Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.07 @ 21:48:25 Player: Wotf Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (188) 940 Value Destroyed (5085) 5085 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 9548 Bonus ------- High Alert Combat Kills 783 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 160/160 System Corruption 7% Temperature Cool (12) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Wheel VTOL Module VTOL Module Xenon Bombardment Thruster Transport Network Coupler Improved Light Armor Plating Hacking Suite Gatling Laser Advanced Assault Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel VTOL Module VTOL Module Weight Redist. System Transport Network Coupler Hacking Suite Gatling Laser Scythe [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 100 | 7 11 19 . 30 33 Power 11 | 1 2 2 . 1 5 Engine 8 | 1 2 2 . 1 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 35 | 2 2 14 . 6 11 Treads 3 | . . 3 . . . Leg 4 | . . . . . 4 Wheel 21 | 2 2 11 . 6 . Hover . | . . . . . . Flight 7 | . . . . . 7 Utility 18 | 1 4 1 . 5 7 Device 5 | . 1 . . 2 2 Storage 6 | 1 3 . . . 2 Processor 4 | . . 1 . 1 2 Hackware 1 | . . . . . 1 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 36 | 3 3 2 . 18 10 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 1 1 . 8 1 Ballistic Cannon 8 | . 2 1 . 3 2 Launcher 11 | . . . . 7 4 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 36 | . 1 7 . 8 20 Power 1 | . . . . . 1 Propulsion 19 | . 1 5 . 3 10 Utility 10 | . . . . 3 7 Weapon 6 | . . 2 . 2 2 Highest Loss Streak 8 | . 1 4 . 5 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 96 97 100 96 92 Engine 10 | . 14 11 11 9 5 Leg 1 | . . . . . 7 Wheel 22 | . 27 30 33 25 . Flight 4 | . . . . . 19 Device 9 | . . 11 11 13 9 Storage 12 | . 26 11 11 9 6 Processor 12 | . . 11 11 17 21 Ballistic Gun 8 | . 23 1 11 11 . Ballistic Cannon 8 | . 1 20 11 3 1 Launcher 1 | . . . . 3 4 Slashing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 102 | 12 94 97 94 102 99 Greatest Support 55 | 32 32 48 42 42 55 Greatest Overweight (x) 9 | . 4 9 2 8 8 Average Overweight (x) 1 | . 1 2 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 20 | 6 19 25 25 25 9 Most Carried 25 | 5 22 25 25 25 25 Average Carried 19 | 2 17 23 24 24 8 Final Capacity 25 | 8 25 25 25 25 10 Final Carried 25 | 4 22 24 25 25 10 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 9% | Scout 4% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3947 | 139 573 1147 35 1152 901 Remotely . | . . . . . . Salvage Created 6450 | . 771 2072 184 1754 1669 Parts 358 | . 31 123 11 109 84 Haulers Intercepted 13 | . 2 5 . 3 3 Recyclers Shooed 13 | . 3 5 . 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 113 | . 9 42 4 30 28 Melee 7 | . . . . . 7 Guns 28 | . 9 . 2 17 . Cannons 53 | . . 42 2 3 6 AOE 25 | . . . . 10 15 Classes Destroyed 15 | . 6 5 . 2 2 Worker 10 | . 1 4 . 4 1 Builder 6 | . . 1 . 4 1 Tunneler 3 | . . 1 . 2 . Hauler 13 | . 2 5 . 3 3 Recycler 22 | . 4 8 . 2 8 Mechanic 1 | . . . . 1 . Operator 4 | . . 2 . 2 . Watcher 16 | . 1 5 . 5 5 Swarmer 26 | . 3 10 . . 13 Grunt 55 | . 6 21 2 18 8 Brawler 4 | . . 1 . 2 1 Duelist 1 | . . . . . 1 Protector 2 | . . . . 1 1 Sentry 23 | . . 10 2 9 2 Programmer 2 | . . . . . 2 Best Kill Streak 16 | . 6 16 2 7 9 Combat Bots Only 6 | . 3 6 2 5 5 Max Kills in Single Turn 3 | . 1 2 1 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 584 | . 50 133 17 154 230 Missed 185 | . 16 39 5 43 82 Damage Taken 4979 | . 336 886 134 1370 2253 Core 1265 | . 116 221 21 193 714 Absorbed by Shields . | . . . . . . Ignored by Resistances 1445 | . 105 256 37 397 650 Regen/Repaired (Parts) 28 | . . . . 28 . Core Remaining (%) 64 | 100 53 . 39 64 . Volleys Fired 406 | . 70 129 7 144 56 Largest 2 | . 2 2 2 2 1 Hottest 78 | . 40 78 59 72 48 Shots Fired 707 | . 114 249 14 274 56 Gun 327 | . 114 7 7 199 . Cannon 339 | . . 242 7 49 41 Launcher 41 | . . . . 26 15 Special . | . . . . . . Kinetic 666 | . 114 249 14 248 41 Thermal . | . . . . . . Explosive 41 | . . . . 26 15 Electromagnetic . | . . . . . . Robot Hit Streak 38 | . 18 20 4 38 10 Robot Miss Streak 3 | . 3 3 1 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 527 | . 84 155 8 186 94 Core Hits 285 | . 36 74 5 98 72 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 17 | . . 7 1 1 8 Destroy 1 | . . . 1 . . Blast 14 | . . 7 . 1 6 Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 63 | . . . . . 63 Impact 3 | . . . . . 3 Slashing 60 | . . . . . 60 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 13151 | . 841 3364 124 4339 4483 Guns 2950 | . 841 38 37 2034 . Cannons 4962 | . . 3303 87 645 927 Explosions 3202 | . . . . 1660 1542 Melee 2014 | . . . . . 2014 Ramming 23 | . . 23 . . . Kinetic 7912 | . 841 3341 124 2679 927 Thermal 417 | . . . . 108 309 Explosive 2691 | . . . . 1458 1233 Electromagnetic 94 | . . . . 94 . Impact 78 | . . . . . 78 Slashing 1936 | . . . . . 1936 Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 2 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 1 11 Message Errors 5 | . . . . 1 4 Matter Fused 5 | . . . . . 5 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 478 | . . 56 . 69 353 Projectiles 71 | . . 56 . 9 6 Explosions 168 | . . . . 60 108 Melee 239 | . . . . . 239 Knockbacks 28 | . . 20 . 3 5 Impact . | . . . . . . Kinetic 27 | . . 19 . 3 5 Secondary 1 | . . 1 . . . Self-Inflicted Damage 401 | . . 11 . 61 329 Shots 17 | . . . . 4 13 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 147 | . 27 147 43 71 27 Average Temperature 25 | . 9 33 23 17 9 Received Heat Transfer 2331 | . 207 444 60 945 675 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . . . 100 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1011 | . 198 731 184 791 1011 Initial 308 | . . . 134 18 308 Average 351 | . 46 456 130 341 607 Maximum Alert Level 3 | . . 3 . 3 3 Low Security (%) 37 | 100 100 17 100 17 . Level 1 17 | . . 12 . 45 19 Level 2 33 | . . 58 . 28 47 Level 3 11 | . . 10 . 8 32 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 2 8 . 6 11 Investigation 10 | . 2 4 . 1 3 Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 . 3 1 Assault 6 | . . 3 . 1 2 Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 2 4 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 188 | . 13 61 4 42 68 Peak Tracking Total 9 | . 4 9 2 8 8 Tactical Retreats 18 | . 1 . . 4 13 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 2 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 14 | . . 2 . 8 4 Max in Single Turn 3 | . . 1 . 3 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 36 | . 8 12 . 8 8 Terminals 27 | . 7 9 . 5 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 1 2 . 1 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 113 | . 25 39 . 34 15 Successful 66 | . 16 18 . 24 8 Failed 47 | . 9 21 . 10 7 Catastrophic 8 | . . 4 . 1 3 Database Lockouts . | . . . . . . Manual 17 | . 5 6 . 3 3 Terminals 81 | . 21 30 . 19 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 15 | . 4 7 . 2 2 Scanalyzers 13 | . . 2 . 11 . Garrison Access 2 | . . . . . 2 Terminal Hacks 36 | . 11 10 . 10 5 Prototype ID Bank 5 | . 2 1 . 2 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Scanalyzer Index 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Surveillance Status 3 | . 1 1 . 1 . Patrol Status 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Investigation Status 2 | . 1 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 13 | . 3 5 . 3 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 10 | . 3 5 . . 2 Report Inventory 1 | . 1 . . . . Retrieve Matter 4 | . . 3 . . 1 Retrieve Components 5 | . 2 2 . . 1 Scanalyzer 12 | . . 2 . 10 . Insert Component 6 | . . 1 . 5 . Analyze 6 | . . 1 . 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 1 . 2 1 Terminals 6 | . 2 1 . 2 1 Assimilate 1 | . 1 . . . . Botnet 4 | . 1 1 . 1 1 Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 27 | . 6 10 . 7 4 Full Trace Events 11 | . 3 4 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 137 | . . 20 . . 117 Retrieved Components 22 | . 2 11 . . 9 Parts Scanalyzed 6 | . . 1 . 5 . Part Schematics Acquired 6 | . . 1 . 5 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6971 | 71 1443 2049 494 1440 1474 Spaces Moved 5633 | 57 951 1247 384 797 2197 Core 46 | 18 . . . . 28 Treads . | . . . . . . Legs 182 | . . . . . 182 Wheels 3458 | 39 951 1247 384 797 40 Hover . | . . . . . . Flight 1947 | . . . . . 1947 Fastest Speed 26 | 50 100 115 123 113 26 Average Speed 91 | 84 127 126 123 119 40 Slowest Speed 250 | 100 160 215 123 210 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 95 91 77 64 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 80 | . . 1 . 10 69 Terrain Destroyed 402 | . . 12 . 155 235 Melee . | . . . . . . Projectile 17 | . . 12 . 3 2 AOE 385 | . . . . 152 233 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 6708 | 79 1081 1477 393 1049 2629 Wait 305 | 6 5 29 . 39 226 Move 5628 | 56 950 1246 383 796 2197 Hop . | . . . . . . Pick Up 140 | 10 34 32 2 27 35 Fast Attach . | . . . . . . Attach 54 | 6 6 9 . 14 19 Detach . | . . . . . . Swap 46 | 1 5 10 . 16 14 Drop 68 | . 11 21 1 13 22 Fire 406 | . 70 129 7 144 56 Melee 60 | . . . . . 60 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 4) 631 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Derelicts attacked the area 1515 | -10/Materials | Entered another Materials area 1515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2605 | -9/Materials | Discovered new exit (range 14) 2626 | -9/Materials | Identified exit to Materials 2675 | -9/Materials | Discovered new exit (range 16) 2715 | -9/Materials | First assault squad dispatched 2717 | -9/Materials | Identified exit to Mines 3065 | -9/Materials | Discovered exit to Materials (range 14) 3151 | -9/Materials | Build established: Scavenger-Mutant 3260 | -9/Materials | Lost 4 parts (2n2w) 3425 | -9/Materials | Core integrity fell below 50% 3564 | -9/Materials | Entered Mines 3641 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3755 | -9/Mines | Learned 2 Materials zone layouts 3759 | -9/Mines | Discovered exit to Materials (range 3) 4016 | -9/Mines | Discovered exit to Materials (range 6) 4058 | -9/Mines | Entered Materials 4058 | -8/Materials | Evolved 2 slots: Utility x2 4124 | -8/Materials | Repaired Com. Wheel? 4431 | -8/Materials | Build established: Scavenger-Skirmisher 4535 | -8/Materials | Discovered new exit (range 4) 4581 | -8/Materials | Identified exit to Storage 4582 | -8/Materials | Lost 5 parts (2n2u1w) 4813 | -8/Materials | Build established: Mutant 5099 | -8/Materials | Discovered new exit (range 20) 5299 | -8/Materials | Garrison activated, responded to threat 5497 | -8/Materials | Identified exit to Factory 5498 | -8/Materials | Entered Factory 5498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5591 | -7/Factory | Lost 4 parts (2n1u1w) 5882 | -7/Factory | Build established: Scout 6298 | -7/Factory | First assault squad dispatched 6504 | -7/Factory | Core integrity fell below 50% 6534 | -7/Factory | Lost 8 parts (1p6n1u) 6647 | -7/Factory | Found Prototype Launcher 6648 | -7/Factory | Identified Rocket Array 6746 | -7/Factory | Garrison activated, responded to threat 6772 | -7/Factory | Core integrity fell below 20% 6972 | -7/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- System corrupted by crushing effect (+2). CRN>G61HVG1TCVO,,NGGX&VLY7SMYP< Hvy. Flail follow-up attack on B-48 Gladiator. Critical hit (Burn: +37). Hvy. Flail follow-up attack on B-48 Gladiator. B-48 Gladiator destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Rocket Array destroyed. Destroyed Rocket Array. K-01 Serf collects debris. Power Conduit explodes. G-47 Trooper destroyed. Destroyed Imp. Deuterium Engine. I-36 Angel destroyed. Destroyed Aluminum Leg. Aluminum Leg destroyed. Destroyed Aluminum Leg. 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[# #?????????? | | #??# # #??# =[##k##### #?????????? | | #??# # #??## #[=!= #?????????? | | #??# # #???#### #""[[! #?????????? | | #??# ########?####?????##"Y**= #?????????? | | #??# ## ??????#""=][ ###???????? | | #??# ## """ """??????### = !! #???????? | | /[#??# ## """ """????????#! !!! #???????? | | / #?## ## "S """?????? !!! + """???? | | ##### # """ ??? # """ ??? | | "" #????????????# #? ?? | | T +??????????" + #############??####?? | | #?????????"" #####+????????????????????? | | ##### #????????? ?????? ?????????????????????? | | #???### ###???????????????""?????????????????????? | | #????# #????????????????""??????????????????????? | | #????# ??????????????? "???????????????????????? | | +????####???????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Significant Disruption Challenges ------------ None Game ------ Seed AssaultServoBoomstick Manual? 0 Play Time 02:19:58 Cumulative 18.0 hours Start 2024.06.03 @ 19:53:34 End 2024.06.07 @ 21:48:25 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b63a7aa5-0163-4c01-b4ea-22b5a7341ba5