Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 22:52:15 Player: Dicaso9 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (957) 957 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1047) 1047 TOTAL SCORE: 8174 Bonus ------- Follower Combat Kills 47 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 146/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Terrain Scanner Improved Thermal Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Terrain Scan Processor Seismic Detector Transport Network Coupler Advanced Reaction Control System Improved Thermal Shield > --- WEAPON ----------- Precision Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Biometal Medium Treads Leg Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Transport Network Coupler Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Slots Evolved 14 | . . 2 2 2 . 2 2 2 . 2 . Power 2 | . . . . 1 . 1 . . . . . Propulsion 5 | . . 1 1 . . 1 . 1 . 1 . Utility 7 | . . 1 1 1 . . 2 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 73 | 8 7 13 12 6 6 3 5 . 3 4 6 Power 11 | 2 1 2 2 2 1 1 . . . . . Engine 5 | 2 1 1 . . 1 . . . . . . Core 6 | . . 1 2 2 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 3 5 4 2 4 2 2 . 2 3 4 Treads 2 | . . . . . . . . . 2 . . Leg 17 | 2 1 5 4 2 . . . . . . 3 Wheel . | . . . . . . . . . . . . Hover 6 | . 2 . . . . . . . . 3 1 Flight 8 | . . . . . 4 2 2 . . . . Utility 13 | 2 2 2 1 1 . . 2 . 1 . 2 Device 7 | 1 . 1 . . . . 2 . 1 . 2 Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . 1 1 . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 4 5 1 1 . 1 . . 1 . Energy Gun 5 | 2 . . 2 . . . . . . 1 . Energy Cannon 5 | . . 2 2 1 . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . 1 . . . . Unidentified Prototypes 5 | . . 2 . 1 . 1 . . . 1 . Parts Lost 29 | . . . 12 . . . 3 . 8 . 6 Power 4 | . . . 3 . . . . . 1 . . Propulsion 14 | . . . 5 . . . 1 . 5 . 3 Utility 6 | . . . 2 . . . 2 . . . 2 Weapon 5 | . . . 2 . . . . . 2 . 1 Highest Loss Streak 10 | . . . 3 . . . 2 . 10 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 2 7 12 13 10 7 4 5 4 4 5 5 Power 2 | . 3 4 3 1 1 . . . . . . Propulsion 2 | . . 1 2 1 3 3 4 3 3 3 3 Utility 1 | . 2 3 . . . . . 1 1 2 2 Weapon 2 | . 1 2 6 6 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 2 1 . . 6 . . . . . 2 Power 3 | . 1 1 . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 2 | . . . . . 1 . . . . . 1 Weapon 4 | . 1 . . . 3 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 96 88 86 82 79 73 57 29 12 14 Engine 4 | . 14 4 2 . 3 6 5 5 1 . . Core 4 | . . 5 5 13 8 7 5 5 2 . . Leg 19 | . 25 31 25 28 8 . . . . . . Hover 1 | . 2 1 . . . . . . . 7 6 Flight 4 | . . . . . 21 31 29 26 11 . . Device 8 | . 12 4 14 7 7 6 9 . . 4 4 Storage 8 | . 14 11 11 7 2 . . . . . . Processor 8 | . . 15 9 12 15 13 11 10 7 . . Energy Gun 7 | . 25 2 9 7 7 6 . . . . 2 Energy Cannon 5 | . . 17 5 7 6 . . . . . . Ballistic Gun 1 | . . . 3 . . . . . . . . Peak Build Rating 60 | 7 8 24 27 36 42 50 60 47 47 29 42 Average Rating 23 | 4 7 21 24 29 37 45 56 47 19 20 22 On Entrance 25 | . 7 8 22 19 36 36 47 47 47 7 29 Naked Turns 7 | . . . . . . . . . 1 . 6 Heaviest Build 40 | 15 15 37 38 40 40 27 30 25 25 7 24 Greatest Support 62 | 20 20 45 55 62 62 30 30 30 35 23 60 Greatest Overweight (x) 7 | 4 2 1 2 . . . . . . . 7 Average Overweight (x) . | 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 7 8 13 15 15 7 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 13 15 5 5 4 5 5 5 Average Carried 9 | 2 7 12 13 9 6 4 4 4 4 5 5 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 8 15 13 12 5 5 4 4 5 5 5 Class Distribution -------------------- 73% | Mutant 14% | Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Matter Collected 1069 | 290 30 338 206 . 1 . 9 . 18 30 147 Remotely . | . . . . . . . . . . . . Salvage Created 1248 | 135 108 485 490 . . . . . . 30 . Parts 80 | 12 6 33 29 . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Combat Hostiles Destroyed 28 | . 2 14 12 . . . . . . . . Guns 13 | . 1 2 10 . . . . . . . . Cannons 13 | . . 12 1 . . . . . . . . AOE 2 | . 1 . 1 . . . . . . . . Classes Destroyed 11 | 3 2 3 3 . . . . . . . . Worker 3 | 2 . . . . . . . . . 1 . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 10 | . . 7 3 . . . . . . . . Grunt 14 | . 2 6 6 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . Best Kill Streak 5 | 3 2 5 4 . . . . . . 1 . Combat Bots Only 5 | . 2 5 4 . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 2 . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Hostile Shots Fired 500 | . 9 89 137 . 5 . 15 . 56 5 184 Missed 189 | . 2 24 43 . 4 . 9 . 23 4 80 Hits 311 | . 7 65 94 . 1 . 6 . 33 1 104 Melee 12 | . . . . . . . 1 . 11 . . Projectile 299 | . 7 65 94 . 1 . 5 . 22 1 104 AOE 8 | . . . . . . . 1 . 3 . 4 Critical Strikes 15 | . . 1 . . . . . . 9 . 5 Damage Taken 5390 | 36 106 669 1329 . 57 . 224 . 996 61 1912 Core 2357 | 36 11 117 239 . . . . . 651 52 1251 Absorbed by Shields 13 | . . . . . . . . . . . 13 Core Remaining (%) 79 | 85 81 70 56 . 100 100 100 . 43 . . Volleys Fired 93 | 8 13 39 33 . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . Hottest 136 | 80 100 136 136 . . . . . . . . Shots Fired 173 | 16 20 71 66 . . . . . . . . Gun 107 | 16 14 23 54 . . . . . . . . Cannon 60 | . . 48 12 . . . . . . . . Launcher . | . . . . . . . . . . . . Special 6 | . 6 . . . . . . . . . . Kinetic 28 | . . 8 20 . . . . . . . . Thermal 90 | . 6 48 36 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 55 | 16 14 15 10 . . . . . . . . Robot Hit Streak 9 | 4 4 5 9 . . . . . . . . Robot Miss Streak 7 | 2 2 5 7 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 103 | 9 8 38 43 . . . 4 . 1 . . Core Hits 57 | 5 4 19 24 . . . . . . 5 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . 3 . . . . . . . . Burn 3 | . . . 3 . . . . . . . . Melee Attacks 8 | . . 3 . . . . 4 . 1 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . . . 4 . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2045 | 152 270 686 907 . . . . . . 30 . Guns 1064 | 106 147 154 657 . . . . . . . . Cannons 656 | . . 492 164 . . . . . . . . Explosions 295 | 46 123 40 86 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 30 | . . . . . . . . . . 30 . Kinetic 343 | . . 55 288 . . . . . . . . Thermal 1197 | 46 123 532 496 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 475 | 106 147 99 123 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . . 1 4 Average Corruption 1 | . . . . . . . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 16 | . . 3 13 . . . . . . . . Projectiles 16 | . . 3 13 . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 105 | 36 30 26 . . . . . . . 13 . Shots 3 | 1 1 1 . . . . . . . . . Rammed 8 | . . . . . . . . . . 8 . Targets Rammed 8 | . . . . . . . . . . 8 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 345 | 48 126 345 122 . . 112 131 . . . . Average Temperature 70 | 19 31 131 39 . . 28 54 . . . . Received Heat Transfer 900 | . 42 177 405 . . . 9 . 84 . 183 Effects 1 | . . 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 2298 | . 150 938 1210 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 1 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 95 100 100 100 100 100 100 100 100 100 Level 1 1 | . . 4 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 237 | 10 63 237 161 39 18 9 15 . . 5 140 Initial 96 | . . . 96 39 3 9 4 . . . . Average 44 | 2 18 54 107 16 6 5 1 . . 1 24 Influence Increases 1193 | 25 114 420 375 5 15 9 30 . . 5 195 Destroy 0b10 Robot/C 580 | . 40 280 240 . . . . . . . 20 Destroy 0b10 Robot/NC 50 | 25 5 10 5 . . . . . . 5 . Destroy Leader 106 | . 2 44 50 . . . . . . . 10 Allied During Kill 15 | . . . . . . . . . . . 15 Successful Hack 74 | . 30 30 . 5 . 9 . . . . . Disable Machine 75 | . 30 30 15 . . . . . . . . Destroy Structure 23 | . 7 11 5 . . . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 255 | . . 15 60 . 15 . 15 . . . 150 Influence Decreases 1073 | 25 114 191 515 89 2 18 39 . . 5 75 Entered New Map 199 | . . . 133 50 2 9 5 . . . . Time Decay 684 | 25 114 191 262 39 . 9 19 . . 5 20 Lost Part 145 | . . . 120 . . . 15 . . . 10 Lost Ally 45 | . . . . . . . . . . . 45 Squads Dispatched 12 | . 2 2 3 . . . 2 . 1 1 1 Investigation 4 | . 1 2 . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 . 3 . . . 2 . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Distress Signals 4 | . 1 1 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 6 17 25 . 1 . 13 . 5 2 26 Peak Tracking Total 13 | . 4 5 5 . 1 . 10 . 5 1 13 Tactical Retreats 7 | . . 1 2 . 1 . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Traps Triggered 3 | . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Machines Disabled 5 | . 2 2 1 . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Machines Accessed 21 | . 5 4 2 1 . 1 5 1 . . 2 Terminals 16 | . 4 3 2 1 . 1 4 1 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 19 10 4 1 . 3 10 2 . . 5 Successful 24 | . 10 5 1 1 . 3 2 1 . . 1 Failed 30 | . 9 5 3 . . . 8 1 . . 4 Catastrophic 3 | . . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 41 | . 15 8 4 1 . 3 8 2 . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 4 2 . . . . 2 . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 7 5 1 1 . 3 1 1 . . . Prototype ID Bank 4 | . 1 1 1 . . 1 . . . . . Open DSF 3 | . . . . 1 . . 1 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . Locate Traps 3 | . 1 1 . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . 1 . . . 1 Process 2 | . 1 . . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 3 2 . . 1 4 . . . 2 Full Trace Events 3 | . 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 195 | . 195 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . . 2 . . . . Non-combat 3 | . . 1 . . . . 2 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . . 1 . . . . 4 . . . . parse_system 1 | . . . . . . . 1 . . . . no_distress 2 | . . 1 . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Total Allies 9 | . . . . . . . . . . . 9 Largest Group 8 | . . . . . . . . . . . 8 Highest-Rated Group 387 | . . . . . . . . . . . 387 Highest-Rated Ally 58 | . . . . . . . . . . . 58 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 19 Total Damage 568 | . . . . . . . . . . . 568 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Active Infowar (turns) 1895 | 7 325 511 572 112 86 56 182 7 33 4 . Optics 336 | . 19 317 . . . . . . . . . Terrain 7 | . . . . . . . . . 3 4 . Seismic 1270 | 7 306 . 569 112 86 56 134 . . . . T.N.C. 1443 | . . 398 572 112 86 56 182 7 30 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Turns Passed 2327 | 142 327 511 572 112 86 56 182 7 46 75 211 Spaces Moved 2263 | 59 212 280 318 82 110 168 514 23 97 115 285 Core 73 | 27 . . . . . . . . 22 8 16 Treads 3 | . . . . . . . . . 3 . . Legs 891 | 32 181 258 318 82 9 . . . . . 11 Wheels . | . . . . . . . . . . . . Hover 418 | . 31 22 . . . . . . . 107 258 Flight 878 | . . . . . 101 168 514 23 72 . . Fastest Speed 28 | 50 56 56 120 122 31 28 28 28 28 50 50 Average Speed 75 | 162 111 115 133 122 38 28 28 28 40 52 68 Slowest Speed 400 | 250 190 120 260 125 126 28 28 28 145 56 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 40 29 37 2 91 6 21 1 90 3 17 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . 6 . . . . . . . . . . Terrain Destroyed 22 | 2 8 8 4 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile 6 | . 6 . . . . . . . . . . AOE 16 | 2 2 8 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Total 2677 | 88 268 398 397 92 155 176 552 22 103 127 299 Wait 104 | . 19 39 19 . . 2 23 . . . 2 Move 2252 | 58 211 279 317 81 109 167 513 22 96 114 285 Hop . | . . . . . . . . . . . . Pick Up 61 | 12 7 13 9 4 10 2 1 . 3 . . Fast Attach 29 | . 2 7 1 . 3 . 4 . 1 4 7 Attach 29 | 7 1 . 10 5 . 3 1 . 2 . . Detach 2 | . . . 1 . . 1 . . . . . Swap 31 | 2 9 7 5 2 3 1 2 . . . . Drop 42 | 1 6 11 2 . 12 . 4 . . 1 5 Fire 93 | 8 13 39 33 . . . . . . . . Melee 8 | . . 3 . . . . 4 . 1 . . Ram 8 | . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 437 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 867 | -9/Materials | Discovered new exit (range 16) 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -8/Materials | Lost 3 parts (3n) 1533 | -8/Materials | Discovered new exit (range 13) 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1576 | -7/Factory | Lost 3 parts (1p1n1u) 1665 | -7/Factory | Identified exit to DSF 1665 | -7/Factory | Entered DSF 1721 | -7/DSF | Additional patrols routed to DSF 1744 | -7/DSF | Discovered new exit (range 13) 1751 | -7/DSF | Entered Factory 1751 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1806 | -6/Factory | Discovered new exit (range 5) 1807 | -6/Factory | Entered another Factory area 1807 | -5/Factory | Evolved 2 slots: Utility x2 1959 | -5/Factory | Discovered new exit (range 11) 1970 | -5/Factory | Build established: Sprinter 1989 | -5/Factory | Entered another Factory area 1989 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -4/Factory | Identified exit to DSF 1996 | -4/Factory | Entered DSF 2009 | -4/DSF | Additional patrols routed to DSF 2032 | -4/DSF | Discovered new exit (range 16) 2033 | -4/DSF | Core integrity fell below 50% 2042 | -4/DSF | Entered Research 2042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -3/Research | Lost 10 parts (1p6n1u2w) 2105 | -3/Research | Discovered new exit (range 16) 2117 | -3/Research | Entered Armory 2219 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 2260 | -3/Armory | Core integrity fell below 50% 2275 | -3/Armory | Lost 9 allies 2281 | -3/Armory | Lost 5 parts (2n2u1w) 2311 | -3/Armory | Build established: Mutant 2323 | -3/Armory | Core integrity fell below 20% 2328 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02311_ Slug penetrates Wall. 02313_ Penetrated by Slug. 02313_ Slug penetrates Reinforced Shell. 02313_ Acquired Broken Imp. Gyrokinetic Inverter. 02314_ Slug penetrates H-77 Assassin. 02314_ Penetrated by Slug. 02314_ Dropped Broken Imp. Gyrokinetic Inverter. 02315_ Slug penetrates Wall. 02316_ The unstable cave ceiling collapses. 02322_ Slug penetrates Wall. 02322_ Penetrated by Slug. 02322_ Slug penetrates Wall. 02324_ Cmb. Gravmag System destroyed. 02325_ Slug penetrates Wall. 02325_ I-47 Archangel sends out distress signal. 02326_ Slug penetrates Wall. 02326_ Penetrated by Slug. 02328_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ???????????????????????########### #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????#]] # ########??? | | ???????????????????????#]] " " # ## ???? | | ???????????????????????#]] "Y" # ## ????? | | ?????????????#??????????? ! 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""" ! % # | | ???????????########### "" ###### # | | ???????????# # ""F" # # | | ???????????# # """" # | | ???????????# # """g % #= | | ???????????# + #% #== | | ???????????# # % | | ???????????# " %% # | | ???????????# ##### ### # ##"##+####### | | ???????????# """" #???# #?## #### | | ???????????# ????" #???# #?#### ### | | ???????????# ?????" #???# #? +??+ """"""" | | ???????????#???????" #???# # """" #?## """"""" | | ???????????????????" #???# # #??# """"""" | | ??????????????????? #???# + #??# | | ??????????????????? #???# # """" #??# """"""" | | ???????????????????##????# # ? ???# """"""" | | ????????????############## #?#####???# """"""" | | ????????????# # #?????????# | | ????????????# """"" # #?????????# | | ????????????# "???" # #?????????# | | ????????????# "???" #!#?????????###########+# | | ????????????# "???" # ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 38 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Resistance: TH 25 Evasion (%) 76 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dangerous Findings Dodgeball, But With Guns Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Risk Taker Serviceable Loadout The More The Merrier Uninvited Guest Challenges ------------ None Game ------ Seed DrainedDimensionalPrototype Manual? 0 Play Time 00:54:43 Cumulative 1.0 hours Start 2025.07.31 @ 21:51:03 End 2025.07.31 @ 22:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 14049d8d-6fbd-4091-8f8f-56a5472a3d3f