Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 00:01:34 Player: sormi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4205) 4205 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 10107 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 101 Entered DSFs 500 Friendly Fire -13 Cogmind --------- Core Integrity 879/1000 Matter 217/300 Energy 340/340 System Corruption 3% Temperature Hot (205) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Recoil Nullifier Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (10) --- Light Nuclear Core Light Angular Momentum Engine Neutrino Core Thermal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Recoil Nullifier Reflective Plating Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Coil Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . Power 2 | . . . . 1 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . 1 . 1 1 . . 2 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 121 | . 10 7 2 27 5 6 31 3 3 27 Power 23 | . . 2 . 9 1 1 4 . . 6 Engine 20 | . . 2 . 7 1 1 3 . . 6 Core 2 | . . . . 2 . . . . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 27 | . 3 1 . 4 2 . 9 1 . 7 Treads 14 | . 3 1 . 4 . . 4 1 . 1 Leg 10 | . . . . . 1 . 5 . . 4 Wheel 3 | . . . . . 1 . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | . 5 2 2 4 2 2 7 2 1 11 Device 16 | . . . . 2 1 2 4 1 1 5 Storage 9 | . 4 1 2 1 . . . . . 1 Processor 5 | . 1 1 . . . . 2 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 7 | . . . . 1 1 . 1 1 . 3 Artifact . | . . . . . . . . . . . Weapon 33 | . 2 2 . 10 . 3 11 . 2 3 Energy Gun 4 | . . . . 1 . . 2 . . 1 Energy Cannon 4 | . . 1 . 3 . . . . . . Ballistic Gun 16 | . 2 1 . 3 . 1 6 . 1 2 Ballistic Cannon 4 | . . . . 1 . 1 2 . . . Launcher 4 | . . . . 2 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . . . 2 1 Parts Lost 42 | . . 3 . 11 . 3 15 . 2 8 Power 12 | . . 1 . 3 . . 5 . . 3 Propulsion 7 | . . 1 . 4 . . 2 . . . Utility 11 | . . . . 1 . 2 5 . . 3 Weapon 12 | . . 1 . 3 . 1 3 . 2 2 Highest Loss Streak 7 | . . 2 . 2 . 1 7 . 2 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 99 100 98 97 91 98 88 69 59 Engine 13 | . 14 11 11 12 23 23 15 5 3 13 Core 1 | . . . . 5 . . . . . . Treads 11 | . 21 21 22 17 5 . . 23 18 1 Leg 8 | . 6 . . . 4 . 25 . . 11 Device 6 | . . . . 5 7 9 14 17 14 6 Storage 13 | . 22 22 22 18 15 15 7 5 4 2 Processor 7 | . 3 11 11 9 7 . 7 11 8 2 Protection 2 | . . . . 3 7 11 2 5 4 4 Energy Gun 1 | . . . . 3 . . 3 5 3 1 Energy Cannon 4 | . . 3 11 8 7 7 . . . . Ballistic Gun 13 | . 28 29 22 8 15 10 10 5 4 8 Ballistic Cannon 1 | . . . . 3 . 3 3 5 3 . Peak Build Rating 73 | . 12 21 22 30 38 48 67 62 65 73 Average Rating 36 | . 10 16 21 27 33 40 62 61 51 45 On Entrance 29 | 6 6 12 21 22 25 37 48 57 62 28 Naked Turns 51 | . . . . . . . . . 17 34 Heaviest Build 79 | 13 33 40 42 61 69 79 78 58 58 71 Greatest Support 88 | 20 46 46 46 46 28 28 80 88 88 60 Greatest Overweight (x) 15 | . . 1 . 2 4 2 1 . 1 15 Average Overweight (x) . | . . . . . 3 2 . . . 1 Largest Inventory Capacity 20 | . 20 15 15 15 15 15 15 15 15 10 Average Capacity 13 | . 12 15 15 15 15 15 15 15 13 7 Most Carried 15 | . 11 14 15 15 15 15 15 15 13 5 Average Carried 11 | . 9 10 14 14 12 13 13 12 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 Final Carried 15 | 6 10 14 15 14 12 15 15 12 3 4 Class Distribution -------------------- 29% | Gunner 19% | Tank 15% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Matter Collected 3470 | 200 283 354 150 863 . 214 738 . . 668 Remotely 319 | . . . . . . . 319 . . . Salvage Created 4728 | . 339 498 294 1150 . 381 1155 . . 911 Parts 250 | . 23 27 25 57 . 20 46 . . 52 Haulers Intercepted 2 | . . 1 . . . . 1 . . . Recyclers Shooed 11 | . . 3 . 2 . . 2 . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 92 | . 8 10 7 27 . 7 20 . . 13 Guns 57 | . 8 10 4 6 . 4 12 . . 13 Cannons 27 | . . . 3 14 . 2 8 . . . AOE 7 | . . . . 7 . . . . . . Classes Destroyed 14 | . 5 2 1 2 . 2 1 . . 1 Worker 7 | . 1 . 1 3 . . . . . 2 Builder 6 | . . . . 1 . . 2 . . 3 Tunneler 3 | . . . 2 . . . . . . 1 Hauler 2 | . . 1 . . . . 1 . . . Recycler 9 | . 1 2 . 3 . . 1 . . 2 Mechanic 1 | . . . . . . . . . . 1 Watcher 6 | . 3 . . 2 . . 1 . . . Swarmer 23 | . 3 3 3 3 . . 3 . . 8 Grunt 44 | . 5 6 2 16 . 2 9 . . 4 Duelist 3 | . . . . 3 . . . . . . Sentry 11 | . . 1 2 5 . . 2 . . 1 Specialist 6 | . . . . . . 4 2 . . . Programmer 3 | . . . . . . . 3 . . . Heavy 2 | . . . . . . 1 1 . . . Best Kill Streak 13 | . 4 4 7 7 . 3 5 . . 13 Combat Bots Only 8 | . 2 3 5 5 . 3 5 . . 8 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 2 . . 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Hostile Shots Fired 619 | . 50 33 19 153 . 27 227 . 1 109 Missed 165 | . 18 4 9 41 . 5 58 . . 30 Damage Taken 7352 | . 402 341 99 1849 . 449 2708 . 53 1451 Core 720 | . 8 48 . 119 . 115 309 . . 121 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 160 | . . . . . . 22 120 . . 18 Regen/Repaired (Parts) 136 | . 136 . . . . . . . . . Core Remaining (%) 84 | 100 96 . 88 78 . 83 63 . . . Volleys Fired 293 | . 37 23 10 90 . 15 68 . . 50 Largest 3 | . 2 3 3 3 . 3 3 . . 3 Hottest 190 | . 46 114 114 177 . 144 190 . . 138 Shots Fired 734 | . 74 69 30 218 . 45 197 . . 101 Gun 535 | . 74 63 20 92 . 23 162 . . 101 Cannon 186 | . . 6 10 113 . 22 35 . . . Launcher 13 | . . . . 13 . . . . . . Special . | . . . . . . . . . . . Kinetic 558 | . 74 63 20 127 . 30 156 . . 88 Thermal 163 | . . 6 10 78 . 15 41 . . 13 Explosive 13 | . . . . 13 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 12 5 6 8 . 22 19 . . 11 Robot Miss Streak 6 | . 6 2 4 4 . 3 6 . . 5 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 7 | . 1 2 . . . . 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . 1 Shots Hit Robots 455 | . 41 35 14 122 . 35 149 . . 59 Core Hits 255 | . 18 17 12 61 . 21 95 . . 31 Critical Kills 5 | . 1 . 1 . . 1 . . . 2 Critical Parts Destroyed 3 | . . . . . . . 3 . . . Critical Strikes 11 | . 1 . 1 3 . 1 3 . . 2 Meltdown 1 | . . . . . . 1 . . . . Destroy 7 | . 1 . 1 . . . 3 . . 2 Blast 3 | . . . . 3 . . . . . . Melee Attacks 4 | . . . . . . . 4 . . . Impact 4 | . . . . . . . 4 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10699 | . 736 508 275 3221 . 716 3424 . . 1819 Guns 6644 | . 472 497 128 769 . 321 2682 . . 1775 Cannons 2844 | . . . 144 1570 . 395 735 . . . Explosions 1142 | . 264 . . 878 . . . . . . Melee . | . . . . . . . . . . . Ramming 69 | . . 11 3 4 . . 7 . . 44 Kinetic 7120 | . 472 497 128 1497 . 446 2467 . . 1613 Thermal 2632 | . 264 . 144 842 . 270 950 . . 162 Explosive 878 | . . . . 878 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . 3 Average Corruption 2 | . . . . . . . 3 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . . . . . 23 . . 13 Message Errors 8 | . . . . . . . 5 . . 3 Matter Fused 8 | . . . . . . . 5 . . 3 Heat Flow Errors 7 | . . . . . . . 3 . . 4 Energy Discharges 3 | . . . . . . . 3 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 2 . . 3 Data Loss (major) 2 | . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 54 | . 33 . . 21 . . . . . . Projectiles 21 | . . . . 21 . . . . . . Explosions 33 | . 33 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 26 | . . . . 12 . 2 12 . . . Impact . | . . . . . . . . . . . Kinetic 24 | . . . . 11 . 2 11 . . . Secondary 2 | . . . . 1 . . 1 . . . Self-Inflicted Damage 141 | . 80 . . 53 . . . . . 8 Shots 3 | . 1 . . 2 . . . . . . Rammed 14 | . . 2 . 1 . . . . . 11 Targets Rammed 24 | . . 3 1 2 . . 2 . . 16 Kicked 7 | . . . . . . . 2 . . 5 Crushed 3 | . . 1 1 1 . . . . . . Highest Temperature 477 | . 7 206 218 477 . 105 222 . . 423 Average Temperature 132 | . 3 56 93 165 . 36 54 . . 222 Received Heat Transfer 2397 | . 108 141 21 891 . 99 804 . . 333 Effects 30 | . . . . 15 . . . . . 15 Shutdowns 14 | . . . . 6 . . . . . 8 Energy Bleed 2 | . . . . 2 . . . . . . Interference 4 | . . . . 4 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 2 | . . . . 1 . . . . . 1 Damage (minor) 3 | . . . . 2 . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 5 | . . . . . . 1 3 . . 1 Heat Transferred 4951 | . 150 . 259 1665 . 481 2100 . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Peak Influence 447 | . 207 384 271 447 128 234 293 111 53 232 Initial 122 | . . 66 71 29 117 89 122 111 38 23 Average 164 | . 88 221 125 241 118 170 176 111 41 101 Maximum Alert Level 2 | . 1 1 1 2 . 1 1 . . 1 Low Security (%) 67 | . 99 44 85 35 100 60 59 100 100 98 Level 1 30 | . . 55 14 60 . 39 40 . . 1 Level 2 1 | . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 4 1 . 8 . 2 7 . . 3 Investigation 5 | . 1 1 . . . . 1 . . 2 Extermination 3 | . . . . . . . 2 . . 1 Reinforcement 13 | . 3 . . 4 . 2 4 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Distress Signals 7 | . 1 . . 4 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 15 13 9 41 . 7 35 . 6 29 Peak Tracking Total 6 | . 3 3 4 4 . 2 5 . 6 6 Tactical Retreats 9 | . 1 1 1 1 . . 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Traps Triggered 5 | . . . . . . . 2 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Machines Disabled 14 | . 3 1 . 5 . 1 3 . . 1 Max in Single Turn 1 | . 1 1 . 1 . 1 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Machines Accessed 18 | . 2 3 . 3 2 . 4 . . 4 Terminals 12 | . 1 3 . 2 2 . 2 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 40 | . 6 7 . 5 4 . 8 . . 10 Successful 16 | . 2 3 . 2 4 . 4 . . 1 Failed 24 | . 4 4 . 3 . . 4 . . 9 Catastrophic 4 | . 2 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . . 3 . . . . . 4 Terminals 27 | . 3 7 . 3 4 . 4 . . 6 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . 2 Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 Terminal Hacks 9 | . . 3 . 1 4 . 1 . . . Record 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . Transport Status 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 2 . 2 . . 2 . . 4 Full Trace Events 4 | . 1 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 32 | . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Total Allies 3 | . . . 3 . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . 22 . . . . . . Total Damage 247 | . . . . 247 . . . . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Turns Passed 6745 | . 592 444 769 1728 315 187 1454 37 154 1065 Spaces Moved 3192 | 1 280 209 454 590 101 90 837 21 114 495 Core 202 | . . . . . . . . . 38 164 Treads 1618 | . 199 209 454 590 14 . 12 21 76 43 Legs 1246 | 1 81 . . . 51 . 825 . . 288 Wheels 126 | . . . . . 36 90 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 130 130 127 167 50 50 Average Speed 168 | 120 148 161 160 231 303 130 130 167 130 168 Slowest Speed 800 | 120 160 240 160 320 400 130 245 167 167 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 2 45 26 91 56 3 77 29 1 96 18 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 95 | . 13 . . 71 . . 4 . . 7 Melee 4 | . . . . . . . 4 . . . Projectile 16 | . . . . 10 . . . . . 6 AOE 74 | . 13 . . 61 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Total 3944 | . 385 260 476 775 110 133 1046 25 119 615 Wait 157 | . 42 7 1 28 . . 70 . . 9 Move 3183 | . 279 208 453 589 100 89 836 21 113 495 Hop . | . . . . . . . . . . . Pick Up 95 | . 9 10 4 22 2 14 21 . 2 11 Fast Attach 21 | . 2 . . . 1 . 1 . . 17 Attach 54 | . . 5 . 12 3 3 18 3 2 8 Detach 7 | . . . . . 1 . 2 . 1 3 Swap 48 | . 8 3 2 16 1 3 12 . 1 2 Drop 58 | . 8 1 5 16 2 9 12 1 . 4 Fire 293 | . 37 23 10 90 . 15 68 . . 50 Melee 4 | . . . . . . . 4 . . . Ram 11 | . . . . . . . . . . 11 Kick 7 | . . . . . . . 2 . . 5 Crush 6 | . . 3 1 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 540 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Repaired Imp. Treads 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 877 | -9/Materials | Discovered new exit (range 15) 886 | -9/Materials | Build established: Gunner 1006 | -9/Materials | Identified exit to Mines 1037 | -9/Materials | Entered Mines 1335 | -9/Mines | Learned location of Zion (-6) 1335 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1477 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1585 | -9/Mines | Discovered new exit (range 10) 1598 | -9/Mines | Identified exit to Materials 1603 | -9/Mines | Discovered exit to Materials (range 10) 1627 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1806 | -9/Mines | Entered Materials 1806 | -8/Materials | Accompanied by 3 allies 1806 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2102 | -8/Materials | Build established: Skirmisher 2263 | -8/Materials | Garrison activated, responded to threat 2466 | -8/Materials | Build established: Gunner 2880 | -8/Materials | Garrison activated, responded to threat 3154 | -8/Materials | Build established: Tank 3476 | -8/Materials | Discovered new exit (range 8) 3524 | -8/Materials | Identified exit to Factory 3534 | -8/Materials | Entered Factory 3534 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3847 | -7/Factory | Identified exit to DSF 3849 | -7/Factory | Entered DSF 3887 | -7/DSF | Additional patrols routed to DSF 3991 | -7/DSF | Discovered new exit (range 15) 4036 | -7/DSF | Entered Factory 4036 | -6/Factory | Evolved 2 slots: Propulsion x2 4460 | -6/Factory | Build established: Scavenger-Tank 4651 | -6/Factory | Lost 7 parts (2p3u2w) 4976 | -6/Factory | Build established: Scavenger-Gunner 5232 | -6/Factory | Cargo convoy interrupted 5442 | -6/Factory | Discovered new exit (range 9) 5477 | -6/Factory | Lost 6 parts (3p2n1u) 5486 | -6/Factory | Found Prototype Device 5490 | -6/Factory | Entered another Factory area 5490 | -5/Factory | Evolved 2 slots: Utility x2 5527 | -5/Factory | Sucked down chute 5527 | -5/Factory | Entered Waste 5534 | -5/Waste | Found Prototype Launcher 5535 | -5/Waste | Identified Com. Tesla Bomb Launcher 5576 | -5/Waste | Spotted C-40 Crusher 5577 | -5/Waste | Spotted C-40 Crusher 5578 | -5/Waste | Spotted C-40 Crusher 5578 | -5/Waste | Spotted C-40 Crusher 5582 | -5/Waste | Spotted C-40 Crusher 5620 | -5/Waste | Spotted C-40 Crusher 5631 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5658 | -5/Waste | Released all parts (12) 5671 | -5/Waste | Discovered new exit (range 11) 5675 | -5/Waste | Identified Active Sensor Suite 5680 | -5/Waste | Identified exit to Factory 5681 | -5/Waste | Entered Factory 5958 | -5/Factory | Build established: Mutant 6130 | -5/Factory | Destroyed 8 combat bots 6373 | -5/Factory | Lost 3 parts (2p1u) 6746 | -5/Factory | Self-destructed Last Messages --------------- 06615_ VTOL Module melted. 06615_ S-27 Virus destroyed. 06617_ K-01 Serf collects debris. 06618_ Acquired 20 matter. 06636_ Acquired Lyr. Heavy Armor Plating. 06656_ ALERT: Rogue bot located, Programmers report to Factory Zone 5N. 06685_ Connecting with Terminal... 06685_ ALERT: Suspicious activity at Terminal F021. Dispatching Investigation squad. 06696_ Acquired Neutrino Core. 06711_ L0HJY,VPGBO8Q59RYQI# 06724_ Slug penetrates Wall. 06728_ System corrupted: Heat flow error (+239). 06729_ Imp. Deuterium Engine destroyed. 06730_ S-27 Virus destroyed. 06730_ Slug penetrates Wall. 06735_ Slug penetrates G-50 Soldier. 06740_ Slug penetrates Wall. 06743_ Slug penetrates G-50 Soldier. 06745_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????"" ??????# +?????????? | | ??????????????" "?????# #?????????? | | ??????????????? ""????# #?????????? | | ???????????????? ???# #?????????? | | ?????????????#####+###" #?????????? | | ??????######## #?????????? | | ??????# #???#####?? | | ??????# # !?? | | ??????# / ?????? | | ### * #?????????? | | ??? %[ #?????????? | | ?????????????# = = #?????????? | | ???????????######+############## #?????????? | | ???????????# #?? ?# ######+#### | | ???????????# """ """ #?? ?# | | ???????????# """ """ #?? ??# | | ???????????# """ """ #?? ??# | | ???????????# ###;#??# | | ???????????# """ """ +* #??# | | ???????????# """ """ #%= #??# | | ???????????# """ """ #[ #??# | | ???????????# # g #?######/############# | | ???????????# ; gp#?# #?????# | | ???????????# #pg #?# """ """ """#?????# | | ???????????# # #?# """ """ Y"#?????# | | ???????????##############@ #?# """ """ """#?????# | | ????????????????????????# #?# #?????# | | ????????????????????????# #?# """ """ #?????# | | ????????????????????????# #?# """ """ #?????# | | ????????????????????????# #?# """ """ #?????# | | ????????????????????????# #?# #?????# | | ??????????????########### #?# ####### | | ??????????????#! ## ### + | | ??????????????# /# ## # | | ??????????????# # T !############### | | ??????????????# """""" + "" | | ??????????????# """""" # ##################+## | | ??????????????# """""" #= #??????????????? | | ??????????????# """""" #######????????????? | | ??????????????# #??????????????????# | | ??????????????# ! #??????????????????# | | ??????????????#########???????????????????######## | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 670 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTerrainNeutralizer Manual? 0 Play Time 01:15:55 Cumulative 40.2 hours Start 2024.09.17 @ 22:33:39 End 2024.09.18 @ 00:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74250f1d-ab13-419a-9f8e-54f811e9790e