Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 16:09:20 Player: youngster Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1335) 1335 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 5886 Bonus ------- High Alert Combat Kills 81 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 100/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Transport Network Coupler Heavy Rocket Launcher Precision Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Rocket Launcher Chainsword > --- INVENTORY -------- Improved Ion Engine Improved Trap Scanner Transport Network Coupler Hardened Medium Armor Plating EM Pulse Cannon Heavy Rocket Launcher Chainsword Chainsword [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 1 . 1 . . 1 Utility 4 | . . . 1 . 1 1 . 1 Weapon . | . . . . . . . . . Parts Attached 76 | 6 16 13 18 6 14 1 . 2 Power 6 | 1 . 1 1 . 2 . . 1 Engine 4 | 1 . 1 1 . 1 . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 2 2 5 2 4 . . . Treads 12 | 2 2 2 4 2 . . . . Leg . | . . . . . . . . . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 19 | 1 4 1 5 1 6 1 . . Device 3 | . . . 1 . 2 . . . Storage 4 | 1 2 . . . . 1 . . Processor 2 | . 1 . . . 1 . . . Hackware 3 | . . . . . 3 . . . Protection 7 | . 1 1 4 1 . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 10 9 7 3 2 . . 1 Energy Gun 10 | 1 5 4 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 1 1 3 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 4 3 3 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 22 | . . . 3 9 . . . 10 Power 2 | . . . . 1 . . . 1 Propulsion 7 | . . . . 3 . . . 4 Utility 10 | . . . 3 3 . . . 4 Weapon 3 | . . . . 2 . . . 1 Highest Loss Streak 10 | . . . 2 9 . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 96 92 89 88 88 37 Engine 12 | . 14 14 11 10 7 . . . Treads 24 | . 27 28 27 20 . . . . Wheel 1 | . . . 2 10 . . . . Flight 2 | . . . . . 35 30 30 9 Device 1 | . . . 2 . 10 7 7 3 Storage 11 | . 14 14 11 10 . 3 7 2 Processor 1 | . 5 . . . 1 . . . Hackware 1 | . . . . . 16 23 23 11 Protection 12 | . 7 13 18 19 . . . . Energy Gun 11 | . 13 12 11 9 . . . . Ballistic Gun 10 | . 14 14 9 . . . . . Impact Weapon 1 | . . . 1 10 . . . . Slashing Weapon 1 | . . . . . 17 15 15 6 Naked Turns 42 | . . . . 11 3 . . 28 Heaviest Build 65 | 10 49 56 65 60 19 22 22 22 Greatest Support 66 | 40 40 40 66 40 24 24 24 24 Greatest Overweight (x) 4 | 1 1 1 4 4 . . . . Average Overweight (x) 1 | . . 1 1 3 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 10 10 10 Average Capacity 18 | 7 19 20 20 19 5 6 10 7 Most Carried 20 | 4 10 20 20 20 5 5 7 9 Average Carried 12 | 2 6 15 19 19 4 5 5 5 Final Capacity 20 | 8 20 20 20 5 5 10 10 5 Final Carried 20 | 3 10 20 20 5 5 5 7 5 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Matter Collected 1424 | 260 367 249 361 67 120 . . . Remotely . | . . . . . . . . . Salvage Created 1530 | . 438 127 741 85 76 . . 63 Parts 118 | . 33 19 49 6 7 . . 4 Haulers Intercepted 5 | . 2 . 2 . 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 49 | . 12 9 23 3 . . . 2 Guns 20 | . 6 3 11 . . . . . AOE 28 | . 6 6 11 3 . . . 2 Classes Destroyed 13 | . 6 . 3 2 . . . 2 Worker 4 | . 1 . . 2 1 . . . Builder 2 | . 2 . . . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 5 | . 2 . 2 . 1 . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . Swarmer 23 | . 5 7 11 . . . . . Grunt 15 | . 7 2 6 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . . 5 . . . . 1 Programmer 1 | . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . Best Kill Streak 9 | . 9 3 8 3 1 . . 3 Combat Bots Only 8 | . 6 3 8 3 . . . 2 Max Kills in Single Turn 3 | . 2 3 3 3 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 3 3 3 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Damage Taken 4188 | . 550 120 903 1423 . . 140 1052 Core 1349 | . 110 14 38 326 . . 8 853 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 24 | . 19 5 . . . . . . Regen/Repaired (Parts) 137 | . 132 . . . 5 . . . Core Remaining (%) 71 | 100 . 50 . 9 100 . 98 . Volleys Fired 111 | . 44 17 42 5 . . . 3 Largest 2 | . 2 2 2 2 . . . 1 Hottest 79 | . 60 60 79 43 . . . 43 Shots Fired 189 | . 78 23 77 8 . . . 3 Gun 157 | . 68 12 70 7 . . . . Cannon . | . . . . . . . . . Launcher 24 | . 10 3 7 1 . . . 3 Special 8 | . . 8 . . . . . . Kinetic 82 | . 34 6 35 7 . . . . Thermal 83 | . 34 14 35 . . . . . Explosive 24 | . 10 3 7 1 . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 13 2 12 1 . . . 4 Robot Miss Streak 2 | . 2 2 2 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 126 | . 48 6 58 5 4 . . 5 Core Hits 97 | . 33 11 36 9 2 . . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | . . 1 3 . . . . . Burn 2 | . . . 2 . . . . . Destroy 2 | . . 1 1 . . . . . Melee Attacks 26 | . . . 7 2 15 . . 2 Impact 9 | . . . 7 2 . . . . Slashing 17 | . . . . . 15 . . 2 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 2 2 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4580 | . 1146 384 1727 425 247 . . 651 Guns 1419 | . 437 75 870 37 . . . . Cannons . | . . . . . . . . . Explosions 2229 | . 656 308 841 209 . . . 215 Melee 516 | . . . . 164 247 . . 105 Ramming 416 | . 53 1 16 15 . . . 331 Kinetic 708 | . 208 41 422 37 . . . . Thermal 711 | . 229 34 448 . . . . . Explosive 2229 | . 656 308 841 209 . . . 215 Electromagnetic . | . . . . . . . . . Impact 164 | . . . . 164 . . . . Slashing 352 | . . . . . 247 . . 105 Piercing . | . . . . . . . . . Highest Corruption 60 | . . . 1 1 . . . 60 Average Corruption 2 | . . . 1 1 . . . 35 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . 5 7 . . . 2 Message Errors 4 | . . . 3 1 . . . . Matter Fused 4 | . . . 1 2 . . . 1 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . 1 2 . . . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 191 | . 32 . 82 32 . . . 45 Projectiles . | . . . . . . . . . Explosions 125 | . 32 . 82 . . . . 11 Melee 66 | . . . . 32 . . . 34 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 464 | . 54 . 45 7 . . . 358 Shots 4 | . 2 . 1 . . . . 1 Rammed 15 | . 10 1 3 1 . . . . Targets Rammed 15 | . 10 1 3 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 310 | . 82 4 310 220 . . . . Average Temperature 67 | . 30 4 83 90 . . . . Received Heat Transfer 567 | . 237 27 291 . . . . 12 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 6 | . 1 . 5 . . . . . Heat Transferred 1858 | . 525 75 1258 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Peak Influence 689 | . 436 237 689 224 178 80 56 106 Initial 211 | . . 136 48 211 65 80 56 29 Average 194 | . 182 145 322 214 97 80 56 53 Maximum Alert Level 2 | . 2 1 2 1 . . . . Low Security (%) 56 | 100 58 75 26 6 100 100 100 100 Level 1 29 | . 24 24 38 93 . . . . Level 2 13 | . 16 . 35 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . 5 . 1 . 1 1 Investigation 5 | . 1 . 3 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 1 1 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Distress Signals 6 | . 3 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 34 9 37 13 2 . 4 4 Peak Tracking Total 16 | . 6 3 7 16 1 . 4 2 Tactical Retreats 7 | . 5 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 4 | . 2 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . 4 . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered 4 | . . . 4 . . . . . Most Traps Carried 4 | . . 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 7 | . 2 3 . . 1 . . 1 Max in Single Turn 3 | . 1 3 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 25 | . 5 1 10 . 7 1 . 1 Terminals 22 | . 4 1 9 . 6 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 69 | . 15 3 31 . 18 1 . 1 Successful 38 | . 8 2 13 . 13 1 . 1 Failed 30 | . 6 1 18 . 5 . . . Catastrophic 8 | . . . 5 . 3 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 41 | . 11 3 21 . 6 . . . Terminals 63 | . 12 3 30 . 16 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . 4 2 9 . 9 1 . 1 Part Schematic 1 | . . . . . 1 . . . Robot Analysis 6 | . 3 2 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . Machine Index 1 | . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 3 | . . . 1 . 2 . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 4 | . 1 . 2 . 1 . . . Zone Layout 3 | . . . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . Scan Component 2 | . 1 . . . 1 . . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . 4 . 2 . . . Terminals 7 | . 2 . 3 . 2 . . . Track 1 | . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . . . 1 . 1 . . . Operators 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 1 9 . 6 . . . Full Trace Events 4 | . . 1 2 . 1 . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 64 | . 26 . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total 6 | . 3 2 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Turns Passed 5235 | 85 1645 1519 1184 366 296 18 20 102 Spaces Moved 2680 | 49 615 595 589 241 399 51 58 83 Core 33 | 6 . . . 23 4 . . . Treads 1647 | 43 615 595 393 1 . . . . Legs . | . . . . . . . . . Wheels 413 | . . . 196 217 . . . . Hover . | . . . . . . . . . Flight 587 | . . . . . 395 51 58 83 Fastest Speed 31 | 50 160 240 145 50 31 31 31 31 Average Speed 163 | 150 228 240 160 140 31 31 31 32 Slowest Speed 240 | 160 240 240 240 240 50 31 31 40 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 96 98 65 44 35 2 67 3 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 73 | . 17 9 40 . 7 . . . Terrain Destroyed 232 | . 57 46 57 13 7 . . 52 Melee 14 | . . . 7 . 7 . . . Projectile . | . . . . . . . . . AOE 217 | . 57 46 50 13 . . . 51 Terrain Rammed 55 | . . . . . . . . 55 Walls Destroyed 1 | . . . . . . . . 1 Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Total 3288 | 58 761 660 746 256 546 52 59 150 Wait 237 | . 69 14 47 . 103 . . 4 Move 2666 | 48 614 594 588 241 394 51 57 79 Hop 4 | . . . . . 2 . . 2 Pick Up 54 | 4 6 12 18 1 10 . 2 1 Fast Attach 30 | 5 4 3 4 . 12 1 . 1 Attach 12 | 1 . . 4 4 2 . . 1 Detach 4 | . . . 1 . 1 . . 2 Swap 34 | . 12 10 10 2 . . . . Drop 40 | . 2 9 18 1 9 . . 1 Fire 111 | . 44 17 42 5 . . . 3 Melee 24 | . . . 7 2 13 . . 2 Ram 54 | . . . . . . . . 54 Kick . | . . . . . . . . . Crush 14 | . 10 1 3 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . . 4 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Repaired Lgt. Treads 781 | -10/Materials | Discovered new exit (range 8) 1095 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Central database locked down 1659 | -10/Materials | Discovered new exit (range 7) 1731 | -10/Materials | Entered Mines 1794 | -10/Mines | Met a Derelict bent on vengeance 1889 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2382 | -10/Mines | Found a hidden stash of uninstalled traps 2523 | -10/Mines | Discovered new exit (range 15) 2787 | -10/Mines | Discovered new exit (range 11) 2789 | -10/Mines | Learned 8 Materials zone layouts 2823 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3145 | -10/Mines | Build established: Scavenger-Mutant 3250 | -10/Mines | Entered Materials 3250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3251 | -9/Materials | Identified exit to Materials 3701 | -9/Materials | Discovered new exit (range 16) 3902 | -9/Materials | Build established: Mutant 4050 | -9/Materials | First assault squad dispatched 4069 | -9/Materials | Destroyed 8 combat bots 4434 | -9/Materials | Entered Mines 4650 | -9/Mines | Discovered exit to Materials (range 13) 4742 | -9/Mines | Assembled infested the area 4747 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4789 | -9/Mines | Core integrity fell below 50% 4789 | -9/Mines | Released all parts (4) 4793 | -9/Mines | Core integrity fell below 20% 4800 | -9/Mines | Entered Materials 4800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4801 | -8/Materials | Identified exit to Storage 4815 | -8/Materials | Lost 9 parts (1p3n3u2w) 4996 | -8/Materials | Repaired Imp. Terrain Scanner 5049 | -8/Materials | Discovered new exit (range 15) 5096 | -8/Materials | Entered Factory 5096 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5114 | -7/Factory | Identified exit to DSF 5114 | -7/Factory | Entered DSF 5130 | -7/DSF | Discovered new exit (range 16) 5134 | -7/DSF | Entered Factory 5134 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5187 | -6/Factory | System corruption reached 10% 5204 | -6/Factory | System corruption reached 30% 5213 | -6/Factory | Core integrity fell below 50% 5230 | -6/Factory | Core integrity fell below 20% 5236 | -6/Factory | Core destroyed Last Messages --------------- 05227_ Slammed into Earth. 05227_ Destabilizing: Core damaged (-17). 05227_ Destabilizing: Core damaged (-25). 05228_ Slammed into Earth. 05229_ Destabilizing: System corrupted (+2). 05230_ The unstable cave ceiling collapses. 05230_ Slammed into Earth. 05230_ Destabilizing: System corrupted (+2). 05231_ Slammed into Earth. 05231_ Destabilizing: Core damaged (-25). 05232_ Slammed into Earth. 05232_ Destabilizing: Core damaged (-17). 05233_ Slammed into Earth. 05233_ Destabilizing: Core damaged (-25). 05234_ Slammed into Earth. 05234_ Destabilizing: Core damaged (-42). 05234_ Destabilizing: System corrupted (+1). 05235_ Slammed into Earth. 05235_ Destabilizing: Core damaged (-17). 05236_ Slammed into Earth. Map ----- +----------------------------------------------------+ | ?????????"" """ #??????# #???????????? | | ????????? #??????# ############# | | ???????????#######??????# # | | ????????????????????????# # """ | | ????????????????????????# # ""R" | | ????????????????????????# # "" " | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# # """""" | | ????????????????????????# # """""" | | ??????????##########????##### # """""" | | ??????????# ]]]] #????????# # """""" | | ??????????#= ]]!!!####?????# # ??? | | ??????????# ]]]/= ##????# ##########??? | | ??????????# # ###### #???????????? | | ??????????# [% / #???????????? | | ??????????# ########???????????? | | ??????????# "" # # #??????????????????? | | ??????????# "" #??????????????????? | | ??????????# *% # #??????????????????? | | ??????????#### # # ##??????????????????? | | ????????????## # #???????????????????? | | ????????????# # ##???????????????????? | | ????????????###### # #????????????????????? | | ?????????????????#@###????????????????????? | | ?????????????????###??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisSignalPerforator Manual? 0 Play Time 00:39:11 Cumulative 279.3 hours Start 2022.04.24 @ 17:08:45 End 2022.04.25 @ 16:09:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/1/0/0/0/1/0 Lore% 87 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eaf053b3-23f1-4bf1-b929-41ef64ace4d1