Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 23:26:36 Player: tritri Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (102) 102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 317 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 148/200 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- ECM Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Battery Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 5 2 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 2 | . 2 Device 1 | . 1 Storage 1 | . 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Backups . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 1 | . 1 Power . | . . Propulsion . | . . Utility . | . . Weapon 1 | . 1 Tool/Special . | . . Average Slot Usage (%) 55 | . 55 Engine 6 | . 6 Wheel 19 | . 19 Device 8 | . 8 Storage 1 | . 1 Energy Gun 9 | . 9 Ballistic Gun 9 | . 9 Peak Build Rating 6 | 5 6 Average Rating 3 | 3 3 On Entrance 2 | . 5 Avg Prop Armor Cover (%) 17 | 17 . Naked Turns 39 | . 39 Heaviest Build 9 | 7 9 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | 2 . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 1 | . 1 Average Carried . | . . Final Capacity 5 | 5 5 Final Carried 1 | . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 293 | 259 34 Remotely . | . . Salvage Created 132 | 38 94 Parts 6 | 2 4 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 3 | 1 2 Guns 3 | 1 2 Classes Destroyed 1 | 1 . Grunt 3 | 1 2 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | 1 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 75 | 3 72 Missed 33 | 1 32 Hits 42 | 2 40 Projectile 42 | 2 40 Damage Taken 394 | 22 372 Core 255 | 12 243 Absorbed by Shields . | . . Core Remaining (%) 95 | 95 . Volleys Fired 11 | 3 8 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 22 | 6 16 Gun 22 | 6 16 Cannon . | . . Launcher . | . . Special . | . . Kinetic 11 | 3 8 Thermal . | . . Explosive . | . . Electromagnetic 11 | 3 8 Robot Hit Streak 7 | 2 7 Robot Miss Streak 1 | 1 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 17 | 4 13 Core Hits 7 | 2 5 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 245 | 51 194 Guns 220 | 51 169 Cannons . | . . Explosions . | . . Melee . | . . Ramming 25 | . 25 Kinetic 87 | 27 60 Thermal . | . . Explosive . | . . Electromagnetic 133 | 24 109 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 2 | . 2 Impact 2 | . 2 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 11 | . 11 Shots . | . . Rammed 7 | . 7 Targets Rammed 7 | . 7 Kicked . | . . Crushed . | . . Highest Temperature 36 | 26 36 Average Temperature 20 | 12 23 Received Heat Transfer 78 | 12 66 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 30 | 20 30 Initial 13 | . 13 Average 8 | 3 10 Influence Increases 87 | 20 67 Destroy 0b10 Robot/C 60 | 20 40 Destroy Leader 10 | . 10 Successful Hack 2 | . 2 Lose Combat Pursuer 15 | . 15 Influence Decreases 87 | . 87 Entered New Map 7 | . 7 Time Decay 70 | . 70 Lost Part 10 | . 10 Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | 1 7 Peak Tracking Total 4 | 1 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 9 | . 9 Successful 4 | . 4 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 9 | . 9 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 4 | . 4 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 110 | . 110 ECM 110 | . 110 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 261 | 79 182 Spaces Moved 279 | 74 205 Core 168 | 62 106 Treads . | . . Legs . | . . Wheels 111 | 12 99 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 70 | 85 64 Slowest Speed 150 | 150 80 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 7 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 319 | 81 238 Wait 15 | . 15 Move 278 | 73 205 Hop . | . . Pick Up 1 | . 1 Fast Attach 7 | 5 2 Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 11 | 3 8 Melee . | . . Ram 7 | . 7 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Released all parts (5) 230 | -10/Materials | Core integrity fell below 50% 249 | -10/Materials | Core integrity fell below 20% 262 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00202_ Released EM Pulse Gun. 00228_ K-01 Serf collects debris. 00234_ Slammed into K-01 Serf. 00241_ Acquired Sml. Battery. 00247_ Connecting with Terminal... >>Query(Scanalyzer) Comprehensive suite of scanning and analysis tools for diagnosing faulty prototypes, examining the properties of self-developed [Derelict] components, and reverse engineering technology recovered from the surface battle site. Capable of producing schematics for components scanned, though multiple scans may be required and the deconstruction process may render the component itself useless. Advanced scanalyzers are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. 00247_ Terminal unresponsive. 00255_ Acquired 5 matter. 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""""" #???? | | ???????????????????????????????# """"" #???? | | ???????????????????????????????# "T" """"" #???? | | ???????????????????????????????# """ #???? | | ???????????????????????????????###############???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed MiningSystemTriangulator Manual? 0 Play Time 00:08:53 Cumulative 0.3 hours Start 2025.12.25 @ 23:18:58 End 2025.12.25 @ 23:26:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 124b86ad-3cbf-48de-9e8b-cffd1dcda72e