Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 13:15:44 Player: Anonymous Bosch Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (235) 1175 Value Destroyed (8870) 8870 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (8705) 8705 TOTAL SCORE: 28730 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 3252 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1164 Acquired SGEMP 2000 Friendly Fire -9 Cogmind --------- Core Integrity 0/1300 Matter 4/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Smartbomb Launcher > --- INVENTORY (5) ---- Compact Particle Reactor Large Storage Unit Helical Railgun SGEMP Prototype Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Thunder Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Target Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Hardlight Generator Hacking Drone Bay > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Gauss Cannon Compact Linear Accelerator > --- INVENTORY -------- Biometal Leg Biometal Leg Advanced Cryofiber Web Improved Cooling System Advanced Cooling System Improved Matter Compressor Advanced Targeting Computer Precision Matter Filter Advanced Reaction Control System Layered Heavy Armor Plating Improved Trap Extractor Dimensional Node Initializer Heavy Phase Cannon Vortex Driver Vortex Driver Enhanced Gauss Cannon Compact Linear Accelerator Heavy Rocket Launcher Heavy Hammer [Rating: 156] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Treads Heavy Treads Leg Advanced Myomer Leg Hover Unit Backup Propulsion III Flight Unit Improved Diametric Drive Utility Advanced Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Hammer Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 7 | . . . . 2 2 . . . . . . . . 1 . . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 206 | 7 23 18 23 9 6 1 3 4 4 9 16 3 . 11 2 1 8 2 3 . . 9 1 33 10 Power 31 | 1 7 3 2 . 2 . . . 2 1 2 . . . . . 1 1 . . . 2 . 5 2 Engine 18 | 1 7 3 2 . 2 . . . 1 . 1 . . . . . . . . . . . . . 1 Core 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 5 1 Propulsion 64 | 2 6 8 11 4 . . . 2 . 2 6 . . 5 1 . 3 1 . . . 2 . 9 2 Treads 8 | . . . . . . . . . . 2 1 . . . . . . . . . . . . 5 . Leg 55 | 2 6 8 11 4 . . . 2 . . 5 . . 5 1 . 3 1 . . . 2 . 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 62 | 2 3 3 3 4 3 1 2 . 1 4 5 2 . 5 . . 4 . 3 . . 2 . 11 4 Device 26 | 1 1 1 . . 1 1 2 . . 1 2 2 . 3 . . 1 . 2 . . 1 . 6 1 Storage 9 | 1 1 . . 1 . . . . . . 1 . . 1 . . 2 . 1 . . . . 1 . Processor 6 | . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . 2 Hackware 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 19 | . . 2 3 2 2 . . . . 2 1 . . 1 . . 1 . . . . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 7 4 7 1 1 . 1 2 1 2 3 1 . 1 1 1 . . . . . 3 1 8 2 Energy Gun 7 | 1 . . 2 1 1 . . . . 1 . . . . . . . . . . . . . 1 . Energy Cannon 12 | . 3 1 1 . . . . . 1 . . 1 . . . . . . . . . 1 . 4 . Ballistic Gun 8 | 1 . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . 1 1 Ballistic Cannon 9 | . 1 . 1 . . . . . . . 2 . . 1 1 . . . . . . 1 1 1 . Launcher 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 36 | . . 3 3 1 1 . 1 . . . . 1 . 2 . . 7 1 1 . . 3 . 9 3 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . Parts Lost 51 | . 3 1 1 5 . . . 3 . 4 1 . 1 . . . . . . . . 1 . 28 3 Power 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . Propulsion 14 | . . 1 . 2 . . . 1 . 2 . . . . . . . . . . . . . 8 . Utility 22 | . 1 . 1 3 . . . 1 . . 1 . 1 . . . . . . . . 1 . 10 3 Weapon 8 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 5 . Highest Loss Streak 9 | . 1 1 1 3 . . . 2 . 2 1 . 1 . . . . . . . . 1 . 9 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 9 9 10 9 13 15 15 14 14 7 5 9 10 12 15 15 14 15 15 19 20 19 19 15 4 Power 1 | . . 1 1 1 1 2 2 1 1 . . . . . . . . 1 1 3 4 2 1 . . Propulsion 1 | 2 2 . . 1 2 3 2 1 . . . . . 3 4 3 2 2 2 2 2 2 2 2 . Utility 4 | . 2 3 2 2 1 2 2 5 7 4 2 5 6 4 5 6 6 7 6 8 8 8 7 6 1 Weapon 4 | . 3 4 4 4 6 7 7 5 4 2 2 3 3 3 4 4 3 3 3 3 4 4 7 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | 3 11 7 1 . 2 2 1 3 1 5 . 1 . 1 . 1 5 . 2 . 1 5 1 11 3 Power 12 | . 2 1 . . 1 . . 2 . 1 . . . . . . . . . . . 2 . 3 . Propulsion 13 | 2 3 . . . . . . . . . . . . 1 . 1 3 . . . . 1 . 1 1 Utility 23 | 1 2 3 1 . 1 1 . . 1 3 . . . . . . 1 . 1 . . 2 . 4 2 Weapon 17 | . 4 3 . . . 1 1 1 . . . 1 . . . . 1 . 1 . . . 1 3 . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 99 93 99 96 90 100 100 99 99 81 84 100 99 98 100 100 98 100 99 100 100 95 94 75 33 Engine 4 | . 13 11 10 9 7 7 7 7 10 5 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 1 2 6 6 5 5 5 5 5 5 5 5 4 . . . Reactor 3 | . . . . . . . . . . 3 5 6 6 5 5 5 5 5 5 5 5 5 10 8 . Treads 1 | . . . . . . . . . . 7 11 . . . . . . . . . . . . 6 4 Leg 27 | . 28 38 44 35 30 30 30 29 33 9 6 33 33 33 35 35 34 35 31 31 31 31 31 15 2 Device 15 | . 6 5 . 7 9 15 22 23 20 20 18 6 6 16 17 17 14 16 24 26 26 22 21 16 7 Storage 6 | . 14 11 11 9 7 7 7 7 6 1 . 6 6 5 5 5 5 5 5 5 5 5 5 3 . Processor 8 | . . . . 7 7 7 7 7 6 11 14 20 19 11 11 11 11 11 10 10 10 10 10 9 12 Protection 5 | . . 5 10 9 11 15 7 7 6 4 6 6 6 5 5 5 6 5 6 5 5 5 5 2 . Energy Gun 1 | . 2 . . . 3 7 7 . . 3 6 4 . . . . . . . . . . . . . Energy Cannon 4 | . 11 11 10 9 3 . . 5 6 1 . 1 6 5 . 4 5 2 4 2 5 6 5 3 . Ballistic Gun 2 | . 10 8 7 8 6 1 . 2 1 4 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 2 1 7 . . 3 2 6 3 3 4 4 . Impact Weapon 2 | . . . 2 . . 5 7 4 4 . 4 4 3 3 2 4 5 2 2 . 1 . . . . Peak Build Rating 156 | 9 10 16 18 27 41 41 45 43 56 68 71 65 66 91 87 87 95 105 117 119 120 133 133 156 73 Average Rating 68 | 5 9 11 16 21 35 39 41 42 53 55 64 63 65 82 85 84 88 95 112 117 118 122 130 123 53 On Entrance 64 | . 9 10 16 17 26 41 39 43 43 56 63 62 65 63 82 87 84 93 99 117 119 120 133 133 49 Avg Prop Armor Cover (%) 22 | . . . 5 . . . . . . 2 11 . . . . . . . . . . . . 14 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 21 28 32 41 48 53 53 52 69 65 52 57 59 78 79 79 74 75 101 101 101 120 122 156 10 Greatest Support 172 | 20 20 40 43 57 57 57 57 63 73 140 160 90 90 131 131 131 161 165 165 165 165 165 165 172 70 Greatest Overweight (x) 4 | 3 1 . . 1 . . . 1 . 1 2 . . 1 . . . . . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 10 10 10 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 13 | 7 9 10 10 14 15 15 15 15 15 8 5 10 10 13 15 15 15 15 16 20 20 20 20 18 5 Most Carried 20 | 8 10 10 10 11 15 15 15 15 15 15 9 10 10 15 15 15 15 15 17 20 20 20 20 20 5 Average Carried 13 | 4 9 9 9 9 13 14 14 14 14 7 5 9 10 12 15 14 14 14 15 19 19 19 19 15 4 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 5 10 10 10 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 7 10 10 10 10 15 15 15 15 15 5 9 10 10 15 15 15 15 15 17 20 20 20 20 5 5 Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 13% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Zion Infiltrator-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 7088 | 279 550 481 990 194 117 50 30 275 . 239 255 90 20 370 164 40 70 419 311 137 23 289 330 1355 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10355 | 137 746 1164 2340 216 170 . . 248 . 298 680 94 31 583 113 95 223 289 210 284 . 369 660 1405 . Parts 429 | 14 53 59 117 12 8 . . 11 . 3 9 2 . 19 1 1 1 14 5 7 . 13 22 58 . Haulers Intercepted 18 | . 2 2 6 . 1 . . . . . 2 . . 4 . . . . 1 . . . . . . Recyclers Shooed 17 | 1 3 1 3 1 . . . . . . . . . 1 . . . . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 17 . . . 3 11 . 15 . . 13 . 2 . . 16 . . Prevented 12 | . . . . . . . . 4 . . . . . . 7 . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 162 | . 18 18 38 4 2 . . 8 . 1 1 2 1 . 2 . . 5 3 4 . 10 16 29 . Guns 22 | . 7 6 5 1 2 . . . . . 1 . . . . . . . . . . . . . . Cannons 99 | . 11 12 25 3 . . . 2 . . . 2 1 . 2 . . 3 3 4 . 2 4 25 . AOE 35 | . . . 7 . . . . 5 . . . . . . . . . 2 . . . 8 11 2 . Classes Destroyed 19 | 2 6 2 2 1 1 . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . Worker 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 4 . Builder 9 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . 6 . Tunneler 4 | 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 18 | . 2 2 6 . 1 . . . . . 2 . . 4 . . . . 1 . . . . . . Recycler 19 | 1 1 1 7 . . . . . . . 3 . . 1 . . . . . . . . . 5 . Minesweeper 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 5 | . 2 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 3 2 2 . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 34 | . 9 . 5 . . . . 4 . . . . . . . . . . . . . 4 5 7 . Grunt 57 | . 9 10 17 . . . . 2 . . . . 1 . 1 . . 3 1 2 . 2 7 2 . Brawler 7 | . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . 2 1 . . Duelist 6 | . . . 3 . . . . 1 . . 1 . . . . 1 . . . . . . . . . Sentry 28 | . . 8 12 2 1 . . . . . . 1 . . . . . . . 1 . . 1 2 . Hunter 6 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . Programmer 19 | . . . . . 1 . . . . . . . . . . . . 2 2 . . 1 . 13 . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 10 | 2 7 5 6 1 1 . . 3 . 1 2 2 1 3 1 1 . 3 2 1 . 6 10 8 . Combat Bots Only 10 | . 3 5 6 1 1 . . 3 . 1 1 2 1 . 1 . . 3 2 1 . 6 10 5 . Max Kills in Single Turn 3 | 2 2 1 2 1 1 . . 2 . 1 2 1 1 1 1 1 . 2 1 1 . 3 2 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 2 . . . . . . . . . 2 . . . 3 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1254 | . 106 86 105 67 42 1 . 73 . 4 20 . 5 19 1 . . 21 20 13 . 71 80 462 58 Missed 402 | . 24 28 37 17 10 . . 24 . 1 6 . 1 9 1 . . 4 6 6 . 37 33 131 27 Hits 852 | . 82 58 68 50 32 1 . 49 . 3 14 . 4 10 . . . 17 14 7 . 34 47 331 31 Melee 14 | . . . . . . . . . . 3 . . . . . . . . . . . . . 6 5 Projectile 838 | . 82 58 68 50 32 1 . 49 . . 14 . 4 10 . . . 17 14 7 . 34 47 325 26 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 28 | . 1 1 1 . . . . 1 . 1 1 . . 1 . . . . . . . . 1 14 6 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage Taken 14570 | . 839 836 1061 610 307 16 . 477 . 144 345 24 101 300 . . . 392 322 144 . 574 589 6613 876 Core 2100 | . 121 109 124 98 61 . . 72 . 11 . 24 20 . . . . . 58 . . 17 55 722 608 Absorbed by Shields 1206 | . . . . . . . . . . . . . . . . . . . . . . 430 376 400 . Redirected to Shielding 73 | . . . . . . . . . . . . . . . . . . 73 . . . . . . . Ignored by Resistances 337 | . . . . . 16 . . . . . . . . . . . . . . . . . . 321 . Regen/Repaired (Parts) 576 | . 114 . 83 . . . . . . 6 87 . . . . . . . 233 . . 53 . . . Core Remaining (%) 78 | 100 51 . 41 82 . . . 81 . . . . 93 . . . . 90 . . . . 88 . . Volleys Fired 741 | 3 90 76 108 20 9 . . 48 . 22 7 4 3 25 6 16 . 13 17 28 6 18 59 162 1 Largest 3 | 2 2 2 2 2 2 . . 2 . 2 2 2 2 2 2 1 . 2 2 2 1 2 2 3 1 Hottest 271 | 60 120 91 101 91 103 . . 113 . 118 117 117 127 137 94 90 . 94 137 137 90 137 148 271 38 Shots Fired 1246 | 6 165 146 195 40 19 . . 63 . 29 10 8 6 49 12 16 . 18 31 42 7 31 85 267 1 Gun 309 | 6 90 67 77 20 13 . . 13 . 8 7 4 . . . . . . . . . . . 3 1 Cannon 870 | . 64 79 101 20 6 . . 43 . 21 3 4 6 49 12 16 . 16 31 42 7 22 71 257 . Launcher 56 | . . . 17 . . . . 7 . . . . . . . . . 2 . . . 9 14 7 . Special 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 499 | 3 71 70 76 20 9 . . 12 . 7 3 4 3 24 12 . . 12 22 21 1 4 12 112 1 Thermal 639 | . 75 76 101 20 10 . . 44 . 22 7 4 3 25 . 16 . 4 9 21 6 18 59 119 . Explosive 56 | . . . 17 . . . . 7 . . . . . . . . . 2 . . . 9 14 7 . Electromagnetic 23 | 3 19 . 1 . . . . . . . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . Robot Hit Streak 16 | 3 15 16 12 13 5 . . 3 . 4 13 15 3 8 4 . . 2 10 10 . 11 5 9 . Robot Miss Streak 5 | 1 3 3 3 4 3 . . 4 . 3 2 1 1 4 3 1 . 4 3 1 . 1 5 5 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 679 | 4 92 109 117 26 14 . . 19 . 14 16 9 3 37 6 1 6 5 18 14 . 19 25 125 . Core Hits 348 | 4 35 35 65 9 6 . . 13 . 4 8 5 2 13 2 1 2 8 5 9 . 33 36 53 . Critical Kills 9 | . . . 1 . . . . 1 . 1 1 . . 1 . . . . . . . . 1 3 . Critical Parts Destroyed 7 | . 1 . 1 . . . . . . . 3 . . 1 . . 1 . . . . . . . . Critical Strikes 45 | . 1 . 2 . . . . 1 . 1 4 . . 3 1 . 1 2 3 4 . 1 1 20 . Meltdown 8 | . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 1 3 . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 23 | . . . . . . . . . . . . . . 1 1 . . 2 3 4 . 1 . 11 . Smash 6 | . . . . . . . . . . . 4 . . 1 . . 1 . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks 304 | . 10 1 26 2 2 16 . 48 10 . 37 8 9 19 20 33 6 29 18 5 2 . . 3 . Impact 295 | . 9 . 26 2 2 16 . 44 10 . 37 8 9 19 20 33 6 29 18 5 2 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks 19 | . 1 1 1 . . . . 4 . . 6 1 . 4 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24469 | 68 1347 1852 2955 451 287 . . 764 . 395 793 227 132 1448 234 134 483 403 698 560 . 2011 2110 7110 7 Guns 3076 | 68 662 731 698 201 150 . . 112 . 151 160 78 . . . . . . . . . . . 65 . Cannons 14188 | . 683 1115 1374 248 102 . . 130 . 244 18 83 132 1115 234 36 . 216 698 560 . 646 593 5961 . Explosions 5436 | . . . 787 . . . . 522 . . . . . . . . . 187 . . . 1365 1517 1058 . Melee 1691 | . . . 96 . . . . . . . 615 66 . 333 . 98 483 . . . . . . . . Ramming 78 | . 2 6 . 2 35 . . . . . . . . . . . . . . . . . . 26 7 Kinetic 7427 | 40 481 768 687 201 93 . . 112 . 117 18 83 27 535 234 . . 216 545 525 . 132 223 2390 . Thermal 8154 | . 683 1078 1374 248 159 . . 130 . 278 160 78 105 580 . 36 . . 153 35 . 514 370 2173 . Explosive 5436 | . . . 787 . . . . 522 . . . . . . . . . 187 . . . 1365 1517 1058 . Electromagnetic 220 | 28 181 . 11 . . . . . . . . . . . . . . . . . . . . . . Impact 1691 | . . . 96 . . . . . . . 615 66 . 333 . 98 483 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1463 | . . . . . . . . . . . . . . . . . . . . . . . . 1463 . Highest Corruption 36 | . . . . . 7 7 7 . . . . . . 1 . . . 4 1 1 1 1 3 33 36 Average Corruption 13 | . . . . . 6 7 7 . . . . . . 1 . . . 3 1 1 1 1 3 23 32 Corruption Purged 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . . . . . 9 6 . . . . . . . 1 . . . 6 1 10 4 2 . 141 45 Message Errors 39 | . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . 27 8 Matter Fused 44 | . . . . . 2 3 . . . . . . . . . . . 1 . . . . . 31 7 Heat Flow Errors 27 | . . . . . 1 1 . . . . . . . . . . . 3 . . . . . 15 7 Energy Discharges 27 | . . . . . 1 . . . . . . . . . . . . . . 4 2 1 . 16 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . 2 1 . . . . . . . . . . . . . 1 1 . . 14 2 Data Loss (major) 9 | . . . . . 1 . . . . . . . . . . . . . 1 2 . . . 3 2 Misfires 7 | . . . . . 1 . . . . . . . . . . . . . . 3 1 . . 2 . Alerts 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . . . 8 13 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1529 | . 6 . 67 . . . . 10 . . 441 . . 47 32 76 117 . 21 . . 10 95 607 . Projectiles 632 | . 6 . . . . . . . . . . . . 7 32 . . . 21 . . 8 4 554 . Explosions 163 | . . . 11 . . . . 10 . . . . . . . . . . . . . 2 91 49 . Melee 734 | . . . 56 . . . . . . . 441 . . 40 . 76 117 . . . . . . 4 . Knockbacks 41 | . . . 1 . . . . . . . 3 . . 1 . 1 . 1 2 3 . 1 2 26 . Impact 6 | . . . 1 . . . . . . . 3 . . 1 . 1 . . . . . . . . . Kinetic 33 | . . . . . . . . . . . . . . . . . . 1 2 3 . 1 2 24 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 393 | . . . 145 . 35 . . 72 . . . . . . . . . 51 . . . . . 87 3 Shots 10 | . . . 5 . . . . 3 . . . . . . . . . 1 . . . . . 1 . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Targets Rammed 12 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 6 2 Kicked 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 760 | . 240 186 192 90 269 215 . 122 . 360 . 3 144 3 . . . 166 45 50 30 120 6 760 198 Average Temperature 92 | . 54 55 54 32 89 112 . 35 . 128 . 3 62 3 . . . 46 19 18 17 57 3 221 84 Received Heat Transfer 2073 | . 309 315 303 81 60 9 . 63 . . 24 9 36 63 . . . 30 30 48 . 63 48 531 51 Effects 38 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . Shutdowns 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . . . . . 3 . . . . 1 1 . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 17 | . 1 . 1 . . . . . . . 12 . . 1 . . . . . . . . . 2 . Impact Corruptions 25 | . . . 4 . . . . . . . 12 . . 2 . 2 4 . . . . . . 1 . Robots Melted 8 | . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 1 3 . Combat Hostiles 6 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 2 . Parts Melted 20 | . 5 1 4 . . . . 2 . 2 . . . 2 . . . . . . . 2 . 2 . Heat Transferred 11824 | . 1443 2183 2479 444 285 . . 222 . 445 375 175 111 629 . 37 . . 148 37 . 443 407 1961 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Maximum Alert Level 3 | . 1 . 3 1 . . . . 2 . 2 . . 2 . . . . 1 . . . . 3 2 Low Security (%) 49 | 100 75 100 21 63 100 . . . . 100 37 . . 27 . . . . 54 . . . . 27 . Level 1 19 | . 24 . 34 36 . . . . 60 . 32 . . 10 . . . . 45 . . . . 12 . Level 2 24 | . . . 35 . . . . . 39 . 30 . . 61 . . . . . . . . . 33 100 Level 3 6 | . . . 8 . . . . . . . . . . . . . . . . . . . . 27 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1011 | 10 243 189 810 347 35 . . . 450 108 639 . . 619 . . . . 311 . . . . 1011 582 Initial 564 | . . 87 66 336 35 . . . 450 108 . . . 86 . . . . . . . . . 118 564 Average 265 | 1 110 117 356 165 6 . . . 382 14 287 . . 363 . . . . 123 . . . . 459 513 Influence Increases 10318 | 15 634 615 1331 195 70 . . 337 460 33 1260 124 132 913 314 6 6 120 510 60 . 501 340 1916 426 Destroy 0b10 Robot/C 4680 | . 360 360 760 80 40 . . 240 . . 440 100 60 440 220 . . 100 140 60 . 300 320 660 . Destroy 0b10 Robot/NC 445 | 15 45 35 80 . 5 . . 10 . . 60 5 . 70 . 5 5 . 30 . . . . 80 . Destroy Leader 948 | . 80 138 226 40 22 . . 20 . . 106 . . 92 20 . . 20 34 . . . 20 130 . Allied During Kill 785 | . . . . . . . . 37 . . 424 19 12 92 59 1 1 . 31 . . 66 . 43 . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . Successful Hack 174 | . 38 42 50 12 . . . . . . 26 . . . . . . . . . . . . . 6 Disable Machine 555 | . 30 15 60 . . . . . . . 45 . . 105 . . . . 165 . . . . 120 15 Destroy Structure 906 | . 21 10 140 3 3 . . . 10 33 144 . . 114 . . . . 110 . . . . 318 . Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . . . . . . 30 60 Lose Combat Pursuer 1245 | . 60 15 15 60 . . . 30 . . 15 . 60 . 15 . . . . . . 135 . 495 345 Influence Decreases 9768 | 15 427 664 691 916 147 . . 337 150 343 624 554 200 514 652 205 6 120 280 290 . 126 539 1089 879 Entered New Map 2442 | . . 120 92 462 42 . . . . 202 . 236 40 52 200 38 . . . 86 . . 375 58 439 Time Decay 6212 | 15 407 534 589 404 105 . . 225 150 129 414 318 110 442 452 167 6 120 220 204 . 46 164 681 310 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 454 | . 20 10 10 50 . . . 12 . 12 10 . 10 . . . . . . . . 10 . 280 30 Lost Ally 560 | . . . . . . . . 100 . . 200 . 40 20 . . . . 60 . . 70 . 70 . Squads Dispatched 47 | . 3 3 8 1 3 . . . . . 7 . . 5 . . . . 2 . . . . 13 2 Investigation 7 | . 1 2 2 . . . . . . . 1 . . 1 . . . . . . . . . . . Extermination 15 | . . . . . 2 . . . . . 3 . . 2 . . . . 1 . . . . 6 1 Reinforcement 14 | . 2 1 2 1 1 . . . . . 2 . . 1 . . . . 1 . . . . 2 1 Assault 5 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 2 . Garrison 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 19 | . . 5 3 2 . . . . . . . . . 2 . . . . . . . 1 . 4 2 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . 17 . 4 . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . 17 . 4 . Times Spotted 380 | . 32 27 49 12 3 1 . 15 . 6 25 5 9 15 4 . . 5 8 4 . 22 16 92 30 Peak Tracking Total 19 | . 5 3 6 6 1 1 . 3 . 5 5 5 6 3 5 . . 3 2 1 . 14 9 19 10 Tactical Retreats 38 | . 3 1 1 2 . 1 . 4 . 1 1 . 1 . 1 . . . . . . 4 . 11 7 ECM-based Alert Blocks 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 6 | . . . 2 1 1 . . . 1 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . 11 29 3 . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 41 | . 2 1 4 . . . . 1 . . 3 1 . 7 1 . . . 11 . 1 . . 8 1 Max in Single Turn 1 | . 1 1 1 . . . . . . . 1 . . 1 1 . . . 1 . 1 . . 1 1 Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 73 | . 9 9 13 4 5 1 . . . . 4 2 . 4 1 . 9 . 2 . 1 5 . 1 3 Terminals 28 | . 6 7 9 3 2 . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 Repair Stations 6 | . 1 . 2 . . . . . . . 1 . . . . . . . 1 . . . . 1 . Recycling Units 8 | . 2 1 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 4 | . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . Total Hacks 192 | . 25 27 34 11 7 1 . . . . 7 2 . 6 1 . 48 . 3 . 1 12 . 2 5 Successful 128 | . 12 13 17 5 4 1 . . . . 4 2 . 4 1 . 48 . 2 . 1 12 . . 2 Failed 63 | . 13 13 17 6 3 . . . . . 3 . . 2 . . . . 1 . . . . 2 3 Catastrophic 16 | . 5 4 . 2 1 . . . . . 2 . . 1 . . . . . . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 17 14 13 8 1 . 1 . 3 . 11 . . 13 . . . . 6 . . 2 . 11 21 Terminals 76 | . 19 18 25 10 3 . . . . . . . . . . . . . . . . . . . 1 Fabricators 7 | . . . . . . . . . . . 2 . . 2 . . . . 1 . . . . . 2 Repair Stations 18 | . 4 . 7 . . . . . . . 3 . . . . . . . 2 . . . . 2 . Recycling Units 10 | . 2 3 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . . Scanalyzers 11 | . . 6 . . 2 . . . . . . . . 1 . . . . . . . . . . 2 Garrison Access 5 | . . . 1 1 . . . . . . 1 . . 2 . . . . . . . . . . . Terminal Hacks 83 | . 3 4 8 1 1 1 . . . . . 2 . . 1 . 48 . . . 1 12 . . 1 Record 47 | . . . . . . . . . . . . . . . . . 36 . . . 1 10 . . . Part Schematic 9 | . . 1 4 . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . . 3 . . 1 . . . . . 2 . . 1 . . . . . . 2 . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . 4 . 4 . . . . . . . 2 . . . . . . . 2 . . . . . . Scan Component 7 | . 2 . 3 . . . . . . . 1 . . . . . . . 1 . . . . . . Repair 5 | . 2 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks 9 | . 2 2 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . . Report Inventory 8 | . 2 1 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 5 . . 1 . . . . . . . . . . . . . . . . . . . 1 Insert Component 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 11 | . 3 2 3 3 . . . . . . . . . . . . . . . . . . . . . Terminals 11 | . 3 2 3 3 . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 2 3 3 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 8 8 3 5 . . . . . 3 . . 3 . . . . 2 . . . . 1 2 Full Trace Events 7 | . 2 3 1 . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . 3 4 . . . . . . . . . . . . . 4 . . . . . . . 14 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . 51 . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Time 178 | . 52 . 51 . . . . . . . 31 . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 2 . . . 1 . . 1 . . . . . . 5 2 1 . Allies Hacked 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 46 | . . . . . . . 4 2 . 19 . 1 . 3 1 . . . 3 . . 5 2 6 . Largest Group 19 | . . . . . . . 4 4 . 19 18 2 2 3 3 3 2 2 3 . . 5 2 5 . Highest-Rated Group 702 | . . . . . . . 156 156 . 702 675 100 80 337 282 282 252 252 243 . . 295 94 183 . Highest-Rated Ally 167 | . . . . . . . 41 41 . 50 50 50 50 167 167 167 167 167 81 . . 68 47 48 . Zionite Dispatches 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . . . . 1 . . 5 . . . . . . . . . 3 . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 6 | . . . . . . . . . . . 1 . . 4 . . . . . . . . . 1 . Ally Attacks 397 | . . . . . . . . 25 . 93 125 4 8 43 18 . . 2 15 . . 38 . 26 . Total Damage 16090 | . . . . . . . . 695 . 2938 3857 524 496 3459 1086 . . 134 1412 . . 896 . 593 . Kills 98 | . . . . . . . . 6 . 5 26 4 2 28 9 . . . 9 . . 5 . 4 . Allies Corrupted 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 . Allies Melted 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Active Infowar (turns) 23510 | 56 835 732 74 832 528 386 1772 2405 303 563 1874 613 233 1305 1122 935 367 746 761 1508 481 1388 1062 2203 426 Sensors 19803 | . . 732 74 832 528 386 1772 2405 303 563 1622 . . 31 1122 935 367 745 761 1508 481 1388 1062 1760 426 Terrain 301 | 56 245 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 590 | . 590 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 12934 | . . . . . . . 2 1715 303 306 1220 613 233 1305 147 . 60 745 761 1508 481 1388 1062 1085 . ECM 658 | . . . . . . 184 117 280 . . . . . 77 . . . . . . . . . . . Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . 2 2 . . . 2 1 . 1 2 . 2 . 1 2 . . . . Drone Launches 5 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . 1 . Drone Recoveries 5 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . 1 . Zionite Intel Received 9 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 5 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 29144 | 146 1918 1505 1844 977 528 386 1772 2405 303 905 2006 713 233 1404 1122 935 367 786 761 1508 481 1388 1062 2999 690 Spaces Moved 18751 | 81 878 611 892 373 428 308 1639 1934 231 550 1067 541 173 908 766 646 255 505 427 917 361 1092 752 1363 1053 Core 955 | 36 . . . . . . . . . . . . . . . . . . . . . . . 285 634 Treads 1628 | . . . . . . . . . . 316 743 . . . . . . . . . . . . 553 16 Legs 15754 | 45 878 611 892 373 428 308 1639 1934 231 223 324 541 173 908 766 646 255 505 427 917 361 1092 752 525 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . Flight 403 | . . . . . . . . . . . . . . . . . . . . . . . . . 403 Fastest Speed 30 | 50 120 120 120 112 101 101 101 101 111 111 114 114 114 114 120 120 120 118 118 118 118 116 116 50 30 Average Speed 114 | 133 121 120 120 114 103 101 101 103 111 142 147 114 114 117 120 120 120 118 118 118 118 117 116 139 50 Slowest Speed 270 | 200 190 120 120 186 112 101 101 175 111 190 260 114 114 190 120 120 120 120 118 118 118 118 116 270 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 54 | 5 99 51 84 28 10 51 90 99 6 96 23 60 19 22 71 71 62 60 9 71 60 92 86 28 59 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 6 | . . . . . . . 2 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 20 | . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . 1 3 4 . . . 2 . . 5 3 . 1 . 1 3 . 1 . . Spaces Dug 366 | . 16 . 19 2 1 12 . 80 10 6 19 6 6 11 12 33 . 23 14 24 6 1 26 39 . Terrain Destroyed 949 | . 16 . 136 2 2 12 . 113 10 8 19 7 6 17 20 37 . 55 23 38 8 92 156 172 . Melee 198 | . 5 . 11 2 1 12 . 44 10 . 19 6 6 11 12 22 . 19 11 5 1 . . 1 . Projectile 319 | . 11 . 4 . . . . 27 . 8 . 1 . 6 8 15 . 12 12 33 7 3 50 122 . AOE 431 | . . . 121 . . . . 42 . . . . . . . . . 24 . . . 89 106 49 . Terrain Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 24597 | 114 1534 1212 1421 877 491 355 1755 2227 267 645 1420 612 186 1157 921 730 306 617 620 1292 406 1165 854 2205 1208 Wait 3866 | 4 457 409 314 457 31 23 109 158 15 53 267 34 1 150 113 30 18 55 136 335 32 3 28 508 126 Move 18721 | 80 877 610 891 372 427 307 1638 1933 231 549 1066 540 172 907 765 645 254 504 426 916 360 1091 751 1362 1047 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 201 | 17 23 15 3 6 9 3 2 10 3 . 7 4 . 18 2 1 7 2 8 3 2 6 1 43 6 Fast Attach 62 | . 3 3 8 4 3 1 1 . 1 4 9 . . 3 . . 4 . . . . 2 . 12 4 Attach 90 | 7 4 3 . 6 2 . . 4 2 5 2 . . 7 . . 1 . 3 . . 1 . 35 8 Detach 19 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 11 5 Swap 254 | . 29 30 42 5 3 1 2 17 3 4 13 7 1 16 6 4 6 12 8 5 2 11 5 22 . Drop 207 | 3 29 23 25 4 4 4 3 9 2 6 11 3 . 12 2 1 10 2 4 . 2 12 1 30 5 Fire 741 | 3 90 76 108 20 9 . . 48 . 22 7 4 3 25 6 16 . 13 17 28 6 18 59 162 1 Melee 304 | . 10 1 26 2 2 16 . 48 10 . 37 8 9 19 20 33 6 29 18 5 2 . . 3 . Ram 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 3 Kick 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . 1 12 . . 7 . . . . . . 20 9 6 . Trap 48 | . 11 29 3 . . . . . . . . . . . . . . . . . . . . 5 . Miscellaneous 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired Assault Rifle 357 | -10/Materials | Repaired Aluminum Leg 726 | -10/Materials | Discovered new exit (range 11) 1004 | -10/Materials | Discovered new exit (range 15) 1219 | -10/Materials | Discovered new exit (range 9) 1358 | -10/Materials | Discovered new exit (range 15) 1385 | -10/Materials | Identified exit to Mines 2065 | -10/Materials | Entered another Materials area 2065 | -9/Materials | Evolved 2 slots: Propulsion x2 2338 | -9/Materials | Discovered new exit (range 9) 2508 | -9/Materials | Discovered new exit (range 6) 2604 | -9/Materials | Build established: Scavenger-Mutant 2719 | -9/Materials | Identified exit to Mines 2719 | -9/Materials | Identified exit to Storage 2860 | -9/Materials | Central database locked down 3570 | -9/Materials | Entered Storage 3594 | -9/Storage | Identified exit to Recycling 4145 | -9/Storage | Garrison activated, responded to threat 4284 | -9/Storage | Garrison activated, responded to threat 4713 | -9/Storage | Repaired Cld. Ion Engine 5170 | -9/Storage | First assault squad dispatched 5251 | -9/Storage | Core integrity fell below 50% 5362 | -9/Storage | Discovered new exit (range 11) 5414 | -9/Storage | Entered Materials 5414 | -8/Materials | Evolved 2 slots: Utility x2 5850 | -8/Materials | Build established: Mutant 6007 | -8/Materials | Discovered new exit (range 16) 6033 | -8/Materials | Identified exit to Factory 6278 | -8/Materials | Lost 3 parts (1n2u) 6391 | -8/Materials | Entered Factory 6391 | -7/Factory | Evolved 2 slots: Utility x2 6721 | -7/Factory | Discovered new exit (range 13) 6733 | -7/Factory | Identified exit to Factory 6774 | -7/Factory | Discovered new exit (range 9) 6787 | -7/Factory | Identified exit to Lower Caves 6919 | -7/Factory | Entered Lower Caves 7268 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7270 | -7/Lower Caves | Identified exit to Zion 7305 | -7/Lower Caves | Entered Zion 7364 | -7/Zion | System corruption cleaned by Quarantine Array 7410 | -7/Zion | Learned Factory emergency access door positions 7417 | -7/Zion | Given the Hacking Drone Bay 7418 | -7/Zion | Found Prototype Device 7419 | -7/Zion | Identified Hacking Drone Bay 7502 | -7/Zion | Learned Factory stockpile data 7726 | -7/Zion | Build established: Infiltrator-Mutant 7871 | -7/Zion | Met Imprinter 8468 | -7/Zion | Imprinted 8470 | -7/Zion | Declared Zion's savior 8668 | -7/Zion | Discovered new exit (range 13) 8685 | -7/Zion | Identified exit to Proximity Caves 9077 | -7/Zion | Entered Proximity Caves 9077 | -6/Proximity Caves | Accompanied by 4 allies 9080 | -6/Proximity Caves | Spotter reported a threat 9163 | -6/Proximity Caves | Spotter reported a threat 9174 | -6/Proximity Caves | Spotter reported a threat 9473 | -6/Proximity Caves | Lost 4 allies 9963 | -6/Proximity Caves | Spotted B-75 Beast 11050 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11052 | -6/Proximity Caves | Learned Factory terminal intel 11482 | -6/Proximity Caves | Entered Factory 11482 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11485 | -6/Factory | Loaded intel: 26 terminal locations 11769 | -6/Factory | Build established: Scavenger-Mutant 11785 | -6/Factory | Sucked down chute 11785 | -6/Factory | Entered Waste 11818 | -6/Waste | Spotted C-40 Crusher 11823 | -6/Waste | Spotted C-40 Crusher 11887 | -6/Waste | Spotted C-40 Crusher 11897 | -6/Waste | Spotted C-40 Crusher 11919 | -6/Waste | Spotted C-40 Crusher 11983 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11987 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12023 | -6/Waste | Destroyed C-40 Crusher 12061 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12092 | -6/Waste | Warlord forces began an assault 12096 | -6/Waste | Allies destroyed C-40 Crusher 12099 | -6/Waste | Allies destroyed C-40 Crusher 12104 | -6/Waste | Allies destroyed C-40 Crusher 12106 | -6/Waste | Allies destroyed C-40 Crusher 12115 | -6/Waste | Spotted C-40 Crusher 12116 | -6/Waste | Allies destroyed C-40 Crusher 12569 | -6/Waste | Discovered new exit (range 15) 12661 | -6/Waste | Identified exit to Factory 12690 | -6/Waste | Entered Factory 12690 | -6/Factory | Accompanied by 18 allies 12902 | -6/Factory | Discovered new exit (range 9) 12914 | -6/Factory | Identified exit to Factory 13145 | -6/Factory | Lost 3 allies 13326 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13452 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13869 | -6/Factory | Repaired Antimatter Reactor 14090 | -6/Factory | First assault squad dispatched 14156 | -6/Factory | Terminal network hard line cut 14183 | -6/Factory | Lost 6 allies 14493 | -6/Factory | Discovered new exit (range 7) 14500 | -6/Factory | Identified exit to Lower Caves 14696 | -6/Factory | Entered Lower Caves 14696 | -6/Lower Caves | Accompanied by 2 allies 14701 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15237 | -6/Lower Caves | Learned 4 Factory zone layouts 15266 | -6/Lower Caves | Discovered new exit (range 8) 15274 | -6/Lower Caves | Identified exit to Lower Caves 15409 | -6/Lower Caves | Entered another Lower Caves area 15409 | -6/Lower Caves | Accompanied by 2 allies 15414 | -6/Lower Caves | Learned Factory security intel 15511 | -6/Lower Caves | Discovered exit to Factory (range 10) 15642 | -6/Lower Caves | Entered Factory 15642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15643 | -5/Factory | Identified exit to Upper Caves 15750 | -5/Factory | Zion hero teleported in (P1-3CE) 15843 | -5/Factory | Identified exit to DSF 16153 | -5/Factory | Zion Heavy squad teleported in 16182 | -5/Factory | Discovered exit to Upper Caves (range 12) 16439 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16842 | -5/Factory | First assault squad dispatched 17008 | -5/Factory | Fabricated Sensor Array? 17046 | -5/Factory | Entered Upper Caves 17046 | -5/Upper Caves | Accompanied by 2 allies (P1-3CE) 17780 | -5/Upper Caves | Discovered new exit (range 9) 17788 | -5/Upper Caves | Identified exit to Upper Caves 17809 | -5/Upper Caves | Learned location of 2 exits from Factory 18168 | -5/Upper Caves | Entered another Upper Caves area 18168 | -5/Upper Caves | Accompanied by 3 allies (P1-3CE) 18178 | -5/Upper Caves | Learned Factory terminal intel 18334 | -5/Upper Caves | Discovered new exit (range 6) 18336 | -5/Upper Caves | Encountered a Warlord checkpoint 18353 | -5/Upper Caves | Identified exit to Factory 18589 | -5/Upper Caves | Learned Factory stockpile data 19067 | -5/Upper Caves | Discovered new exit (range 15) 19083 | -5/Upper Caves | Identified exit to Zhirov 19103 | -5/Upper Caves | Entered Zhirov 19103 | -5/Zhirov | Accompanied by 2 allies (P1-3CE) 19103 | -5/Zhirov | Discovered new exit (range 3) 19125 | -5/Zhirov | Met Zhirov 19147 | -5/Zhirov | Learned location of Quarantine (-2) 19147 | -5/Zhirov | Learned location of Testing (-3) 19147 | -5/Zhirov | Learned location of Command (-1) 19174 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19320 | -5/Zhirov | Found Alien Artifact 19321 | -5/Zhirov | Identified Integrated Reactor 19321 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19340 | -5/Zhirov | Found Alien Artifact 19340 | -5/Zhirov | Identified Transdimensional Reconstructor 19340 | -5/Zhirov | Warped through subspace 19451 | -5/Zhirov | Identified exit to Proximity Caves 19470 | -5/Zhirov | Entered Proximity Caves 19470 | -4/Proximity Caves | Accompanied by 2 allies (P1-3CE) 19507 | -4/Proximity Caves | Build established: Mutant 19943 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 20256 | -4/Proximity Caves | Entered Factory 20256 | -4/Factory | Evolved 2 slots: Utility x2 20257 | -4/Factory | Identified exit to Armory 20257 | -4/Factory | Identified exit to Upper Caves 20259 | -4/Factory | Loaded intel: 28 terminal locations 20313 | -4/Factory | Repaired Imp. Medium Armor Plating 20336 | -4/Factory | Build established: Scavenger-Mutant 20480 | -4/Factory | Zion Hacker squad teleported in 21017 | -4/Factory | Entered Upper Caves 21018 | -4/Upper Caves | Identified exit to Upper Caves 21099 | -4/Upper Caves | Build established: Mutant 21111 | -4/Upper Caves | Ambushed by wild Derelicts 21595 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22438 | -4/Upper Caves | Learned Research machine intel 22525 | -4/Upper Caves | Entered another Upper Caves area 22767 | -4/Upper Caves | Learned 4 Research zone layouts 22783 | -4/Upper Caves | Found Alien Artifact 22865 | -4/Upper Caves | Learned Research terminal intel 22986 | -4/Upper Caves | Discovered new exit (range 6) 22990 | -4/Upper Caves | Identified exit to Warlord 23006 | -4/Upper Caves | Entered Warlord 23096 | -4/Warlord | Discovered new exit (range 8) 23106 | -4/Warlord | Identified exit to Proximity Caves 23179 | -4/Warlord | System corruption cleaned by Quarantine Array 23550 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23592 | -4/Warlord | Rebuked by Warlord 23617 | -4/Warlord | Warlord's base attacked by MAIN.C 23872 | -4/Warlord | Found Prototype Energy Cannon 23873 | -4/Warlord | Identified Vortex Driver 23876 | -4/Warlord | Found Vortex Driver 23967 | -4/Warlord | Warlord forces counterattacked 23971 | -4/Warlord | Build established: Commander-Mutant 24198 | -4/Warlord | Destroyed Executioner 24254 | -4/Warlord | Spotted Striker 24256 | -4/Warlord | Spotted B-90 Cyclops 24260 | -4/Warlord | Allies destroyed Striker 24276 | -4/Warlord | Spotted Executioner 24292 | -4/Warlord | Warlord base infiltrated, sounded retreat 24358 | -4/Warlord | Lost 4 allies 24394 | -4/Warlord | Entered Proximity Caves 24512 | -3/Proximity Caves | Build established: Scavenger-Mutant 25279 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25339 | -3/Proximity Caves | Destroyed 10 combat bots 25450 | -3/Proximity Caves | Discovered new exit (range 4) 25453 | -3/Proximity Caves | Identified exit to Research 25456 | -3/Proximity Caves | Entered Research 25456 | -3/Research | Accompanied by 2 allies 25456 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 25457 | -3/Research | Identified exit to Testing 25458 | -3/Research | Loaded intel: 120 machine locations 25459 | -3/Research | Loaded intel: 22 terminal locations 25613 | -3/Research | Ran a Watcher feed algorithm 25760 | -3/Research | Build established: Scavenger-Tank 26170 | -3/Research | Build established: Tank 26290 | -3/Research | System corruption reached 10% 26359 | -3/Research | Lost 7 parts (1p2n2u2w) 26450 | -3/Research | Retrieved Zion intel report: Active Garrisons 26451 | -3/Research | Zion Fire squad teleported in 26546 | -3/Research | Zion Zionite Resupply teleported in 26571 | -3/Research | Found Prototype Protection 26571 | -3/Research | Identified Zio. Shade Carapace 26573 | -3/Research | Identified Dimensional Node Initializer 26573 | -3/Research | Initialized slip node 26581 | -3/Research | P-80 Master assimilated allied P6-X6C(i) 26749 | -3/Research | Terminal network hard line cut 26956 | -3/Research | First assault squad dispatched 26964 | -3/Research | Garrison activated, responded to threat 27063 | -3/Research | Lost 8 parts (3p3u2w) 27273 | -3/Research | Build established: Mutant 27635 | -3/Research | System corruption reached 30% 28291 | -3/Research | Discovered exit to Testing (range 14) 28334 | -3/Research | Core integrity fell below 50% 28364 | -3/Research | Lost 9 parts (6n2u1w) 28427 | -3/Research | Spotted B-86 Titan 28455 | -3/Research | Entered Testing 28590 | -3/Testing | Ran a Watcher feed algorithm 28602 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 28617 | -3/Testing | Retrieved Zion intel report: Active Terminals 28647 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 28657 | -3/Testing | Retrieved Zion intel report: Component Schematics 28680 | -3/Testing | Retrieved Zion intel report: Branch Access 28899 | -3/Testing | Spotted Striker 28900 | -3/Testing | Spotted Striker 28955 | -3/Testing | Search patrols dispatched 29125 | -3/Testing | Spotted Alpha 7 29133 | -3/Testing | Core integrity fell below 20% 29140 | -3/Testing | Stole the SGEMP Prototype 29145 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 29065_ System corrupted: Heat flow error (+162). 29075_ Connecting with Fabricator... 29081_ System corrupted: Matter fused (-5). 29086_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 3Y. 29095_ K-01 Serf cleans the Terminal. 29102_ System corrupted: Heat flow error (+184). 29104_ Knocked back. 29118_ Acquired 4 matter. 29126_ Slug penetrates Wall. 29132_ =I PI4/3F8RTLL&YA7&TCAKXDRF%D<2L 29132_ Penetrated by Slug. 29132_ Slug penetrates Door. 29134_ Acquired 6 matter. 29135_ Penetrated by Slug. 29135_ Door malfunctions. 29139_ Identified Smartbomb Launcher. 29140_ Acquired SGEMP Prototype. 29141_ Slammed into Striker. 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""" ? | | #""" #?#/########## #?? """ ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 73 Energy Capacity 815 Matter Stores 455 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 20 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Evasion (%) 79 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Storage | Hacked Med. Armor Plating | -9/Storage | Hacked Rnf. Ion Engine | -9/Storage | Hacked Med. Storage Unit | -9/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Reaction Control System | -3/Testing | Z-intel Adv. Sensor Array | -3/Testing | Z-intel Imp. Linear Gravjet | -3/Testing | Z-intel Quantum Capacitor | -3/Testing | Z-intel Enh. Optical Array | -3/Testing | Z-intel Hyp. Railgun | -3/Testing | Z-intel Imp. Thunder Leg | -3/Testing | Z-intel Hvy. Pick | -3/Testing | Z-intel Cmb. Antigrav System | -3/Testing | Z-intel Imp. Utility Shielding | -3/Testing | Z-intel Adv. VSS Leg | -3/Testing | Z-intel Imp. Weapon Shielding | -3/Testing | Z-intel Phase Gun | -3/Testing | Z-intel Dispersion Rifle | -3/Testing | Z-intel Robot Schematics ------------------ K-01 Serf | -3/Testing | Z-intel A-15 Conveyor | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel Fabricated ------------ Sensor Array | x2 | -5/Factory Repaired ---------- Assault Rifle | 29% | -10/Materials Aluminum Leg | 52% | -10/Materials Cld. Ion Engine | 24% | -9/Storage Antimatter Reactor | 52% | -6/Factory Imp. Medium Armor Plating | 2% | -4/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Adventurer Alien Tech Dodgeball, But With Guns Fancy Inventory Generalissimo Heroic Deeds Knowing Is Half The Battle Look Less Dangerous Next Time Physics Hates This One Trick Robot Respite Subspace Traveler The One The Science Guy root@ Challenges ------------ None Game ------ Seed TransportMiniLink Manual? 0 Play Time 07:28:41 Cumulative 36.9 hours Start 2025.10.31 @ 09:27:17 End 2025.11.03 @ 13:15:44 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbe1cb3f-4811-4d3c-8e15-deec43442a76