Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 02:07:55 Player: Lillith Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (779) 779 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1819 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 125/125 System Corruption 2% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Hover Unit > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Hammer > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Small Storage Unit Experimental Sensor Array Seismic Detector Datajack Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Hover Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Hover Unit Improved Heat Sink Small Storage Unit Experimental Sensor Array Seismic Detector Datajack Welding Torch Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 8 3 5 1 3 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 . 2 . 2 Treads 2 | 1 . 1 . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 3 | . . 1 . 2 Flight . | . . . . . Utility 5 | 2 2 1 . . Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 2 . 1 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 3 2 2 Power 1 | . . . 1 . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . . 2 1 2 To Critical Strikes . | . . . . . Average Backups 8 | 5 8 9 10 9 Power 1 | . 1 1 2 2 Propulsion 2 | 3 3 1 1 1 Utility 2 | . 1 3 4 4 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 8 | . 4 . . 4 Power 2 | . . . . 2 Propulsion 3 | . 3 . . . Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 98 99 94 99 Engine 13 | . 14 14 13 14 Treads 14 | . 14 15 14 14 Wheel 5 | . 14 . . . Hover 7 | . . 11 14 13 Device 13 | . 12 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 5 | . 12 2 . . Energy Cannon 5 | . . 9 12 6 Ballistic Gun 10 | . 15 14 9 . Impact Weapon 4 | . . 2 1 14 Special Melee Weapon 1 | . . . . 7 Peak Build Rating 11 | 7 10 11 11 11 Average Rating 9 | 5 9 10 10 10 On Entrance 7 | . 7 9 11 10 Naked Turns . | . . . . . Heaviest Build 31 | 14 31 31 31 29 Greatest Support 40 | 20 10 40 20 20 Greatest Overweight (x) 3 | 1 3 1 1 1 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 Most Carried 10 | 7 10 10 10 10 Average Carried 8 | 5 8 9 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 7 10 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 780 | 301 194 179 61 45 Remotely . | . . . . . Salvage Created 1250 | 142 406 298 217 187 Parts 73 | 7 29 15 13 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 7 7 6 2 Guns 13 | . 7 4 2 . Cannons 9 | . . 3 4 2 Classes Destroyed 11 | 2 5 1 2 1 Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 . 1 . 1 Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 10 | . 3 3 4 . Grunt 8 | . 4 4 . . Sentry 2 | . . . . 2 Subdweller 2 | . . . 2 . Best Kill Streak 4 | 2 3 4 4 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 146 | . 48 37 40 21 Missed 43 | . 22 4 11 6 Hits 103 | . 26 33 29 15 Projectile 103 | . 26 33 29 15 Critical Strikes 2 | . . 1 1 . Damage Taken 1099 | . 302 321 265 211 Core 253 | . 67 61 87 38 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 96 | 11 34 23 18 10 Largest 2 | 2 2 2 2 1 Hottest 85 | 40 85 85 80 60 Shots Fired 179 | 22 67 45 33 12 Gun 138 | 22 67 34 15 . Cannon 41 | . . 11 18 12 Launcher . | . . . . . Special . | . . . . . Kinetic 112 | 22 52 23 15 . Thermal 67 | . 15 22 18 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 7 14 9 6 7 Robot Miss Streak 3 | 1 2 3 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 115 | 16 44 24 22 9 Core Hits 56 | 5 22 12 12 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 2 | . . 2 . . Impact 2 | . . 2 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1632 | 170 538 455 312 157 Guns 1029 | 170 538 237 84 . Cannons 529 | . . 144 228 157 Explosions . | . . . . . Melee 74 | . . 74 . . Ramming . | . . . . . Kinetic 777 | 170 369 154 84 . Thermal 781 | . 169 227 228 157 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 74 | . . 74 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 6 9 4 9 Message Errors 4 | . 1 1 1 1 Matter Fused 10 | . 4 3 1 2 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 4 | . . 2 . 2 Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Misfires 2 | . . . . 2 Weapon Failures 3 | . 1 1 1 . Overload Shots . | . . . . . Overflow Damage 52 | . . 52 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 52 | . . 52 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 232 | . 75 232 . 175 Average Temperature 51 | . 24 84 . 55 Received Heat Transfer 423 | . 126 102 120 75 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1776 | . 407 555 481 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 10 100 77 . 31 Initial 26 | . . 2 . 26 Average 19 | . 26 29 . 5 Influence Increases 634 | 15 229 195 135 60 Destroy 0b10 Robot/C 440 | . 140 140 120 40 Destroy 0b10 Robot/NC 60 | 15 30 10 . 5 Destroy Leader 70 | . 40 30 . . Successful Hack 17 | . 17 . . . Disable Machine 30 | . . 15 . 15 Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 631 | 15 222 202 80 112 Entered New Map 34 | . . 5 . 29 Time Decay 537 | 15 222 167 60 73 Lost Part 60 | . . 30 20 10 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 10 7 10 3 Peak Tracking Total 5 | . 3 3 5 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 7 . . 2 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 17 . . 5 Successful 11 | . 10 . . 1 Failed 11 | . 7 . . 4 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 22 | . 17 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 9 . . 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 2 . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 537 | 42 438 57 . . Seismic 537 | 42 438 57 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2185 | 181 786 510 185 523 Spaces Moved 1120 | 98 642 122 53 205 Core 1 | 1 . . . . Treads 440 | 60 . 122 53 205 Legs . | . . . . . Wheels 679 | 37 642 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 160 240 240 Average Speed 151 | 134 103 231 240 240 Slowest Speed 240 | 160 125 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 96 21 5 43 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1429 | 122 706 299 77 225 Wait 161 | . 8 144 5 4 Move 1116 | 97 641 121 52 205 Hop . | . . . . . Pick Up 17 | 6 8 2 . 1 Fast Attach 11 | 7 2 1 1 . Attach 7 | . 1 3 . 3 Detach 2 | . 2 . . . Swap 9 | 1 2 3 1 2 Drop 8 | . 8 . . . Fire 96 | 11 34 23 18 10 Melee 2 | . . 2 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 507 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 8) 798 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Entered Mines 1066 | -10/Mines | Discovered new exit (range 9) 1153 | -10/Mines | Core integrity fell below 50% 1164 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1169 | -10/Mines | Found Prototype Device 1203 | -10/Mines | Discovered new exit (range 8) 1257 | -10/Mines | Excavation squad dispatched 1257 | -10/Mines | A large section of the Mines collapsed 1478 | -10/Mines | Entered Subcaves 1479 | -10/Subcaves | Approached by a straggling Scientist 1576 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1582 | -10/Subcaves | Learned location of Zion (-6) 1598 | -10/Subcaves | Discovered new exit (range 11) 1620 | -10/Subcaves | Core integrity fell below 20% 1627 | -10/Subcaves | Learned Materials interactive machine intel 1663 | -10/Subcaves | Entered Recycling 2186 | -9/Recycling | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02107_ Y-45 Defender destroyed. 02110_ Hover Unit destroyed. 02115_ Y-45 Defender destroyed. 02118_ R-06 Scavenger collects Imp. Ion Engine. 02120_ Acquired 25 matter. 02127_ R-06 Scavenger collects Lgt. Treads. 02129_ R-06 Scavenger collects Heat Sink. 02130_ Acquired 10 matter. 02131_ R-06 Scavenger collects Beam Rifle. 02136_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 02139_ R-06 Scavenger inserts Heat Sink into recycling unit. 02142_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02145_ R-06 Scavenger inserts Heat Sink into recycling unit. 02160_ System corrupted: Matter fused (-7). 02170_ G-34 Mercenary springs to life. 02182_ R-06 Scavenger destroyed. 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