Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 01:34:00 Player: Falling_Sands Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1403) 1403 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4785 Bonus ------- High Alert Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 688/700 Matter 9/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle High-powered Shotgun > --- INVENTORY (10) --- Heat Sink Small Storage Unit Core Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Assault Rifle High-powered Shotgun High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating High-powered Shotgun High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 67 | 9 9 4 2 1 17 25 Power 3 | 1 1 . . . 1 . Engine 2 | 1 1 . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 2 . . . 2 7 Treads . | . . . . . . . Leg 13 | 2 2 . . . 2 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 4 3 1 1 . 3 11 Device 5 | 2 1 . . . 1 1 Storage 3 | 2 1 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 14 | . 1 . 1 . 2 10 Artifact . | . . . . . . . Weapon 28 | 2 3 3 1 1 11 7 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 2 2 . 1 8 5 Ballistic Cannon . | . . . . . . . Launcher 8 | . 1 1 1 . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 2 | . 2 . . . . . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 93 100 93 95 Engine 11 | . 14 14 14 14 2 . Core 1 | . . . . . 6 7 Leg 27 | . 27 28 28 28 27 29 Device 4 | . 12 . . . 3 7 Storage 12 | . 14 14 14 14 9 7 Processor 1 | . . 1 7 . . . Protection 10 | . 1 12 . 14 17 19 Energy Gun 1 | . 7 . . . . . Ballistic Gun 24 | . 20 24 28 27 26 21 Naked Turns . | . . . . . . . Heaviest Build 39 | 15 24 24 25 25 32 39 Greatest Support 46 | 20 20 20 20 20 36 46 Greatest Overweight (x) 4 | . 4 1 1 1 . . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 8 10 10 10 9 10 10 Average Carried 8 | 4 7 10 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 10 10 9 9 10 10 Class Distribution -------------------- 60% | Scavenger-Mutant 20% | Scavenger-Tank 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1192 | 311 198 39 . 14 578 52 Remotely 81 | 81 . . . . . . Salvage Created 1682 | 122 402 59 . . 991 108 Parts 103 | 11 24 9 . . 53 6 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 5 | . 3 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 9 8 . . 19 3 Guns 16 | . 9 2 . . 5 . AOE 23 | . . 6 . . 14 3 Classes Destroyed 11 | 2 5 . . . 4 . Worker 2 | . 1 . . . 1 . Builder 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 3 | . 1 . . . 2 . Recycler 7 | 1 . . . . 5 1 Mechanic 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 16 | . 3 6 . . 7 . Grunt 21 | . 6 2 . . 10 3 Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Best Kill Streak 12 | 2 5 5 . . 12 4 Combat Bots Only 9 | . 4 5 . . 9 3 Max Kills in Single Turn 4 | 1 1 3 . . 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 100 | . 48 11 . . 30 11 Missed 30 | . 12 4 . . 12 2 Damage Taken 973 | . 451 94 . . 251 177 Core 81 | . 32 13 . . 24 12 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 82 95 . Volleys Fired 102 | 7 50 8 . . 30 7 Largest 3 | 2 2 2 . . 3 3 Hottest 76 | 70 70 50 . . 76 71 Shots Fired 209 | 14 100 14 . . 70 11 Gun 189 | 14 100 11 . . 58 6 Cannon . | . . . . . . . Launcher 20 | . . 3 . . 12 5 Special . | . . . . . . . Kinetic 161 | 7 79 11 . . 58 6 Thermal 28 | 7 21 . . . . . Explosive 20 | . . 3 . . 12 5 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 4 12 4 . . 22 3 Robot Miss Streak 5 | 1 5 2 . . 3 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 134 | 10 64 9 . . 47 4 Core Hits 105 | 5 25 9 . . 54 12 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | 1 1 . . . 1 . Burn 1 | 1 . . . . . . Destroy 2 | . 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3836 | 122 726 680 . . 1849 459 Guns 1448 | 122 726 63 . . 500 37 Cannons . | . . . . . . . Explosions 2388 | . . 617 . . 1349 422 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1213 | 61 552 63 . . 500 37 Thermal 533 | 61 174 298 . . . . Explosive 2090 | . . 319 . . 1349 422 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 142 | . . 84 . . 58 . Projectiles . | . . . . . . . Explosions 142 | . . 84 . . 58 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . 11 . . 13 38 Shots 3 | . . 1 . . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 194 | 27 194 25 . . 117 113 Average Temperature 42 | 11 58 13 . . 36 44 Received Heat Transfer 528 | . 288 51 . . 108 81 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1077 | 259 518 300 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 618 | 20 218 316 . . 618 406 Initial 280 | . 13 43 . . . 280 Average 125 | 7 73 207 . . 342 302 Maximum Alert Level 2 | . 1 1 . . 2 2 Low Security (%) 74 | 100 99 55 . 100 37 . Level 1 17 | . . 44 . . 20 83 Level 2 7 | . . . . . 42 16 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 2 2 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 20 8 . . 20 6 Peak Tracking Total 9 | . 3 5 . . 9 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 4 . . 3 2 Max in Single Turn 3 | . . 3 . . 2 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . 5 1 . . 1 . Terminals 6 | . 4 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 17 2 . . 3 . Successful 8 | . 7 1 . . . . Failed 14 | . 10 1 . . 3 . Catastrophic 5 | . 2 1 . . 2 . Database Lockouts . | . . . . . . . Manual 13 | . 9 . 1 . 3 . Terminals 17 | . 12 2 . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 1 . . . . Branch Access Points 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 5 1 . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 13 | . 13 . . . . . Retrieved Matter 13 | . 13 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3030 | 106 696 317 309 918 393 291 Spaces Moved 1619 | 55 331 162 256 440 203 172 Core 53 | 1 52 . . . . . Treads . | . . . . . . . Legs 1566 | 54 279 162 256 440 203 172 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 Average Speed 150 | 118 147 178 120 190 120 120 Slowest Speed 250 | 120 250 190 190 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . 1 . . . Exploration Rate (%) 40 | 4 54 45 62 91 25 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 122 | . . 27 . . 78 17 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 122 | . . 27 . . 78 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2039 | 78 452 175 258 522 298 256 Wait 164 | . 42 . . 80 31 11 Move 1613 | 54 330 161 255 439 202 172 Hop . | . . . . . . . Pick Up 37 | 6 10 1 . 1 7 12 Fast Attach 22 | 9 3 . . . 5 5 Attach 19 | . 1 . 1 . 4 13 Detach 15 | 2 . . . . 1 12 Swap 26 | . 5 4 1 1 8 7 Drop 41 | . 11 1 1 1 10 17 Fire 102 | 7 50 8 . . 30 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 803 | -10/Materials | Entered Mines 860 | -10/Mines | Build established: Scavenger-Mutant 1046 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1046 | -10/Mines | Discovered new exit (range 5) 1071 | -10/Mines | Learned location of 1 exit from Materials 1079 | -10/Mines | Discovered new exit (range 7) 1089 | -10/Mines | Identified exit to Materials 1119 | -10/Mines | Identified exit to Exiles 1120 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Discovered new exit (range 14) 1161 | -10/Exiles | Identified exit to Mines 1191 | -10/Exiles | Met 8R-AWN 1209 | -10/Exiles | Met EX-HEX 1244 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1261 | -10/Exiles | Given EX-Vault access code 1290 | -10/Exiles | Opened EX-Vault 1296 | -10/Exiles | Found Prototype Device 1296 | -10/Exiles | Identified Chronowheel 1296 | -10/Exiles | Activated Chronowheel 1296 | -10/Exiles | Spacetime reconverged on an earlier point 1321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1353 | -10/Exiles | Met EX-DEC 1410 | -10/Exiles | Discovered exit to Mines (range 14) 1429 | -10/Exiles | Entered Mines 1560 | -9/Mines | Learned location of 1 exit from Materials 1676 | -9/Mines | Learned Materials terminal intel 1787 | -9/Mines | Learned location of Storage (-7) 1949 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2092 | -9/Mines | Discovered new exit (range 15) 2347 | -9/Mines | Entered Materials 2347 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2348 | -8/Materials | Identified exit to Factory 2349 | -8/Materials | Loaded intel: 12 terminal locations 2522 | -8/Materials | Destroyed 9 combat bots 2627 | -8/Materials | Destroyed 7 combat bots 2658 | -8/Materials | Build established: Scavenger-Tank 2740 | -8/Materials | Entered Factory 2740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3031 | -7/Factory | Self-destructed Last Messages --------------- 02913_ Dropped Aluminum Leg. 02913_ Acquired Aluminum Leg. 02974_ ALERT: All DSF locations entering lockdown mode. 02976_ Matter Pump disabled. 02976_ G-47 Trooper destroyed. 02982_ K-01 Serf pushes H-55 Commando. 02984_ G-47 Trooper destroyed. 02990_ ALERT: Rogue bot located, Programmers report to Factory Zone 8N. 02996_ Acquired 9 matter. 03001_ Acquired 43 matter. 03006_ Acquired Hrd. Light Armor Plating. 03009_ M-13 Machinist repairs O-24 Administrator. 03013_ Acquired Core Shielding. 03018_ Dropped Lgt. Armor Plating. 03018_ Acquired Sml. Storage Unit. 03022_ Dropped Hpw. Shotgun. 03023_ Dropped Ion Engine. 03024_ Acquired Hpw. Shotgun. 03025_ The unstable cave ceiling collapses. 03030_ Dropped Hrd. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????"???????????????????? | | ???????????????? "?"?????????????????? | | ???????????????? " T?????????????????? | | ???????????????? " "#????????????????? | | ???????????????" " "#????????????????? | | ???????????????" " "#????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ???????######## #????????????????? | | ???????+ ! [#??????? ????????? | | ???????# #????#? ????????? | | ???????# * ]"" ####+# ???????? | | # ""??# !@ " a ???????? | | ? # " ???????? | | ???""" = = ???????? | | ???""" # m ??????? | | ???""" # [ ???????? | | ??? ?## #########????????? | | ???"""?# ## # ###########?? | | ???""??# o # !! #?? | | ???????# " " ! #?? | | ???????# " " # ! #?? | | ???????# " " #?? | | ???????# " " # ] #?? | | ???????# " " "# #?? | | ???????# " " "# ## ############?? | | ???????? " " "# ###????????????? | | ?????????" " ?# #??????????????? | | ?????????" " ?# #??????????????? | | ??????????? ?# #??????????????? | | ??????????? ?# #??????????????? | | ??????????????#########??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentGunSpear Manual? 0 Play Time 01:43:53 Cumulative 27.7 hours Start 2024.05.25 @ 20:31:50 End 2024.05.26 @ 01:34:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c24a0995-3cff-479a-ad94-d6b60471ee95