Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 22:42:24 Player: DeleteriousDullard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1443) 1443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3523 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Structural Scanner Advanced Targeting Computer Actuator Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser Assault Cannon Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Actuator Array Beam Rifle Particle Gun Missile Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 44 | 7 4 6 3 24 Power 8 | 1 1 . 1 5 Engine 6 | 1 1 . 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 1 3 1 9 Treads . | . . . . . Leg 16 | 2 1 3 1 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 1 . 2 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 . 2 1 8 Energy Gun 4 | . . . . 4 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . 1 3 3 31 Power 7 | . . . 1 6 Propulsion 15 | . . 2 1 12 Utility 4 | . 1 . . 3 Weapon 12 | . . 1 1 10 Highest Loss Streak 25 | . 1 2 2 25 To Critical Strikes . | . . . . . Average Backups 9 | 1 5 10 10 12 Power 1 | . . 1 2 2 Propulsion 3 | 1 4 3 2 4 Utility 2 | . . 2 3 3 Weapon 2 | . . 3 2 2 Tool/Special . | . . . . . Unused Backups 7 | . 3 1 . 3 Power . | . . . . . Propulsion 4 | . 3 1 . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 95 99 97 84 Engine 10 | . 13 11 10 7 Leg 31 | . 28 32 32 32 Device 1 | . 5 . . . Storage 10 | . 14 11 11 9 Processor 3 | . 4 7 . . Protection 5 | . . 3 11 7 Energy Gun 2 | . . . . 7 Ballistic Gun 24 | . 28 32 32 9 Ballistic Cannon 2 | . . . . 8 Peak Build Rating 23 | 7 7 11 11 23 Average Rating 11 | 5 6 10 10 16 On Entrance 7 | . 7 7 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 102 | 14 89 93 93 102 Greatest Support 43 | 20 20 30 30 43 Greatest Overweight (x) 29 | 1 4 3 4 29 Average Overweight (x) 2 | . 2 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 20 | 2 8 14 11 20 Average Carried 9 | 1 5 10 10 12 Final Capacity 25 | 8 25 25 25 25 Final Carried 11 | 2 8 11 10 3 Class Distribution -------------------- 29% | Mutant 23% | Tank 17% | Gunner 16% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1358 | 247 199 128 89 695 Remotely . | . . . . . Salvage Created 1948 | 102 268 343 181 1054 Parts 115 | 9 17 25 18 46 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 5 7 8 16 Guns 23 | . 5 6 8 4 Cannons 12 | . . . . 12 AOE 1 | . . 1 . . Classes Destroyed 12 | 3 2 2 . 5 Worker 6 | 2 1 1 1 1 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 6 | 1 . 1 . 4 Operator 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 9 | . . 2 7 . Grunt 22 | . 5 3 1 13 Duelist 1 | . . . . 1 Sentry 3 | . . 2 . 1 Heavy 1 | . . . . 1 Best Kill Streak 6 | 2 4 2 4 6 Combat Bots Only 4 | . 2 2 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 318 | . 40 40 56 182 Missed 80 | . 10 10 18 42 Hits 238 | . 30 30 38 140 Projectile 238 | . 30 30 38 140 Critical Strikes 11 | . . 1 1 9 Damage Taken 3873 | . 330 435 342 2766 Core 716 | . 20 85 45 566 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 92 . 67 . Volleys Fired 171 | 12 29 28 20 82 Largest 4 | 2 2 3 3 4 Hottest 199 | 40 40 60 60 199 Shots Fired 409 | 24 58 78 55 194 Gun 321 | 24 58 78 55 106 Cannon 81 | . . . . 81 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 366 | 24 58 78 55 151 Thermal 36 | . . . . 36 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 7 10 4 19 Robot Miss Streak 6 | 5 4 6 4 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 240 | 10 33 39 27 131 Core Hits 110 | 6 15 19 14 56 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3459 | 102 344 371 266 2376 Guns 1730 | 102 341 335 239 713 Cannons 1456 | . . . . 1456 Explosions 180 | . . . . 180 Melee . | . . . . . Ramming 93 | . 3 36 27 27 Kinetic 2814 | 102 341 335 239 1797 Thermal 372 | . . . . 372 Explosive 180 | . . . . 180 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 15 | . . . . 15 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 11 | . 1 3 2 5 Kicked 11 | . 1 3 2 5 Crushed . | . . . . . Highest Temperature 458 | . 24 66 129 458 Average Temperature 67 | . 9 19 35 87 Received Heat Transfer 1401 | . 180 123 72 1026 Effects 11 | . . . . 11 Shutdowns 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 851 | . . . . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 76 Level 1 6 | . . . . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | 10 67 53 72 250 Initial 15 | . . . 15 . Average 46 | 1 11 13 20 125 Influence Increases 1254 | 20 129 235 210 660 Destroy 0b10 Robot/C 720 | . 100 140 160 320 Destroy 0b10 Robot/NC 100 | 20 15 10 5 50 Destroy Leader 158 | . 14 40 30 74 Disable Machine 45 | . . . . 45 Destroy Structure 51 | . . . . 51 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 165 | . . 45 15 105 Influence Decreases 1254 | 20 129 195 250 660 Entered New Map 25 | . . . 25 . Time Decay 939 | 20 129 185 215 390 Lost Part 290 | . . 10 10 270 Squads Dispatched 5 | . 1 . . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 11 14 9 29 Peak Tracking Total 7 | . 3 5 4 7 Tactical Retreats 6 | . . 2 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 324 | 60 264 . . . Seismic 324 | 60 264 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3564 | 151 683 978 721 1031 Spaces Moved 1072 | 93 206 314 198 261 Core 13 | 10 . . . 3 Treads . | . . . . . Legs 1059 | 83 206 314 198 258 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 330 260 Average Speed 275 | 113 283 278 332 279 Slowest Speed 1500 | 120 400 330 400 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 31 27 52 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . . . 81 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 72 | . . . . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1355 | 113 254 366 224 398 Wait 13 | . 1 4 1 7 Move 1068 | 92 205 313 197 261 Hop . | . . . . . Pick Up 31 | 2 9 10 1 9 Fast Attach 13 | 7 3 . 1 2 Attach 31 | . . 6 2 23 Detach 4 | . 1 1 . 2 Swap 7 | . 1 . . 6 Drop 6 | . 4 1 . 1 Fire 171 | 12 29 28 20 82 Melee . | . . . . . Ram . | . . . . . Kick 11 | . 1 3 2 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Identified exit to Materials 835 | -10/Materials | Entered another Materials area 835 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1134 | -9/Materials | Build established: Gunner 1761 | -9/Materials | Discovered new exit (range 12) 1796 | -9/Materials | Build established: Tank 1813 | -9/Materials | Entered Mines 2468 | -9/Mines | Discovered new exit (range 15) 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2709 | -8/Materials | Lost 3 parts (1n2w) 3405 | -8/Materials | Discovered new exit (range 13) 3533 | -8/Materials | Core integrity fell below 50% 3557 | -8/Materials | Core integrity fell below 20% 3565 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger destroyed. Aluminum Leg destroyed. Acquired 69 matter. Aluminum Leg destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. Aluminum Leg destroyed. Acquired 27 matter. K-01 Serf collects debris. Beam Rifle destroyed. R-06 Scavenger destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf destroyed. Ion Engine destroyed. Acquired 3 matter. Lgt. Ion Engine destroyed. Adv. Targeting Computer destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????# #???????????????????? | | ????????????????# = #???????????????????? | | #####??########## #???????????????????? | | #?? # #???????????????????? | | """ #?? #+##+#######???????????????? | | """ #????"" """ # #???????????????? | | " #????"" """ + #???????????????? | | #????"" """ # #???????????????? | | % #????"" """ ######## #???????????????? | | #???? #??????# #???????????????? | | #???= #??????# #???????????????? | | ######################## #???????????????? | | % =[!% % #??# # #???????????????? | | ######## #??# = = # #???????????????? | | # ! #! !#### # #???????????????? | | ## + ! * %+ """ ; #??########?????? | | ?# # ####### """ # #?# # #?????? | | ?#!! # #?????# """ # ## ## # #????? | | ?#!! # #?????######## %# # ????? | | ?#!! #+#????????????# % ##???? | | ?########% ????????????; < #???? | | ????????# ?????????#### % #????? | | ????????# ?????#####%"# t#### #????? | | ????????# ?????# """ !#[ #???????????????? | | ?????????##?????# "" g*Y #???????????????? | | ????????????????# ""% %/a@ #???????????????? | | ????????????????# % #!* #???????????????? | | ????????????????# #= #???????????????? | | ????????????????# # #???????????????? | | ???????????????#"####### #???????????????? | | ?????????????? ??????# #???????????????? | | ?????????????# ???????# #???????????????? | | ?????????????# ????????+ +???????????????? | | ?????????????#?????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Hydra Challenges ------------ None Game ------ Seed CentriumRegenerativeEdition Manual? 0 Play Time 00:18:17 Cumulative 6.2 hours Start 2026.09.29 @ 22:24:34 End 2026.09.29 @ 22:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b791e00-0365-4f1d-b9b6-f8fd58c3e2a4