Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 17:06:31 // AFD2020/Player2 Player: MolePlayingNice Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (645) 3225 Value Destroyed (40541) 40541 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (42380) 42380 TOTAL SCORE: 98646 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 26390 Follower Combat Kills 15578 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 364 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -8652 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 25/850 System Corruption 35% Temperature Cool (-200) Movement Immobile (Siege) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor Improved Quantum Reactor (fused) Improved Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Launcher Loader Advanced Phase Shifter SHELL Armor > --- WEAPON (4) ------- Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY (25) --- Particle Reactor Quantum Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Energy Well (350) Experimental Matter Compressor (500) Improved Remote Force Field Advanced Point Defense System Transdimensional Reconstructor Vortex Shotgun (50) Vortex Shotgun (50) Compact HERF Cannon Vortex Driver (30) Core Cannon Omega Cannon Gamma Bomb Array CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer SHELL Armor Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Multirail Fusion Bomb Launcher > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Advanced Heavy Siege Treads Energy Well Advanced Matter Compressor Makeshift Transmission Jammer Advanced Force Field Advanced Point Defense System Transdimensional Reconstructor Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Compact HERF Cannon Nova Cannon Vortex Driver Core Cannon Multirail Omega Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array CR-A16's Behemoth Slayer [Rating: 236] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Spectral Analyzer Device Advanced Cooling System Storage Huge Storage Unit Processor Spectral Analyzer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Nova Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . 2 . . . . 2 . . . . . . 2 . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . 1 . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . 1 . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 270 | . 17 13 2 30 5 11 5 3 5 9 1 3 14 22 2 . 9 3 6 9 1 2 2 1 2 15 9 3 10 14 6 28 8 Power 36 | . 1 2 . 3 1 1 2 . . . . . 1 2 . . 2 . . . . . . . 2 . 1 1 . 4 5 7 1 Engine 11 | . 1 2 . 2 1 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 . 4 5 7 1 Propulsion 58 | . 6 5 1 8 2 2 1 . . 1 . . 2 4 . . 1 . . 7 . . . . . 4 2 . . 3 . 8 1 Treads 36 | . 2 . . 2 . 2 1 . . 1 . . 2 3 . . . . . 5 . . . . . 4 2 . . 3 . 8 1 Leg 21 | . 4 5 1 6 2 . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | . 6 1 . 7 1 5 2 2 2 7 1 3 7 12 1 . 1 1 5 1 . 1 2 1 . 5 5 2 7 4 1 7 3 Device 53 | . 4 1 . 4 1 4 1 2 . 1 . 2 4 4 . . 1 1 2 . . 1 2 1 . 2 4 2 2 1 1 2 3 Storage 10 | . 2 . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . 1 1 . 2 . Processor 12 | . . . . 1 . . . . . 6 . . . 1 . . . . . . . . . . . . . . . 1 . 3 . Hackware 8 | . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . 2 . . . . Protection 20 | . . . . 2 . 1 1 . 2 . . . 3 3 1 . . . 1 1 . . . . . 1 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 4 5 1 12 1 3 . 1 3 1 . . 4 4 1 . 5 2 1 1 1 1 . . . 6 1 . 3 3 . 6 3 Energy Gun 13 | . 1 4 1 3 . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Energy Cannon 34 | . . . . 6 1 1 . 1 1 . . . 3 3 . . 4 . . . 1 1 . . . 6 1 . 1 1 . 1 2 Ballistic Gun 9 | . 1 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . . . . 1 . 2 . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 2 . 2 . . 1 . . 7 . 1 . . . . 4 1 1 . 1 . . 2 1 . . . 4 5 1 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Parts Lost 39 | . 1 2 . 12 . . 2 . . . . . 6 1 . . . . 2 1 . . . . 1 . . . . . . 10 1 Power 6 | . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Propulsion 13 | . 1 1 . 6 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . Utility 12 | . . . . 4 . . 1 . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . 3 . Weapon 8 | . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 3 1 Highest Loss Streak 5 | . 1 2 . 4 . . 1 . . . . . 5 1 . . . . 1 1 . . . . 1 . . . . . . 2 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 6 12 16 15 16 14 17 18 19 19 18 18 16 17 21 22 22 22 24 23 22 22 21 22 23 20 21 23 24 22 22 22 21 19 Power 1 | 1 1 1 1 1 1 1 1 2 2 2 2 2 1 . . 1 . . . . 1 1 2 2 1 2 2 1 1 . 1 1 2 Propulsion 1 | 4 3 2 2 1 2 3 2 2 2 1 2 2 2 1 2 2 1 3 3 1 2 2 2 1 2 1 1 1 1 1 1 1 2 Utility 8 | . 3 4 4 4 4 4 6 6 7 7 7 6 6 11 14 13 12 12 11 13 11 10 10 9 9 8 9 10 9 8 8 6 5 Weapon 8 | 1 4 7 8 7 7 7 8 7 7 6 6 6 6 7 5 5 7 9 7 6 7 8 8 9 6 7 9 9 10 10 10 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 120 | . 21 13 1 7 1 2 2 1 . 3 1 . 1 7 1 . 4 . 3 2 1 . 1 2 3 7 4 2 3 1 2 12 12 Power 12 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 4 1 . . . . 3 Propulsion 23 | . 8 . . 3 . . . . . . . . . 1 . . 1 . . 2 . . 1 . . 2 . . . . 1 2 2 Utility 49 | . 6 7 . 1 . 2 1 1 . 2 1 . 1 3 . . 1 . 1 . 1 . . . 2 2 . 1 3 1 1 7 4 Weapon 33 | . 5 5 1 3 . . 1 . . 1 . . . 3 1 . 2 . 2 . . . . 2 . 3 . . . . . 2 2 Tool/Special 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 84 | . 97 98 100 97 94 84 84 84 83 83 84 85 82 87 88 88 86 82 83 84 84 84 84 67 85 79 80 80 83 77 77 78 77 Engine 3 | . 14 10 11 8 . 5 7 7 7 7 7 6 5 8 5 5 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 7 9 9 9 9 12 12 12 12 Treads 13 | . 7 . . . . 14 15 15 15 15 15 13 12 16 17 17 17 17 15 14 15 15 15 15 15 13 14 14 14 13 13 11 12 Leg 2 | . 20 32 33 25 25 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Device 16 | . 11 21 22 16 15 15 18 23 17 14 11 19 13 14 17 17 15 16 20 13 14 15 18 20 20 16 19 19 21 16 17 19 19 Storage 5 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 8 | . . . . 8 7 7 6 . . 1 15 13 13 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 9 8 8 11 9 Protection 5 | . . . . 1 7 7 4 7 12 13 3 5 9 5 4 5 6 5 5 6 5 5 1 . . 3 4 4 4 4 4 4 4 Energy Gun 1 | . 2 16 22 12 . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . Energy Cannon 15 | . . . . 12 23 22 23 23 22 23 22 19 18 16 11 11 14 16 17 14 20 20 20 2 20 19 18 19 18 16 16 6 8 Ballistic Gun 1 | . 11 . . 1 . . . . . . . . . . 4 5 2 . . . . . . . . . . . . . . 5 3 Peak Build Rating 236 | 6 11 17 20 32 39 68 70 71 69 87 77 90 99 119 115 112 130 130 143 146 147 146 145 144 147 167 179 180 183 215 215 236 230 Average Rating 126 | 6 7 15 19 27 33 66 68 69 68 67 77 84 93 111 111 111 118 125 137 141 143 142 141 123 143 159 170 179 179 208 212 219 223 On Entrance 108 | 6 6 10 17 20 30 39 68 70 69 67 77 77 90 95 115 111 112 126 125 143 141 143 141 143 144 144 165 179 180 181 214 215 223 Avg Prop Armor Cover (%) 4 | . 7 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 12 52 53 33 59 52 80 80 80 87 85 80 82 96 153 146 141 169 174 184 178 184 178 179 172 178 206 214 214 213 232 228 232 239 Greatest Support 235 | 20 40 30 38 40 50 150 150 150 150 150 150 150 150 172 172 172 172 172 172 180 180 180 180 180 180 225 230 230 230 235 230 230 225 Greatest Overweight (x) 4 | . 2 1 1 4 1 . . . . . . . . 3 . . . 1 1 2 1 . . 1 . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 15 20 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 14 16 15 17 15 19 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 15 20 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 12 16 15 16 14 19 19 19 19 19 20 18 19 24 25 24 24 25 24 24 24 24 25 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 32% | Tank 24% | Scavenger-Tank 9% | Scavenger-Gunner 9% | Hacker-Tank 7% | Skirmisher 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Pyromaniac-Tank | -4/Factory Hacker-Tank | -4/Garrison Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Tank | -3/Garrison Tank | -3/Research Tank | -3/Testing Tank | -2/Research Skirmisher | -2/Quarantine Scavenger-Gunner | -1/Access Tank | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Matter Collected 11670 | 200 642 240 28 431 84 240 20 50 85 51 250 70 217 899 20 4 210 145 263 283 . 199 116 60 115 258 140 34 764 354 450 3608 1140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39563 | . 430 612 126 975 227 1177 858 103 351 . 95 153 955 1565 . . 167 301 1183 1592 221 95 132 125 328 874 1646 1272 1507 340 1917 11887 8349 Parts 1574 | . 30 37 7 46 17 41 39 2 22 . 11 3 36 62 . . 7 13 37 58 3 3 6 3 12 45 53 47 71 11 72 462 318 Haulers Intercepted 4 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . 1 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . 4 29 . 17 . . . . 2 . 18 . . . 1 12 3 14 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Combat Hostiles Destroyed 564 | . 12 12 3 22 6 24 13 2 11 . 6 2 11 26 . . 3 7 21 21 3 4 5 . 6 9 24 14 19 7 39 139 93 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 49 | . 11 11 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Cannons 222 | . 1 1 . 7 6 16 11 2 7 . 4 2 8 17 . . 3 5 13 12 2 . 2 . 5 8 20 14 13 4 16 13 10 AOE 153 | . . . . 5 . 8 . . 3 . 2 . . 3 . . . 1 4 5 . 3 3 . . . . . . 3 21 50 42 Classes Destroyed 29 | . 4 4 1 3 1 1 1 . 1 . 1 1 . 1 . . 1 . 2 1 . 1 . . . . . . 1 2 1 1 . Worker 17 | . 2 2 . 2 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 3 4 Builder 18 | . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . . . 4 . 1 . . 1 6 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 10 | . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . . 2 Mechanic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 6 Operator 5 | . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Drone 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . Watcher 8 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 . 1 . . Swarmer 88 | . 6 5 . 3 3 12 . . 6 . 5 . 1 1 . . . 2 1 9 . 3 4 . . 3 6 . 2 3 5 3 5 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Saboteur 20 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . 2 8 6 Grunt 213 | . 6 6 2 10 2 7 6 1 3 . . . 3 5 . . 1 4 6 6 2 . . . 3 4 9 2 7 1 16 64 37 Brawler 25 | . . . 1 2 . . 1 . . . . . 2 5 . . 1 . . . . . . . . . 1 2 . . 1 5 4 Duelist 25 | . . . . 1 . . 3 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 9 6 Protector 18 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 7 7 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 27 | . . 1 . 4 . 1 1 . . . . 1 1 2 . . . . . . . 1 1 . . 1 3 5 . . 1 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Hunter 46 | . . . . . 1 1 1 . 1 . . . 1 8 . . . . 5 . 1 . . . . . 3 2 3 . 5 7 7 Programmer 43 | . . . . . . 3 1 . . . . 1 1 2 . . . . 2 3 . . . . . . . 3 4 1 5 10 7 Heavy 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 8 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . 1 . 2 . . . . 1 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Striker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 Executioner 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 6 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 25 | . 4 4 3 9 3 3 10 2 3 . 2 2 4 8 . . 1 4 8 5 2 3 5 . 3 5 3 4 5 4 21 19 25 Combat Bots Only 23 | . 4 3 3 8 3 3 8 2 3 . 2 1 4 5 . . 1 4 7 5 2 3 5 . 3 3 3 3 5 4 17 17 23 Max Kills in Single Turn 6 | . 1 1 1 3 2 3 1 1 2 . 2 1 1 2 . . 1 1 3 5 1 2 4 . 1 2 2 1 2 2 6 3 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 . 3 . . 2 . 2 . . 1 . . . 1 2 5 . 2 3 . . . . . . 2 6 3 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Hostile Shots Fired 2233 | . 88 66 11 86 3 101 34 3 53 . 13 64 119 160 . . 8 33 97 77 42 5 8 . 6 45 113 67 73 61 154 391 252 Missed 696 | . 22 21 4 22 1 32 11 1 21 . 3 29 30 41 . . 3 8 32 14 9 4 3 . . 13 45 20 21 15 55 110 106 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hits 1537 | . 66 45 7 64 2 69 23 2 32 . 10 35 89 119 . . 5 25 65 63 33 1 5 . 6 32 68 47 52 46 99 281 146 Melee 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . 1 1 Projectile 1529 | . 66 45 7 64 2 69 23 2 32 . 10 35 89 117 . . 5 25 64 63 33 1 5 . 6 32 68 47 49 46 99 280 145 AOE 17 | . . . 6 . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 1 1 2 Critical Strikes 78 | . . . . 4 . 3 1 . 1 . . . 2 5 . . . 1 2 4 1 . . . 2 1 5 4 1 2 7 25 7 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 3 Damage Taken 28549 | . 844 521 271 1327 33 939 425 27 533 . 221 367 1936 2072 . 23 127 402 1333 963 520 12 88 . 74 451 949 552 1013 769 2021 6595 3141 Core 2681 | . 180 148 84 139 . 89 77 . 26 . 15 85 188 181 . . . 120 115 78 29 . 14 . . 45 108 58 103 28 84 505 182 Absorbed by Shields 7457 | . . . . . . . . . . . . . . 528 . . . 124 339 195 175 . 89 . 80 263 646 579 440 619 702 1693 985 Reduced by Siege Mode 946 | . . . . . . 17 15 . . . . . 62 33 . . . . . 7 18 . . . . . . . . . 28 639 127 Ignored by Resistances 128 | . . . . . . . . 4 24 . . . 100 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5963 | . . . . . . . . . . . . 682 . 451 . . 341 . . . . . . . . 249 . . 55 280 609 2429 867 Core Remaining (%) 51 | 100 24 . 24 44 . . . . . . 51 . 56 . . . . 30 . . . . . . 48 . . . 56 . 79 . . Volleys Fired 1211 | . 43 47 12 45 8 68 33 9 17 . 12 16 40 97 . 1 18 13 56 59 8 6 3 . 6 36 70 36 53 22 61 191 125 Largest 4 | . 2 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 Hottest 466 | . 60 126 112 180 155 125 125 125 170 . 200 200 315 323 . 228 309 309 399 310 326 326 318 . 318 452 452 459 459 466 466 398 433 Shots Fired 2903 | . 86 92 24 119 24 150 85 27 47 . 26 43 94 272 . 3 52 37 159 181 32 13 10 . 24 126 189 126 158 73 148 308 175 Gun 409 | . 60 72 24 64 . . . . . . . . . . . 1 . . 17 36 . . . . . . . . . . . 110 25 Cannon 2255 | . 26 20 . 50 24 145 85 27 45 . 24 43 93 269 . 2 52 36 141 143 32 9 9 . 24 126 189 126 151 69 138 86 71 Launcher 239 | . . . . 5 . 5 . . 2 . 2 . 1 3 . . . 1 1 2 . 4 1 . . . . . 7 4 10 112 79 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 247 | . 86 20 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 110 25 Thermal 2383 | . . 72 24 109 24 145 85 27 45 . 24 43 93 269 . 2 51 36 153 179 32 9 9 . 24 126 189 126 146 69 119 86 67 Explosive 48 | . . . . 5 . 5 . . 2 . 2 . 1 3 . . . 1 1 2 . 4 1 . . . . . . 4 10 7 . Electromagnetic 219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 19 105 83 Entropic 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . Robot Hit Streak 32 | . 7 8 9 8 10 16 15 4 8 . 7 12 15 12 . . 8 5 8 25 11 13 3 . 4 8 12 11 6 9 15 32 11 Robot Miss Streak 8 | . 3 5 3 4 1 2 3 2 4 . 4 2 3 6 . . 2 3 4 3 3 1 2 . 1 5 4 3 5 7 5 8 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . 4 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1543 | . 55 52 14 65 16 79 51 8 26 . 11 29 53 125 . . 40 18 81 112 19 8 6 1 8 50 80 69 66 37 76 164 124 Core Hits 1689 | . 23 22 6 40 10 46 24 2 14 . 7 5 14 54 . . 14 15 46 47 8 5 6 . 6 23 34 30 48 17 111 580 432 Critical Kills 32 | . . . . 1 . 1 2 . 1 . . . 2 4 . . . 1 2 4 1 . . . . . 2 1 2 1 1 5 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . 4 1 2 . 1 2 . 1 . . . 2 4 . . . 1 3 9 1 . . . . . 2 1 3 1 1 5 1 Burn 9 | . . 4 1 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Meltdown 28 | . . . . 1 . 1 2 . 1 . . . 2 4 . . . 1 2 4 1 . . . . . 2 1 2 1 1 1 1 Destroy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 25 | . . . . . . . . . . . 4 3 8 . . . . . 1 4 . . . 1 1 . 1 . . . . 1 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . 4 3 8 . . . . . . 4 . . . 1 1 . 1 . . . . 1 1 Sneak Attacks 6 | . . . . . . . . . . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100913 | . 814 932 255 1665 460 3125 1432 228 1028 . 493 664 1560 5629 . . 1400 962 3810 4474 694 673 855 . 262 2302 3602 3080 3369 2769 10306 25204 18866 Guns 5968 | . 462 789 255 652 . . . . . . . . . . . . . . 297 562 . . . . . . . . . . . 2523 428 Cannons 44147 | . 300 138 . 654 460 2282 1420 228 703 . 211 631 1462 5130 . . 1400 705 2845 3163 694 234 304 . 262 2288 3602 3074 2788 1744 2960 2105 2360 Explosions 50094 | . . . . 359 . 843 . . 325 . 217 . . 499 . . . 257 587 467 . 408 526 . . . . . 581 1025 7346 20576 16078 Melee 445 | . . . . . . . . . . . 65 . 98 . . . . . . 282 . . . . . . . . . . . . . Ramming 259 | . 52 5 . . . . 12 . . . . 33 . . . . . . 81 . . 31 25 . . 14 . 6 . . . . . Kinetic 3879 | . 762 138 . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2523 428 Thermal 53407 | . . 789 255 1278 460 2282 1420 228 703 . 211 631 1462 5130 . . 1400 705 2874 3725 694 234 304 . 262 2288 3602 3074 2653 1744 2529 5574 6896 Explosive 15384 | . . . . 359 . 843 . . 325 . 217 . . 499 . . . 257 392 467 . 408 526 . . . . . . 1025 7346 2720 . Electromagnetic 27271 | . . . . . . . . . . . . . . . . . . . 195 . . . . . . . . . 716 . 431 14387 11542 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 445 | . . . . . . . . . . . 65 . 98 . . . . . . 282 . . . . . . . . . . . . . Entropic 268 | . . . . . . . . . . . . . . . . . . . 268 . . . . . . . . . . . . . . Highest Corruption 35 | . . 2 2 . . . . . . . . 1 1 . . . . . 1 2 2 2 2 2 2 . . 2 4 1 3 26 35 Average Corruption 7 | . . 2 2 . . . . . . . . 1 1 . . . . . 1 1 2 2 2 2 2 . . 1 2 1 1 19 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 315 | . . 2 2 . . . . . . . . 1 15 . . . . . 4 15 4 8 7 5 6 . . 7 17 6 12 135 69 Message Errors 73 | . . 1 . . . . . . . . . . 3 . . . . . 2 . . 2 2 1 1 . . 4 3 2 . 33 19 Matter Fused 76 | . . . 1 . . . . . . . . . 2 . . . . . . 4 . 4 3 . 3 . . 1 3 1 3 39 12 Heat Flow Errors 35 | . . . 1 . . . . . . . . . 4 . . . . . 1 2 . 1 1 1 1 . . 1 1 1 1 13 6 Energy Discharges 27 | . . . . . . . . . . . . 1 2 . . . . . 1 4 . . . 1 . . . . 4 . 2 6 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . . . . . . . . . . . . 2 . . . . . . 2 1 . 1 1 1 . . 1 3 2 2 19 5 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . . . 2 . 2 3 1 Misfires 16 | . . 1 . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . 8 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 16 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Overflow Damage 2055 | . . . . 15 3 95 3 8 . . 11 24 18 170 . . . 8 86 180 . 46 101 . . 105 137 72 120 50 345 305 153 Projectiles 1156 | . . . . 15 3 44 3 8 . . . 13 18 124 . . . 8 86 38 . 11 26 . . 105 137 72 120 18 59 133 115 Explosions 713 | . . . . . . 51 . . . . 11 . . 46 . . . . . 11 . 12 54 . . . . . . 32 286 172 38 Melee 186 | . . . . . . . . . . . . 11 . . . . . . . 131 . 23 21 . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 864 | . . . . . . 7 . . . . . . . . . . . . 99 . . . 60 . . . . . 32 1 163 146 356 Shots 51 | . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . 3 1 4 7 32 Rammed 9 | . . . . . . . . . . . . 1 . . . . . . 3 . . 2 1 . . 1 . 1 . . . . . Targets Rammed 17 | . 5 2 . . . . 1 . . . . 1 . . . . . . 3 . . 2 1 . . 1 . 1 . . . . . Kicked 7 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 49 26 254 225 18 9 20 29 200 . 51 126 425 395 . 9 169 157 126 249 159 126 91 79 155 316 260 271 67 . . 71 338 Average Temperature 77 | . 26 6 139 66 8 8 5 11 61 . 26 52 102 105 . 6 64 59 42 55 56 69 33 79 53 110 93 66 28 . . 54 130 Received Heat Transfer 5783 | . 390 144 12 441 . 264 144 18 96 . 9 51 936 1073 . 9 9 76 211 150 142 . 9 . 27 68 148 437 123 36 152 438 170 Effects 13 | . . . . . . . . . . . . . 4 9 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 41 | . . . . . . 2 1 . . . . . 4 2 . . . . . 2 1 . . . . . . . . 1 2 19 7 Total Turns 488 | . . . . . . 19 10 . . . . . 48 18 . . . . . 17 8 . . . . . . . . 5 12 270 81 Longest Duration 40 | . . . . . . 14 10 . . . . . 25 17 . . . . . 10 8 . . . . . . . . 5 7 40 25 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Robots Corrupted 110 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 4 . 1 61 42 Combat Hostiles 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 60 38 Parts Fried 263 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . 9 . 1 145 104 Impact Corruptions 6 | . . . . . . . . . . . . 1 . . . . . . . . . 3 2 . . . . . . . . . . Robots Melted 40 | . . . . 1 . 1 2 . 1 . . . 2 6 . . . 1 4 8 1 1 . . . 1 3 1 2 1 1 2 1 Combat Hostiles 32 | . . . . 1 . . 2 . 1 . . . 2 5 . . . 1 4 4 1 1 . . . 1 3 . 2 . 1 2 1 Parts Melted 156 | . . 1 2 10 4 18 3 1 4 . . 1 2 9 . . 1 3 11 24 . . . . . 4 12 9 18 1 . 12 6 Heat Transferred 58216 | . . 2007 629 2310 638 3071 1924 296 1066 . 346 1029 1800 5036 . . 1585 863 4247 5515 985 324 374 . 400 2322 3376 2738 2291 1443 2181 4147 5273 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 25 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Maximum Alert Level 5 | . 1 2 1 3 2 5 4 . . . . 1 4 5 . . . . 3 5 5 . . . . 3 5 5 5 4 5 5 5 Low Security (%) 11 | 100 85 40 49 20 . . . . . . . 61 17 . . . . . 30 . . . . . . 23 . . . . . . . Level 1 7 | . 14 46 50 2 99 20 . . . . . 38 7 . . . . . 9 . . . . . . 12 . . . . . . . Level 2 10 | . . 12 . 71 . 6 . . . . . . 11 8 . . . . 59 13 . . . . . 58 10 . . . . . . Level 3 17 | . . . . 5 . 31 65 . . . . . 32 43 . . . . . 38 . . . . . 6 14 . 25 17 14 . . Level 4 23 | . . . . . . 35 34 . . . . . 30 41 . . . . . 6 81 . . . . . 25 43 19 82 53 . . Level 5 12 | . . . . . . 7 . . . . . . . 1 . . . . . 41 18 . . . . . 48 56 50 . . 5 30 High Security 16 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . 32 94 69 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 8434 | . 274 489 316 714 406 1747 1341 . . . . 303 1314 2309 . . . . 728 2367 1712 . . . . 716 2217 2023 2290 1519 3619 7717 8434 Initial 4936 | . . 81 187 115 319 266 917 . . . . 150 205 689 . . . . 454 516 1242 . . . . 168 528 1246 1125 1287 816 2171 4936 Average 1846 | . 135 237 227 427 349 961 1044 . . . . 178 755 1059 . . . . 371 1358 1380 . . . . 400 1532 1604 1519 1298 1669 6358 6129 Influence Increases 35543 | . 729 802 199 1111 231 1491 757 87 487 . 340 511 1189 2675 . 75 150 542 1482 1931 610 137 249 6 186 1198 1789 1209 1703 778 3079 6052 3758 Destroy 0b10 Robot/C 17900 | . 400 420 140 660 140 740 400 60 320 . 200 100 380 1180 . 60 120 400 580 900 180 100 180 . 120 420 820 520 920 320 1420 3500 2200 Destroy 0b10 Robot/NC 1015 | . 45 60 . 40 5 15 50 . . . 10 10 10 120 . . . 5 35 35 20 . . 5 10 85 5 55 40 . 45 175 135 Destroy Leader 2684 | . 96 110 20 128 30 30 74 10 60 . 40 52 30 234 . . . 30 134 40 34 10 20 . 20 92 80 160 144 70 154 476 306 Allied During Kill 5700 | . 127 137 39 197 37 233 129 17 92 . 90 44 200 439 . 15 30 107 178 302 56 27 49 1 36 138 338 265 266 94 389 1004 624 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Successful Hack 226 | . . 7 . . 4 21 11 . . . . 36 28 33 . . . . 26 . . . . . . 39 14 . 7 . . . . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1500 | . . 30 . 30 . 45 60 . . . . 90 60 255 . . . . 75 75 210 . . . . . 30 45 120 . 270 75 30 Anti-Garrison Action 1850 | . . . . . . 300 . . . . . . 350 . . . . . . 300 . . . . . 150 300 . . 150 150 150 . Destroy Structure 3653 | . 1 8 . 56 . 47 33 . . . . 29 131 414 . . . . 144 249 110 . . . . 124 187 164 176 114 636 612 418 Advance Influence 600 | . . . . . . . . . . . . 150 . . . . . . 300 . . . . . . 150 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 300 | . . . . . 15 60 . . 15 . . . . . . . . . . 30 . . . . . . 15 . 15 30 15 60 45 Influence Decreases 27109 | . 536 512 386 705 553 124 1172 748 507 651 340 218 168 1680 1125 440 883 382 990 302 1275 923 479 692 159 521 276 1425 1414 1615 913 1958 3037 Entered New Map 16717 | . . 112 296 181 383 114 830 494 129 651 . . 88 625 855 226 819 86 92 222 1125 631 175 686 . 9 176 971 876 1003 637 1448 2777 Time Decay 8145 | . 526 380 80 374 170 . 302 254 368 . 320 198 . 705 270 214 64 296 428 . 150 262 294 6 132 362 . 434 458 612 246 90 150 Lost Part 1337 | . 10 20 10 150 . 10 20 . 10 . . . 80 150 . . . . 170 40 . 10 10 . 27 . . . 60 . 30 420 110 Lost Ally 310 | . . . . . . . 20 . . . 20 20 . 50 . . . . . 40 . 20 . . . . 100 20 20 . . . . Purge Threat 600 | . . . . . . . . . . . . . . 150 . . . . 300 . . . . . . 150 . . . . . . . Squads Dispatched 167 | . 5 4 1 7 2 . 5 . . . . 3 . 19 . . . . 9 . 2 . . . . 7 . 8 15 . 17 38 25 Investigation 11 | . 4 2 1 . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Extermination 15 | . . . . . . . 1 . . . . 1 . 4 . . . . 2 . . . . . . 2 . 2 2 . 1 . . Reinforcement 34 | . 1 1 . 1 1 . 3 . . . . . . 7 . . . . 4 . . . . . . 2 . 1 6 . 4 3 . Assault 93 | . . 1 . 3 . . 1 . . . . . . 7 . . . . . . 2 . . . . 3 . 2 4 . 11 34 25 Garrison 14 | . . . . 3 . . . . . . . 2 . . . . . . 1 . . . . . . . . 3 3 . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . 3 . . . . . . 4 . . . . 1 . . . . . . . . 1 1 . . 1 . Haulers Reinforced 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Distress Signals 30 | . 3 1 . 2 . . 2 . . . . . . 2 . . . 1 . . 1 . . . . 2 1 1 . 4 2 2 6 Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 59 . . . . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . Times Spotted 1101 | . 34 23 8 42 7 35 22 3 14 . 7 9 19 83 . 1 29 20 37 42 12 5 8 . 7 29 44 30 43 34 75 225 154 Peak Tracking Total 22 | . 7 4 4 11 4 8 4 3 4 . 3 4 3 6 . 1 8 8 7 5 4 4 6 . 5 4 5 5 6 10 18 11 22 Tactical Retreats 17 | . . . . . 1 1 . . 1 . . . . . . . . . . 2 . . . . . . 1 . 1 2 1 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Traps Triggered 28 | . 2 1 . 2 . 2 . . . . . . 1 5 . . . . 2 2 1 . . . . . 3 1 1 . . 2 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Machines Disabled 132 | . . 2 . 2 . 7 4 . . . . 6 11 17 . . 1 1 5 11 14 . . . . 1 6 3 10 1 19 9 2 Max in Single Turn 2 | . . 1 . 1 . 1 1 . . . . . 2 1 . . 1 . 1 2 . . . . . . 1 1 1 1 2 1 1 Garrison Access 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . 2 1 2 . Garrison Relay 15 | . . . . . . 4 . . . . . . 4 . . . . . . 3 . . . . . . 4 . . . . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Machines Accessed 71 | . 5 3 1 2 1 2 3 . . 1 . 3 3 13 1 . 1 1 6 2 1 . . 4 . 5 1 3 4 1 1 . 3 Terminals 41 | . 3 1 . 2 . 2 3 . . . . 2 3 6 1 . . 1 3 2 1 . . . . 3 1 2 2 . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . Recycling Units 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . Garrison Access 8 | . . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . 1 . . . . . Total Hacks 168 | . 10 11 1 3 2 3 12 . . 2 . 7 6 36 1 . 1 2 15 4 1 . . 17 . 9 2 4 10 3 2 . 4 Successful 82 | . 3 7 1 . 1 2 5 . . 2 . 4 2 19 1 . 1 2 6 1 . . . 17 . 5 1 . 1 . 1 . . Failed 84 | . 7 3 . 3 1 1 7 . . . . 3 4 17 . . . . 9 3 1 . . . . 4 1 4 9 3 . . 4 Catastrophic 22 | . . . . 2 . 1 1 . . . . . 2 4 . . . . 1 1 1 . . . . 2 1 2 3 . . . 1 Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 43 | . 8 2 . . . 1 6 . . . . 2 1 10 . . . . . 1 1 . . . . 2 1 2 4 . . . 2 Terminals 89 | . 7 5 . 3 . 3 12 . . . . 5 6 11 1 . . 2 9 4 1 . . . . 5 2 2 7 . . . 4 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Repair Stations 12 | . . . . . . . . . . . . . . 7 . . . . 3 . . . . . . 2 . . . . . . . Recycling Units 6 | . 3 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 23 | . . 5 . . . . . . . . . . . 13 . . . . . . . . . . . . . . 3 . 2 . . Garrison Access 14 | . . . . . 2 . . . . . . 2 . 5 . . . . 1 . . . . . . 2 . 2 . . . . . Terminal Hacks 48 | . . 2 1 . . 2 5 . . 2 . 2 2 2 1 . 1 2 4 1 . . . 17 . 2 1 . 1 . . . . Record 8 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 5 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . 2 . . . . . . . Scan Component 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 4 . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 1 . . Insert Component 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . . Unlock Access 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 59 | . 4 2 . 2 1 1 3 . . . . 3 3 12 1 . . 1 6 2 1 . . . . 4 1 3 4 1 1 . 3 Full Trace Events 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . 12 . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Time 109 | . . . . . . . . . . . . . . 78 . . . . . . . . . . . 31 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 73 | . . . . . . 15 . . . . . . 13 3 . . . . . 12 . . . . . 2 16 4 . 3 1 4 . Machine Destruction 66 | . . . . . . 15 . . . . . . 13 . . . . . . 12 . . . . . 2 16 . . 3 1 4 . Programmers 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 3 . . . . . . 4 . . . . . . 1 . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Total Allies 20 | . 1 . . . . 3 . . . 2 . . 4 . . . . . . 3 . . . . . . 7 . . . . . . Largest Group 5 | . 1 1 1 1 1 4 2 1 1 3 3 2 4 4 1 1 1 1 1 3 2 2 1 1 1 1 5 3 2 1 1 1 1 Highest-Rated Group 435 | . 59 66 66 78 82 185 127 101 101 159 159 142 432 435 134 134 144 144 151 290 250 251 171 167 170 188 420 308 256 248 248 257 259 Highest-Rated Ally 259 | . 59 66 66 78 82 96 101 101 101 100 100 108 118 138 134 134 144 144 151 168 170 171 171 167 170 188 206 213 216 248 248 257 259 Initial Warlord ECA Mod 29 | . . . . . . . 10 10 10 10 9 9 8 16 14 14 14 13 13 13 22 22 22 22 21 21 21 29 29 28 28 27 27 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Ally Attacks 1142 | . 40 42 17 49 4 32 37 3 15 . 40 12 36 118 . 4 7 20 52 63 22 6 4 . 8 37 52 71 57 19 61 146 68 Total Damage 72464 | . 596 750 179 3050 72 1304 2012 201 721 . 711 712 1870 5386 . 258 484 2055 3437 3676 1961 431 397 . 638 2805 3636 3268 4474 2129 6113 12464 6674 Kills 440 | . 14 14 4 17 1 13 12 1 5 . 6 3 8 49 . 3 4 14 17 24 10 1 4 . 2 21 17 20 31 9 34 52 30 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Active Infowar (turns) 28499 | . 274 . . . . . . 112 353 1843 982 405 1775 3276 592 459 927 751 1056 1561 308 571 654 316 342 839 1719 1070 1201 2004 789 3315 1005 Optics 26091 | . . . . . . . . . . 174 982 405 1775 3276 592 459 927 751 1056 1561 308 571 654 316 342 839 1719 1070 1201 2004 789 3315 1005 Sensors 15971 | . . . . . . . . 112 353 1815 510 317 . 2039 592 459 711 676 791 177 149 549 650 316 186 . . . 445 968 546 3311 299 Terrain 274 | . 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1589 | . . . . . . . . . . . . 82 . . . . . . . . . . 109 . . 124 378 . 831 6 59 . . Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 1 1 1 3 . . . . . . 2 . . . 2 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Turns Passed 35158 | 22 1561 890 167 878 352 1408 673 547 856 1862 982 405 1775 3276 592 459 948 751 1056 1561 308 571 654 316 342 839 1719 1070 1201 2008 789 3315 1005 Spaces Moved 17369 | 19 691 382 90 361 203 694 339 322 499 1132 568 192 833 1599 360 279 491 402 476 648 145 335 391 177 190 372 837 581 587 857 373 1626 318 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15825 | . 218 . . 3 . 676 339 322 499 1132 568 192 833 1598 360 279 491 402 476 648 145 335 391 177 190 372 837 581 587 857 373 1626 318 Legs 1543 | 19 473 382 90 358 203 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 105 110 175 112 112 160 160 160 160 160 160 160 145 163 163 163 163 163 160 160 160 160 160 160 160 161 161 161 150 150 150 145 Average Speed 164 | 120 192 180 116 179 149 158 160 160 160 160 160 160 160 162 163 163 163 164 169 184 178 160 160 160 160 164 172 161 161 175 150 157 180 Slowest Speed 385 | 120 260 190 175 385 182 160 160 160 160 160 160 160 160 163 163 163 163 216 216 320 240 160 160 240 160 180 180 161 260 233 150 254 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 93 38 23 31 7 88 10 55 77 86 75 9 85 52 71 55 96 63 17 80 6 62 70 61 45 19 90 23 54 38 61 42 12 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 11 | . 2 1 . . . . . 2 . 1 . . . . . . . . . . . 1 1 3 . . . . . . . . . Known Exits Taken 21 | . . . . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . . . . . . 1 2 3 2 . . . . 3 . . . . . 3 1 . . . . . . . . . . Spaces Dug 92 | . . . . 2 . 15 . 3 . . 2 4 . 23 . 4 . . 8 . . . . . . 10 1 6 1 1 4 7 1 Terrain Destroyed 1340 | . . 14 . 12 . 28 10 4 7 . 22 5 89 126 . 4 9 22 61 123 11 50 24 . 16 53 40 36 46 44 211 168 105 Melee 6 | . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . 1 Projectile 512 | . . . . 8 . 2 10 4 3 . 1 2 12 93 . 4 9 12 47 6 11 1 1 . 16 53 40 36 46 19 37 27 12 AOE 822 | . . 14 . 4 . 26 . . 4 . 19 . 77 33 . . . 10 14 117 . 49 23 . . . . . . 25 174 141 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Total 21721 | 18 850 499 130 506 235 886 415 338 528 1185 609 247 1187 2069 365 283 599 457 611 880 173 358 409 212 213 515 989 640 729 1313 494 2124 655 Wait 1792 | . 32 13 21 8 5 48 23 . . 14 14 23 232 271 . . 43 30 26 123 14 5 9 . 4 44 13 2 46 384 12 171 162 Move 17337 | 18 690 381 89 360 203 693 338 321 498 1131 567 192 830 1598 359 278 490 401 476 647 144 334 390 176 189 372 835 580 586 856 372 1625 318 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | . 28 18 2 22 5 8 8 2 2 7 1 3 7 24 2 2 9 . 11 7 1 2 . 8 4 17 9 7 4 4 6 33 7 Fast Attach 144 | . 7 3 . 18 3 2 2 1 2 10 . . 9 9 . . 7 1 . 6 2 1 . 3 . 8 3 1 7 14 4 19 2 Attach 78 | . 2 4 . 11 1 . 2 1 . 3 . 3 5 3 . . 1 . 5 1 . . . 5 3 2 1 . 2 3 1 15 4 Detach 32 | . 4 1 . 2 . . 1 . . . . . 1 1 . . 2 . 1 . . . . 5 . 2 . . 2 4 . 5 1 Swap 311 | . 9 9 2 13 3 14 1 1 5 3 9 5 10 40 2 . 13 12 23 15 2 5 6 3 2 15 10 3 17 10 19 19 11 Drop 366 | . 30 21 4 27 7 15 6 3 4 17 2 1 9 26 2 2 16 . 9 13 2 3 . 10 4 18 13 10 12 16 13 39 12 Fire 1211 | . 43 47 12 45 8 68 33 9 17 . 12 16 40 97 . 1 18 13 56 59 8 6 3 . 6 36 70 36 53 22 61 191 125 Melee 25 | . . . . . . . . . . . 4 3 8 . . . . . 1 4 . . . 1 1 . 1 . . . . 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . 1 . . . . 1 . . . . . . 3 . . 2 1 . . 1 . 1 . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 6 12 Rewire 110 | . . . . . . 38 . . . . . . 36 . . . . . . 1 . . . 1 . . 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Discovered new exit (range 8) 1584 | -10/Materials | Entered another Materials area 1584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -9/Materials | Build established: Scavenger-Mutant 1939 | -9/Materials | Central database locked down 1989 | -9/Materials | Discovered new exit (range 3) 2239 | -9/Materials | Discovered new exit (range 15) 2384 | -9/Materials | First assault squad dispatched 2474 | -9/Materials | Entered Mines 2484 | -9/Mines | Met a Derelict shopkeep closing up shop 2500 | -9/Mines | Met a Derelict bent on vengeance 2528 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2570 | -9/Mines | Core integrity fell below 50% 2576 | -9/Mines | Assembled infested the area 2581 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2601 | -9/Mines | Discovered new exit (range 15) 2641 | -9/Mines | Entered Materials 2641 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2768 | -8/Materials | Lost 4 parts (1p2n1u) 2826 | -8/Materials | Garrison activated, responded to threat 2867 | -8/Materials | Destroyed 8 combat bots 3012 | -8/Materials | Build established: Gunner 3041 | -8/Materials | First assault squad dispatched 3372 | -8/Materials | Discovered new exit (range 8) 3469 | -8/Materials | Core integrity fell below 50% 3499 | -8/Materials | Lost 3 parts (1p2n) 3519 | -8/Materials | Entered Factory 3519 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -7/Factory | Build established: Scavenger-Gunner 3871 | -7/Factory | Identified exit to Garrison 3871 | -7/Factory | Entered Garrison 4079 | -7/Garrison | Triggered checkpoint 4127 | -7/Garrison | Garrison Relay disabled 4198 | -7/Garrison | Build established: Scavenger-Tank 4216 | -7/Garrison | Triggered checkpoint 4280 | -7/Garrison | Discovered new exit (range 8) 4309 | -7/Garrison | Triggered checkpoint 4484 | -7/Garrison | Garrison Relay disabled 4593 | -7/Garrison | Triggered checkpoint 4655 | -7/Garrison | Discovered new exit (range 9) 4769 | -7/Garrison | Triggered checkpoint 4794 | -7/Garrison | Garrison Relay disabled 4927 | -7/Garrison | Discovered new exit (range 15) 5157 | -7/Garrison | Triggered checkpoint 5177 | -7/Garrison | Garrison Relay disabled 5249 | -7/Garrison | Triggered checkpoint 5270 | -7/Garrison | Discovered new exit (range 6) 5279 | -7/Garrison | Entered Factory 5279 | -7/Factory | Accompanied by 1 ally 5679 | -7/Factory | First assault squad dispatched 5757 | -7/Factory | Destroyed 8 combat bots 5792 | -7/Factory | Discovered new exit (range 15) 5952 | -7/Factory | Entered Lower Caves 5953 | -7/Lower Caves | Encountered a Warlord checkpoint 5963 | -7/Lower Caves | Met a Warlord Commander 5964 | -7/Lower Caves | Learned location of Warlord (-5) 5965 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5967 | -7/Lower Caves | Learned location of Zion (-7) 5975 | -7/Lower Caves | Found Encrypted Comm Array 6471 | -7/Lower Caves | Discovered new exit (range 15) 6499 | -7/Lower Caves | Entered another Lower Caves area 6541 | -7/Lower Caves | Encountered a Warlord checkpoint 6636 | -7/Lower Caves | Build established: Tank 6750 | -7/Lower Caves | Identified exit to Zion 7132 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7239 | -7/Lower Caves | Spotted B-75 Beast 7246 | -7/Lower Caves | Destroyed B-75 Beast 7355 | -7/Lower Caves | Entered Zion 7506 | -7/Zion | Found CR-A16's Pointy Stick 7658 | -7/Zion | Discovered new exit (range 15) 8052 | -7/Zion | Learned location of Data Miner (-6) 8128 | -7/Zion | Learned Factory emergency access door positions 8469 | -7/Zion | Found Prototype Device 8469 | -7/Zion | Identified Bomb Factory No. 2 8542 | -7/Zion | Given A8's code to call for help 8744 | -7/Zion | Met Imprinter 8846 | -7/Zion | Gained Derelict followers 9026 | -7/Zion | Found Prototype Processor 9026 | -7/Zion | Identified Exp. Terrain Scan Processor 9033 | -7/Zion | Found Prototype Processor 9033 | -7/Zion | Identified Exp. Core Analyzer 9038 | -7/Zion | Found Prototype Processor 9038 | -7/Zion | Identified Exp. Signal Interpreter 9043 | -7/Zion | Found Prototype Processor 9043 | -7/Zion | Identified Spectral Analyzer 9046 | -7/Zion | Found Prototype Processor 9046 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9074 | -7/Zion | Found Prototype Hackware 9167 | -7/Zion | Found GAL Module 9198 | -7/Zion | Identified exit to Proximity Caves 9217 | -7/Zion | Entered Proximity Caves 9217 | -6/Proximity Caves | Accompanied by 2 allies 9430 | -6/Proximity Caves | Spotted B-75 Beast 9468 | -6/Proximity Caves | Allies destroyed B-75 Beast 9482 | -6/Proximity Caves | Learned Factory stockpile data 9530 | -6/Proximity Caves | Spotter reported a threat 9807 | -6/Proximity Caves | Learned 4 Factory zone layouts 9885 | -6/Proximity Caves | Learned Factory interactive machine intel 10076 | -6/Proximity Caves | Discovered new exit (range 4) 10080 | -6/Proximity Caves | Identified exit to Factory 10199 | -6/Proximity Caves | Entered Factory 10199 | -6/Factory | Accompanied by 1 ally 10199 | -6/Factory | Evolved 2 slots: Utility x2 10200 | -6/Factory | Identified exit to Extension 10201 | -6/Factory | Identified exit to Lower Caves 10204 | -6/Factory | Loaded intel: 56 interactive machine locations 10385 | -6/Factory | Discovered new exit (range 16) 10436 | -6/Factory | Identified exit to Factory 10463 | -6/Factory | Garrison activated, responded to threat 10471 | -6/Factory | Joined by Warlord Muscle squad 10598 | -6/Factory | Identified Exp. Hacking Suite 10600 | -6/Factory | Identified exit to Garrison 10604 | -6/Factory | Entered Garrison 10604 | -6/Garrison | Spotted B-90 Cyclops 10614 | -6/Garrison | Spotted B-86 Titan 10642 | -6/Garrison | Destroyed B-86 Titan 10667 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 10670 | -6/Garrison | Destroyed B-90 Cyclops 10699 | -6/Garrison | Lost 5 parts (1p1n1u2w) 10762 | -6/Garrison | Found Hvy. Reflective Plating 10805 | -6/Garrison | Rewired B-86 Titan 10830 | -6/Garrison | Rewired B-86 Titan 11076 | -6/Garrison | Triggered checkpoint 11106 | -6/Garrison | Garrison Relay disabled 11237 | -6/Garrison | Build established: Scavenger-Tank 11243 | -6/Garrison | Triggered checkpoint 11286 | -6/Garrison | Destroyed Titan 5a 11354 | -6/Garrison | Triggered checkpoint 11454 | -6/Garrison | Triggered checkpoint 11513 | -6/Garrison | Discovered exit to Factory (range 70) 11513 | -6/Garrison | Discovered exit to Factory (range 78) 11513 | -6/Garrison | Discovered exit to Factory (range 7) 11519 | -6/Garrison | Garrison Relay disabled 11681 | -6/Garrison | Phase Generator disabled 11746 | -6/Garrison | Rewired Striker 11756 | -6/Garrison | Rewired Striker 11828 | -6/Garrison | Triggered checkpoint 11840 | -6/Garrison | Garrison Relay disabled 11910 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12094 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12247 | -6/Garrison | Triggered checkpoint 12379 | -6/Garrison | Entered Factory 12379 | -5/Factory | Accompanied by 3 allies 12379 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13120 | -5/Factory | P-70 Sage assimilated allied Titan 5b 13127 | -5/Factory | Repaired Broken Hvy. Treads 13129 | -5/Factory | Spotted Titan 5b 13134 | -5/Factory | Allies destroyed Titan 5b 13579 | -5/Factory | First assault squad dispatched 14412 | -5/Factory | Joined by Warlord Chimera squad 14702 | -5/Factory | Discovered new exit (range 4) 14705 | -5/Factory | Identified exit to Factory 14946 | -5/Factory | Allied Derelicts emerged from ambush trap array 15045 | -5/Factory | Identified exit to Upper Caves 15468 | -5/Factory | High security lockdown imminent 15507 | -5/Factory | Core integrity fell below 50% 15548 | -5/Factory | High security lockdown engaged 15586 | -5/Factory | Joined by Warlord Dakka squad 15655 | -5/Factory | Entered Upper Caves 15676 | -5/Upper Caves | Lost 4 allies 16237 | -5/Upper Caves | Discovered new exit (range 6) 16245 | -5/Upper Caves | Identified exit to Upper Caves 16247 | -5/Upper Caves | Entered another Upper Caves area 16274 | -5/Upper Caves | Discovered exit to Factory (range 6) 16693 | -5/Upper Caves | Discovered new exit (range 5) 16703 | -5/Upper Caves | Identified exit to Warlord 16706 | -5/Upper Caves | Entered Warlord 16731 | -5/Warlord | Discovered new exit (range 24) 16955 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17010 | -5/Warlord | Build established: Scientist-Tank 17051 | -5/Warlord | Visited the Vortex Lab 17060 | -5/Warlord | Found Prototype Energy Gun 17060 | -5/Warlord | Identified Vortex Shotgun 17063 | -5/Warlord | Warlord's base attacked by MAIN.C 17065 | -5/Warlord | Found Prototype Energy Cannon 17065 | -5/Warlord | Identified Vortex Driver 17071 | -5/Warlord | Found Vortex Driver 17080 | -5/Warlord | Found Vortex Shotgun 17201 | -5/Warlord | Met Warlord 17361 | -5/Warlord | Found Prototype Reactor 17361 | -5/Warlord | Identified Vortex Chain Reactor 17380 | -5/Warlord | Found Prototype Hackware 17413 | -5/Warlord | Warlord forces counterattacked 17453 | -5/Warlord | Spotted Executioner 17503 | -5/Warlord | Lost 9 allies 17504 | -5/Warlord | Spotted B-86 Titan 17504 | -5/Warlord | Spotted B-75 Beast 17572 | -5/Warlord | Build established: Tank 17574 | -5/Warlord | Spotted B-86 Titan 17582 | -5/Warlord | Spotted Striker 17603 | -5/Warlord | Spotted B-75 Beast 17621 | -5/Warlord | Lost 3 allies 17637 | -5/Warlord | Identified exit to Proximity Caves 17654 | -5/Warlord | Entered Proximity Caves 18037 | -4/Proximity Caves | Attracted the attention of an 0b10 base 18038 | -4/Proximity Caves | Spotter reported a threat 18050 | -4/Proximity Caves | Spotter reported a threat 18154 | -4/Proximity Caves | Learned Research stockpile data 18173 | -4/Proximity Caves | Learned Research trap positions 18367 | -4/Proximity Caves | Discovered exit to Factory (range 9) 18405 | -4/Proximity Caves | Entered Factory 18405 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19115 | -4/Factory | Build established: Pyromaniac-Tank 19258 | -4/Factory | Cargo convoy interrupted 19344 | -4/Factory | Assembled infested ambush trap array 19389 | -4/Factory | Garrison activated, responded to threat 19449 | -4/Factory | Destroyed 7 combat bots 19460 | -4/Factory | Identified System Mapper 19461 | -4/Factory | Identified exit to Garrison 19461 | -4/Factory | Entered Garrison 19507 | -4/Garrison | Triggered checkpoint 19550 | -4/Garrison | Garrison Relay disabled 19768 | -4/Garrison | Build established: Hacker-Tank 19859 | -4/Garrison | Triggered checkpoint 19859 | -4/Garrison | Spotted B-86 Titan 19864 | -4/Garrison | Allies destroyed B-86 Titan 19959 | -4/Garrison | Triggered checkpoint 19978 | -4/Garrison | Garrison Relay disabled 20006 | -4/Garrison | Discovered new exit (range 14) 20026 | -4/Garrison | Identified exit to Factory 20041 | -4/Garrison | Found embedded Infiltrators 20127 | -4/Garrison | H-XX Assembler disabled 20275 | -4/Garrison | Phase Generator disabled 20533 | -4/Garrison | Triggered checkpoint 20591 | -4/Garrison | Triggered checkpoint 20658 | -4/Garrison | Spotted B-75 Beast 20677 | -4/Garrison | Allies destroyed B-75 Beast 20704 | -4/Garrison | Rewired B-75 Beast 20736 | -4/Garrison | Discovered exit to Factory (range 13) 20752 | -4/Garrison | Learned Factory security intel 20787 | -4/Garrison | Triggered checkpoint 20941 | -4/Garrison | Garrison Relay disabled 21022 | -4/Garrison | Entered Factory 21022 | -4/Factory | Accompanied by 1 ally 21108 | -4/Factory | Discovered new exit (range 15) 21132 | -4/Factory | Identified exit to Upper Caves 21272 | -4/Factory | First assault squad dispatched 21330 | -4/Factory | Entered Upper Caves 21330 | -4/Upper Caves | Accompanied by 1 ally 21345 | -4/Upper Caves | Learned 4 Research zone layouts 21653 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21668 | -4/Upper Caves | Learned location of Testing (-3) 21718 | -4/Upper Caves | Discovered new exit (range 9) 21899 | -4/Upper Caves | Identified exit to Upper Caves 21901 | -4/Upper Caves | Entered another Upper Caves area 22250 | -4/Upper Caves | Core integrity fell below 50% 22252 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22408 | -4/Upper Caves | Learned location of Armory (-3) 22547 | -4/Upper Caves | Discovered new exit (range 6) 22553 | -4/Upper Caves | Identified exit to Zhirov 22555 | -4/Upper Caves | Entered Zhirov 22562 | -4/Zhirov | Discovered new exit (range 3) 22590 | -4/Zhirov | Met Zhirov 22619 | -4/Zhirov | Learned location of Quarantine (-2) 22619 | -4/Zhirov | Learned location of Command (-1) 22635 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22660 | -4/Zhirov | Found Alien Artifact 22660 | -4/Zhirov | Identified Integrated Reactor 22660 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22680 | -4/Zhirov | Found Alien Artifact 22869 | -4/Zhirov | Identified exit to Proximity Caves 22871 | -4/Zhirov | Entered Proximity Caves 22874 | -3/Proximity Caves | Spotter reported a threat 22982 | -3/Proximity Caves | Spotted B-86 Titan 22990 | -3/Proximity Caves | Destroyed B-86 Titan 23201 | -3/Proximity Caves | Discovered new exit (range 8) 23212 | -3/Proximity Caves | Identified exit to Research 23213 | -3/Proximity Caves | Entered Research 23213 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23214 | -3/Research | Identified exit to Armory 23215 | -3/Research | Loaded intel: 91 trap records 23384 | -3/Research | Repaired Imp. Heavy Treads 23674 | -3/Research | Build established: Scavenger-Tank 23809 | -3/Research | Discovered new exit (range 9) 23846 | -3/Research | Identified exit to Research 23963 | -3/Research | First assault squad dispatched 24052 | -3/Research | Identified exit to Garrison 24052 | -3/Research | Entered Garrison 24096 | -3/Garrison | Build established: Tank 24188 | -3/Garrison | Triggered checkpoint 24206 | -3/Garrison | Found embedded Infiltrators 24254 | -3/Garrison | Garrison Relay disabled 24270 | -3/Garrison | Triggered checkpoint 24476 | -3/Garrison | Spotted B-86 Titan 24483 | -3/Garrison | Destroyed B-86 Titan 24498 | -3/Garrison | Triggered checkpoint 24574 | -3/Garrison | Triggered checkpoint 24597 | -3/Garrison | Garrison Relay disabled 24681 | -3/Garrison | Discovered new exit (range 13) 24774 | -3/Garrison | Triggered checkpoint 24863 | -3/Garrison | Garrison Relay disabled 24907 | -3/Garrison | Discovered new exit (range 11) 24924 | -3/Garrison | Identified exit to Research 25154 | -3/Garrison | Triggered checkpoint 25304 | -3/Garrison | Triggered checkpoint 25336 | -3/Garrison | Rescued a captive Derelict 25341 | -3/Garrison | Rescued a captive Derelict 25345 | -3/Garrison | Garrison Relay disabled 25395 | -3/Garrison | Spotted B-86 Titan 25401 | -3/Garrison | Destroyed B-86 Titan 25567 | -3/Garrison | Discovered exit to Research (range 5) 25622 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25771 | -3/Garrison | Entered Research 25771 | -3/Research | Accompanied by 2 allies 26021 | -3/Research | First assault squad dispatched 26119 | -3/Research | Spotted B-86 Titan 26120 | -3/Research | Allies destroyed B-86 Titan 26239 | -3/Research | Garrison activated, responded to threat 26302 | -3/Research | Allied Derelicts emerged from ambush trap array 26320 | -3/Research | Found Fusion Bomb Launcher 26409 | -3/Research | Found Gamma Bomb Array 26712 | -3/Research | Found Prototype Hackware 26830 | -3/Research | Discovered new exit (range 6) 26839 | -3/Research | Identified exit to Testing 26841 | -3/Research | Entered Testing 26841 | -3/Testing | Accompanied by 1 ally 27091 | -3/Testing | First assault squad dispatched 27157 | -3/Testing | Scanned by Researcher 27170 | -3/Testing | Found Prototype Protection 27170 | -3/Testing | Identified Med. Regenerative Plating 27193 | -3/Testing | Found Med. Regenerative Plating 27199 | -3/Testing | Found Prototype Protection 27372 | -3/Testing | Garrison activated, responded to threat 27537 | -3/Testing | Identified Exp. System Shield 27739 | -3/Testing | Discovered exit to Research (range 12) 27755 | -3/Testing | Build established: Skirmisher 27844 | -3/Testing | Found Prototype Ballistic Cannon 27999 | -3/Testing | High security lockdown imminent 28042 | -3/Testing | Entered Research 28042 | -2/Research | Warlord forces began assault on 0b10 28042 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28046 | -2/Research | Identified SHELL Armor 28067 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 28067 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 28152 | -2/Research | Research machine network offline 28192 | -2/Research | Met up with Warlord 28195 | -2/Research | Discovered new exit (range 16) 28236 | -2/Research | Identified exit to Access 28295 | -2/Research | Spotted Executioner 28295 | -2/Research | Spotted Executioner 28325 | -2/Research | Found Exp. Core Analyzer 28328 | -2/Research | Lost 3 allies 28328 | -2/Research | Found Prototype Processor 28328 | -2/Research | Identified Exp. Targeting Computer 28358 | -2/Research | Found Prototype Device 28358 | -2/Research | Identified Adv. Kinecellerator 28419 | -2/Research | Met DD-05H 28550 | -2/Research | Spotted B-90 Cyclops 28602 | -2/Research | Spotted Striker 28619 | -2/Research | Borebot progress halted 28826 | -2/Research | Borebot progress halted 28938 | -2/Research | Identified Omega Cannon 29060 | -2/Research | Spotted Striker 29062 | -2/Research | Spotted Striker 29074 | -2/Research | Spotted Executioner 29076 | -2/Research | P-80 Master assimilated allied SG-KOZ(h) 29076 | -2/Research | Spotted Striker 29076 | -2/Research | Allies destroyed Striker 29076 | -2/Research | Allies destroyed Striker 29088 | -2/Research | Allies destroyed Executioner 29120 | -2/Research | Lost 10 allies 29233 | -2/Research | Discovered new exit (range 9) 29250 | -2/Research | Identified exit to Quarantine 29362 | -2/Research | Build established: Tank 29540 | -2/Research | Spotted Executioner 29545 | -2/Research | Given Cave Seal Controls access code 29553 | -2/Research | Spotted Executioner 29555 | -2/Research | Destroyed Executioner 29592 | -2/Research | Lost 7 allies 30050 | -2/Research | Entered Quarantine 30153 | -2/Quarantine | Garrison activated, responded to threat 30395 | -2/Quarantine | Build established: Skirmisher 30433 | -2/Quarantine | Central database locked down 30525 | -2/Quarantine | Found Alien Energy Cannon 30550 | -2/Quarantine | First assault squad dispatched 30584 | -2/Quarantine | High security lockdown imminent 30641 | -2/Quarantine | Found Gamma Bomb Array 30644 | -2/Quarantine | Found Gamma Bomb Array 30664 | -2/Quarantine | High security lockdown engaged 30705 | -2/Quarantine | Spotted Striker 30706 | -2/Quarantine | Spotted Executioner 30710 | -2/Quarantine | Destroyed Executioner 30722 | -2/Quarantine | Allies destroyed Striker 30745 | -2/Quarantine | Discovered exit to Access (range 23) 30754 | -2/Quarantine | Destroyed 10 combat bots 30762 | -2/Quarantine | Found Alien Artifact 30792 | -2/Quarantine | Spotted Executioner 30793 | -2/Quarantine | Spotted Investigator 30796 | -2/Quarantine | Destroyed Investigator 30827 | -2/Quarantine | Destroyed 17 combat bots 30839 | -2/Quarantine | Entered Access 30839 | -1/Access | Evolved 2 slots: Utility x2 30893 | -1/Access | Found Prototype Processor 30893 | -1/Access | Identified Exp. Target Analyzer 30913 | -1/Access | Lost 8 allies 30984 | -1/Access | Build established: Tank 31016 | -1/Access | Spotted B-99 Colossus 31019 | -1/Access | High security lockdown imminent 31036 | -1/Access | Destroyed B-99 Colossus 31044 | -1/Access | Found Prototype Ballistic Gun 31044 | -1/Access | Identified Multirail 31048 | -1/Access | Found Multirail 31099 | -1/Access | High security lockdown engaged 31232 | -1/Access | Energy Cycler disabled 31266 | -1/Access | Spotted Executioner 31266 | -1/Access | Spotted Striker 31273 | -1/Access | Destroyed Striker 31274 | -1/Access | Destroyed Executioner 31310 | -1/Access | Spotted Investigator 31312 | -1/Access | Destroyed Investigator 31350 | -1/Access | Destroyed 17 combat bots 31394 | -1/Access | Destroyed 8 combat bots 31447 | -1/Access | Destroyed 8 combat bots 31489 | -1/Access | Spotted Executioner 31489 | -1/Access | Spotted Striker 31494 | -1/Access | Allies destroyed Executioner 31504 | -1/Access | Destroyed Striker 31510 | -1/Access | Spotted Striker 31513 | -1/Access | Spotted Executioner 31514 | -1/Access | Destroyed Striker 31530 | -1/Access | Destroyed Executioner 31575 | -1/Access | Found Exp. Targeting Computer 31576 | -1/Access | Destroyed 16 combat bots 31623 | -1/Access | Spotted Striker 31624 | -1/Access | Spotted Executioner 31628 | -1/Access | Spotted Striker 31632 | -1/Access | Destroyed Striker 31633 | -1/Access | Destroyed Executioner 31634 | -1/Access | Destroyed Striker 31664 | -1/Access | System corruption reached 10% 31665 | -1/Access | Destroyed 10 combat bots 31716 | -1/Access | Spotted Striker 31716 | -1/Access | Spotted Executioner 31727 | -1/Access | Destroyed Striker 31736 | -1/Access | Destroyed Executioner 31748 | -1/Access | Spotted Executioner 31755 | -1/Access | Destroyed Executioner 31756 | -1/Access | Core integrity fell below 50% 31781 | -1/Access | Destroyed 8 combat bots 31859 | -1/Access | Spotted Striker 31864 | -1/Access | Destroyed Striker 31879 | -1/Access | Build established: Scavenger-Gunner 31898 | -1/Access | Sterilization system engaged 31924 | -1/Access | Destroyed 11 combat bots 31929 | -1/Access | Allies destroyed Investigator 31932 | -1/Access | Spotted Executioner 31933 | -1/Access | Spotted Striker 31934 | -1/Access | Spotted Executioner 31935 | -1/Access | Spotted Executioner 31938 | -1/Access | Destroyed Executioner 31938 | -1/Access | Destroyed Executioner 31939 | -1/Access | Destroyed Executioner 31940 | -1/Access | Destroyed Striker 31961 | -1/Access | Spotted Executioner 31961 | -1/Access | Spotted Executioner 31962 | -1/Access | Destroyed Executioner 31963 | -1/Access | Destroyed Executioner 31987 | -1/Access | Destroyed 17 combat bots 32020 | -1/Access | Destroyed Striker 32022 | -1/Access | Destroyed Striker 32026 | -1/Access | Destroyed Executioner 32047 | -1/Access | Destroyed 12 combat bots 32198 | -1/Access | Ambient heat levels rising (+10) 32348 | -1/Access | Ambient heat levels rising (+10) 32498 | -1/Access | Ambient heat levels rising (+10) 32648 | -1/Access | Ambient heat levels rising (+10) 32695 | -1/Access | Found Quantum Capacitor 32798 | -1/Access | Ambient heat levels rising (+10) 32948 | -1/Access | Ambient heat levels rising (+10) 33098 | -1/Access | Ambient heat levels rising (+10) 33248 | -1/Access | Ambient heat levels rising (+10) 33260 | -1/Access | Found Launcher Loader 33398 | -1/Access | Ambient heat levels rising (+10) 33548 | -1/Access | Ambient heat levels rising (+10) 33698 | -1/Access | Ambient heat levels rising (+10) 33842 | -1/Access | Discovered new exit (range 9) 33848 | -1/Access | Ambient heat levels rising (+10) 33998 | -1/Access | Ambient heat levels rising (+10) 34148 | -1/Access | Ambient heat levels rising (+10) 34154 | -1/Access | Entered Command 34404 | -1/Command | First assault squad dispatched 34463 | -1/Command | High security lockdown imminent 34543 | -1/Command | High security lockdown engaged 34545 | -1/Command | Destroyed 14 combat bots 34696 | -1/Command | Destroyed 17 combat bots 34723 | -1/Command | Spotted Executioner 34729 | -1/Command | Destroyed Executioner 34751 | -1/Command | Build established: Tank 34756 | -1/Command | Destroyed 9 combat bots 34772 | -1/Command | Destroyed Investigator 34853 | -1/Command | Spotted Striker 34855 | -1/Command | Spotted Striker 34856 | -1/Command | Spotted Striker 34859 | -1/Command | Spotted Striker 34873 | -1/Command | Spotted Investigator 34873 | -1/Command | Destroyed Striker 34874 | -1/Command | Destroyed Striker 34874 | -1/Command | Core integrity fell below 20% 34876 | -1/Command | Allies destroyed Striker 34883 | -1/Command | Destroyed Investigator 34883 | -1/Command | Allies destroyed Striker 34913 | -1/Command | Destroyed 23 combat bots 34954 | -1/Command | System corruption reached 30% 35068 | -1/Command | Spotted Striker 35068 | -1/Command | Spotted Executioner 35072 | -1/Command | Destroyed Executioner 35079 | -1/Command | Allies destroyed Striker 35141 | -1/Command | Spotted Executioner 35141 | -1/Command | Spotted Striker 35145 | -1/Command | Spotted Executioner 35147 | -1/Command | Spotted Striker 35147 | -1/Command | Spotted Striker 35147 | -1/Command | Spotted Striker 35149 | -1/Command | Destroyed Executioner 35150 | -1/Command | Destroyed Executioner 35153 | -1/Command | Destroyed Striker 35153 | -1/Command | Destroyed Striker 35153 | -1/Command | Destroyed Executioner 35153 | -1/Command | Spotted Striker 35153 | -1/Command | Spotted Executioner 35153 | -1/Command | Spotted Striker 35157 | -1/Command | Destroyed Striker 35158 | -1/Command | Destroyed Striker 35158 | -1/Command | Destroyed Striker 35159 | -1/Command | Destroyed Executioner 35159 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 35158_ Striker system terminally corrupted. 35158_ Lgt. Quantum Reactor fried. 35158_ Penetrated by Slug. 35158_ Slug penetrates Player 2. 35158_ Chain reaction triggered in Corrupted Imp. Quantum Reactor. 35158_ Striker destroyed. 35158_ Adv. Targeting Computer fried. 35158_ H-88 Terminator destroyed. 35158_ P-80 Master knocked back. 35158_ Striker knocked back. 35158_ Executioner Imp. Quantum Reactor blasted off. 35159_ FS2D%=V1KFIUR6R7IDFRULSPJDONJD= 35159_ Executioner system terminally corrupted. 35159_ Exp. Core Analyzer fried. 35159_ Imp. Armor Integrity Analyzer fried. 35159_ Exp. Optical Array fried. 35159_ Exp. Targeting Computer fried. [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ???????# ## #?????????????????????? | | ???????#% ! ## #?????????????? ??????? | | ???????#! ## #?????????????? ??????? | | ???????#% ## ! #?????????????? #?????? | | ??????## # #?????????????? ?????? | | ??##### !%/ #?????????????? ?????? | | ??# #[= ###% = #???? """" ??? +????? | | ??# "" =%=[ %= # """" #? #????? | | ??# T [=*% ! / "" ## #????? | | ??# !% [= ; != ! % #### + #????? | | ??## ## [## =!% = #???????? ##% #????? | | ???# #?; !## ! !] [ ##??????????????##$=#????? | | ???# #?# #; [= !%!= #????????????????# #????? | | ???# #?# # !!==[%[! ?????????????????# ##???? | | #??# #?# =! =!/%= ????????????????? ????? | | ?# #?# [[*[[% ########?######## !????? | | # ### % ! =%%*% ! ! #?# # ????? | | =+ ## % / Kp!%=[[ #?# # ! ????? | | ? !"! #?# % !%%[!= #?# ! ## #????? | | ???# ; # =[* ! #?#= ## #????? | | ???# ; = ] !=!]=[| #######?# = ! ## +????? | | ##;% ; !=%[[ == %=%*// ;#?# ## #????? | | " ; = =%!!%[ !=== =% ###### ##+## #????? | | ###; %! ===% / *!=@ #????? | | ??####; = = ! !%! % %= #????? | | ?????## %=%%%= [ =@ % % #????? | | ??????# = =![* %% % %% #????? | | ??????## =!%! %%!%[[ " "" R #????? | | ?????# %= %=![ "" ###### | | ????# / = " " " | | ????### ; =!= " """" ###+####"## | | ??????### # # | | ????????# # # | | ???????#; # + | | ???????#;#####/;##### # !!!# | | ???????### ## # !!!# | | ?????????# * ## ! #! !! # | | ?????????# ## % ""T"" # # | | ?????????# "" "" ## """"" # # | | ?????????# ""R"" + ###;###################### | | ?????????# """" ###### ]#??????????? | | ?????????# ! #????# ! * #??????????? | | ?????????# #????# #??????????? | | ?????????###########????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????###############??????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 65 Energy Generation 83 Energy Capacity 850 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1800 Resistance: TH 25 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. EM Disruption Field | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Multireflex Exoskeleton | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive H-77 Assassin | -3/Testing | Archive B-74 Champion | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive K-01 Serf | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive H-88 Terminator | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Treads | 37% | -5/Factory | Broken Imp. Heavy Treads | 54% | -3/Research Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Treads | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Nova Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 75k Club Anti-science Crusade Bullet Installation DIY Cooler IP Theft Like A Rock Most Wanted My Business Is Booming Shocking Conclusion Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Res Qua Acc Com Slots Evolved 18 | . 2 . 2 2 . . . . . . 2 . 2 . . . . 2 . . . . . . 2 . . . 2 . 2 . . Power 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | . 13 16 3 23 4 13 10 1 1 2 1 2 12 45 . . 7 . 34 32 5 1 2 . 6 12 17 7 19 22 6 57 26 Parts Lost 96 | . . . 1 3 . 1 . . 1 . . . 2 14 . . . . 15 3 . 1 1 . 3 . . . 6 . 3 32 10 Damage Taken 26016 | . 158 332 216 879 63 412 566 . 117 . . 138 514 3308 . 43 34 127 2279 826 192 141 202 . 505 447 355 326 2437 768 1868 6537 2226 Core 2573 | . 10 37 35 165 . 52 68 . 13 . . 10 86 342 . 21 . 31 167 156 . 21 16 . . 28 68 24 127 73 106 537 380 Player 2/Cogmind (%) 48 | . 5 20 29 54 . 36 46 . 33 . . 10 31 65 . 100 . 20 59 66 . 100 53 . . 38 38 29 55 72 55 51 67 Absorbed by Shields 1600 | . . . . . . . . . . . . . . 230 . . . 59 328 148 22 . . . . . . . . . . 144 669 Damage Inflicted 66800 | . 596 750 179 3050 72 1179 2012 201 721 . 378 500 1160 4918 . 258 484 2055 3437 2806 1110 332 397 . 638 2805 2283 2625 4474 2129 6113 12464 6674 Player 2/Cogmind (%) 39 | . 42 44 41 64 13 27 58 46 41 . 43 42 42 46 . 100 25 68 47 38 61 33 31 . 70 54 38 46 57 43 37 33 26 Combat Hostiles Destroyed 327 | . 8 9 4 13 1 10 7 1 5 . 4 2 4 31 . 3 3 14 14 17 3 1 4 . 2 12 11 11 23 9 31 45 25 Player 2/Cogmind (%) 36 | . 40 42 57 37 14 29 35 33 31 . 40 50 26 54 . 100 50 66 40 44 50 20 44 . 25 57 31 44 54 56 44 24 21 Game ------ Seed TimingMetafiberMicrothruster Manual? 0 Play Time 06:29:45 Cumulative 321.2 hours Start 2025.10.23 @ 16:54:40 End 2025.10.24 @ 17:06:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 75 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb55095-5a43-4992-87a6-6fec4a7a7710