Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.03 @ 20:56:29 Player: lcbb_tuk Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1452) 1452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3557 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 128/405 System Corruption 0% Temperature Cool (527) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (3) ------ Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (4) ---- Light Ion Engine EM Shotgun Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine EM Shotgun Small Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 55 | 6 9 20 5 15 Power 9 | 1 2 3 1 2 Engine 8 | 1 2 3 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 2 5 2 4 Treads 6 | 2 . . . 4 Leg 4 | . 2 . 2 . Wheel 4 | . . 4 . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 12 | 1 2 4 . 5 Device 4 | . . 4 . . Storage 1 | 1 . . . . Processor 3 | . 2 . . 1 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 19 | 2 3 8 2 4 Energy Gun 12 | 2 3 5 2 . Energy Cannon 5 | . . 1 . 4 Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . 1 Average Slot Usage (%) 94 | . 94 94 92 94 Engine 17 | . 14 19 22 15 Treads 17 | . 27 . . 34 Leg 6 | . . 13 17 . Wheel 3 | . . 8 4 . Device 4 | . . 8 11 1 Storage 1 | . 6 . . . Processor 17 | . 17 22 22 9 Protection 3 | . . . . 10 Energy Gun 13 | . 28 12 4 3 Energy Cannon 5 | . . 1 11 14 Ballistic Gun 1 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 88 | 11 11 17 19 88 Greatest Support 112 | 40 40 28 28 112 Greatest Overweight (x) 2 | . 2 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 5 | 2 5 4 4 4 Average Carried 3 | . 3 2 2 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 3 3 3 4 Class Distribution -------------------- 54% | Scavenger-Mutant 41% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 824 | 255 87 301 46 135 Remotely . | . . . . . Salvage Created 1875 | 76 512 653 106 528 Parts 134 | 7 27 53 17 30 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 11 16 7 12 Guns 34 | . 11 12 4 7 Cannons 10 | . . 2 3 5 AOE 2 | . . 2 . . Classes Destroyed 11 | 2 2 5 . 2 Worker 1 | . . . . 1 Builder 4 | . . 3 . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 2 | 1 . . . 1 Operator 1 | . . 1 . . Watcher 5 | . 1 2 . 2 Swarmer 18 | . . 4 7 7 Grunt 22 | . 11 8 . 3 Sentry 5 | . . 4 . 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | 1 6 5 4 8 Combat Bots Only 8 | . 6 5 4 8 Max Kills in Single Turn 4 | 1 1 4 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1690 | . 225 452 131 882 Core 772 | . 91 82 21 578 Absorbed by Shields 115 | . . 53 58 4 Core Remaining (%) 79 | 100 63 . 74 . Volleys Fired 126 | 1 31 48 17 29 Largest 2 | 2 2 2 2 2 Hottest 133 | 90 90 108 113 133 Shots Fired 219 | 2 54 87 22 54 Gun 151 | 2 54 75 5 15 Cannon 60 | . . 4 17 39 Launcher 8 | . . 8 . . Special . | . . . . . Kinetic 34 | . . 34 . . Thermal 121 | 1 27 33 21 39 Explosive 8 | . . 8 . . Electromagnetic 56 | 1 27 12 1 15 Robot Hit Streak 49 | 2 23 49 10 11 Robot Miss Streak 3 | . 1 2 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 166 | 2 48 64 13 39 Core Hits 96 | 1 22 40 8 25 Critical Hits 2 | . . 1 . 1 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2993 | 29 746 1150 222 846 Guns 1439 | 28 616 556 50 189 Cannons 867 | . . 61 163 643 Explosions 653 | . 128 525 . . Melee . | . . . . . Ramming 34 | 1 2 8 9 14 Kinetic 211 | . . 211 . . Thermal 1545 | 13 395 297 197 643 Explosive 525 | . . 525 . . Electromagnetic 678 | 15 349 109 16 189 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 18 1 17 Projectiles 18 | . . . 1 17 Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . 6 4 . Shots 1 | . . 1 . . Rammed 9 | 1 1 3 1 3 Targets Rammed 13 | 2 1 4 1 5 Kicked 1 | . . 1 . . Crushed 3 | 1 . . . 2 Highest Temperature 810 | 15 252 240 355 810 Average Temperature 173 | 10 88 54 175 271 Received Heat Transfer 452 | . 165 170 . 117 Effects 55 | . 2 . 4 49 Shutdowns 19 | . . . 2 17 Energy Bleed 6 | . . . . 6 Interference 10 | . 2 . 2 6 Matter Decay 7 | . . . . 7 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 2824 | 37 868 660 371 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 345 | 10 263 345 282 341 Average Influence 151 | 5 136 138 203 191 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 71 | 100 68 75 69 64 Level 1 28 | . 31 24 30 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 3 . 2 Investigation 7 | . 2 3 . 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 17 23 7 19 Peak Tracking Total 9 | . 5 9 4 5 Tactical Retreats 6 | . 3 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 4 4 . 2 Terminals 7 | . 3 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 40 | . 18 13 . 9 Successful 26 | . 10 11 . 5 Failed 14 | . 8 2 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 27 | . 11 7 . 9 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 7 | . 7 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 19 | . 8 6 . 5 Record 8 | . 1 5 . 2 Robot Analysis 2 | . . . . 2 Unreport Threat 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . . . 1 Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 4 . 2 Full Trace Events 9 | . 4 3 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . . . . 2 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2410 | 148 608 728 245 681 Spaces Moved 1375 | 90 315 478 166 326 Core 13 | 12 1 . . . Treads 695 | 78 302 . . 315 Legs 429 | . 12 276 130 11 Wheels 235 | . . 199 36 . Hover 3 | . . 3 . . Flight . | . . . . . Fastest Speed 50 | 50 120 85 95 120 Average Speed 134 | 145 158 107 114 158 Slowest Speed 190 | 160 160 190 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 44 29 31 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . 6 56 . 12 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 62 | . 6 56 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1714 | 102 372 609 198 433 Wait 95 | . 5 40 6 44 Move 1371 | 89 314 477 165 326 Hop . | . . . . . Pick Up 18 | 4 3 7 1 3 Fast Attach 21 | 4 3 4 . 10 Attach 7 | 2 1 3 1 . Detach 1 | . . . 1 . Swap 27 | . 5 13 4 5 Drop 35 | . 9 13 2 11 Fire 126 | 1 31 48 17 29 Melee . | . . . . . Ram 1 | . . 1 . . Kick 4 | . . 3 1 . Crush 8 | 2 1 . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 412 | -10/Materials | Discovered new exit (range 14) 595 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Build established: Scavenger-Mutant 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1310 | -9/Materials | Repaired Imp. Ion Engine? 1380 | -9/Materials | Discovered new exit (range 14) 1485 | -9/Materials | Entered Mines 1512 | -9/Mines | Learned Materials trap positions 1718 | -9/Mines | Discovered new exit (range 8) 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Evolved 2 slots: Propulsion x2 1730 | -8/Materials | Discovered new exit (range 7) 1731 | -8/Materials | Loaded intel: 8 trap records 2004 | -8/Materials | Destroyed 8 combat bots 2035 | -8/Materials | Build established: Mutant 2370 | -8/Materials | Core integrity fell below 50% 2410 | -8/Materials | Core integrity fell below 20% 2412 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Energy bleed (-12). Overheating: Matter decay (-48). Overheating: Energy bleed (-7). Overheating: Matter decay (-51). Power failure, Imp. Ion Engine shutdown. Power failure, Nuclear Core shutdown. Overheating: Hvy. Ion Cannon damaged (-29). Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-6). G-47 Trooper suffers critical hit. G-47 Trooper destroyed. Power failure, Nuclear Core shutdown. Power failure, Imp. Ion Engine shutdown. U-05 Engineer builds a Door. Overheating: System interference. Hvy. Ion Cannon temporarily disabled. Power failure, Nuclear Core shutdown. Overheating: Core damaged (-93). Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-66). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????^???????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"%^???????????????????? | | ??????????????????????????? " "?????????????????? | | ??????????????????????????? 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Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ShieldOmegaLance Manual? 0 Play Time 00:42:35 Cumulative 9.0 hours Start 2020.02.03 @ 20:14:34 End 2020.02.03 @ 20:56:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9112cd54-f995-47b7-9a98-055437b404f2