Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 22:15:02 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (976) 976 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-241) -241 TOTAL SCORE: 2095 Bonus ------- Follower Combat Kills 138 Friendly Fire -379 Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 93/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Cooled Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Improved Terrain Scanner Core Shielding Medium Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Improved Terrain Scanner Core Shielding Medium Armor Plating [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 6 11 4 10 Power 7 | 1 3 . 3 Engine 7 | 1 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 3 | 2 1 . . Leg 4 | . . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 3 . 1 Artifact . | . . . . Weapon 10 | 2 4 . 4 Energy Gun 1 | 1 . . . Energy Cannon 8 | . 4 . 4 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 4 | . . 4 . System Corruption 29 | . . 29 . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 86 Engine 13 | . 14 14 11 Treads 25 | . 27 28 . Leg 3 | . . . 31 Storage 13 | . 14 14 11 Protection 13 | . 13 14 11 Energy Gun 1 | . 2 . . Energy Cannon 19 | . 12 28 22 Ballistic Gun 6 | . 12 . . Naked Turns . | . . . . Heaviest Build 32 | 13 25 25 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 7 8 Average Carried 6 | 3 7 4 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 4 6 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 754 | 267 367 . 120 Remotely . | . . . . Salvage Created 1607 | 98 1161 70 278 Parts 95 | 3 69 3 20 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 22 . 3 Guns 4 | . 4 . . Cannons 21 | . 18 . 3 Classes Destroyed 10 | 2 6 . 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 3 | . 2 . 1 Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 4 | . 3 . 1 Swarmer 3 | . 3 . . Grunt 22 | . 19 . 3 Sentry 1 | . . . 1 Thug 1 | . . 1 . Best Kill Streak 4 | 1 4 . 2 Combat Bots Only 4 | . 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 117 | . 110 . 7 Missed 31 | . 28 . 3 Damage Taken 1156 | . 1059 26 71 Core 136 | . 136 . . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 115 | . 115 . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 119 | 11 80 12 16 Largest 2 | 2 2 2 2 Hottest 124 | 60 112 112 124 Shots Fired 211 | 22 158 14 17 Gun 117 | 22 95 . . Cannon 94 | . 63 14 17 Launcher . | . . . . Special . | . . . . Kinetic 89 | 11 78 . . Thermal 29 | 11 17 . 1 Explosive . | . . . . Electromagnetic 93 | . 63 14 16 Robot Hit Streak 9 | 3 9 4 7 Robot Miss Streak 5 | 2 5 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 128 | 12 97 9 10 Core Hits 48 | 3 36 2 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Corrupt 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2589 | 149 1884 258 298 Guns 802 | 149 653 . . Cannons 1632 | . 1157 207 268 Explosions 145 | . 71 44 30 Melee . | . . . . Ramming 10 | . 3 7 . Kinetic 620 | 92 528 . . Thermal 327 | 57 196 44 30 Explosive . | . . . . Electromagnetic 1632 | . 1157 207 268 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 29 | . . 29 . Average Corruption 20 | . . 20 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | . . 24 . Projectiles . | . . . . Explosions 24 | . . 24 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . 31 26 . Shots 2 | . 1 1 . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | . 222 220 70 Average Temperature 62 | . 63 91 23 Received Heat Transfer 474 | . 441 . 33 Effects 2 | . 1 1 . Energy Bleed 1 | . . 1 . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 2 | . 1 1 . Combat Hostiles . | . . . . Parts Fried 4 | . 3 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 600 | 125 375 50 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 1 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 392 | 10 330 133 392 Initial 128 | . 6 128 . Average 100 | 3 134 49 159 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 82 100 70 Level 1 11 | . 17 . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 6 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 30 . 12 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 3 . 2 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 . 2 Successful 9 | . 8 . 1 Failed 4 | . 3 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 8 | . 6 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 3 | . 3 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 29 | . . . 29 Total Damage 270 | . . . 270 Kills 8 | . . . 8 Allies Corrupted 1 | . . 1 . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2917 | 136 1475 1034 272 Spaces Moved 1599 | 94 713 623 169 Core 57 | 57 . . . Treads 1372 | 37 713 622 . Legs 170 | . . 1 169 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 151 | 93 160 159 120 Slowest Speed 160 | 160 160 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 6 93 99 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 13 | . 6 5 2 Melee . | . . . . Projectile . | . . . . AOE 13 | . 6 5 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1878 | 120 891 644 223 Wait 83 | . 68 . 15 Move 1596 | 93 712 622 169 Hop . | . . . . Pick Up 26 | 10 9 3 4 Fast Attach 10 | . 4 . 6 Attach 15 | 6 5 1 3 Detach 1 | . . . 1 Swap 6 | . 2 3 1 Drop 19 | . 10 1 8 Fire 119 | 11 80 12 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Discovered new exit (range 8) 1020 | -10/Materials | Discovered new exit (range 5) 1317 | -10/Materials | Repaired Lgt. Treads 1412 | -10/Materials | Discovered new exit (range 13) 1516 | -10/Materials | Core integrity fell below 50% 1612 | -10/Materials | Entered Mines 1631 | -10/Mines | Met a Derelict bent on vengeance 1700 | -10/Mines | Discovered new exit (range 13) 1958 | -10/Mines | Learned Materials emergency access door positions 2268 | -10/Mines | Discovered new exit (range 16) 2284 | -10/Mines | Learned location of 1 exit from Materials 2292 | -10/Mines | Received a Mining Laser from a helpful Derelict 2601 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2642 | -10/Mines | System corruption reached 10% 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Accompanied by 3 allies 2646 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2647 | -9/Materials | Identified exit to Mines 2918 | -9/Materials | Self-destructed Last Messages --------------- 02901_ Dropped Ion Engine. 02901_ U-05 Engineer lays Concrete. 02901_ Acquired Prototype Engine. 02901_ Identified Cld. Ion Engine. 02903_ U-05 Engineer lays Concrete. 02904_ Dropped Ion Engine. 02904_ Acquired Cld. Ion Engine. 02904_ U-05 Engineer lays Concrete. 02905_ Dropped Rnf. Ion Engine. 02905_ U-05 Engineer lays Concrete. 02905_ Acquired 30 matter. 02907_ U-05 Engineer builds a Door. 02909_ U-05 Engineer builds a Wall. 02909_ Dropped Lgt. EM Pulse Cannon. 02909_ Acquired 10 matter. 02911_ U-05 Engineer destroyed. 02912_ U-05 Engineer lays Concrete. 02916_ Acquired Cld. Ion Engine. 02917_ Dropped Med. Armor Plating. 02917_ U-05 Engineer builds a Wall. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingAlloyGenerator Manual? 1 Play Time 00:16:35 Cumulative 729.1 hours Start 2024.02.27 @ 21:58:21 End 2024.02.27 @ 22:15:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 469 Adventurer 0 Explorer 7 Win Type - Total 53 Types 20/5/19/2/0/1/4/1/1 Lore% 84 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28f6245-e165-4d87-b7d9-18394fa834d9