Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:46:35 Player: gabr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2411) 2411 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6346 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 80/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Gravmag System Medium Storage Unit Field Recycling Unit (0) Shock Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Target Analyzer Improved Weapon Shielding Layered Medium Armor Plating System Shield Corruption Screen > --- WEAPON ----------- Flak Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Armored Leg Wheel Wheel Wheel Compact Wheel Gravmag System Advanced Heat Sink Medium Storage Unit Improved Light Armor Plating Field Recycling Unit Shock Rifle Flak Gun Makeshift Shrapnel Gun Rocket Launcher Great Axe [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Utility Shielding Weapon Makeshift Shrapnel Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 2 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 112 | 7 2 . 11 12 8 19 . 53 Power 17 | 1 . . 1 3 . 3 . 9 Engine 10 | 1 . . 1 2 . 1 . 5 Core 7 | . . . . 1 . 2 . 4 Reactor . | . . . . . . . . . Propulsion 35 | 2 . . 3 3 4 6 . 17 Treads 1 | . . . . . . 1 . . Leg 17 | 2 . . . 3 3 4 . 5 Wheel 7 | . . . 3 . . . . 4 Hover 8 | . . . . . . . . 8 Flight 2 | . . . . . 1 1 . . Utility 33 | 1 2 . 3 4 2 3 . 18 Device 13 | . . . 2 2 . . . 9 Storage 6 | 1 2 . . 1 . . . 2 Processor 2 | . . . . . . . . 2 Hackware 1 | . . . . . . . . 1 Protection 11 | . . . 1 1 2 3 . 4 Artifact . | . . . . . . . . . Weapon 27 | 3 . . 4 2 2 7 . 9 Energy Gun 5 | 1 . . 1 . 1 1 . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 15 | 2 . . 1 2 1 4 . 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 52 | . . . 4 . . 14 . 34 Power 7 | . . . 1 . . 1 . 5 Propulsion 17 | . . . . . . 5 . 12 Utility 18 | . . . 1 . . 6 . 11 Weapon 10 | . . . 2 . . 2 . 6 Highest Loss Streak 12 | . . . 2 . . 9 . 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 91 100 89 76 92 62 61 73 Engine 7 | . 14 14 9 6 7 5 7 5 Core 1 | . . . . 2 . 1 . 2 Treads 1 | . . . . . . 1 7 2 Leg 12 | . 28 28 16 9 20 12 15 5 Wheel 3 | . . . 11 10 2 . . 1 Hover 1 | . . . . . . . . 5 Device 8 | . . . 2 18 15 5 . 13 Storage 9 | . 20 28 17 5 7 2 . 5 Processor 1 | . . . . . . . . 3 Hackware 2 | . . . . . . . . 5 Protection 7 | . . . 3 6 23 14 15 7 Energy Gun 4 | . 14 14 8 . 2 2 . 1 Energy Cannon 1 | . . . 2 9 3 . . . Ballistic Gun 9 | . 14 14 13 9 7 7 15 8 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 80 | 14 23 23 28 37 40 36 20 80 Greatest Support 46 | 20 20 20 40 40 42 42 20 46 Greatest Overweight (x) 21 | 3 1 1 1 3 1 8 . 21 Average Overweight (x) 1 | . . 1 . 1 . . . 3 Largest Inventory Capacity 20 | 8 10 10 10 5 5 5 5 20 Average Capacity 11 | 7 8 10 8 5 5 5 5 19 Most Carried 18 | 3 3 4 10 5 5 5 5 18 Average Carried 5 | 1 2 3 5 4 3 4 5 7 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 5 5 5 5 4 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Matter Collected 2306 | 213 133 . 230 281 87 396 . 966 Remotely . | . . . . . . . . . Salvage Created 2561 | . 133 . 392 197 87 675 . 1077 Parts 122 | . 12 . 25 13 1 25 . 46 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 2 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . 5 . . 22 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 58 | . 9 . 9 6 2 12 . 20 Melee 6 | . . . . . . 5 . 1 Guns 40 | . 9 . 6 2 1 7 . 15 Cannons 11 | . . . 2 4 1 . . 4 AOE 1 | . . . 1 . . . . . Classes Destroyed 12 | . 1 . 2 1 . 3 . 5 Worker 1 | . . . . . . . . 1 Recycler 3 | . . . . . . . . 3 Mechanic 1 | . . . . . . . . 1 Swarmer 13 | . 9 . . 3 . 1 . . Grunt 23 | . . . . 2 2 7 . 12 Brawler 2 | . . . . . . 1 . 1 Sentry 6 | . . . 1 1 . 1 . 3 Hunter 2 | . . . . . . 2 . . Programmer 3 | . . . . . . . . 3 Behemoth 1 | . . . . . . . . 1 Subdweller 8 | . . . 8 . . . . . Samaritan 2 | . . . . . . 2 . . Best Kill Streak 5 | . 5 . 2 4 2 4 . 5 Combat Bots Only 5 | . 5 . 2 4 2 4 . 3 Max Kills in Single Turn 2 | . 2 . 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Hostile Shots Fired 648 | . 25 . 52 28 24 156 . 363 Missed 211 | . 12 . 16 8 8 53 . 114 Damage Taken 6970 | . 89 . 784 260 263 1792 . 3782 Core 1609 | . 27 . 151 72 32 475 . 852 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 160 | . . . . . . 46 . 114 Core Remaining (%) 60 | 100 . . 28 86 . . 27 . Volleys Fired 202 | . 21 . 34 17 10 36 . 84 Largest 2 | . 2 . 2 2 2 2 . 2 Hottest 117 | . 70 . 100 105 105 91 . 117 Shots Fired 375 | . 42 . 55 32 20 67 . 159 Gun 310 | . 42 . 41 15 10 67 . 135 Cannon 63 | . . . 12 17 10 . . 24 Launcher 2 | . . . 2 . . . . . Special . | . . . . . . . . . Kinetic 262 | . 21 . 26 15 10 38 . 152 Thermal 111 | . 21 . 27 17 10 29 . 7 Explosive 2 | . . . 2 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 8 . 13 9 10 15 . 12 Robot Miss Streak 8 | . 4 . 2 8 3 3 . 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . 1 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 299 | . 24 . 41 18 14 65 . 137 Core Hits 192 | . 11 . 17 9 5 26 . 124 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 2 . 3 . . 4 . 1 Burn 6 | . 2 . 3 . . 1 . . Blast 1 | . . . . . . . . 1 Sever 3 | . . . . . . 3 . . Melee Attacks 28 | . . . . . . 24 . 4 Impact . | . . . . . . . . . Slashing 28 | . . . . . . 24 . 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6566 | . 289 . 769 469 337 1541 . 3161 Guns 4300 | . 289 . 379 161 140 766 . 2565 Cannons 1230 | . . . 278 308 197 . . 447 Explosions 112 | . . . 112 . . . . . Melee 924 | . . . . . . 775 . 149 Ramming . | . . . . . . . . . Kinetic 4028 | . 142 . 228 161 140 407 . 2950 Thermal 1502 | . 147 . 429 308 197 359 . 62 Explosive 112 | . . . 112 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 924 | . . . . . . 775 . 149 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . 5 . 20 Message Errors 6 | . . . . . . 2 . 4 Matter Fused 6 | . . . . . . 1 . 5 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . 1 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 3 | . . . . . . 1 . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . 4 . 45 . 5 Projectiles 9 | . . . . 4 . . . 5 Explosions . | . . . . . . . . . Melee 45 | . . . . . . 45 . . Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 33 | . . . 33 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 502 | . 72 . 1 502 20 55 . 148 Average Temperature 80 | . 23 . 1 160 10 23 . 24 Received Heat Transfer 2286 | . . . 120 117 144 648 . 1257 Effects 6 | . . . . 6 . . . . Shutdowns 1 | . . . . 1 . . . . Interference 3 | . . . . 3 . . . . Short Circuit 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 . 2 . . 2 . . Heat Transferred 3256 | . 592 . 1036 407 259 851 . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Peak Influence 210 | . 210 81 . 201 73 . . 200 Initial 81 | . . 81 . . 7 . . . Average 52 | . 151 59 . 64 49 . . 37 Maximum Alert Level 1 | . 1 . . 1 . . . 1 Low Security (%) 90 | 100 46 100 . 75 100 . . 96 Level 1 9 | . 53 . . 24 . . . 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . . . . . 10 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 4 | . . . . . . . . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Distress Signals 4 | . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 10 . 9 12 3 15 . 43 Peak Tracking Total 9 | . 6 . 2 6 3 7 . 9 Tactical Retreats 8 | . . . . 1 1 2 . 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Accessed 2 | . 1 . . . . . . 1 Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 3 | . 1 . . . . . . 2 Successful . | . . . . . . . . . Failed 3 | . 1 . . . . . . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 3 | . 1 . . . . 2 . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Turns Passed 5888 | 58 216 545 811 685 156 1317 27 2073 Spaces Moved 2401 | 39 108 187 437 238 80 801 23 488 Core 91 | 5 . . . . . 35 . 51 Treads 19 | . . . . . . 19 . . Legs 1514 | 34 108 187 175 158 80 600 23 149 Wheels 404 | . . . 262 80 . . . 62 Hover 226 | . . . . . . . . 226 Flight 147 | . . . . . . 147 . . Fastest Speed 40 | 50 120 190 110 110 123 40 120 50 Average Speed 173 | 117 138 190 143 227 140 137 120 248 Slowest Speed 1100 | 200 190 190 190 330 195 450 120 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 21 27 38 31 3 82 4 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 23 | . . . 12 6 1 1 . 3 Melee . | . . . . . . . . . Projectile 11 | . . . . 6 1 1 . 3 AOE 12 | . . . 12 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total 3678 | 48 132 377 565 355 103 903 22 1173 Wait 866 | . 2 190 66 70 . 14 . 524 Move 2389 | 38 107 186 436 237 79 796 22 488 Hop 2 | . . . . . . 2 . . Pick Up 22 | 2 . 1 7 5 1 2 . 4 Fast Attach 72 | 6 1 . 8 9 5 10 . 33 Attach 22 | 1 . . . . 2 6 . 13 Detach 23 | 1 . . 2 . 1 5 . 14 Swap 18 | . 1 . 3 3 1 3 . 7 Drop 31 | . . . 6 14 4 5 . 2 Fire 202 | . 21 . 34 17 10 36 . 84 Melee 28 | . . . . . . 24 . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 519 | -10/Mines | Discovered new exit (range 15) 530 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 794 | -10/Mines | Discovered new exit (range 3) 820 | -10/Mines | Entered Subcaves 880 | -10/Subcaves | Learned location of Zion (-6) 967 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1187 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1463 | -10/Subcaves | Core integrity fell below 50% 1625 | -10/Subcaves | Discovered new exit (range 7) 1631 | -10/Subcaves | Entered Materials 1631 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2295 | -8/Materials | Discovered new exit (range 11) 2316 | -8/Materials | Entered Factory 2316 | -7/Factory | Evolved 2 slots: Utility x2 2451 | -7/Factory | Discovered new exit (range 9) 2472 | -7/Factory | Entered Lower Caves 2473 | -7/Lower Caves | Encountered a Warlord checkpoint 2509 | -7/Lower Caves | Learned Factory emergency access door positions 2971 | -7/Lower Caves | Attracted the attention of an 0b10 base 3063 | -7/Lower Caves | Lost 9 parts (3n4u2w) 3289 | -7/Lower Caves | Core integrity fell below 50% 3339 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3741 | -7/Lower Caves | Discovered new exit (range 10) 3789 | -7/Lower Caves | Entered another Lower Caves area 3805 | -7/Lower Caves | Discovered new exit (range 10) 3816 | -7/Lower Caves | Entered Factory 3816 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4605 | -6/Factory | Lost 4 parts (1p1n1u1w) 4687 | -6/Factory | Lost 4 parts (2n1u1w) 4839 | -6/Factory | Build established: Scavenger-Mutant 5249 | -6/Factory | Lost 6 parts (2n2u2w) 5574 | -6/Factory | Garrison activated, responded to threat 5706 | -6/Factory | Spotted B-75 Beast 5807 | -6/Factory | Destroyed B-75 Beast 5837 | -6/Factory | Lost 6 parts (2p2n2u) 5865 | -6/Factory | Core integrity fell below 50% 5877 | -6/Factory | Core integrity fell below 20% 5889 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05847_ Target Analyzer destroyed. 05852_ Flak Gun destroyed. 05854_ Acquired Carbon-fiber Leg. 05856_ Y6X:UG73QJ:VUYR&KTOWGD:OEHF/DBAX0NK EW: 05856_ Mak. Shrapnel Gun destroyed. 05857_ Acquired Carbon-fiber Leg. 05862_ Imp. Deuterium Engine destroyed. 05863_ R-10 Processor collects Adv. Heat Sink. 05865_ Critical hit (Destroy). 05865_ Imp. Gravmag System destroyed. 05865_ Carbon-fiber Leg destroyed. 05869_ Critical hit (Burn: +37). 05870_ Carbon-fiber Leg destroyed. 05875_ Y F2ET>GCQO&TLH4RQW,2DFSRVRU KG 05878_ Dropped Hcp. Storage Unit. 05878_ R-10 Processor collects Rocket Launcher. 05878_ Discarded Corruption Screen. 05878_ U-05 Engineer builds a Door. 05879_ Dropped Mic. Nuclear Core. 05881_ R-10 Processor collects Com. Wheel. 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"""""" ######+####???# #??# #??????????? | | ????"""""" # #???# ####+#####??????? | | ????"""""" # #???# # #??????? | | ????"""""" # #???####+### #??????? | | ????"""""" # [*#????# # #??????? | | ????"""""" + % =[###### " # " #??????? | | # !/! "T + "" #??????? | | # ==###### # G #??????? | | # =#????# # "" #??????? | | ###########????### ### " #?#+###? | | #????????????????# #?# # ## | | ]* #??????????????### #####+###### | | ]* #????????? | | ] ????????????????#+##### | | "Y"% ???????????????#??????# ! """ """ | | """ % ???????????????# ????# ! """ """ | | #######???????????????#!! ??# ! """ """ | | ? ??????????????????????#!! # | | ??? ???????????????????????#! + """ """ """ | | ????????????????????????????# # """ """ """ | | ????????????????????????????######## """ """ """ | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 32 Energy Capacity 340 Matter Stores 450 Matter Capacity 500 Sight Range 21 Terrain Scan Density 10 Power Amplification 20 Corruption Block 8 Armor Coverage 800 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 62 Target Analysis 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticWeldingDeconstructor Manual? 0 Play Time 00:31:43 Cumulative 51.3 hours Start 2024.04.05 @ 23:14:23 End 2024.04.05 @ 23:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef550003-aa54-4eca-9161-aa50e25cf1a8