Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.09 @ 22:17:24 Player: corny Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3787) 3787 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 8221 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 112 Friendly Fire -16 Cogmind --------- Core Integrity 297/850 Matter 206/300 Energy 99/100 System Corruption 12% Temperature Cool (18) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Carbon-fiber Leg Armored Wheel Xenon Bombardment Thruster Power Shielding Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Core Analyzer Weapon Cycler Improved Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Carbon-fiber Leg Armored Wheel Gravmag System Improved Signal Interpreter Power Shielding Lightning Gun Thermic Laser Particle Cannon Shotgun High-powered Shotgun Missile Launcher Power Sword [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 Utility 5 | . . . 1 . . 3 1 Weapon . | . . . . . . . . Parts Attached 111 | . 6 8 16 8 2 32 39 Power 13 | . 1 1 3 2 . 2 4 Engine 11 | . 1 . 3 2 . 2 3 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 36 | . 2 3 4 2 . 10 15 Treads . | . . . . . . . . Leg 24 | . 1 2 3 2 . 7 9 Wheel 9 | . 1 1 1 . . 3 3 Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 28 | . 2 . 4 2 2 10 8 Device 9 | . 1 . . 1 . 2 5 Storage 1 | . 1 . . . . . . Processor 3 | . . . . . . 2 1 Hackware . | . . . . . . . . Protection 15 | . . . 4 1 2 6 2 Artifact . | . . . . . . . . Weapon 34 | . 1 4 5 2 . 10 12 Energy Gun 11 | . . . 3 1 . 4 3 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | . 1 2 2 1 . 5 7 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 2 . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 30 | . . . 5 4 . 8 13 Power 5 | . . . . 1 . 1 3 Propulsion 7 | . . . 1 1 . 2 3 Utility 12 | . . . 2 2 . 3 5 Weapon 6 | . . . 2 . . 2 2 Highest Loss Streak 4 | . . . 3 2 . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 96 96 100 96 91 Engine 7 | . 14 3 9 11 11 6 5 Core 2 | . . 10 1 . . . . Leg 17 | . 25 14 18 11 11 15 23 Wheel 13 | . 2 14 13 22 22 14 6 Device 9 | . 12 14 8 5 . 4 15 Storage 9 | . 14 14 11 11 11 7 5 Processor 4 | . . . . . . 12 9 Protection 11 | . . . 12 12 21 18 10 Energy Gun 9 | . 14 14 17 11 11 6 2 Ballistic Gun 9 | . 14 13 4 11 11 7 8 Naked Turns 27 | . . . . . . . 27 Heaviest Build 57 | 14 31 31 38 36 39 47 57 Greatest Support 75 | 20 20 12 24 24 24 24 75 Greatest Overweight (x) 3 | . 2 2 2 3 1 3 2 Average Overweight (x) 1 | . . 2 1 1 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 14 Most Carried 15 | . 14 15 15 15 15 15 15 Average Carried 14 | . 8 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 14 15 15 15 5 Class Distribution -------------------- 49% | Scavenger-Mutant 33% | Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Fac Matter Collected 2201 | 200 104 174 247 144 41 681 610 Remotely . | . . . . . . . . Salvage Created 4555 | . 245 433 962 331 238 1245 1101 Parts 264 | . 16 29 61 15 11 72 60 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 93 | . 6 11 23 7 2 24 20 Guns 73 | . 4 5 22 7 2 18 15 AOE 20 | . 2 6 1 . . 6 5 Classes Destroyed 13 | . 3 2 4 . 2 1 1 Worker 14 | . . 1 1 . . 8 4 Builder 5 | . . . 1 . . 4 . Tunneler 1 | . . 1 . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 4 | . . . . . 2 1 1 Watcher 4 | . . . 3 . . . 1 Swarmer 24 | . 3 3 7 . . 6 5 Grunt 44 | . 3 8 9 4 . 13 7 Brawler 3 | . . . 1 . . . 2 Duelist 1 | . . . . . . . 1 Sentry 13 | . . . 6 3 1 3 . Hunter 3 | . . . . . . 1 2 Programmer 5 | . . . . . 1 1 3 Best Kill Streak 9 | . 3 3 8 3 2 9 6 Combat Bots Only 6 | . 3 3 4 3 1 6 5 Max Kills in Single Turn 7 | . 2 2 2 2 1 7 3 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . 2 2 1 . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Damage Taken 6433 | . 190 329 891 431 47 1756 2789 Core 1014 | . 58 68 88 17 . 230 553 Absorbed by Shields 215 | . . . . . 13 82 120 Redirected to Shielding 49 | . . . . . . 24 25 Core Remaining (%) 72 | 100 . 49 . . 73 67 . Volleys Fired 270 | . 14 22 57 25 7 82 63 Largest 2 | . 2 2 2 2 2 2 2 Hottest 135 | . 63 60 106 79 79 108 135 Shots Fired 512 | . 28 40 113 50 14 155 112 Gun 498 | . 28 36 113 50 14 149 108 Cannon . | . . . . . . . . Launcher 14 | . . 4 . . . 6 4 Special . | . . . . . . . . Kinetic 247 | . 14 18 33 25 7 82 68 Thermal 198 | . . . 66 25 7 67 33 Explosive 14 | . . 4 . . . 6 4 Electromagnetic 53 | . 14 18 14 . . . 7 Robot Hit Streak 21 | . 8 13 10 21 9 8 11 Robot Miss Streak 6 | . 2 1 4 2 2 6 4 Penetration Max 2 | . . . . . . 1 2 Secondary Targets 9 | . . . 6 1 . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 Shots Hit Robots 365 | . 19 30 79 43 8 100 86 Core Hits 246 | . 10 21 42 13 6 80 74 Critical Kills 7 | . . . . . . 2 5 Critical Parts Destroyed 4 | . . . . . . 2 2 Critical Strikes 27 | . . . 6 4 . 6 11 Burn 14 | . . . 5 4 . 2 3 Destroy 11 | . . . . . . 4 7 Corrupt 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8217 | . 319 624 1212 653 127 2879 2403 Guns 6192 | . 235 354 1143 653 127 1875 1805 Cannons . | . . . . . . . . Explosions 2015 | . 84 270 69 . . 1004 588 Melee . | . . . . . . . . Ramming 10 | . . . . . . . 10 Kinetic 3288 | . 85 129 364 306 64 1168 1172 Thermal 2481 | . 84 86 699 347 63 707 495 Explosive 1506 | . . 184 . . . 734 588 Electromagnetic 932 | . 150 225 149 . . 270 138 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 1 12 Average Corruption 3 | . . . . . . 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . . . 8 23 Message Errors 9 | . . . . . . 2 7 Matter Fused 5 | . . . . . . 2 3 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . . . 1 2 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 71 | . 4 . 19 . . 36 12 Projectiles . | . . . . . . . . Explosions 71 | . 4 . 19 . . 36 12 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 372 | . 38 86 48 . . 110 90 Shots 11 | . 1 4 1 . . 3 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . 54 63 341 84 88 222 236 Average Temperature 57 | . 25 26 79 41 30 60 36 Received Heat Transfer 1772 | . 54 147 297 195 7 568 504 Effects 3 | . . . 3 . . . . Energy Bleed 2 | . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . 4 5 1 4 1 Heat Transferred 7075 | . 100 100 2172 1184 148 1846 1525 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 1 . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Peak Influence 643 | . 248 438 643 406 200 625 454 Initial 230 | . . 96 35 220 157 50 230 Average 247 | . 127 276 220 293 81 275 348 Maximum Alert Level 2 | . 1 2 2 2 1 2 2 Low Security (%) 36 | . 69 10 58 . 80 50 . Level 1 41 | . 30 71 24 88 19 9 68 Level 2 21 | . . 18 17 11 . 39 31 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 3 . 5 . . 10 9 Investigation 4 | . 2 . 1 . . 1 . Extermination 5 | . . . . . . 2 3 Reinforcement 11 | . 1 . 3 . . 4 3 Assault 1 | . . . 1 . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . 2 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Distress Signals 5 | . 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 14 12 40 9 5 45 39 Peak Tracking Total 13 | . 5 2 4 4 2 6 13 Tactical Retreats 17 | . 1 1 5 . . 3 7 Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Traps Triggered 3 | . . . . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Fac Machines Disabled 7 | . . 1 . . . 4 2 Max in Single Turn 3 | . . 1 . . . 3 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Machines Accessed 25 | . 3 1 4 . 9 6 2 Terminals 15 | . 3 1 3 . 4 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 9 | . . . 1 . 5 2 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 68 | . 15 2 14 . 21 12 4 Successful 37 | . 8 . 10 . 12 5 2 Failed 31 | . 7 2 4 . 9 7 2 Catastrophic 4 | . 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 15 | . 3 . 6 1 1 1 3 Terminals 52 | . 15 2 12 . 12 8 3 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 15 | . . . 2 . 9 3 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 8 . 8 . 7 3 . Robot Analysis 2 | . . . 1 . 1 . . Prototype ID Bank 4 | . 2 . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 4 | . . . 1 . 2 1 . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 2 | . . . 1 . 1 . . Transport Status 1 | . . . . . . 1 . Hauler Manifests 4 | . 2 . 1 . 1 . . Zone Layout 3 | . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . 5 2 1 Retrieve Components 9 | . . . 1 . 5 2 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 Terminals 2 | . . . 1 . . . 1 Track 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 1 3 . 6 6 2 Full Trace Events 5 | . 2 . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 39 | . . . 10 . 22 4 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 15 | . . . . . 15 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Total Allies 18 | . . 3 . . 15 . . Largest Group 15 | . . 3 2 . 15 9 . Highest-Rated Group 232 | . . 40 32 . 232 150 . Highest-Rated Ally 27 | . . 16 16 . 27 27 . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . 10 . 9 1 . Total Damage 311 | . . . 89 . 203 19 . Kills 4 | . . . . . 3 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Robot Analysis Total 2 | . . . 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Fac Turns Passed 5475 | . 352 851 824 263 814 1073 1298 Spaces Moved 3416 | 1 197 463 423 130 597 642 963 Core 55 | . . . . . . . 55 Treads . | . . . . . . . . Legs 693 | 1 149 143 . 4 . 3 393 Wheels 2568 | . 48 320 423 126 597 639 415 Hover 100 | . . . . . . . 100 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 105 105 105 105 50 Average Speed 118 | 120 137 163 117 111 105 105 109 Slowest Speed 330 | 120 190 260 120 330 105 330 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 33 85 53 18 94 23 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 118 | . 4 23 6 . . 24 61 Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 116 | . 4 23 6 . . 22 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Total 4377 | . 250 522 642 198 774 887 1104 Wait 322 | . 18 17 121 22 33 95 16 Move 3409 | . 196 462 422 129 596 641 963 Hop . | . . . . . . . . Pick Up 56 | . 10 5 10 3 3 15 10 Fast Attach 23 | . 1 . 4 1 1 6 10 Attach 28 | . . . 8 3 . 9 8 Detach 3 | . . . 3 . . . . Swap 60 | . 5 8 4 4 1 17 21 Drop 67 | . 6 8 11 3 5 22 12 Fire 270 | . 14 22 57 25 7 82 63 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire 130 | . . . 2 . 128 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 260 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 355 | -10/Mines | Met a Derelict bent on vengeance 421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 422 | -10/Mines | Discovered new exit (range 5) 502 | -10/Mines | Discovered new exit (range 7) 599 | -10/Mines | Core integrity fell below 50% 732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 808 | -10/Mines | Learned location of Storage (-9) 810 | -10/Mines | Discovered new exit (range 8) 1043 | -10/Mines | Found a hidden stash of uninstalled traps 1094 | -10/Mines | Learned Materials trap positions 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Accompanied by 2 allies 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -9/Materials | Discovered new exit (range 15) 1205 | -9/Materials | Loaded intel: 17 trap records 1749 | -9/Materials | Build established: Scavenger-Mutant 1854 | -9/Materials | Lost 3 parts (1n1u1w) 1978 | -9/Materials | Discovered new exit (range 14) 2004 | -9/Materials | First assault squad dispatched 2028 | -9/Materials | Entered Storage 2287 | -9/Storage | Used back door to open Recycling access 2287 | -9/Storage | Discovered new exit (range 5) 2291 | -9/Storage | Entered Recycling 2661 | -9/Recycling | Discovered new exit (range 12) 2691 | -9/Recycling | Build established: Commander-Mutant 3105 | -9/Recycling | Entered Factory 3105 | -7/Factory | Accompanied by 9 allies 3105 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3541 | -7/Factory | Lost 3 parts (1n2u) 3611 | -7/Factory | Build established: Scavenger-Mutant 3665 | -7/Factory | Garrison activated, responded to threat 4109 | -7/Factory | Discovered new exit (range 19) 4178 | -7/Factory | Entered another Factory area 4178 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -6/Factory | Garrison activated, responded to threat 4663 | -6/Factory | Lost 3 parts (1n2u) 5155 | -6/Factory | Spotted B-75 Beast 5347 | -6/Factory | Lost 4 parts (1p1n1u1w) 5386 | -6/Factory | Cargo convoy interrupted 5386 | -6/Factory | Released all parts (12) 5429 | -6/Factory | System corruption reached 10% 5461 | -6/Factory | Core integrity fell below 50% 5476 | -6/Factory | Self-destructed Last Messages --------------- 05386_ Released Arm. Wheel. 05386_ Released Hyp. Gauss Rifle. 05386_ Released Imp. Hardlight Generator. 05386_ Released Imp. Signal Interpreter. 05386_ Released Arm. Wheel. 05386_ Released Imp. Deuterium Engine. 05386_ Released VTOL Module. 05386_ Released Arm. Leg. 05386_ Slug penetrates H-66 Slayer. 05386_ K-01 Serf destroyed. 05386_ Slug penetrates Wall. 05386_ Penetrated by Slug. 05392_ K-01 Serf destroyed. 05407_ E-15 Imp destroyed. 05413_ Acquired Imp. Gravmag System. 05424_ R5/SGE>IL3>%2%9W&7OHQNIHTLBJMVFW 05431_ Acquired Hyb. Deuterium Engine. 05449_ Acquired Imp. Gravmag System. 05454_ PY 85IFKSVWL3WPI1J2 05474_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? + + | | ???????????????????????????" # # | | ?????????????????????? ? !# # | | ?????????????????????? ?# # | | ?????????????????????? [?# # | | ????????????????????? ??# # | | ?????????????????????#/#####??# # | | ?????????????????????# ######## | | ????????????????????## # | | ????????????????????# | | ???????? ???????????# | | ?????? ???????????# """ """ """ | | ??????# ???????????# """ """ """ | | ??????# ?????#+#???# """ """ """ | | ??????# ????# #???# | | ??????# ???# #???# | | ??????# #### ##### | | ??????# ^ ^ | | ??????#! u ############# | | ??????# """" p # #????? | | ??????# """" "F"" + """" #????? | | ??????# """" """" # """" #????? | | ??????# A g # """" #????? | | ??????+ g + """" #????? | | ??????# ######+#### #????? | | ??????# @ #??? ?########????? | | ??????## ##? """ ! #???????????? | | ???????# #?# """ #???????????? | | ???????# #?# """ #???????????? | | ???????# #?# #???????????? | | ???????# #?# #???????????? | | ??????? ?##########???????????? | | ??????# ??????????????????????? | | ?????? Y ??????????????????????? | | ?????## ??????????????????????? | | ??????# ??????????????????????? | | ??????###+##??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeHeatBank Manual? 0 Play Time 00:53:51 Cumulative 183.4 hours Start 2023.08.09 @ 18:20:12 End 2023.08.09 @ 22:17:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 173 Adventurer 19 Explorer 4 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: f67195ed-411b-447a-a7af-d78c221f3937