Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.20 @ 21:47:48 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (2945) 2945 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 6410 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 52 Friendly Fire -20 Cogmind --------- Core Integrity 400/700 Matter 250/300 Energy 275/275 System Corruption 3% Temperature Cool (8) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Flak Gun > --- INVENTORY (22) --- Light Treads High-capacity Matter Pod (200) Improved Salvage Targeting Computer Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating Reactive Plating Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Flak Gun Flak Gun Rocket Launcher Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Treads High-capacity Matter Pod Improved Salvage Targeting Computer Medium Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Flak Gun Flak Gun Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 94 | 2 3 11 36 5 13 24 Power 6 | . 1 1 2 . 1 1 Engine 6 | . 1 1 2 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 4 1 1 4 Treads 8 | 1 . 1 2 . 1 3 Leg . | . . . . . . . Wheel 5 | 1 . . 2 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 2 . 9 1 4 10 Device 4 | . . . . . . 4 Storage 6 | . 2 . 4 . . . Processor 1 | . . . . . . 1 Hackware 2 | . . . . . . 2 Protection 13 | . . . 5 1 4 3 Artifact . | . . . . . . . Weapon 49 | . . 9 21 3 7 9 Energy Gun . | . . . . . . . Energy Cannon 4 | . . . 2 . . 2 Ballistic Gun 31 | . . 4 14 2 5 6 Ballistic Cannon . | . . . . . . . Launcher 9 | . . 4 3 . 1 1 Special Weapon 5 | . . 1 2 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 21 | . . 3 8 3 1 6 Power 2 | . . 1 . . . 1 Propulsion 7 | . . 1 3 . . 3 Utility 5 | . . . 2 1 1 1 Weapon 7 | . . 1 3 2 . 1 Highest Loss Streak 4 | . . 2 4 2 1 2 Average Slot Usage (%) 94 | . 99 96 96 96 87 91 Engine 10 | . 14 14 11 11 8 7 Treads 9 | . 14 11 10 8 9 6 Wheel 10 | . 14 14 10 11 9 6 Device 1 | . . . . . . 6 Storage 27 | . 27 28 29 33 27 23 Processor 1 | . . . . . . 7 Hackware 2 | . . . . . . 13 Protection 6 | . . . 11 10 16 1 Energy Cannon 2 | . . . 8 1 . . Ballistic Gun 17 | . 28 19 12 20 17 14 Launcher 1 | . . 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 80 | 9 39 41 71 71 80 73 Greatest Support 28 | 16 16 20 20 28 28 28 Greatest Overweight (x) 20 | . 2 2 20 4 2 3 Average Overweight (x) 2 | . 1 1 2 3 2 2 Largest Inventory Capacity 22 | 6 16 16 22 22 22 22 Average Capacity 19 | 6 15 16 18 22 22 22 Most Carried 22 | 6 8 11 20 22 22 22 Average Carried 16 | 4 6 9 16 20 21 20 Final Capacity 22 | 6 16 16 22 22 22 22 Final Carried 22 | 4 8 11 19 22 22 22 Class Distribution -------------------- 64% | Hauler-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2898 | 226 96 125 1151 188 479 633 Remotely . | . . . . . . . Salvage Created 4316 | 96 267 92 1800 500 767 794 Parts 270 | 1 18 16 100 36 57 42 Haulers Intercepted 10 | . 2 . 5 . 2 1 Recyclers Shooed 5 | 1 . 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 77 | . 4 11 30 4 16 12 Guns 44 | . 4 2 10 4 12 12 Cannons 14 | . . . 14 . . . AOE 19 | . . 9 6 . 4 . Classes Destroyed 12 | 1 3 1 5 . 1 1 Worker 5 | . . . 1 3 . 1 Builder 4 | . . . 1 2 1 . Tunneler 4 | . . . 1 3 . . Hauler 10 | . 2 . 5 . 2 1 Recycler 11 | 1 . 1 5 2 . 2 Operator 5 | . . . 4 . 1 . Watcher 5 | . 1 . 4 . . . Swarmer 24 | . . 9 8 . 4 3 Grunt 30 | . 4 2 14 2 4 4 Sentry 21 | . . . 8 2 7 4 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 1 3 3 5 3 4 3 Combat Bots Only 5 | . 3 3 5 2 4 3 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4490 | . 330 365 1177 322 745 1551 Core 614 | . 93 74 111 15 21 300 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 33 . 68 96 . Volleys Fired 359 | 3 33 37 131 31 56 68 Largest 2 | 2 2 2 2 2 2 2 Hottest 168 | 40 40 100 168 100 100 65 Shots Fired 654 | 6 66 49 249 52 109 123 Gun 510 | 6 66 26 141 51 106 114 Cannon 101 | . . . 92 . . 9 Launcher 25 | . . 15 8 . 2 . Special 18 | . . 8 8 1 1 . Kinetic 510 | 6 66 26 141 51 106 114 Thermal 119 | . . 8 100 1 1 9 Explosive 25 | . . 15 8 . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 8 5 15 12 17 14 Robot Miss Streak 6 | 1 3 4 6 3 3 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 415 | 4 40 18 141 35 75 102 Core Hits 244 | 3 16 19 82 17 34 73 Critical Hits 11 | . 1 . 9 1 . . Critical Kills 5 | . . . 5 . . . Critical Parts Destroyed 5 | . 1 . 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7881 | 21 352 942 2910 564 1398 1694 Guns 4980 | 21 347 79 1111 564 1214 1644 Cannons 1362 | . . . 1334 . . 28 Explosions 1359 | . . 710 465 . 184 . Melee . | . . . . . . . Ramming 36 | . 5 9 . . . 22 Kinetic 4980 | 21 347 79 1111 564 1214 1644 Thermal 1559 | . . 197 1334 . . 28 Explosive 1306 | . . 657 465 . 184 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Targeting Errors 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 90 | . . 32 57 . 1 . Projectiles 60 | . . 3 57 . . . Explosions 30 | . . 29 . . 1 . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 2 93 15 . . . Shots 5 | . . 4 1 . . . Rammed 6 | . 1 2 . . . 3 Targets Rammed 6 | . 1 2 . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 25 40 210 24 216 208 Average Temperature 49 | . 11 12 58 4 45 42 Received Heat Transfer 1527 | . 183 48 426 117 261 492 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2805 | . . 400 2368 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 540 | 5 154 215 540 241 318 205 Initial 186 | . 3 3 1 186 . 144 Average 139 | 2 55 48 289 146 113 101 Maximum Alert Level 2 | . . 1 2 1 1 1 Low Security (%) 72 | 100 100 95 21 65 83 96 Level 1 22 | . . 4 58 34 16 3 Level 2 4 | . . . 19 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 . 4 1 2 10 Investigation 3 | . 1 . . 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 10 | . 1 . 4 . 1 4 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 7 | . . . 6 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 6 12 68 6 23 20 Peak Tracking Total 5 | . 3 3 5 3 4 3 Tactical Retreats 3 | . . 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 6 | . . . . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 7 | . . 2 3 . 2 . Max in Single Turn 1 | . . 1 1 . 1 . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 15 | . 1 . 4 1 5 4 Terminals 9 | . 1 . 3 . 3 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . 4 . 12 1 17 14 Successful 32 | . 3 . 8 1 10 10 Failed 16 | . 1 . 4 . 7 4 Catastrophic 3 | . . . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 27 | . 3 . 7 . 7 10 Terminals 29 | . 4 . 7 . 7 11 Fabricators . | . . . . . . . Repair Stations 12 | . . . . . 10 2 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . 3 . 1 1 . 5 Record 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . 1 . . 1 Fabricator Index 1 | . . . . . . 1 Repair Station Index 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . . . 8 2 Scan Component 6 | . . . . . 5 1 Repair 4 | . . . . . 3 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 6 | . . . 2 . 2 2 Terminals 6 | . . . 2 . 2 2 Botnet 4 | . . . 1 . 2 1 Operators 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 4 . 5 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 3 1 Time 194 | . . . . . 150 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 1 . Highest-Rated Group 40 | . . 31 . 40 16 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 20 3 . Total Damage 242 | . . . . 214 28 . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 7226 | 15 753 1296 1739 832 1160 1431 Spaces Moved 3848 | 5 553 719 808 536 572 655 Core 1 | . . . 1 . . . Treads 661 | . . 413 183 . . 65 Legs . | . . . . . . . Wheels 3186 | 5 553 306 624 536 572 590 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 120 120 120 120 120 Average Speed 136 | 100 118 162 145 134 120 129 Slowest Speed 1050 | 100 120 200 1050 140 120 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 2 50 98 64 96 33 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 5 | . . 3 . 2 . . Spaces Dug 11 | . . . 4 1 1 5 Terrain Destroyed 196 | . . 105 51 1 32 7 Melee . | . . . . . . . Projectile 18 | . . 2 7 1 1 7 AOE 178 | . . 103 44 . 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5181 | 11 595 781 1115 595 964 1120 Wait 773 | . . 7 94 9 307 356 Move 3842 | 4 552 718 807 535 571 655 Hop . | . . . . . . . Pick Up 68 | . 4 6 29 9 10 10 Fast Attach 13 | . 2 . 2 2 3 4 Attach 30 | 2 . 3 11 2 4 8 Detach 2 | . . . 1 . . 1 Swap 51 | . 1 8 23 1 6 12 Drop 37 | 2 2 . 17 6 7 3 Fire 359 | 3 33 37 131 31 56 68 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 5 | . . 2 . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 756 | -10/Materials | Discovered new exit (range 8) 769 | -10/Materials | Entered Mines 911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 912 | -10/Mines | Discovered new exit (range 5) 958 | -10/Mines | Discovered new exit (range 3) 988 | -10/Mines | Core integrity fell below 50% 1127 | -10/Mines | Learned Materials emergency access door positions 1254 | -10/Mines | Identified exit to Materials 1414 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1418 | -10/Mines | Found Prototype Device 1511 | -10/Mines | Learned location of Zion (-7) 1608 | -10/Mines | Received a Mining Laser from a helpful Derelict 2065 | -10/Mines | Entered Materials 2065 | -9/Materials | Evolved 2 slots: Utility x2 2806 | -9/Materials | Discovered new exit (range 14) 2844 | -9/Materials | Build established: Hauler-Mutant 2848 | -9/Materials | Identified Exp. Sensor Array 3404 | -9/Materials | Discovered new exit (range 15) 3688 | -9/Materials | Lost 4 parts (2n1u1w) 3804 | -9/Materials | Entered Mines 3806 | -9/Mines | Met a Derelict bent on vengeance 3875 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3958 | -9/Mines | Identified exit to Materials 4027 | -9/Mines | Learned location of Storage (-7) 4087 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4164 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4256 | -9/Mines | Discovered exit to Materials (range 9) 4390 | -9/Mines | Learned 4 Materials zone layouts 4420 | -9/Mines | Met a Derelict shopkeep closing up shop 4636 | -9/Mines | Entered Materials 4636 | -8/Materials | Accompanied by 1 ally 4636 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4934 | -8/Materials | Repaired Exp. Sensor Array 4967 | -8/Materials | Repaired Med. Armor Plating 5124 | -8/Materials | Repaired Deuterium Engine 5234 | -8/Materials | Discovered new exit (range 16) 5664 | -8/Materials | Garrison activated, responded to threat 5796 | -8/Materials | Entered Factory 5796 | -7/Factory | Evolved 2 slots: Utility x2 5987 | -7/Factory | Identified exit to Storage 5987 | -7/Factory | Identified exit to Lower Caves 6290 | -7/Factory | Repaired Arm. Huge Wheel 6557 | -7/Factory | Garrison activated, responded to threat 7227 | -7/Factory | Self-destructed Last Messages --------------- 07096_ ALERT: Rogue bot located, Programmers report to Factory Zone 9W. 07100_ K-01 Serf cleans the Terminal. 07110_ Slammed into K-01 Serf. 07121_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07122_ O-24 Administrator uses terminal to summon reinforcements. 07122_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 07122_ O-24 Administrator locks terminal. 07145_ Acquired Imp. Medium Armor Plating. 07165_ Dropped Med. Armor Plating. 07165_ Acquired Hrd. Medium Armor Plating. 07167_ Dropped Imp. Light Armor Plating. 07168_ Acquired Med. Armor Plating. 07169_ U-05 Engineer builds a Wall. 07182_ GKNPKXZ /UGEEJUBU4|M, 07211_ System corrupted: Matter fused (-5). 07214_ U-05 Engineer builds a Wall. 07222_ Penetrated by Slug. 07225_ Lgt. Treads destroyed. 07226_ 5=PFC51QR9ROI|B6BO FXDAXLKIMT:S Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ??????????????????????????????k?????? | | ????????????????????????????????????? | | ??????????????????????????????k?????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????Y???????????Y ????? | | ??????????????????g???????? ????? | | ?###?????????????????????? u???k | | ?# #?????????????????????? ????? | | ?# #??????????????a???????# ????? | | ?###############??r???????# ????? | | ?# #??????????# ????? | | ?# """ """ """ #??????????# #???? | | ?# """ """ """ #??????????# #???? | | ?# """ """ """ #?? #??????# #???? | | ?# ! #?? #??????# ##### | | ?# ! u +? p#??????# # | | ######+######### #??????# # "" | | # #?????# ##?????# # "" | | # """ ###### #?????# # "" | | # """ !# #?????# # | | # """ # h #?????# ##### | | # # @ #?????# #???? | | # "" # ## #?????# #???? | | # S"" [ # #?????##?????# ^ ##### | | # "" + #????????????# ^^ ! | | # # #????????????# | | ########## ##???????????# | | ????????# ############# | | ????????# " o | | ????????# "T ######### ###### | | ????????# #???????# #????? | | ????????# ###+##???????# #????? | | ????????#######?? ???????# ###### | | ?????????????????? ??????# # | | ??????????????????? ?????# #???"" | | ???????????????????o ????# #???"" | | ????????????????????? ???# +??""" | | ??????????????????????]] ??# # | | ??????????????????????]= ?# # | | ???????????????????????= ?# ###### | | ???????????????????????????# #????? | | ???????????????????????????# ? | | ???????????????????????????# ? | | ???????????????????????????# ????? | | ????????????????????????Y???####????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeFireAxe Manual? 0 Play Time 00:45:26 Cumulative 168.1 hours Start 2020.11.20 @ 21:11:00 End 2020.11.20 @ 21:47:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5fc4aa3-6d96-47b8-b92b-95142344489d