection 42 | . 1 . . 1 2 3 4 1 3 1 8 2 . . . 2 . . 11 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 . . . 1 3 4 . 6 6 8 4 3 1 . 10 3 1 13 . 1 Energy Gun 11 | . . . . . . 1 . . 1 . . . . . . 2 . . 7 . . Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 2 . 1 . . Ballistic Gun 14 | 2 . . . . . . 1 . 1 . 3 . . . . 4 . . 3 . . Ballistic Cannon 23 | . 2 . . . 1 2 2 . 3 4 3 2 2 . . 2 . . . . . Launcher 4 | . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . Piercing Weapon 8 | . . . . . . . . . . 1 . 1 1 . . 1 . 1 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 . 1 1 . . . 4 . 2 . . 4 1 . 2 5 . Corrupted Parts 13 | . . . . . . . 1 . . . . . . . . 2 . . 8 2 . System Corruption 83 | . . . . . . . 6 . . . . . . . . 10 . . 52 15 . Parts Lost 95 | . . . . . 4 3 2 . 5 . 12 8 4 . . 14 6 4 20 1 12 Power 8 | . . . . . 1 1 . . . . 1 1 . . . 2 . 1 . . 1 Propulsion 29 | . . . . . 1 . . . 1 . 3 2 3 . . 5 1 1 5 1 6 Utility 42 | . . . . . 1 1 . . 4 . 6 5 . . . 6 4 2 9 . 4 Weapon 16 | . . . . . 1 1 2 . . . 2 . 1 . . 1 1 . 6 . 1 Highest Loss Streak 10 | . . . . . 2 2 1 . 3 . 10 4 2 . . 9 4 4 7 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 100 100 96 89 97 97 92 86 86 93 94 81 100 93 73 84 79 85 99 77 Engine 5 | . 14 14 14 14 8 4 4 7 7 7 7 6 6 6 6 . . . . . 4 Core 1 | . . . . . . 4 2 . . . . . . . . . 5 5 2 4 . Treads 16 | . 28 28 28 28 27 27 23 23 23 23 22 19 1 . . 3 4 . . . . Leg 4 | . . . . . . . . . . . . . 4 6 6 5 2 . 19 34 31 Wheel 1 | . . . . . . . . . . . . 3 15 26 26 5 2 . . . . Hover 2 | . . . . . . . . . . . . . . . . . 14 34 9 . . Device 11 | . . . . . . 10 15 17 7 7 11 15 26 33 33 14 20 15 11 5 4 Storage 9 | . 14 14 14 13 9 9 7 7 7 7 7 7 6 6 6 11 11 11 10 11 11 Processor 7 | . . . . . . . 15 15 15 15 9 7 6 6 6 6 4 5 4 7 11 Hackware 1 | . . . . . 6 11 . . . . . . . . . . . . . . . Protection 11 | . 1 14 14 10 20 11 12 4 9 15 17 17 . . . 7 3 . 10 20 5 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 7 10 4 Ballistic Gun 2 | . 9 . . . . . 5 7 1 . 4 . . . . 4 5 . . . . Ballistic Cannon 9 | . 17 28 28 28 17 17 9 7 12 8 7 14 12 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 14 34 34 34 34 47 71 81 79 79 88 87 72 70 65 65 87 80 69 90 85 71 Greatest Support 110 | 40 40 40 40 40 60 60 76 76 76 68 68 60 66 66 66 66 71 71 100 110 110 Greatest Overweight (x) 8 | . . . . . . 1 1 1 1 1 1 1 5 . . 8 4 . 4 . 2 Average Overweight (x) . | . . . . . . . . . . . . . 2 . . 4 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 19 Average Carried 18 | 4 12 14 14 13 13 19 19 19 17 19 18 18 15 19 19 19 19 18 17 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 15 15 20 20 20 17 19 20 16 20 19 19 20 20 18 20 18 17 Class Distribution -------------------- 45% | Mutant 44% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Matter Collected 5758 | 316 111 100 . 78 275 798 290 175 342 54 259 669 290 . . 538 306 62 876 161 58 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5461 | 76 84 126 . 122 257 648 370 8 253 . 113 573 349 . . 312 560 62 1173 . 375 Parts 252 | 5 8 6 . 2 24 38 29 1 10 . 3 15 13 . . 17 23 2 51 . 5 Haulers Intercepted 9 | . 1 . . . 1 4 1 . . . . . 1 . . . . . 1 . . Recyclers Shooed 7 | . 1 . . 2 . 2 . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . 1 8 . . 13 . . . 16 . 2 14 30 5 Prevented 35 | . . . . . . . . . 2 . . . . . . . . . 24 9 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 110 | . 4 4 . . 12 11 9 1 9 . 4 10 4 . . 7 12 . 19 . 4 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 27 | . . . . . . . 3 . 3 . 1 . . . . 3 3 . 14 . . Cannons 66 | . 4 4 . . 12 11 4 1 6 . . 10 4 . . 3 7 . . . . AOE 8 | . . . . . . . 2 . . . 3 . . . . . 2 . 1 . . Classes Destroyed 18 | 2 3 . . . 3 3 1 1 1 . 2 1 . . . 1 . . . . . Worker 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . Builder 7 | . . . . . 2 1 . . . . . . 2 . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 1 4 1 . . . . . 1 . . . . . 1 . . Recycler 7 | 1 . . . 2 1 1 1 . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 30 | . 3 . . . 6 . 5 . . . . 3 . . . 2 3 . 8 . . Grunt 47 | . 1 4 . . 4 7 . . 5 . . 5 2 . . . 6 . 10 . 3 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . . . . . . Sentry 9 | . . . . . . 4 2 . . . . 1 1 . . . . . . . 1 Hunter 7 | . . . . . 2 1 1 . 1 . . . . . . 2 . . . . . Programmer 8 | . . . . . . . 1 . 1 . . . 1 . . 2 3 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 3 | . . . . . . . . . . . 3 . . . . . . . . . . Decomposer 5 | . . . . . . . . 1 . . . 2 . . . . . . 2 . . Master Thief 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 2 2 . 1 5 5 4 1 4 . 3 3 2 . . 2 9 . 4 . 3 Combat Bots Only 5 | . 2 2 . . 3 2 4 1 4 . 3 3 2 . . 2 5 . 4 . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 1 1 . 2 1 1 . . 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 1 . . . . . 1 . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Damage Taken 15988 | . 100 103 53 . 788 869 660 290 860 . 2604 1190 461 7 . 1713 1638 279 2518 384 1471 Core 1939 | . 44 20 . . 52 80 37 37 59 . 289 55 28 . . 222 224 73 354 42 323 Absorbed by Shields 958 | . . . . . . . 232 84 87 . . . . . . . 282 . 273 . . Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . . 4 . . . . Redirected to Shielding 666 | . . . . . . . . . 22 . 96 269 . . . 8 80 . 106 70 15 Regen/Repaired (Parts) 204 | . . . . . . 204 . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 74 . 76 . . . . . 31 . . . 70 . . . . . Volleys Fired 511 | 6 15 7 1 5 58 51 26 7 29 . 31 38 31 3 . 35 46 . 100 . 22 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 . 2 . 1 Hottest 180 | 40 78 78 78 78 78 78 78 67 99 . 71 87 87 87 . 150 180 . 155 . 69 Shots Fired 905 | 12 30 14 2 10 114 101 49 15 54 . 48 76 62 6 . 52 92 . 146 . 22 Gun 312 | 12 . . . . . . 21 8 19 . 43 . . . . 23 22 . 142 . 22 Cannon 587 | . 30 14 2 10 114 101 27 7 33 . 2 76 62 6 . 29 70 . 4 . . Launcher 6 | . . . . . . . 1 . 2 . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 667 | 12 30 14 2 10 114 101 48 15 48 . 45 76 62 6 . 32 22 . 30 . . Thermal 133 | . . . . . . . . . . . . . . . . 11 70 . 30 . 22 Explosive 6 | . . . . . . . 1 . 2 . 3 . . . . . . . . . . Electromagnetic 99 | . . . . . . . . . 4 . . . . . . 9 . . 86 . . Robot Hit Streak 17 | 3 3 6 . 2 7 13 15 16 16 . 10 12 14 2 . 6 17 . 11 . 9 Robot Miss Streak 8 | 1 4 1 . 1 4 3 3 1 1 . 7 4 3 5 . 8 2 . 6 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . Shots Hit Robots 588 | 8 13 9 . 5 68 63 37 14 42 . 27 50 39 1 . 29 69 1 88 . 25 Core Hits 257 | 3 5 6 . 2 22 33 19 4 18 . 19 23 18 . . 9 25 1 41 . 9 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 . . 3 1 . . . . Critical Strikes 30 | . 1 . . 1 3 2 1 . 1 . . 5 3 . . 3 2 . 1 . 7 Burn 3 | . . . . . . . . . . . . . . . . . . . . . 3 Destroy 7 | . . . . . . . . . . . . . 2 . . 3 2 . . . . Blast 15 | . 1 . . 1 3 2 1 . 1 . . 5 1 . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 Melee Attacks 46 | . . . . . . . . . . 10 1 6 6 . . 3 . 2 7 . 11 Impact 10 | . . . . . . . . . . 10 . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 1 4 . . . . . . . . . Piercing 31 | . . . . . . . . . . . . 2 6 . . 3 . 2 7 . 11 Sneak Attacks 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15979 | 121 273 197 . 133 1315 1445 879 274 1264 . 1312 1452 1056 24 . 742 2610 57 2234 . 591 Guns 4038 | 121 . . . . . . 343 142 378 . 418 . . . . 265 170 . 1863 . 338 Cannons 9156 | . 258 192 . 133 1296 1405 407 127 552 . . 1173 996 24 . 423 2042 . 128 . . Explosions 1726 | . . . . . . . 123 . 334 . 792 . . . . . 398 . 79 . . Melee 949 | . . . . . . . . . . . 102 279 60 . . 34 . 57 164 . 253 Ramming 110 | . 15 5 . . 19 40 6 5 . . . . . . . 20 . . . . . Kinetic 8571 | 121 258 192 . 133 1296 1405 750 269 853 . 418 1173 996 24 . 196 170 . 317 . . Thermal 3454 | . . . . . . . . . . . . . . . . 279 2440 . 397 . 338 Explosive 1249 | . . . . . . . 123 . 334 . 792 . . . . . . . . . . Electromagnetic 1646 | . . . . . . . . . 77 . . . . . . 213 . . 1356 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 381 | . . . . . . . . . . . 102 279 . . . . . . . . . Piercing 568 | . . . . . . . . . . . . . 60 . . 34 . 57 164 . 253 Highest Corruption 55 | . . . . . . . 8 8 10 10 . 5 3 3 3 14 3 3 55 55 10 Average Corruption 10 | . . . . . . . 4 8 9 10 . 5 3 3 3 3 1 3 27 35 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . . . . 10 23 22 8 . 21 . 1 2 21 3 2 66 3 11 Message Errors 35 | . . . . . . . 1 7 3 2 . 6 . . . 6 1 . 6 . 3 Matter Fused 43 | . . . . . . . 2 4 4 2 . 4 . 1 1 4 1 1 19 . . Heat Flow Errors 21 | . . . . . . . 1 3 3 1 . 1 . . . 2 . . 9 . 1 Energy Discharges 23 | . . . . . . . 2 2 2 2 . 2 . . . 2 1 . 8 1 1 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . . . 2 . 1 Data Loss (minor) 24 | . . . . . . . 2 4 5 . . 3 . . 1 3 . . 2 1 3 Data Loss (major) 10 | . . . . . . . 1 . 2 . . 2 . . . 1 . . 3 1 . Misfires 9 | . . . . . . . . 1 . . . 1 . . . . . . 6 . 1 Alerts 7 | . . . . . . . . 2 1 1 . . . . . 2 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 14 | . . . . . . . 1 . 2 . . 1 . . . 1 . . 8 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 479 | . 1 . . 13 33 . . . 18 . 19 143 1 . . 49 170 . . . 32 Projectiles 270 | . 1 . . 13 33 . . . 9 . . 36 1 . . 49 128 . . . . Explosions 70 | . . . . . . . . . 9 . 19 . . . . . 42 . . . . Melee 139 | . . . . . . . . . . . . 107 . . . . . . . . 32 Knockbacks 64 | . 1 . . 2 13 13 4 3 10 . . 9 8 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 57 | . 1 . . 2 11 12 3 3 9 . . 9 6 1 . . . . . . . Secondary 6 | . . . . . 1 1 1 . 1 . . . 2 . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . . 97 . . . . . . . 131 . . . . Shots 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . Rammed 13 | . 1 1 . . 3 6 1 1 . . . . . . . . . . . . . Targets Rammed 31 | . 1 1 . . 3 9 1 1 . . . . . . . 15 . . . . . Kicked 15 | . . . . . . . . . . . . . . . . 15 . . . . . Crushed 3 | . . . . . . 3 . . . . . . . . . . . . . . . Highest Temperature 504 | . 168 123 18 54 325 15 222 206 140 212 325 171 . . . 195 233 7 504 . 134 Average Temperature 82 | . 62 52 12 25 80 9 117 104 71 121 171 106 . . . 88 36 4 103 . 43 Received Heat Transfer 3972 | . 24 60 20 . 261 396 52 27 260 . 711 306 156 . . 48 356 9 588 150 548 Effects 4 | . . . . . 1 . . . . . 2 . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 23 | . . . . . . . . . . . . . . . . . 23 . . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . 23 . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 7 | . . . . . . . 1 . . . 1 . . . . . 2 . . . 3 Heat Transferred 3158 | . . . . . . . . . . . . . . . . . 1650 . 620 . 888 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . 7 . Parts Stolen 6 | . . . . . . . . . . . . . . 1 . . . . 5 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Peak Influence 383 | 10 141 120 . 10 283 383 266 . . . . . 158 . . . 316 . . . . Initial 165 | . 6 . . . 3 77 165 . . . . . 12 . . . 25 . . . . Average 130 | 3 50 86 . 2 150 223 144 . . . . . 63 . . . 87 . . . . Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . Low Security (%) 78 | 100 100 100 . 100 83 46 79 . . . . . 100 . . . 88 . . . . Level 1 21 | . . . . . 16 53 20 . . . . . . . . . 11 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 1 1 5 . . . . . 4 . . . 5 . . . . Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . Reinforcement 4 | . . . . . 1 . . . . . . . 2 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 3 . . . . . 1 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Distress Signals 9 | . . . . . 4 3 1 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 6 3 3 . 18 23 23 11 11 . 8 10 6 2 . 13 21 5 34 6 5 Peak Tracking Total 9 | . 4 2 9 . 5 3 4 9 4 . 5 3 2 1 . 4 4 7 6 6 4 Tactical Retreats 19 | . 1 . . . . . . . 1 . . . 1 . . 3 4 . 9 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . 3 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . 4 . . . . . . . . . . 5 . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 1 . . . . 1 . 12 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Machines Disabled 9 | . . . 1 . 2 3 . . . . . . . . . . 1 1 1 . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . . . . 1 1 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Machines Accessed 31 | . 2 1 2 1 1 8 3 . . . . 1 3 . 3 . 3 . 2 1 . Terminals 18 | . 2 1 . . 1 7 1 . . . . 1 3 . . . 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 97 | . 7 6 2 1 3 28 5 . . . . 1 7 . 25 . 8 . 3 1 . Successful 63 | . 1 3 2 1 2 15 3 . . . . 1 3 . 25 . 3 . 3 1 . Failed 34 | . 6 3 . . 1 13 2 . . . . . 4 . . . 5 . . . . Catastrophic 6 | . . . . . . 2 1 . . . . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . 3 1 . 2 14 2 . . . . . . . . . 1 1 . 2 . Terminals 58 | . 7 6 . . 3 26 2 . . . . 1 7 . . . 4 . 2 . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . Terminal Hacks 59 | . 1 3 2 1 2 13 1 . . . . 1 3 . 25 . 3 . 3 1 . Record 10 | . . . 1 . . . . . . . . 1 . . 6 . . . 2 . . Part Schematic 13 | . . . . . . 2 . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . Open Door 5 | . . . . 1 . 2 . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . . 1 5 1 . . . . . 3 . . . 3 . . . . Full Trace Events 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 2 . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Total Allies 21 | . . . . 1 . 13 . . . 6 . . . . . 1 . . . . . Largest Group 10 | . . . . 1 1 10 10 . . 6 6 . . . . 1 . . . . . Highest-Rated Group 218 | . . . . 31 31 218 218 . . 172 172 . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . 31 31 31 31 . . 51 51 . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . . . 49 89 7 . . 61 . . . . 1 . . . . . Total Damage 2996 | . . . . . . 693 1155 . . . 1103 . . . . 45 . . . . . Kills 30 | . . . . . . 9 12 . . . 8 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 2 . 2 . 2 . . . 1 . . . . 1 Drone Launches 10 | . . . . . . . . 8 . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Turns Passed 16041 | 126 410 370 440 266 594 1594 1585 817 565 1757 1068 1367 585 14 89 1015 963 253 1187 663 313 Spaces Moved 7383 | 61 217 217 273 148 239 541 580 361 203 727 369 501 317 3 97 409 558 307 576 486 193 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 4525 | 56 217 217 273 148 239 541 580 361 203 727 369 501 . . . 32 60 . . . 1 Legs 1041 | . . . . . . . . . . . . . . . . 36 . . 327 486 192 Wheels 949 | . . . . . . . . . . . . . 317 3 97 341 191 . . . . Hover 863 | . . . . . . . . . . . . . . . . . 307 307 249 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 163 160 107 92 92 107 51 51 58 112 112 Average Speed 177 | 150 160 160 160 160 160 235 239 208 226 230 241 242 124 92 92 185 127 55 122 118 116 Slowest Speed 400 | 160 160 160 160 160 160 240 240 240 240 240 243 245 165 92 92 320 271 58 400 120 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 35 40 69 22 24 79 23 56 35 82 51 67 11 2 74 64 18 55 51 76 46 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 . . . . . . 2 . . . . 1 1 . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 14 | . . 1 . 1 . . . . 3 4 . 1 . . . 2 . . 2 . . Spaces Dug 11 | . . . . . . . . . . 3 . 2 5 . . 1 . . . . . Terrain Destroyed 122 | . 1 1 . . 6 7 3 . 19 3 18 11 12 3 . 12 22 . 4 . . Melee 10 | . . . . . . . . . . 3 . 2 5 . . . . . . . . Projectile 57 | . 1 1 . . 6 7 . . . . . 9 7 3 . 12 11 . . . . AOE 54 | . . . . . . . 3 . 19 . 18 . . . . . 10 . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Upp Upp War Pro Total 9254 | 80 253 226 275 168 334 756 729 415 250 796 508 566 428 9 96 559 716 385 892 573 240 Wait 787 | . 1 . . . 20 109 85 39 6 34 52 4 57 . . 70 43 70 125 62 10 Move 7362 | 60 216 216 272 147 238 540 579 360 202 726 368 500 316 2 96 408 557 306 575 485 193 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 5 9 1 1 10 6 10 6 2 2 7 17 2 4 1 . 4 18 1 16 3 1 Fast Attach 115 | 7 4 . . 2 3 6 6 1 1 3 8 3 8 . . 10 12 . 29 11 1 Attach 71 | . . . . 1 5 2 3 1 4 1 12 4 2 1 . 4 7 4 16 2 2 Detach 29 | 1 3 . . . . 1 1 1 . 3 4 . . 1 . 1 6 . 7 . . Swap 63 | 1 . . . . . 12 6 . 6 3 6 6 2 . . 7 4 2 7 1 . Drop 113 | . 4 1 1 3 1 16 16 3 . 9 9 3 2 1 . 2 23 . 10 9 . Fire 511 | 6 15 7 1 5 58 51 26 7 29 . 31 38 31 3 . 35 46 . 100 . 22 Melee 46 | . . . . . . . . . . 10 1 6 6 . . 3 . 2 7 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . 15 . . . . . Crush 16 | . 1 1 . . 3 9 1 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Entered Mines 682 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 705 | -10/Mines | Discovered new exit (range 5) 743 | -10/Mines | Learned 8 Materials zone layouts 743 | -10/Mines | Discovered new exit (range 5) 765 | -10/Mines | Found a hidden stash of uninstalled traps 850 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Entered Exiles 947 | -10/Exiles | Met 8R-AWN 975 | -10/Exiles | Met EX-HEX 1063 | -10/Exiles | Met EX-DEC 1088 | -10/Exiles | Learned location of Zion (-7) 1123 | -10/Exiles | Met EX-BIN 1143 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1181 | -10/Exiles | Opened EX-Vault 1193 | -10/Exiles | Found Longsword +1 1227 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1310 | -10/Exiles | Attacked by the Exiles 1334 | -10/Exiles | Discovered new exit (range 10) 1347 | -10/Exiles | Left Exiles lab with Longsword +1 1347 | -10/Exiles | Entered Mines 1386 | -9/Mines | Discovered new exit (range 4) 1389 | -9/Mines | Received a Mining Laser from a helpful Derelict 1478 | -9/Mines | Found the Drone Emporium 1486 | -9/Mines | Found Prototype Device 1486 | -9/Mines | Identified Bomb Drone Bay 1602 | -9/Mines | Discovered new exit (range 7) 1613 | -9/Mines | Entered Materials 1613 | -8/Materials | Accompanied by 1 ally 1613 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1614 | -8/Materials | Identified exit to Factory 2202 | -8/Materials | Discovered new exit (range 4) 2207 | -8/Materials | Entered Storage 2436 | -8/Storage | Build established: Hacker-Mutant 2993 | -8/Storage | Discovered exit to Factory (range 12) 3115 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3365 | -8/Storage | Repaired Hrd. Medium Armor Plating 3405 | -8/Storage | Build established: Commander-Mutant 3801 | -8/Storage | Entered Factory 3801 | -7/Factory | Accompanied by 10 allies 3801 | -7/Factory | Evolved 2 slots: Utility x2 4538 | -7/Factory | Identified exit to Lower Caves 4617 | -7/Factory | Garrison activated, responded to threat 4718 | -7/Factory | Build established: Mutant 5386 | -7/Factory | Entered Lower Caves 5386 | -7/Lower Caves | Spotted DQ-V0F(f) 5387 | -7/Lower Caves | Encountered a Master Thief 5402 | -7/Lower Caves | Destroyed DQ-V0F(f) 5570 | -7/Lower Caves | Attracted the attention of an 0b10 base 5915 | -7/Lower Caves | Identified exit to Lower Caves 5968 | -7/Lower Caves | Learned Factory terminal intel 6203 | -7/Lower Caves | Entered another Lower Caves area 6270 | -7/Lower Caves | Lost 3 parts (3u) 6304 | -7/Lower Caves | System corruption reached 10% 6751 | -7/Lower Caves | Discovered new exit (range 8) 6768 | -7/Lower Caves | Entered Zion 6856 | -7/Zion | Given the Hacking Drone Bay 6856 | -7/Zion | Found Prototype Device 6926 | -7/Zion | Learned Factory stockpile data 6931 | -7/Zion | Gained Derelict followers 6969 | -7/Zion | Discovered new exit (range 14) 7010 | -7/Zion | System corruption cleaned by Quarantine Array 7304 | -7/Zion | Learned location of Armory (-3) 7379 | -7/Zion | Found CR-A16's Pointy Stick 7649 | -7/Zion | Given A8's code to call for help 7676 | -7/Zion | Learned location of Extension (-6) 7719 | -7/Zion | Gained Derelict followers 8483 | -7/Zion | Discovered new exit (range 4) 8493 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8525 | -7/Zion | Entered Deep Caves 8525 | -7/Deep Caves | Accompanied by 6 allies 8794 | -7/Deep Caves | Attacked by Z-Imprinter 8871 | -7/Deep Caves | Core integrity fell below 50% 8873 | -7/Deep Caves | Destroyed Z-Imprinter 8895 | -7/Deep Caves | Found Prototype Protection 8895 | -7/Deep Caves | Identified Zio. Weapon Casing 8898 | -7/Deep Caves | Lost 10 parts (1p3n5u1w) 9127 | -7/Deep Caves | Z-Facility disabled 9169 | -7/Deep Caves | Found Zio. Weapon Casing 9443 | -7/Deep Caves | Found Surveybot 24 Chip 9447 | -7/Deep Caves | Found Surveybot 24 Scanner 9573 | -7/Deep Caves | Discovered new exit (range 7) 9593 | -7/Deep Caves | Entered Proximity Caves 9621 | -6/Proximity Caves | Build established: Scavenger-Mutant 10402 | -6/Proximity Caves | Lost 4 parts (2n2u) 10476 | -6/Proximity Caves | Learned Factory garrison access intel 10841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10928 | -6/Proximity Caves | Discovered new exit (range 6) 10945 | -6/Proximity Caves | Learned Factory trap positions 10960 | -6/Proximity Caves | Entered Factory 10960 | -6/Factory | Evolved 2 slots: Propulsion x2 10961 | -6/Factory | Identified exit to Extension 10962 | -6/Factory | Loaded intel: 82 trap records 10964 | -6/Factory | Loaded intel: 26 terminal locations 10965 | -6/Factory | Loaded intel: 4 garrison access locations 11048 | -6/Factory | Garrison activated, responded to threat 11180 | -6/Factory | Identified exit to Lower Caves 11545 | -6/Factory | Entered Lower Caves 11545 | -6/Lower Caves | Spotted 8S-RWO(f) 11546 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11546 | -6/Lower Caves | Encountered a Master Thief 11550 | -6/Lower Caves | Longsword +1 stolen by Master Thief 11559 | -6/Lower Caves | Entered Data Miner 11559 | -6/Data Miner | Discovered new exit (range 6) 11577 | -6/Data Miner | Met Data Miner 11594 | -6/Data Miner | Learned location of Section 7 (-2) 11594 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11606 | -6/Data Miner | Received God Mode back door access code from Data Miner 11648 | -6/Data Miner | Entered Proximity Caves 11662 | -5/Proximity Caves | Escorted by Enhanced Grunt 11762 | -5/Proximity Caves | Lost 9 parts (1p3n4u1w) 11817 | -5/Proximity Caves | Found Prototype Device 11817 | -5/Proximity Caves | Identified Exp. Thermal Shield 11973 | -5/Proximity Caves | Spotted B-75 Beast 11995 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11998 | -5/Proximity Caves | Destroyed B-75 Beast 12475 | -5/Proximity Caves | Discovered new exit (range 15) 12660 | -5/Proximity Caves | System corruption reached 10% 12663 | -5/Proximity Caves | Entered Factory 12663 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13193 | -5/Factory | Identified exit to Upper Caves 13357 | -5/Factory | Garrison activated, responded to threat 13543 | -5/Factory | Discovered new exit (range 15) 13547 | -5/Factory | Lost 4 parts (3u1w) 13626 | -5/Factory | Entered Upper Caves 13653 | -5/Upper Caves | Encountered a Warlord checkpoint 13747 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13752 | -5/Upper Caves | Found Prototype Special Weapon 13876 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13876 | -5/Upper Caves | Discovered new exit (range 5) 13879 | -5/Upper Caves | Entered another Upper Caves area 13884 | -5/Upper Caves | Lost 4 parts (1p1n2u) 14010 | -5/Upper Caves | Lost 3 parts (1n2w) 14067 | -5/Upper Caves | Discovered new exit (range 10) 14307 | -5/Upper Caves | Lost 7 parts (2n3u2w) 14335 | -5/Upper Caves | System corruption reached 10% 14381 | -5/Upper Caves | Core integrity fell below 50% 14417 | -5/Upper Caves | System corruption reached 30% 14504 | -5/Upper Caves | Found Imp. Powered Armor 14759 | -5/Upper Caves | Lost 7 parts (2n4u1w) 14862 | -5/Upper Caves | Found Alien Artifact 14862 | -5/Upper Caves | Identified Dimensional Node Initializer 14862 | -5/Upper Caves | Initialized slip node 14953 | -5/Upper Caves | Spotted 0A-29Z(f) 14954 | -5/Upper Caves | Encountered a Master Thief 14954 | -5/Upper Caves | Spotted 3M-US6(f) 14955 | -5/Upper Caves | Encountered a Master Thief 14955 | -5/Upper Caves | Spotted DV-D78(f) 14956 | -5/Upper Caves | Discovered new exit (range 15) 14956 | -5/Upper Caves | Encountered a Master Thief 14956 | -5/Upper Caves | Spotted H1-GZS(f) 14957 | -5/Upper Caves | Encountered a Master Thief 14959 | -5/Upper Caves | Prototype Device stolen by Master Thief 14969 | -5/Upper Caves | Lrn. Terrain Scanner stolen by Master Thief 14969 | -5/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 14979 | -5/Upper Caves | Adv. Energy Well stolen by Master Thief 14981 | -5/Upper Caves | Destroyed 3M-US6(f) 15066 | -5/Upper Caves | Entered Warlord 15107 | -5/Warlord | System corruption cleaned by Quarantine Array 15128 | -5/Warlord | System corruption cleaned by Quarantine Array 15304 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15405 | -5/Warlord | Met Warlord 15416 | -5/Warlord | Opened Warlord's prototype stash 15420 | -5/Warlord | Found Prototype Reactor 15430 | -5/Warlord | Warlord's base attacked by MAIN.C 15430 | -5/Warlord | Found Prototype Device 15430 | -5/Warlord | Identified Thermal Barrier 15445 | -5/Warlord | Found Prototype Processor 15445 | -5/Warlord | Identified Exp. Targeting Computer 15458 | -5/Warlord | Found Prototype Hackware 15684 | -5/Warlord | Opened side exit 15712 | -5/Warlord | Discovered new exit (range 11) 15729 | -5/Warlord | Entered Proximity Caves 15742 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15943 | -4/Proximity Caves | Spotted B-86 Titan 16004 | -4/Proximity Caves | Core integrity fell below 20% 16042 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16009_ Destroyed Hvy. Laser. 16011_ Broken Lgt. Antimatter Reactor fries itself beyond repair. 16012_ Flexi-carbon Leg destroyed. 16012_ Critical hit (Burn: +50). 16013_ G-73 Enforcer suffers critical hit (Impale). 16015_ Carbon-fiber Leg destroyed. 16019_ Destroyed Phase Gun. 16019_ Carbon-fiber Leg destroyed. 16021_ G-73 Enforcer destroyed. 16021_ Mak. Power Source destroyed. 16023_ PB5X%NZWD66H>TW|DZEVP&VIU 16027_ Critical hit (Burn: +50). 16028_ Adv. Heat Sink fries itself beyond repair. 16029_ G-67 Veteran suffers critical hit (Impale). 16029_ G-67 Veteran destroyed. 16032_ Exp. Myomer Leg destroyed. 16034_ Flexi-carbon Leg fries itself beyond repair. 16034_ Adv. Heat Sink fries itself beyond repair. 16040_ Flexi-carbon Leg fries itself beyond repair. 16041_ G-67 Veteran suffers critical hit (Impale). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# l #?????????????????????? | | ????????????????????## b #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# ## %#?????????????????????? | | ??????#####????###### g ###?###???????????????? | | ?????## ##??## ##@ #?# ##??????????????? | | ????## ##?# % %#### #??????????????? | | ??### #?## % ###????????????? | | ??# #??## #????????????? | | ??# #??## ###### ??? | | ### #???# ## ##??### | | #?#### ## #?????# | | ?? #?# #?????? | | ??## #?# ###??????? | | ### ### ####????????? | | ### #### ##????????????? ## | | ## #??####??????????????? ###?? | | ###### #????????????????????? #????? | | ##???## #??????????#??????????? ??????? | | ????## ### #????????????#??????? | | ????# ## #??????????????? | | ????# ### ## #???????????????? | | ????## ### ##????????????????????????? | | ?????## ## ##?????????????????????????? | | ????### ### #??????????????????????????? | | ????# #?# #??????????????????????????? | | # ##?# #?????????????????????????? | | #??# ##?????????????????????????? | | #??# ## ##??????????????????????????? | | ### ##??# #? ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 21 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Imp. Flight Unit | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked X-62 Marksman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAccelerationDrive Manual? 0 Play Time 02:07:37 Cumulative 495.0 hours Start 2022.04.09 @ 16:07:42 End 2022.04.09 @ 18:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 270 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c186740-7f43-4a75-bd35-40498134a020