Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 01:02:56 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3511) 3511 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 7111 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 248/700 Matter 10/300 Energy 288/290 System Corruption 5% Temperature Warm (171) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hardlight Generator System Shield > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Armored Huge Wheel Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Improved Light Armor Plating Insulated Plating Hardlight Generator Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Insulated Plating Hardlight Generator System Shield > --- WEAPON ----------- Plasma Cannon Great Axe > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Insulated Plating Insulated Plating Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Rocket Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . . 2 . 2 . 1 Weapon . | . . . . . . . . Parts Attached 95 | 9 4 3 16 5 7 17 34 Power 13 | 1 . 1 2 . 1 1 7 Engine 12 | 1 . 1 2 . . 1 7 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 4 . . 5 . 2 4 2 Treads 11 | 2 . . 5 . 2 2 . Leg . | . . . . . . . . Wheel 6 | 2 . . . . . 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 1 3 1 3 4 3 10 20 Device 21 | . 1 1 2 2 1 5 9 Storage 5 | 1 1 . . 1 . . 2 Processor 4 | . . . 1 1 . . 2 Hackware 3 | . . . . . . . 3 Protection 12 | . 1 . . . 2 5 4 Artifact . | . . . . . . . . Weapon 20 | 3 1 1 6 1 1 2 5 Energy Gun 5 | 2 . . 3 . . . . Energy Cannon 10 | . . 1 3 1 1 1 3 Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . 1 . Parts Lost 23 | . 1 . 2 1 1 3 15 Power 4 | . . . 1 . . . 3 Propulsion 3 | . . . 1 . . 1 1 Utility 12 | . 1 . . . 1 2 8 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 11 | . 1 . 1 1 1 2 11 To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 9 14 14 14 16 19 22 Power 1 | . 1 . . 1 1 1 . Propulsion 5 | 1 3 6 5 6 7 5 3 Utility 6 | . 2 3 3 5 4 8 12 Weapon 4 | . 3 3 4 2 2 3 6 Tool/Special . | . . . . . . . . Unused Backups 27 | . . 1 6 . . 5 15 Power . | . . . . . . . . Propulsion 11 | . . . 2 . . 5 4 Utility 9 | . . . 2 . . . 7 Weapon 7 | . . 1 2 . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 94 100 92 99 94 99 90 Engine 10 | . 14 14 11 11 . 6 13 Core 1 | . . . . . 8 2 . Treads 15 | . 28 28 21 22 18 6 . Wheel 3 | . . . . . . 11 8 Device 18 | . 3 14 18 21 17 21 20 Storage 10 | . 14 14 11 11 9 9 7 Processor 4 | . . . 7 11 9 3 3 Hackware 2 | . . . . . . . 10 Protection 6 | . 5 . . . 13 20 8 Energy Gun 4 | . 9 13 8 . . . . Energy Cannon 14 | . . 12 13 22 18 18 14 Ballistic Gun 1 | . 18 1 . . . . . Peak Build Rating 50 | 6 8 11 21 31 29 32 50 Average Rating 26 | 4 7 10 17 22 27 30 45 On Entrance 15 | . 6 8 11 20 22 29 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 123 | 13 33 31 38 58 65 76 123 Greatest Support 40 | 40 40 40 40 40 40 40 28 Greatest Overweight (x) 7 | . . . 1 1 1 7 5 Average Overweight (x) 1 | . . . . . 1 2 3 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 Average Capacity 18 | 7 13 15 15 19 20 20 24 Most Carried 25 | 4 13 15 15 15 18 20 25 Average Carried 17 | 2 9 14 14 14 16 19 22 Final Capacity 25 | 8 15 15 15 20 20 20 25 Final Carried 20 | 4 13 15 15 14 18 20 17 Class Distribution -------------------- 51% | Mutant 38% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 1175 | 130 242 49 220 75 70 190 199 Remotely . | . . . . . . . . Salvage Created 4779 | . 400 271 1035 410 399 1495 769 Parts 242 | . 22 9 51 22 18 87 33 Haulers Intercepted 7 | . 1 . 4 . 1 1 . Recyclers Shooed 5 | . 1 . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 81 | . 4 4 16 9 5 26 17 Guns 7 | . 4 2 1 . . . . Cannons 65 | . . 1 14 9 4 26 11 AOE 3 | . . . . . . . 3 Classes Destroyed 15 | . 5 2 3 . 2 2 1 Worker 3 | . 1 . 1 . . 1 . Builder 2 | . . . . . . 2 . Tunneler 1 | . . 1 . . . . . Hauler 7 | . 1 . 4 . 1 1 . Recycler 9 | . 2 2 2 . 1 1 1 Operator 4 | . 1 . . . . 1 2 Watcher 4 | . . . . . 1 1 2 Swarmer 11 | . . . 4 . . 2 5 Grunt 41 | . 4 2 6 9 2 11 7 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . . . 1 1 Sentry 18 | . . . 5 . 2 10 1 Hunter 3 | . . . . . 1 2 . Programmer 3 | . . . . . . . 3 Assembled 2 | . . 2 . . . . . Best Kill Streak 10 | . 3 2 10 3 3 4 8 Combat Bots Only 9 | . 2 2 9 3 2 4 8 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 482 | . 47 20 55 24 19 108 209 Missed 127 | . 14 7 13 5 3 28 57 Hits 355 | . 33 13 42 19 16 80 152 Melee 13 | . . 2 . . . . 11 Projectile 342 | . 33 11 42 19 16 80 141 Critical Strikes 18 | . . . 3 . 1 5 9 Part Disruptions 2 | . . 2 . . . . . Damage Taken 5221 | . 372 299 478 218 240 1207 2407 Core 761 | . 53 89 42 25 30 70 452 Absorbed by Shields 432 | . . . . . . 64 368 Ignored by Resistances 69 | . . . . . . . 69 Core Remaining (%) 76 | 100 . 43 . 83 . 81 . Volleys Fired 285 | . 40 17 50 16 17 76 69 Largest 2 | . 2 2 2 2 2 2 2 Hottest 148 | . 70 110 136 136 143 143 148 Shots Fired 549 | . 74 34 97 32 34 152 126 Gun 123 | . 74 26 23 . . . . Cannon 420 | . . 8 74 32 34 152 120 Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 56 | . 47 9 . . . . . Thermal 487 | . 27 25 97 32 34 152 120 Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 8 8 14 13 13 28 18 Robot Miss Streak 5 | . 3 2 2 3 2 2 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 366 | . 47 25 68 22 24 105 75 Core Hits 165 | . 18 12 26 12 12 48 37 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 2 2 . 1 . 2 Burn 5 | . 1 2 2 . . . . Meltdown 3 | . . . . . 1 . 2 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8430 | . 499 332 1332 466 562 2633 2606 Guns 972 | . 499 226 247 . . . . Cannons 6747 | . . 106 1085 466 562 2633 1895 Explosions 711 | . . . . . . . 711 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 308 | . 247 61 . . . . . Thermal 7411 | . 252 271 1332 466 562 2633 1895 Explosive 711 | . . . . . . . 711 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . . 23 Message Errors 4 | . . . . . . . 4 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 134 | . . . 11 . . 23 100 Projectiles 98 | . . . 11 . . 23 64 Explosions 36 | . . . . . . . 36 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . 193 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 527 | . 303 32 387 46 144 247 527 Average Temperature 95 | . 107 9 45 23 54 44 162 Received Heat Transfer 1619 | . 204 57 192 120 81 516 449 Effects 9 | . 1 . . . . . 8 Shutdowns 2 | . . . . . . . 2 Interference 3 | . 1 . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . 1 1 . 1 . 3 Combat Hostiles 6 | . . 1 1 . 1 . 3 Parts Melted 37 | . 2 8 7 3 3 10 4 Heat Transferred 13158 | . 814 851 2664 814 925 4070 3020 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 94 | 100 100 100 66 100 100 89 100 Level 1 5 | . . . 33 . . 10 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 295 | . 50 40 295 137 50 230 168 Initial 97 | . . . . 97 23 . 91 Average 42 | . 11 2 93 32 13 100 30 Influence Increases 2525 | . 151 65 495 218 183 825 588 Destroy 0b10 Robot/C 1600 | . 80 40 320 180 120 520 340 Destroy 0b10 Robot/NC 150 | . 25 15 35 . 15 35 25 Destroy Leader 452 | . 22 10 98 30 34 164 94 Allied During Kill 15 | . . . . 8 7 . . Successful Hack 129 | . 24 . 24 . 4 11 66 Select Force Hacks 30 | . . . . . . 30 . Disable Machine 60 | . . . . . . 30 30 Destroy Structure 59 | . . . 3 . 3 20 33 Lose Combat Pursuer 30 | . . . 15 . . 15 . Influence Decreases 2380 | . 149 67 245 408 243 625 643 Entered New Map 301 | . . 2 . 153 37 . 109 Time Decay 1675 | . 139 65 213 255 156 445 402 Lost Part 202 | . 10 . 20 . 10 30 132 Lost Ally 40 | . . . . . 40 . . Purge Threat 162 | . . . 12 . . 150 . Squads Dispatched 20 | . 2 . 1 . 1 5 11 Investigation 5 | . 1 . 1 . 1 1 1 Extermination 3 | . . . . . . . 3 Reinforcement 6 | . 1 . . . . 1 4 Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 9 | . 1 . 2 . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 6 6 25 9 9 34 29 Peak Tracking Total 9 | . 3 2 9 3 4 5 6 Tactical Retreats 2 | . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 9 | . . . 3 . 1 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 4 | . . . . . . 2 2 Max in Single Turn 1 | . . . . . . 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 31 | . 4 . 4 1 3 9 10 Terminals 20 | . 3 . 3 . 3 7 4 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers 4 | . . . 1 . . . 3 Garrison Access 1 | . . . . . . 1 . Total Hacks 87 | . 18 . 14 1 9 19 26 Successful 42 | . 7 . 8 1 4 10 12 Failed 44 | . 11 . 5 . 5 9 14 Catastrophic 7 | . . . 2 . 2 2 1 Database Lockouts 1 | . . . 1 . . . . Manual 49 | . 16 . 7 . 9 11 6 Terminals 62 | . 17 . 11 . 9 16 9 Fabricators 6 | . . . . . . . 6 Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . . . 1 5 Scanalyzers 9 | . . . 3 . . . 6 Garrison Access 2 | . . . . . . 2 . Terminal Hacks 17 | . 4 . 4 1 1 6 1 Part Schematic 3 | . . . . . . 2 1 Robot Analysis 6 | . 4 . 2 . . . . Open Door 3 | . . . . 1 . 2 . Branch Access Points 2 | . . . 1 . 1 . . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . . 1 . . 1 . Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 5 Recycle Component 1 | . . . . . . . 1 Process 1 | . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 3 | . . . 2 . . . 1 Retrieve Study 3 | . . . 2 . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 12 | . 2 . 2 . 3 3 2 Terminals 11 | . 2 . 2 . 3 2 2 Botnet 11 | . 2 . 2 . 3 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 3 . 3 . 3 4 9 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 17 | . . . . . . . 17 Total Part Build Rating 1 | . . . . . . . 1 Part Studies Acquired 3 | . . . 2 . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter 3 | . . . . . . . 3 Retrieved Matter 3 | . . . . . . . 3 Retrieved Components 10 | . 7 . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 35 | . . . . 35 35 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . 4 . . Total Damage 83 | . . . . . 83 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 1763 | . . . 665 108 . . 990 Sensors 990 | . . . . . . . 990 T.N.C. 773 | . . . 665 108 . . . Robot Analysis Total 6 | . 4 . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 7442 | 70 563 1194 924 1088 544 1175 1884 Spaces Moved 3713 | 39 273 669 434 522 238 542 996 Core 2 | 2 . . . . . . . Treads 2300 | 29 273 669 434 522 238 135 . Legs . | . . . . . . . . Wheels 1411 | 8 . . . . . 407 996 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 200 115 115 Average Speed 161 | 138 160 160 160 192 200 137 151 Slowest Speed 240 | 160 160 160 240 200 200 200 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 54 98 47 98 26 86 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 58 | . . . . . 4 15 39 Melee 1 | . . . . . . . 1 Projectile 20 | . . . . . 4 15 1 AOE 37 | . . . . . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 4639 | 51 334 762 571 574 270 832 1245 Wait 369 | . 7 62 32 22 7 150 89 Move 3706 | 38 272 668 433 521 237 541 996 Hop . | . . . . . . . . Pick Up 65 | 2 10 5 11 . 2 18 17 Fast Attach 44 | 8 2 1 12 5 1 7 8 Attach 30 | . 1 . 4 1 2 4 18 Detach 8 | 2 . . 2 . . . 4 Swap 47 | 1 1 3 6 2 4 10 20 Drop 83 | . 1 5 21 7 . 26 23 Fire 285 | . 40 17 50 16 17 76 69 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Discovered new exit (range 8) 634 | -10/Materials | Entered Mines 654 | -10/Mines | Learned location of 1 exit from Materials 679 | -10/Mines | Discovered new exit (range 15) 804 | -10/Mines | Assembled infested the area 833 | -10/Mines | Learned Materials terminal intel 1298 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1382 | -10/Mines | Discovered new exit (range 5) 1802 | -10/Mines | Core integrity fell below 50% 1828 | -10/Mines | Entered Materials 1828 | -9/Materials | Evolved 2 slots: Utility x2 1829 | -9/Materials | Identified exit to Materials 1830 | -9/Materials | Loaded intel: 12 terminal locations 2128 | -9/Materials | Discovered exit to Materials (range 3) 2194 | -9/Materials | Identified exit to Mines 2227 | -9/Materials | Build established: Scavenger-Mutant 2461 | -9/Materials | Destroyed 9 combat bots 2497 | -9/Materials | Central database locked down 2500 | -9/Materials | Discovered exit to Materials (range 8) 2752 | -9/Materials | Entered Mines 3040 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3090 | -9/Mines | Learned location of 1 exit from Proximity Caves 3141 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3144 | -9/Mines | Discovered exit to Materials (range 13) 3194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3194 | -9/Mines | Discovered new exit (range 5) 3228 | -9/Mines | Learned location of Zion (-7) 3256 | -9/Mines | Found a hidden stash of uninstalled traps 3345 | -9/Mines | Discovered exit to Materials (range 7) 3658 | -9/Mines | Found the Drone Emporium 3668 | -9/Mines | Found Prototype Device 3668 | -9/Mines | Identified Bomb Drone Bay 3840 | -9/Mines | Entered Materials 3840 | -8/Materials | Accompanied by 2 allies 3840 | -8/Materials | Evolved 2 slots: Utility x2 3845 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3978 | -8/Materials | Discovered new exit (range 6) 4115 | -8/Materials | Identified exit to Storage 4227 | -8/Materials | Discovered new exit (range 15) 4384 | -8/Materials | Entered Storage 4408 | -8/Storage | Garrison activated, responded to threat 5040 | -8/Storage | Discovered new exit (range 14) 5090 | -8/Storage | Build established: Mutant 5559 | -8/Storage | Entered Factory 5559 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5798 | -7/Factory | Fabricated Huge Storage Unit (x1) 6051 | -7/Factory | Build established: Hacker-Mutant 6586 | -7/Factory | Discovered new exit (range 9) 6597 | -7/Factory | Identified exit to Factory 6793 | -7/Factory | Build established: Mutant 7207 | -7/Factory | Garrison activated, responded to threat 7255 | -7/Factory | Core integrity fell below 50% 7274 | -7/Factory | Destroyed 8 combat bots 7298 | -7/Factory | Lost 11 parts (3p1n5u2w) 7443 | -7/Factory | Self-destructed Last Messages --------------- 07355_ Acquired Matter Filter. 07356_ System corrupted: Matter fused (-6). 07358_ Acquired Plasma Cannon. 07362_ Dropped Matter Filter. 07363_ Connecting with Recycling Unit... >>Recycle(Insulated Plating) Accepting Insulated Plating... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Insulated Plating (3) >>Retrieve(Matter) Matter ejected: 3 07363_ Acquired Imp. Cooling System. 07372_ System corrupted: Matter fused (-2). 07405_ System corrupted: Component data lost. 07437_ S-27 Virus destroyed. 07438_ Imp. Heat Sink destroyed. 07441_ Adv. Beam Cannon destroyed. 07442_ System corrupted: Heat flow error (+176). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###########?????????????# ###????? | | ??????# ] #??????#????# #????? | | ??????# ! #?????? ??? = ?????? | | ??????# #????######[%*%*%??????? | | ??????# #??### ###=%" "??????? | | ?##########+#####??# + ""G"" #???? | | # #! #????# [# ??????? | | # / # ######g *s %####????????? | | # + " @ s ! #????????? | | # """# ######g######## #????????? | | # """# ## ! # # # ####?????? | | # ""?## ### # ## # #????## | | ? "??# ### "T" ! ###### #??? ? | | ?? ???# + "" ######+# #### #? | | ??? ????# ########### + #? | | ?????????# #???# !## # #? | | ????#######+###### ## # #? | | ????# # ## # #? | | ????# / ! """ # !## + #? | | ????# ! """ # ## # ## | | ????# "Y" """ # ##+###### ###### | | ????# """ ! # ! ## # ## ###### | | ????############## = ## # " + | | ???????# # ## # ###+####### | | ???????#! ##+#### ##?# ?????# | | ???????# ! [ + #??# ?????# | | ???????# # #??# ????# | | ???????# """"""" # #??# ????# | | ???????? """"""" # #??# #???# | | ??????????"""""" + * #??# #???? | | ???????????""""" # ** #??# ##### | | ?????????########## ######+## | | ?????????# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -8/Storage | Hacked Huge Storage Unit | -8/Storage | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveMachineMaul Manual? 0 Play Time 00:48:13 Cumulative 260.1 hours Start 2026.08.17 @ 00:13:48 End 2026.08.17 @ 01:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 199 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 76 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e27c147f-58cd-4a70-9a0f-ea93abb5f1d1