Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 18:29:33 Player: harambe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3493) 3493 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 9609 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 147 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 91/150 System Corruption 10% Temperature Cool (0) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY (8) ------ Enhanced Optical Array Reaction Control System Improved Core Shielding > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Large Storage Unit Force Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter Linear Gravjet Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Enhanced Optical Array Improved Sensor Array Focal Shield Hacking Suite Bomb Drone Bay > --- WEAPON ----------- Force Rifle Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Improved Gravmag System Improved Heat Sink Large Storage Unit High-capacity Battery Medium Matter Pod Advanced Reaction Control System Improved Core Shielding Enhanced Autogun Improved Grenade Launcher Heavy Mace [Rating: 107] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . . 2 1 . . . 1 . 1 Utility 6 | . . . 2 . 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 113 | . 8 1 9 21 23 1 . 13 15 6 16 Power 18 | . 2 . 1 5 2 . . 1 3 1 3 Engine 7 | . 2 . 1 3 . . . . 1 . . Core 10 | . . . . 2 2 . . 1 2 1 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 45 | . 3 . 3 8 13 . . 3 8 2 5 Treads 13 | . 2 . 1 5 5 . . . . . . Leg . | . . . . . . . . . . . . Wheel 7 | . 1 . 2 2 2 . . . . . . Hover 21 | . . . . . 6 . . 3 7 2 3 Flight 4 | . . . . 1 . . . . 1 . 2 Utility 32 | . 2 . 3 5 7 . . 3 3 3 6 Device 16 | . 1 . . 2 2 . . 2 2 1 6 Storage 4 | . 1 . 1 . 2 . . . . . . Processor 1 | . . . . . . . . . . 1 . Hackware 2 | . . . 1 . . . . . 1 . . Protection 9 | . . . 1 3 3 . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 18 | . 1 1 2 3 1 1 . 6 1 . 2 Energy Gun 2 | . . . 1 . . . . . 1 . . Energy Cannon 4 | . . . . 3 . . . 1 . . . Ballistic Gun 7 | . 1 1 1 . . . . 4 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 2 | . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 . . 4 2 2 1 Parts Lost 35 | . . . 1 3 2 . . 1 10 . 18 Power 2 | . . . . . . . . . . . 2 Propulsion 19 | . . . 1 2 2 . . 1 5 . 8 Utility 12 | . . . . 1 . . . . 4 . 7 Weapon 2 | . . . . . . . . . 1 . 1 Highest Loss Streak 17 | . . . 1 2 1 . . 1 6 . 17 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 13 | . 9 13 13 13 13 14 14 13 13 14 10 Power 1 | . 1 2 2 1 1 1 1 1 1 1 2 Propulsion 1 | . 3 3 3 . 1 2 2 1 . 3 1 Utility 6 | . 2 5 4 7 8 7 7 7 6 4 4 Weapon 3 | . 1 2 4 4 3 4 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . 7 . 4 11 2 . . 2 1 . 5 Power 3 | . 1 . . 1 . . . . . . 1 Propulsion 5 | . 2 . 1 . 1 . . 1 . . . Utility 10 | . 2 . . 5 1 . . . . . 2 Weapon 14 | . 2 . 3 5 . . . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 99 98 92 92 99 80 85 71 Engine 5 | . 14 14 11 7 . . . . 4 . . Core 3 | . . . . 1 7 7 7 7 4 11 6 Treads 12 | . 10 14 11 21 21 . . . . . . Wheel 7 | . 11 14 11 13 7 . . . . . . Hover 11 | . . . . . 6 38 38 38 32 34 24 Device 8 | . 12 14 11 2 12 7 7 7 10 10 14 Storage 8 | . 14 14 11 9 7 7 7 7 6 5 3 Hackware 6 | . . . 10 9 7 7 7 7 6 5 3 Protection 9 | . . . 11 15 9 15 15 15 3 4 3 Energy Gun 1 | . . . 9 1 . . . . 1 3 3 Energy Cannon 4 | . . . . 9 13 . . . . . . Ballistic Gun 8 | . 28 28 12 6 . . . 13 3 3 2 Peak Build Rating 107 | . 8 12 19 30 47 42 42 54 64 88 107 Average Rating 34 | . 7 10 18 24 40 41 41 52 51 80 75 On Entrance 32 | 6 6 8 12 17 29 41 42 41 53 51 88 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 12 30 32 34 50 51 40 40 45 55 52 60 Greatest Support 110 | 20 20 10 16 60 110 45 45 45 59 60 75 Greatest Overweight (x) 3 | . 2 3 3 3 3 . . . 1 . 1 Average Overweight (x) . | . . 2 2 2 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 12 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 13 14 14 14 15 15 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 15 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 82% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Matter Collected 2804 | 187 421 10 125 406 263 277 . 579 312 18 206 Remotely . | . . . . . . . . . . . . Salvage Created 5029 | . 457 . 154 1070 701 1394 . 714 533 . 6 Parts 174 | . 25 . 19 47 25 5 . 33 20 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Combat Hostiles Destroyed 83 | . 12 . 5 27 11 6 . 12 9 . 1 Guns 30 | . 12 . 5 5 . . . 8 . . . Cannons 32 | . . . . 21 11 . . . . . . AOE 13 | . . . . . . 6 . 2 4 . 1 Classes Destroyed 14 | . 3 . 1 3 3 1 . . 3 . . Worker 4 | . . . . . 1 . . 1 2 . . Builder 1 | . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . 1 . . Recycler 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . . 1 . . . . . . . Watcher 3 | . . . . 1 . . . . 2 . . Swarmer 15 | . 3 . 2 10 . . . . . . . Cutter 2 | . . . . . . . . . 1 . 1 Grunt 40 | . 9 . 2 8 8 . . 5 8 . . Duelist 1 | . . . . 1 . . . . . . . Sentry 14 | . . . 1 7 2 . . 4 . . . Hunter 3 | . . . . 1 . . . 2 . . . Programmer 2 | . . . . . 1 . . 1 . . . Compactor 6 | . . . . . . 6 . . . . . Best Kill Streak 10 | . 4 . 2 5 4 6 . 4 10 . 1 Combat Bots Only 6 | . 4 . 2 5 3 6 . 4 5 . 1 Max Kills in Single Turn 2 | . 2 . 2 1 1 1 . 2 2 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 2 | . . . . . . 1 . 1 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Hostile Shots Fired 847 | . 49 . 22 152 148 . . 187 93 1 195 Missed 314 | . 16 . 6 37 51 . . 82 35 . 87 Hits 533 | . 33 . 16 115 97 . . 105 58 1 108 Melee 11 | . . . . 2 . . . . 2 . 7 Projectile 522 | . 33 . 16 113 97 . . 105 56 1 101 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 14 | . . . . 2 1 . . 1 3 . 7 Actively Blocked 1 | . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 8424 | . 372 . 362 1481 997 . . 1041 1188 25 2958 Core 1833 | . 92 . 91 136 68 . . 85 211 . 1150 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 92 | . . . 5 16 . . . 24 . . 47 Core Remaining (%) 81 | 100 . 63 77 75 . . . 78 75 100 . Volleys Fired 304 | . 38 . 13 102 43 19 . 53 28 . 8 Largest 2 | . 2 . 2 2 2 1 . 2 2 . 2 Hottest 130 | . 40 . 89 130 130 36 . 56 105 . 120 Shots Fired 522 | . 76 . 26 171 86 19 . 100 28 . 16 Gun 275 | . 76 . 26 64 . . . 94 2 . 13 Cannon 196 | . . . . 107 86 . . . . . 3 Launcher 51 | . . . . . . 19 . 6 26 . . Special . | . . . . . . . . . . . . Kinetic 251 | . 76 . 15 57 . . . 94 1 . 8 Thermal 220 | . . . 11 114 86 . . . 1 . 8 Explosive 32 | . . . . . . 19 . 1 12 . . Electromagnetic 19 | . . . . . . . . 5 14 . . Robot Hit Streak 20 | . 5 . 9 20 8 13 . 14 3 . 5 Robot Miss Streak 5 | . 4 . 2 4 3 1 . 4 2 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 347 | . 42 . 19 118 53 16 . 80 12 . 7 Core Hits 164 | . 24 . 5 37 20 17 . 29 30 . 2 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 Critical Strikes 4 | . . . . 2 . . . 1 . . 1 Burn 1 | . . . . 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 2 | . . . . . . . . 1 . . 1 Melee Attacks 15 | . . . . . 3 . 1 3 4 . 4 Impact 15 | . . . . . 3 . 1 3 4 . 4 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11817 | . 561 . 272 2839 1634 2746 . 1830 1670 . 265 Guns 3192 | . 561 . 272 684 . . . 1420 16 . 239 Cannons 3815 | . . . . 2155 1634 . . . . . 26 Explosions 4696 | . . . . . . 2746 . 410 1540 . . Melee . | . . . . . . . . . . . . Ramming 114 | . . . . . . . . . 114 . . Kinetic 2866 | . 561 . 186 578 . . . 1420 16 . 105 Thermal 4141 | . . . 86 2261 1634 . . . . . 160 Explosive 3533 | . . . . . . 2746 . 80 707 . . Electromagnetic 1163 | . . . . . . . . 330 833 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 1 1 4 . 10 Average Corruption 2 | . . . . . 1 1 1 1 4 . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . 2 . . 3 3 . 10 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 1 . . 1 Heat Flow Errors 5 | . . . . . 2 . . . 2 . 1 Energy Discharges 3 | . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 187 | . . . . 75 64 . . 18 30 . . Projectiles 139 | . . . . 75 64 . . . . . . Explosions 18 | . . . . . . . . 18 . . . Melee 30 | . . . . . . . . . 30 . . Knockbacks 3 | . . . . . . . . . 2 . 1 Impact 2 | . . . . . . . . . 2 . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . . . 61 . . Shots 1 | . . . . . . . . . 1 . . Rammed 4 | . . . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 414 | . 2 . 144 336 379 . . 11 272 . 414 Average Temperature 98 | . 1 . 50 103 91 . . 5 92 . 157 Received Heat Transfer 1713 | . 180 . 54 423 354 . . 213 318 . 171 Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 6 . . Combat Hostiles 7 | . . . . . . . . 2 5 . . Parts Fried 13 | . . . . . . . . 4 9 . . Impact Corruptions 2 | . . . . . . . . . 2 . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 13 | . . . . 10 3 . . . . . . Heat Transferred 5624 | . . . 185 3145 2072 . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Maximum Alert Level 2 | . 1 . 1 2 1 . . 1 1 . . Low Security (%) 84 | . 94 100 38 79 94 100 100 79 99 100 100 Level 1 14 | . 5 . 61 18 5 . . 20 . . . Level 2 . | . . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 440 | . 227 85 321 440 212 69 55 262 201 94 73 Initial 198 | . . 85 1 111 198 66 40 16 114 94 23 Average 109 | . 66 48 205 110 135 63 43 95 131 70 11 Influence Increases 3085 | . 336 . 502 798 368 32 16 426 385 15 207 Destroy 0b10 Robot/C 1760 | . 240 . 320 540 220 . . 240 180 . 20 Destroy 0b10 Robot/NC 65 | . 5 . 5 10 10 . . 5 30 . . Destroy Leader 418 | . 60 . 62 132 50 . . 80 24 . 10 Allied During Kill 53 | . . . 53 . . . . . . . . Successful Hack 98 | . . . 15 25 . . . 10 48 . . Disable Machine 120 | . . . 15 45 . . . 45 15 . . Destroy Structure 151 | . 1 . 2 31 13 32 1 16 43 . 12 Partial Spotted 75 | . . . . . . . 15 15 . 15 30 Lose Combat Pursuer 345 | . 30 . 30 15 75 . . 15 45 . 135 Influence Decreases 3012 | . 117 214 242 627 614 164 38 210 444 159 183 Entered New Map 955 | . . 134 4 154 238 124 18 20 138 99 26 Time Decay 1747 | . 117 80 188 443 356 40 20 180 206 40 77 Lost Part 230 | . . . 10 30 20 . . 10 100 . 60 Lost Ally 80 | . . . 40 . . . . . . 20 20 Squads Dispatched 34 | . 4 . 1 5 3 . . 4 11 . 6 Investigation 10 | . 1 . . 3 . . . 2 4 . . Extermination 3 | . . . . . 1 . . 1 1 . . Reinforcement 14 | . 3 . 1 2 2 . . 1 3 . 2 Assault 2 | . . . . . . . . . . . 2 Garrison 5 | . . . . . . . . . 3 . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Distress Signals 15 | . 4 . 2 5 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 20 . 21 40 20 6 1 15 25 2 25 Peak Tracking Total 13 | . 6 . 5 6 7 6 1 4 10 1 13 Tactical Retreats 14 | . 2 . 1 1 2 . . 1 3 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Traps Triggered 6 | . 1 . . . 1 . . . 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Machines Disabled 8 | . . . 1 3 . . . 3 1 . . Max in Single Turn 1 | . . . . 1 . . . 1 1 . . Garrison Access 4 | . . . . 1 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Machines Accessed 24 | . . 1 1 6 1 . 1 6 7 . 1 Terminals 16 | . . . 1 5 . . . 5 5 . . Fabricators 2 | . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 3 | . . . . 1 1 . 1 . . . . Total Hacks 57 | . . 1 3 14 1 . 3 16 16 . 3 Successful 24 | . . 1 2 8 1 . 1 6 5 . . Failed 33 | . . . 1 6 . . 2 10 11 . 3 Catastrophic 5 | . . . . 1 . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . 3 7 . . . 3 5 . . Terminals 43 | . . . 3 13 . . . 15 12 . . Fabricators 4 | . . . . . . . . . 1 . 3 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . Garrison Access 5 | . . . . 1 1 . 3 . . . . Terminal Hacks 19 | . . 1 2 7 . . . 6 3 . . Record 1 | . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 6 | . . . . 4 . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 3 | . . . 1 1 . . . . 1 . . Scanalyzer Index 2 | . . . 1 . . . . . 1 . . Locate Traps 2 | . . . . 1 . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . . . . Seal Access 3 | . . . . 1 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . 1 5 . . 1 5 6 . 1 Full Trace Events 10 | . . . . 4 . . . 2 4 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders 6 | . . . . . . . . . . 1 5 EXPLORE 6 | . . . . . . . . . . 1 5 Ally Attacks 57 | . . . 48 . . . . . . 1 8 Total Damage 533 | . . . 533 . . . . . . . . Kills 13 | . . . 13 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Active Infowar (turns) 2187 | . 425 164 428 69 534 . . . 231 94 242 Optics 282 | . . . . . . . . . . 40 242 Sensors 463 | . . . . . . . . . 231 94 138 Terrain 1620 | . 425 164 428 69 534 . . . . . . Robot Analysis Total 6 | . . . . 4 . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 13 | . . . . . . . . . . 1 12 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Turns Passed 4356 | . 461 164 428 1238 802 94 52 361 420 94 242 Spaces Moved 3620 | 1 234 130 278 639 622 123 104 308 626 180 375 Core . | . . . . . . . . . . . . Treads 46 | . 12 . . 12 22 . . . . . . Legs 78 | 1 77 . . . . . . . . . . Wheels 1530 | . 145 130 278 627 350 . . . . . . Hover 1929 | . . . . . 250 123 104 308 626 180 338 Flight 37 | . . . . . . . . . . . 37 Fastest Speed 30 | 120 95 110 125 115 44 44 44 40 35 35 30 Average Speed 79 | 120 115 120 127 124 93 44 44 40 42 35 41 Slowest Speed 240 | 120 240 125 130 160 145 44 44 44 102 38 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 1 40 40 32 73 23 66 4 56 19 10 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 15 | . . . . . 2 . 1 . 8 . 4 Terrain Destroyed 174 | . . . 2 26 13 66 1 11 49 . 6 Melee 9 | . . . . . 2 . 1 . 2 . 4 Projectile 41 | . . . 2 26 11 . . . . . 2 AOE 124 | . . . . . . 66 . 11 47 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Total 4584 | . 348 137 331 917 758 142 107 448 742 208 446 Wait 305 | . 54 4 12 114 30 . . 44 23 16 8 Move 3610 | . 233 129 277 638 622 122 103 307 625 179 375 Hop . | . . . . . . . . . . . . Pick Up 81 | . 9 2 9 17 14 . 1 8 6 3 12 Fast Attach 29 | . 1 . 2 2 5 . . 4 8 3 4 Attach 37 | . . . 3 3 4 . . 1 11 3 12 Detach 9 | . . . . . . . . . 6 1 2 Swap 74 | . 7 1 5 17 15 1 1 13 6 2 6 Drop 102 | . 6 1 10 24 22 . 1 15 8 1 14 Fire 304 | . 38 . 13 102 43 19 . 53 28 . 8 Melee 15 | . . . . . 3 . 1 3 4 . 4 Ram 4 | . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered Mines 465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Learned location of Zion (-6) 504 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 541 | -10/Mines | Found the Drone Emporium 547 | -10/Mines | Found Prototype Device 608 | -10/Mines | Discovered new exit (range 12) 626 | -10/Mines | Entered Materials 626 | -9/Materials | Accompanied by 3 allies 626 | -9/Materials | Evolved 2 slots: Utility x2 934 | -9/Materials | Identified exit to Materials 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Propulsion x2 1661 | -8/Materials | Build established: Scavenger-Mutant 1811 | -8/Materials | Identified exit to Factory 1977 | -8/Materials | Build established: Mutant 2292 | -8/Materials | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3094 | -7/Factory | Sucked down chute 3094 | -7/Factory | Entered Waste 3113 | -7/Waste | Spotted C-40 Crusher 3116 | -7/Waste | Spotted C-40 Crusher 3120 | -7/Waste | Spotted C-40 Crusher 3120 | -7/Waste | Spotted C-40 Crusher 3121 | -7/Waste | Spotted C-40 Crusher 3131 | -7/Waste | Destroyed C-40 Crusher 3137 | -7/Waste | Destroyed C-40 Crusher 3139 | -7/Waste | Destroyed C-40 Crusher 3141 | -7/Waste | Spotted C-40 Crusher 3151 | -7/Waste | Destroyed C-40 Crusher 3161 | -7/Waste | Destroyed C-40 Crusher 3169 | -7/Waste | Destroyed C-40 Crusher 3181 | -7/Waste | Discovered new exit (range 16) 3188 | -7/Waste | Entered Factory 3234 | -7/Factory | Discovered new exit (range 14) 3240 | -7/Factory | Entered Storage 3599 | -7/Storage | Discovered new exit (range 5) 3601 | -7/Storage | Entered Factory 3601 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3782 | -6/Factory | Garrison activated, responded to threat 3839 | -6/Factory | Lost 6 parts (3n2u1w) 3932 | -6/Factory | Identified exit to Factory 4021 | -6/Factory | Entered another Factory area 4021 | -5/Factory | Evolved 2 slots: Utility x2 4023 | -5/Factory | Identified Bomb Drone Bay 4111 | -5/Factory | Discovered new exit (range 12) 4115 | -5/Factory | Entered another Factory area 4115 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -4/Factory | Garrison activated, responded to threat 4269 | -4/Factory | Spotted B-86 Titan 4284 | -4/Factory | Spotted B-86 Titan 4287 | -4/Factory | System corruption reached 10% 4289 | -4/Factory | Lost 8 allies 4293 | -4/Factory | Core integrity fell below 50% 4301 | -4/Factory | Core integrity fell below 20% 4321 | -4/Factory | Lost 17 parts (2p8n6u1w) 4357 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04298_ Acquired Drone Bay. 04300_ Drone released from Drone Bay. 04301_ Drone retrieved by Drone Bay (repair cost: 2). 04303_ Drone destroyed. 04303_ Penetrated by Slug. 04306_ Drone released from Drone Bay. 04307_ B-86 Titan activates siege mode. 04307_ Drone destroyed. 04308_ Dropped Drone Bay. 04322_ System corrupted: Energy discharge (-20). 04327_ Acquired Prototype Flight Unit. 04327_ Identified Cld. Cesium-ion Thruster. 04328_ Dropped Gyrokinetic Inverter. 04332_ Acquired Reaction Control System. 04338_ Adv. Cryofiber Web destroyed. 04345_ Acquired Field Propulsion Array. 04350_ CQJ INGKN9QQI|FOKO O|YIHSS 04350_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04356_ H-77 Assassin deploys Drone. Map ----- +----------------------------------------------------+ | #?????????#""% " ??????????? | | #?????????# "[ "#???????????? | | #????????##" ""??????????? | | #####????????#" ""??????????? | | ?????????????#" "??????????? | | ?????????????## F"??????????? | | ??????????????# ""??????????? | | ??????????????#" "#???????????? | | ??????????????#"" "#???????????? | | ??????????????##" ! = "#???????????? | | ???????????????#" % = %=% ##???????????? | | ???????????????#" #????????????? | | ######+#########" "###"# # #????????????? | | # #?##? ???????????? | | % H # #????? ##???????????? | | =] % ^ #? !#??????? ?????????????? | | ** #?! #?????????????????????? | | [!!!% #?? +?????????????????????? | | ###"#############?? #?????????????????????? | | #?###??????????????? #?????????????????????? | | % ##?????????????????? #?????????????????????? | | !! % "#???????????????????#????????????#????????? | | !!! T#????##############?????????? #????????? | | !!! "#????# #?????? #????????? | | ##????# h sss ### #????????? | | ####### """"""""" @;Y #????????? | | # ### !! ] #????????? | | # h""""""""" #??????" !% #????????? | | # n #?????????? #????????? | | " + """"""""" #??????????????#????????? | | " # #???????????????????????? | | " # """"""""" #???????????????????????? | | # #???????????????????????? | | ## """"""""" #???????????????????????? | | " "####### ## #???????????????????????? | | "Y"#?????# ######"########???????????????????????? | | """#?????# #???##"###########????????????????????? | | ####?????# #???# #????????????????????? | | ?????##### ##### | [ #????????????????????? | | ?????# # |[[ #????????????????????? | | ###### = # |[[ #????????????????????? | | # #????????????????????? | | # #????????????????????? | | + #????????????????????? | | # #????????????????????? | | # #????????????????????? | | ###### # #????????????????????? | | ?????# # #????????????????????? | | ?????########### #????????????????????? | | ???????????????##############????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Utility Shielding 33 Evasion (%) 71 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Imp. Antigrav System | -6/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredReactiveFrame Manual? 0 Play Time 02:17:41 Cumulative 171.7 hours Start 2025.05.12 @ 15:56:52 End 2025.05.12 @ 18:29:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff38c77-c363-4916-aa63-f6b41337491f