Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.10 @ 12:45:54 Player: onyhow Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1508) 1508 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3443 Bonus ------- None Cogmind --------- Core Integrity 90/400 Matter 168/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Improved Ion Engine Heat Sink Cooling System Compact Battery (300) Advanced Sensor Array Experimental Sensor Array Improved Light Armor Plating Improved Light Armor Plating Shield Generator Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Heat Sink Cooling System Compact Battery Advanced Sensor Array Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Reactive Plating Beam Rifle Beam Rifle Grenade Launcher Katana [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 72 | 7 11 7 37 . 10 Power 7 | 1 3 2 1 . . Engine 5 | 1 3 . 1 . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 17 | 2 3 1 9 . 2 Treads 13 | . 3 1 7 . 2 Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 27 | 2 2 . 21 . 2 Device 6 | . . . 6 . . Storage 6 | 2 1 . 3 . . Processor 4 | . 1 . 3 . . Hackware . | . . . . . . Protection 11 | . . . 9 . 2 Artifact . | . . . . . . Weapon 21 | 2 3 4 6 . 6 Energy Gun 10 | 2 2 1 3 . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 2 3 . 1 Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 21 | . 1 5 5 . 10 Power 1 | . . . . . 1 Propulsion 5 | . . 2 . . 3 Utility 5 | . . 1 2 . 2 Weapon 10 | . 1 2 3 . 4 Highest Loss Streak 9 | . 1 3 4 . 9 Average Slot Usage (%) 94 | . 99 87 96 100 87 Engine 7 | . 14 1 7 11 7 Core 4 | . . 12 3 . . Treads 18 | . 7 18 20 22 20 Leg 3 | . 20 . . . . Device 1 | . . . 2 . . Storage 20 | . 24 14 21 22 22 Processor 8 | . 3 13 8 11 11 Protection 6 | . . . 9 11 10 Energy Gun 7 | . 26 5 3 11 7 Ballistic Gun 12 | . . 5 18 11 8 Ballistic Cannon 2 | . 1 15 . . . Naked Turns . | . . . . . . Heaviest Build 69 | 16 20 19 69 62 62 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 18 | 8 10 8 18 18 18 Average Capacity 13 | 6 8 8 16 18 18 Most Carried 18 | 6 10 8 18 18 18 Average Carried 12 | 4 8 7 15 18 16 Final Capacity 18 | 8 8 8 18 18 18 Final Carried 18 | 6 8 7 18 18 11 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1378 | 270 81 201 757 69 . Remotely . | . . . . . . Salvage Created 2323 | 92 396 189 1526 95 25 Parts 150 | 2 25 11 107 5 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 8 | . 1 . 7 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 46 | . 7 8 24 2 5 Guns 40 | . 7 5 24 2 2 Cannons 3 | . . 3 . . . AOE 3 | . . . . . 3 Classes Destroyed 13 | 1 3 3 6 . . Worker 3 | . . . 2 1 . Builder 1 | . . . 1 . . Hauler 1 | . 1 . . . . Recycler 8 | 1 . 1 6 . . Operator 2 | . 2 . . . . Watcher 4 | . . . 4 . . Swarmer 8 | . . 4 4 . . Grunt 22 | . 7 2 11 2 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 7 | . . . 7 . . Demolisher 1 | . . 1 . . . Assembled 6 | . . 1 . . 5 Best Kill Streak 7 | 1 3 3 7 2 3 Combat Bots Only 6 | . 2 3 6 2 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3752 | . 248 926 1334 102 1142 Core 496 | . . 186 138 25 147 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 25 . . . Volleys Fired 188 | 3 29 29 106 8 13 Largest 2 | 2 2 2 2 2 2 Hottest 80 | 80 80 75 79 79 79 Shots Fired 364 | 6 57 57 205 13 26 Gun 335 | 6 55 36 205 13 20 Cannon 23 | . 2 21 . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 255 | . 2 51 182 7 13 Thermal 76 | 3 34 3 23 6 7 Explosive 6 | . . . . . 6 Electromagnetic 27 | 3 21 3 . . . Robot Hit Streak 18 | 3 7 12 18 10 4 Robot Miss Streak 5 | 3 1 5 4 1 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 254 | 3 40 37 144 12 18 Core Hits 121 | 2 19 14 63 5 18 Critical Hits 3 | . . . 3 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3441 | 66 516 435 1737 180 507 Guns 2784 | 66 482 213 1737 180 106 Cannons 256 | . 34 222 . . . Explosions 230 | . . . . . 230 Melee 125 | . . . . . 125 Ramming 46 | . . . . . 46 Kinetic 2180 | . 34 405 1542 108 91 Thermal 578 | 23 253 20 195 72 15 Explosive 230 | . . . . . 230 Electromagnetic 282 | 43 229 10 . . . Impact . | . . . . . . Slashing 125 | . . . . . 125 Piercing . | . . . . . . Highest Corruption 7 | . 1 5 5 5 7 Average Corruption 3 | . 1 1 4 5 5 Corruption Purged . | . . . . . . Effects 72 | . . 5 57 3 7 Message Errors 14 | . . 1 12 . 1 Matter Fused 14 | . . . 12 1 1 Heat Flow Errors 11 | . . 1 10 . . Energy Discharges 7 | . . 1 4 . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . 7 . . Data Loss (major) 5 | . . . 4 1 . Misfires 2 | . . . 1 . 1 Targeting Errors 10 | . . 2 7 . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 30 | . 6 . . . 24 Projectiles 6 | . 6 . . . . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 5 | . . . . . 5 Rammed 10 | . . . . . 10 Targets Rammed 10 | . . . . . 10 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | 6 118 275 332 146 18 Average Temperature 64 | 3 40 73 71 85 12 Received Heat Transfer 841 | . 141 138 462 60 40 Effects 5 | . . . 5 . . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1388 | 50 575 50 482 185 46 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 255 | 5 150 120 255 94 . Initial 58 | . 3 58 42 39 . Average 98 | 2 75 65 120 90 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 91 100 . Level 1 5 | . . . 8 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 3 . . Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 18 15 39 2 9 Peak Tracking Total 11 | . 4 11 5 1 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 13 | . 3 1 9 . . Terminals 10 | . 3 . 7 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 14 1 20 . . Successful 19 | . 5 1 13 . . Failed 15 | . 9 . 6 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts 1 | . . . 1 . . Manual 11 | . 2 . 9 . . Terminals 31 | . 14 . 17 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 5 1 11 . . Part Schematic 1 | . . . 1 . . Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 5 | . 1 . 4 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 . 2 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 11 | . 3 . 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4493 | 128 674 765 2467 233 226 Spaces Moved 2181 | 85 407 407 1084 118 80 Core 5 | 5 . . . . . Treads 1782 | . 93 407 1084 118 80 Legs 394 | 80 314 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 180 180 Average Speed 164 | 115 129 160 180 180 180 Slowest Speed 200 | 120 160 160 200 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 66 78 63 30 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2744 | 109 500 472 1420 125 118 Wait 153 | . 29 12 112 . . Move 2176 | 84 406 406 1083 117 80 Hop . | . . . . . . Pick Up 88 | 14 14 10 50 . . Fast Attach . | . . . . . . Attach 33 | 7 2 3 14 . 7 Detach 2 | . . . 2 . . Swap 39 | . 9 4 23 . 3 Drop 50 | 1 11 8 30 . . Fire 188 | 3 29 29 106 8 13 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . . . . 10 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 8) 548 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Discovered new exit (range 8) 784 | -10/Materials | Identified exit to Mines 803 | -10/Materials | Entered Mines 864 | -10/Mines | Met a Derelict shopkeep closing up shop 954 | -10/Mines | Discovered new exit (range 10) 966 | -10/Mines | Identified exit to Materials 991 | -10/Mines | Assembled infested the area 1037 | -10/Mines | Core integrity fell below 50% 1067 | -10/Mines | Lost 3 parts (2n1w) 1125 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1128 | -10/Mines | Found Prototype Device 1295 | -10/Mines | Discovered exit to Materials (range 10) 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | Identified Exp. Sensor Array 2062 | -9/Materials | Discovered new exit (range 14) 2107 | -9/Materials | Identified exit to Materials 2325 | -9/Materials | Lost 4 parts (2u2w) 2422 | -9/Materials | Build established: Scavenger-Mutant 3030 | -9/Materials | Central database locked down 3548 | -9/Materials | Identified exit to Mines 4035 | -9/Materials | Entered Mines 4261 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4261 | -9/Mines | Discovered new exit (range 5) 4266 | -9/Mines | Identified exit to Exiles 4268 | -9/Mines | Entered Exiles 4297 | -9/Exiles | Discovered new exit (range 14) 4321 | -9/Exiles | Met 8R-AWN 4348 | -9/Exiles | Met EX-HEX 4373 | -9/Exiles | Attacked by the Exiles 4429 | -9/Exiles | Core integrity fell below 50% 4479 | -9/Exiles | Lost 9 parts (1p2n2u4w) 4494 | -9/Exiles | Self-destructed Last Messages --------------- 04472_ Penetrated by HV Slug. 04472_ Critical hit. 04472_ HV Slug penetrates Earth. 04472_ Slammed into 8R-AWN. 04476_ Penetrated by HV Slug. 04476_ HV Slug penetrates BIN's Workstation. 04476_ HV Slug penetrates Wall. 04476_ HV Slug penetrates BIN's Workstation. 04477_ Slammed into 8R-AWN. 04481_ Penetrated by HV Slug. 04481_ Slammed into 8R-AWN. 04485_ Penetrated by HV Slug. 04486_ Slammed into 8R-AWN. 04489_ HV Slug penetrates Earth. 04489_ Penetrated by HV Slug. 04489_ HV Slug penetrates BIN's Workstation. 04492_ Slammed into 8R-AWN. 04493_ Penetrated by HV Slug. 04493_ Critical hit. 04493_ Lgt. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterReactiveShotgun Manual? 0 Play Time 00:45:28 Cumulative 87.1 hours Start 2021.09.10 @ 09:40:00 End 2021.09.10 @ 12:45:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 067d3238-bb21-4180-adce-71b39eb8627e