Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 04:41:16 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2035) 2035 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 5715 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 469 Friendly Fire -158 Cogmind --------- Core Integrity 0/600 Matter 244/300 Energy 106/195 System Corruption 2% Temperature Hot (275) Movement Treading (173) Location -7/Factory Parts ------- > --- POWER (1+3) ------ Multi-Deuterium Engine (+) > --- PROPULSION (2) --- Treaded Armored-Aluminum Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Cooling System Active Sensor Suite Kinecellerator Power Bank > --- WEAPON (2) ------- Hvy. KE Assault Construct/C > --- INVENTORY (4) ---- Faulty Experimental Sensor Array Weapon Cycler Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Treaded Armored-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Active Sensor Suite Kinecellerator Power Bank > --- WEAPON ----------- Hvy. KE Assault Construct/C > --- INVENTORY -------- Protomatter Experimental Sensor Array Weapon Cycler Makeshift System Restoration Module [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Protection Scrap Shield Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Cannon Slug Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 9 | 3 1 . 3 . 2 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 7 | 1 1 . 3 . 2 Weapon 1 | 1 . . . . . Parts Attached 37 | 7 5 4 13 4 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 1 1 11 2 4 Device 18 | 2 . 1 9 2 4 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 12 | 2 4 2 2 2 . Energy Gun 5 | 2 1 1 1 . . Energy Cannon 3 | . 1 1 . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . 1 . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 99 99 88 67 51 Engine 9 | . 13 12 9 8 6 Leg 17 | . 27 25 19 13 2 Device 32 | . 27 25 35 35 31 Processor 1 | . 1 12 . . . Protection 2 | . . . 4 . . Energy Gun 9 | . 17 4 13 3 . Energy Cannon 1 | . 6 11 . . . Ballistic Cannon 5 | . 3 7 5 5 6 Naked Turns . | . . . . . . Heaviest Build 38 | 11 13 15 38 33 25 Greatest Support 39 | 25 25 30 30 30 39 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 4 Average Capacity 2 | 1 2 2 2 2 3 Most Carried 4 | . 2 2 2 2 4 Average Carried 2 | . 1 1 1 2 3 Final Capacity 4 | 2 2 2 2 2 4 Final Carried 3 | . 2 2 2 2 3 Scrap Engine Consumption 36 | . . . . 28 8 Constructs Created 3 | . . . . 3 . Constructs Modified 9 | . . . . 6 3 Class Distribution -------------------- 47% | Scavenger-Mutant 18% | Mutant 14% | Commander-Mutant 7% | Commander-Construct 5% | Scavenger-Skirmisher 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Construct | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1341 | 270 330 91 365 171 114 Remotely . | . . . . . . Salvage Created 2186 | 30 789 68 536 430 333 Parts 144 | 3 51 8 39 21 22 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . 13 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 51 | . 14 5 17 6 9 Guns 24 | . 9 . 14 1 . Cannons 22 | . . 5 3 5 9 AOE 5 | . 5 . . . . Classes Destroyed 17 | 1 7 . 5 4 . Worker 5 | . 4 1 . . . Tunneler 1 | 1 . . . . . Hauler 3 | . 2 . . . 1 Recycler 3 | . 2 . . 1 . Operator 2 | . 2 . . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 14 | . 5 5 4 . . Grunt 18 | . 9 . 2 . 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 2 | . . . 1 1 . Hunter 1 | . . . . 1 . Programmer 4 | . . . . 2 2 Artisan 2 | . . . 2 . . Cobbler 1 | . . . 1 . . Subdweller 10 | . . . 10 . . Best Kill Streak 4 | 1 4 3 4 2 2 Combat Bots Only 4 | . 3 3 4 2 2 Max Kills in Single Turn 3 | 1 3 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 383 | . 51 28 137 31 136 Missed 111 | . 14 9 49 6 33 Damage Taken 3794 | . 474 146 1418 390 1366 Core 2889 | . 383 112 1019 310 1065 Absorbed by Shields 326 | . . . . 21 305 Redirected to Core 2408 | . 301 94 774 267 972 Regen/Repaired (Parts) 21 | . . . . 15 6 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 325 | 3 66 19 133 39 65 Largest 2 | 2 2 2 2 2 1 Hottest 140 | 80 100 135 140 123 84 Shots Fired 485 | 6 124 30 201 59 65 Gun 324 | 6 99 3 176 40 . Cannon 161 | . 25 27 25 19 65 Launcher . | . . . . . . Special . | . . . . . . Kinetic 132 | . 7 8 19 33 65 Thermal 247 | . 18 22 182 25 . Explosive . | . . . . . . Electromagnetic 106 | 6 99 . . 1 . Robot Hit Streak 24 | 1 11 4 20 24 7 Robot Miss Streak 5 | 1 4 5 2 2 4 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 259 | 3 54 12 104 43 43 Core Hits 113 | 1 29 6 31 28 18 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 17 | . 3 . 8 6 . Burn 9 | . . . 7 2 . Destroy 5 | . . . 1 4 . Blast 1 | . 1 . . . . Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5814 | 45 1254 261 2030 984 1240 Guns 2825 | 45 616 22 1558 584 . Cannons 2593 | . 242 239 472 400 1240 Explosions 396 | . 396 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2328 | . 85 59 383 561 1240 Thermal 2825 | . 553 202 1647 423 . Explosive . | . . . . . . Electromagnetic 661 | 45 616 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 1 2 Average Corruption 1 | . 1 2 1 1 1 Corruption Purged 3 | . . . 2 1 . Corruption Blocked . | . . . . . . Effects 66 | . 12 11 42 1 . Message Errors 19 | . 2 3 14 . . Matter Fused 22 | . 7 3 12 . . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 10 | . 1 2 7 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 8 | . 2 1 4 1 . Data Loss (major) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 87 | . . . 33 36 18 Projectiles 87 | . . . 33 36 18 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . 2 . 2 1 10 Impact . | . . . . . . Kinetic 14 | . 2 . 2 1 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 61 | . 61 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . 42 120 187 127 352 Average Temperature 45 | . 15 38 68 24 98 Received Heat Transfer 1057 | . 153 . 348 48 508 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 2 1 7 . . Heat Transferred 5667 | . 783 407 3589 888 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 6 . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 538 | 5 424 246 . 418 538 Initial 306 | . 3 80 . 300 306 Average 256 | 2 240 122 . 275 341 Maximum Alert Level 2 | . 2 1 . 2 2 Low Security (%) 28 | 100 39 98 . 6 . Level 1 64 | . 48 1 . 92 83 Level 2 7 | . 12 . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . . . 9 Investigation 4 | . 2 . . . 2 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 26 6 46 8 23 Peak Tracking Total 6 | . 5 3 6 2 6 Tactical Retreats 4 | . 1 . 3 . . Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts 13 | . 13 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 20 | . 9 3 2 3 3 Max in Single Turn 1 | . 1 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 23 | . 9 . 2 9 3 Terminals 14 | . 7 . . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . . 3 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 79 | . 36 . 5 31 7 Successful 39 | . 21 . 5 13 . Failed 39 | . 14 . . 18 7 Catastrophic 7 | . 2 . . 4 1 Database Lockouts 1 | . 1 . . . . Manual 39 | . 23 . . 16 . Terminals 52 | . 32 . . 18 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 20 | . 4 . . 13 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 21 | . 13 . 5 3 . Record 4 | . . . 4 . . Part Schematic 2 | . . . . 2 . Robot Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 5 | . 4 . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 2 . . 5 . Report Inventory 5 | . 2 . . 3 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 6 . . 5 . Terminals 6 | . 4 . . 2 . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 2 . . 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Mask 1 | . . . . 1 . Tunnel 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 . . 7 3 Full Trace Events 5 | . 2 . . 2 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . . 12 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 24 | . . . . 24 . Allies Hacked 4 | . . . . . 4 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 28 | . 1 3 . 24 . Largest Group 24 | . 1 3 3 24 24 Highest-Rated Group 324 | . 10 40 40 324 324 Highest-Rated Ally 27 | . 10 16 16 27 27 Total Orders . | . . . . . . Ally Attacks 102 | . . 1 17 20 64 Total Damage 1674 | . . 16 220 222 1216 Kills 20 | . . 1 1 3 15 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 5 | . . 2 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 8790 | 58 1195 671 4165 1581 1120 Spaces Moved 4838 | 34 769 382 2311 846 496 Core 2 | 2 . . . . . Treads 352 | . . . . 7 345 Legs 4484 | 32 769 382 2311 839 151 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 173 Average Speed 148 | 115 120 120 159 133 186 Slowest Speed 248 | 120 120 120 190 208 248 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 4 96 86 97 99 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 3 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 12 | . . 1 11 . . Spaces Dug 16 | . . . 16 . . Terrain Destroyed 46 | . 13 . 21 5 7 Melee . | . . . . . . Projectile 33 | . . . 21 5 7 AOE 13 | . 13 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 5998 | 43 918 565 2593 1243 636 Wait 351 | . 32 144 87 53 35 Move 4833 | 33 768 381 2310 845 496 Hop . | . . . . . . Pick Up 11 | . 5 1 3 . 2 Fast Attach 32 | 7 3 3 12 3 4 Attach . | . . . . . . Detach 3 | . . . 1 . 2 Swap 5 | . 2 1 1 1 . Drop 35 | . 5 5 10 10 5 Fire 325 | 3 66 19 133 39 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 255 | . . . . 255 . Trap 13 | . 13 . . . . Miscellaneous 135 | . 24 11 36 37 27 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 3) 471 | -10/Materials | Reached level 2 726 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Central database locked down 927 | -10/Materials | Discovered new exit (range 10) 1140 | -10/Materials | Upgraded with Utility slot (x1) 1254 | -10/Materials | Entered Mines 1256 | -10/Mines | Reached level 3 1271 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Discovered new exit (range 11) 1477 | -10/Mines | Discovered new exit (range 9) 1543 | -10/Mines | Learned 2 Materials zone layouts 1573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1732 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1735 | -10/Mines | Found Prototype Device 1868 | -10/Mines | Discovered new exit (range 5) 1925 | -10/Mines | Entered Subcaves 1925 | -10/Subcaves | Accompanied by 3 allies 1927 | -10/Subcaves | Reached level 4 1948 | -10/Subcaves | Learned location of Zion (-6) 1964 | -10/Subcaves | Build established: Scavenger-Mutant 1968 | -10/Subcaves | Ambushed by Subdweller buried in earth 2048 | -10/Subcaves | Identified Exp. Sensor Array 2119 | -10/Subcaves | Upgraded with Utility slot (x2) 2179 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2183 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2268 | -10/Subcaves | Core integrity fell below 50% 2495 | -10/Subcaves | Discovered new exit (range 15) 2580 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2584 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2584 | -10/Subcaves | Build established: Scavenger-Skirmisher 2799 | -10/Subcaves | Discovered new exit (range 11) 3074 | -10/Subcaves | Visited Clippyterm 3080 | -10/Subcaves | Learned Research security intel 3097 | -10/Subcaves | Build established: Scavenger-Mutant 3498 | -10/Subcaves | Learned location of Recycling (-9) 3577 | -10/Subcaves | Discovered new exit (range 13) 3654 | -10/Subcaves | Visited 4L-MR0's lab 3882 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3919 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4920 | -10/Subcaves | Reached level 5 5271 | -10/Subcaves | Upgraded with Utility slot (x1) 5518 | -10/Subcaves | Found Power Bank 5519 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 6090 | -10/Subcaves | Entered Recycling 6095 | -9/Recycling | Found Scrap Engine 6191 | -9/Recycling | Core integrity fell below 20% 6480 | -9/Recycling | Reached level 6 6508 | -9/Recycling | Discovered new exit (range 16) 6613 | -9/Recycling | Build established: Commander-Mutant 7591 | -9/Recycling | Reached level 7 7671 | -9/Recycling | Entered Factory 7671 | -7/Factory | Accompanied by 24 allies 7673 | -7/Factory | Reached level 8 7699 | -7/Factory | Upgraded with Utility slot (x1) 7878 | -7/Factory | Discovered new exit (range 15) 7929 | -7/Factory | Build established: Commander-Construct 7935 | -7/Factory | Lost 3 allies 7964 | -7/Factory | Found Prototype Device 7964 | -7/Factory | Identified Active Sensor Suite 7965 | -7/Factory | Identified exit to Factory 8170 | -7/Factory | Reached level 9 8179 | -7/Factory | Discovered exit to Factory (range 12) 8258 | -7/Factory | Upgraded with Utility slot (x1) 8566 | -7/Factory | Build established: Commander-Skirmisher 8724 | -7/Factory | Reached level 10 8741 | -7/Factory | Core integrity fell below 50% 8741 | -7/Factory | Garrison activated, responded to threat 8768 | -7/Factory | Core integrity fell below 20% 8773 | -7/Factory | P-60 Hacker assimilated allied Engineer 2a 8789 | -7/Factory | Lost 3 allies 8791 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08770_ K-01 Serf collects debris. 08773_ P-60 Hacker hacks Engineer 2a, assimilated. 08774_ P-60 Hacker hacks Transporter 2a, rebooting. 08775_ K-01 Serf collects debris. 08779_ Engineer 2a reactivates. 08780_ Used Protomatter to restore core integrity (+201, depleted) 08781_ K-01 Serf collects debris. 08782_ Engineer 2a builds a Wall. 08784_ Critical hit (Burn: +28). 08784_ Transporter 2a reactivates. 08785_ K-01 Serf collects debris. 08786_ Critical hit (Burn: +28). 08786_ P-60 Hacker hacks Savior 2b, rebooting. 08787_ P-60 Hacker destroyed. 08788_ Engineer 2a builds a Wall. 08789_ K-01 Serf collects debris. 08791_ Destroyed Imp. 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T #???????????????????? | | ????????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 19 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Machine Analyzer | -9/Recycling | Hacked Imp. Aluminum Leg | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Levels Raised 9 | . 1 1 2 2 3 XP Earned 17220 | 3000 2656 1483 1965 2968 5148 XP Spent 14900 | 2950 800 . 5100 . 6050 Upgrades 21 | 11 1 . 5 . 4 Propulsion Slot 1 | 1 . . . . . Utility Slot 7 | 1 1 . 3 . 2 Weapon Slot 1 | 1 . . . . . Heat Dissipation 1 | 1 . . . . . Mass Support 1 | 1 . . . . . Inventory Capacity 4 | 2 . . . . 2 Sight Range 1 | 1 . . . . . Terrain Scan Density 1 | 1 . . . . . Ranged Accuracy 2 | . . . 2 . . Hack Attack % 1 | 1 . . . . . Hack Defense % 1 | 1 . . . . . Protomatter Created 749 | . 154 27 246 240 82 Integrity Restored 2708 | . 441 207 696 819 545 Core 2283 | . 349 146 656 673 459 Parts 425 | . 92 61 40 146 86 Protomatter Decayed 439 | . 20 9 142 6 262 Game ------ Seed SiegeAnalysisFacilitator Manual? 0 Play Time 01:12:50 Cumulative 579.0 hours Start 2024.03.05 @ 03:12:19 End 2024.03.05 @ 04:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 221 Rogue 199 Adventurer 3 Explorer 19 Win Type - Total 13 Types 8/2/1/1/0/1/0/0/0 Lore% 86 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8bcc4c7-c906-4503-983e-ed7216f58020