Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 10:28:01 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (72) 360 Value Destroyed (1175) 1175 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4867) 4867 TOTAL SCORE: 14222 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 1067 Cogmind --------- Core Integrity 1492/1600 Matter 290/300 Energy 148/150 System Corruption 0% Temperature Cool (5) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Backup Power VII > --- PROPULSION (7) --- Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Enhanced Optical Array ECM Suite Advanced Reaction Control System Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (10) --- Micro Nuclear Core Micro Antimatter Reactor Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array ECM Suite Advanced Reaction Control System Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Micro Nuclear Core Micro Antimatter Reactor Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Chronowheel Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 . . 1 . 1 . . Utility 12 | . . . . . 2 1 2 . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 69 | 5 14 1 . . 14 10 . 1 1 5 4 5 9 Power 3 | . 1 . . . . 1 . . 1 . . . . Engine 1 | . 1 . . . . . . . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 4 . . . 7 2 . 1 . 2 1 1 1 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . 4 . . . 7 2 . 1 . 2 1 1 1 Utility 28 | 1 3 1 . . 6 4 . . . 3 . 3 7 Device 5 | 1 . . . . 2 . . . . . . 1 1 Storage 1 | . . . . . 1 . . . . . . . . Processor 7 | . 3 1 . . 1 1 . . . . . 1 . Hackware 13 | . . . . . 1 3 . . . 3 . 1 5 Protection 2 | . . . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 6 . . . 1 3 . . . . 3 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 . Ballistic Gun 6 | 2 3 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 3 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 11 | . 1 . . . 5 1 . 1 . . . 1 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 1 . 1 . . . . . Utility 5 | . 1 . . . 1 . . . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . 1 . . . 4 1 . 1 . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 3 4 5 5 5 6 9 8 9 9 9 9 9 9 Power . | 1 . . . . . . 1 1 1 1 1 1 1 Propulsion 1 | . . 1 1 1 . . 1 1 . . 2 2 4 Utility 2 | . 1 2 2 2 3 4 3 3 3 4 3 2 . Weapon 2 | 1 2 2 1 1 1 2 2 3 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | 1 4 . . . . 3 . . 2 4 5 1 6 Power 3 | 1 . . . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . 2 Utility 10 | . 3 . . . . 2 . . . 2 1 1 1 Weapon 10 | . 1 . . . . 1 . . 2 2 4 . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 85 88 100 100 93 92 90 93 85 87 86 88 91 Engine 5 | . 6 14 14 14 9 6 . . . . . . . Core 2 | . . . . . . . 6 6 8 10 9 8 8 Treads 1 | . 13 . . . . . . . . . . . . Flight 28 | . 14 28 28 28 34 38 33 33 29 25 22 21 20 Device 10 | . 12 . . . 8 14 10 13 11 10 9 10 15 Storage 4 | . . . . . 6 7 6 6 5 5 4 4 4 Processor 7 | . 12 16 28 28 10 . . . . . . 3 4 Hackware 14 | . . . . . 8 13 26 26 23 30 28 26 28 Protection 1 | . . . . . 2 . . . . . 3 4 4 Ballistic Gun 6 | . 24 28 28 28 6 3 . . . . . . . Impact Weapon 2 | . . . . . 4 2 . . . . . . . Slashing Weapon 2 | . . . . . . 3 6 6 5 5 5 6 5 Peak Build Rating 139 | 4 8 8 9 9 22 46 47 52 59 88 109 123 139 Average Rating 47 | 3 6 7 8 9 19 29 47 48 56 68 101 117 135 On Entrance 41 | . 4 7 8 9 9 17 46 47 52 59 88 107 123 Avg Prop Armor Cover (%) 31 | 31 30 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 3 8 7 8 8 21 26 22 22 27 27 44 46 49 Greatest Support 56 | 20 8 8 8 8 20 27 27 28 28 42 53 56 56 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 8 10 10 10 10 10 10 10 10 Most Carried 10 | 5 5 5 5 5 9 10 9 10 10 10 10 10 10 Average Carried 7 | 3 4 5 4 5 6 9 8 9 9 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 5 5 5 5 9 10 8 9 10 10 10 10 8 Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Scavenger-Sprinter 18% | Wizard-Ninja 9% | Mutant 9% | Wizard-Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 1842 | 237 411 35 . . 271 465 . . 110 50 18 62 183 Remotely . | . . . . . . . . . . . . . . Salvage Created 2018 | 106 295 . . . 413 293 . . 134 295 18 220 244 Parts 141 | 5 39 . . . 41 7 . . 3 14 3 9 20 Haulers Intercepted 9 | . 2 . . . 3 1 . . . 1 . 1 1 Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 26 | . 9 . . . 12 1 . . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 Guns 9 | . 5 . . . 3 1 . . . . . . . AOE 16 | . 4 . . . 9 . . . . . . . 3 Classes Destroyed 9 | 2 5 . . . 2 . . . . . . . . Worker 4 | . . . . . 1 2 . . . . . . 1 Builder 7 | . 2 . . . 3 . . . . . 1 . 1 Tunneler 6 | 2 1 . . . 1 2 . . . . . . . Hauler 9 | . 2 . . . 3 1 . . . 1 . 1 1 Recycler 5 | 1 . . . . 1 1 . . 1 1 . . . Operator 7 | . 2 . . . 1 . . . . 1 . . 3 Watcher 8 | . 2 . . . 1 1 . . . 1 . 3 . Swarmer 21 | . 9 . . . 8 . . . . . . . 4 Grunt 5 | . . . . . 4 1 . . . . . . . Best Kill Streak 10 | 2 10 . . . 7 6 . . 1 1 1 2 5 Combat Bots Only 5 | . 3 . . . 5 1 . . . . . . 4 Max Kills in Single Turn 3 | 1 3 . . . 3 1 . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 195 | . 40 1 . . 54 2 . 8 2 9 7 4 68 Missed 98 | . 18 . . . 21 2 . 5 . 4 4 3 41 Hits 97 | . 22 1 . . 33 . . 3 2 5 3 1 27 Melee 2 | . . . . . 1 . . 1 . . . . . Projectile 95 | . 22 1 . . 32 . . 2 2 5 3 1 27 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 4 | . . . . . 1 . . 1 . . 1 . 1 Damage Taken 1645 | . 293 10 . . 365 66 . 65 45 . 62 107 632 Core 315 | . 99 . . . 82 . . 8 . . . 18 108 Absorbed by Shields 6 | . . . . . . . . . . . . 6 . Regen/Repaired (Parts) 63 | . . . . . 14 49 . . . . . . . Core Remaining (%) 93 | 100 . . . 60 85 100 . 99 100 100 100 98 93 Volleys Fired 172 | 17 48 . . . 88 9 . . . . 1 2 7 Largest 2 | 2 2 . . . 2 1 . . . . 1 1 1 Hottest 120 | 40 40 . . . 50 28 . . . . 113 120 120 Shots Fired 230 | 23 88 . . . 100 9 . . . . 1 2 7 Gun 206 | 23 83 . . . 91 9 . . . . . . . Cannon 8 | . . . . . . . . . . . 1 2 5 Launcher 16 | . 5 . . . 9 . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 206 | 23 83 . . . 91 9 . . . . . . . Thermal 8 | . . . . . . . . . . . 1 2 5 Explosive 16 | . 5 . . . 9 . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 12 14 . . . 10 2 . . . . . . 2 Robot Miss Streak 5 | 3 4 . . . 5 4 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 149 | 17 47 . . . 49 9 . . 2 6 1 7 11 Core Hits 91 | 5 28 . . . 37 3 . . 1 4 . 3 10 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 7 | 1 1 . . . 2 3 . . . . . . . Critical Strikes 12 | 1 2 . . . 2 3 . . . . . 2 2 Destroy 3 | 1 2 . . . . . . . . . . . . Smash 5 | . . . . . 2 3 . . . . . . . Sever 4 | . . . . . . . . . . . . 2 2 Melee Attacks 150 | . . . . . 13 22 1 . 14 18 12 27 43 Impact 23 | . . . . . 13 10 . . . . . . . Slashing 127 | . . . . . . 12 1 . 14 18 12 27 43 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 3 6 . . 1 4 1 2 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . Damage Inflicted 6166 | 159 851 . . . 1393 685 . . 178 629 106 587 1578 Guns 1112 | 159 416 . . . 431 106 . . . . . . . Cannons 44 | . . . . . . . . . . . . . 44 Explosions 1620 | . 435 . . . 682 . . . . . . . 503 Melee 3390 | . . . . . 280 579 . . 178 629 106 587 1031 Ramming . | . . . . . . . . . . . . . . Kinetic 1112 | 159 416 . . . 431 106 . . . . . . . Thermal 44 | . . . . . . . . . . . . . 44 Explosive 1620 | . 435 . . . 682 . . . . . . . 503 Electromagnetic . | . . . . . . . . . . . . . . Impact 760 | . . . . . 280 480 . . . . . . . Slashing 2630 | . . . . . . 99 . . 178 629 106 587 1031 Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . . . . Average Corruption 1 | . 1 1 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1323 | . 17 . . . 268 434 . . 87 68 66 21 362 Projectiles . | . . . . . . . . . . . . . . Explosions 35 | . 17 . . . 8 . . . . . . . 10 Melee 1288 | . . . . . 260 434 . . 87 68 66 21 352 Knockbacks 2 | . . . . . . 2 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . 12 . . . . . . . . . . . 40 Shots 3 | . 1 . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 136 | . 8 . . . 37 . . . 26 . 66 136 70 Average Temperature 17 | . 4 . . . 6 . . . 9 . 29 56 19 Received Heat Transfer 196 | . 9 6 . . 117 . . . 9 . 46 . 9 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 5 . . . . . . . Impact Corruptions 24 | . . . . . 10 14 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . 1 Low Security (%) 98 | 100 92 100 . 100 99 100 100 100 100 100 100 100 95 Level 1 1 | . 7 . . . . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 246 | 10 246 115 . . 200 25 1 . 7 21 37 30 206 Initial 95 | . 6 95 . . . 2 . . . 1 2 12 . Average 25 | 2 100 93 . . 15 2 . . 1 8 8 9 39 Influence Increases 1863 | 15 439 30 . . 509 107 1 . 25 104 88 133 412 Destroy 0b10 Robot/C 520 | . 180 . . . 240 20 . . . . . . 80 Destroy 0b10 Robot/NC 220 | 15 45 . . . 55 35 . . 5 20 5 20 20 Destroy Leader 94 | . 38 . . . 28 4 . . . 4 . 8 12 Successful Hack 161 | . 16 . . . 12 5 . . . 28 16 39 45 Disable Machine 90 | . 15 . . . 45 15 . . . . . . 15 Destroy Structure 358 | . 25 . . . 24 13 1 . 20 22 22 51 180 Partial Spotted 225 | . 30 . . . 60 . . . . 30 30 15 60 Lose Combat Pursuer 195 | . 90 30 . . 45 15 . . . . 15 . . Influence Decreases 1788 | 5 203 171 105 . 504 112 1 . 21 103 70 156 337 Entered New Map 280 | . 4 151 105 . . 3 . . . 3 3 11 . Time Decay 1078 | 5 189 20 . . 267 109 1 . 21 97 67 135 167 Lost Part 90 | . 10 . . . 50 . . . . . . 10 20 Purge Threat 340 | . . . . . 187 . . . . 3 . . 150 Squads Dispatched 27 | . 5 . . . 4 7 1 2 . 1 1 3 3 Investigation 10 | . 2 . . . 2 4 1 . . . . 1 . Extermination 9 | . . . . . . 2 . . . 1 1 2 3 Reinforcement 7 | . 3 . . . 1 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 12 | . 1 . . . 7 1 . . . 1 . . 2 Communications Jammed 13 | . . . . . . . . . . . . 5 8 Distress Signals 8 | . . . . . . . . . . . . 5 3 Times Spotted 129 | . 24 2 . . 35 7 . 3 2 5 3 11 37 Peak Tracking Total 11 | . 5 2 . . 11 3 . 2 1 2 3 4 11 Tactical Retreats 29 | . 5 1 . . 7 3 . 1 . . 2 1 9 ECM-based Alert Blocks 45 | . . . . . 12 4 . 1 . . 2 2 24 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 13 | . 3 . . . 2 4 . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 6 | . 1 . . . 3 1 . . . . . . 1 Max in Single Turn 2 | . 1 . . . 2 1 . . . . . . 1 Garrison Access 7 | . . . . . . . . . 1 . 1 1 4 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 76 | . 8 . 2 . 12 16 2 . 6 4 7 6 13 Terminals 39 | . 6 . . . 8 7 1 . 3 2 4 3 5 Fabricators 4 | . . . . . . 2 . . . . . . 2 Repair Stations 5 | . 1 . . . 1 3 . . . . . . . Recycling Units 10 | . 1 . . . 1 1 . . 2 2 1 . 2 Scanalyzers 5 | . . . . . 1 1 . . . . 1 2 . Garrison Access 11 | . . . . . 1 2 1 . 1 . 1 1 4 Total Hacks 174 | . 20 . 2 . 32 27 7 . 12 11 20 16 27 Successful 71 | . 4 . 2 . 10 8 1 . 5 8 7 9 17 Failed 101 | . 15 . . . 22 19 6 . 7 3 12 7 10 Catastrophic 25 | . 4 . . . 3 9 . . 1 . 4 1 3 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . Manual 45 | . 4 . 1 . 2 3 . . . 2 11 9 13 Terminals 100 | . 15 . . . 20 12 2 . 6 8 11 10 16 Fabricators 7 | . . . . . . 3 . . . . . . 4 Repair Stations 13 | . 3 . . . 4 6 . . . . . . . Recycling Units 15 | . 2 . . . 2 2 . . 3 3 1 . 2 Scanalyzers 15 | . . . . . 2 1 . . . . 7 5 . Garrison Access 22 | . . . . . 4 3 5 . 3 . 1 1 5 Terminal Hacks 30 | . 3 . 2 . 6 2 1 . 2 5 3 2 4 Record 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 . . . 1 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 7 | . . . . . . 1 . . 1 1 1 1 2 Terminal Index 1 | . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 1 . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . 1 . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . Zone Layout 3 | . . . . . . . . . . 2 . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . 1 Repair Station Hacks 5 | . . . . . 2 3 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 1 1 . . 2 2 1 . 2 Retrieve Components 10 | . 1 . . . 1 1 . . 2 2 1 . 2 Scanalyzer 8 | . . . . . 1 1 . . . . 2 4 . Insert Component 3 | . . . . . . 1 . . . . 1 1 . Retrieve Study 5 | . . . . . 1 . . . . . 1 3 . Garrison Access Hacks 7 | . . . . . . . . . 1 . 1 1 4 Seal Access 7 | . . . . . . . . . 1 . 1 1 4 Unauthorized Hacks 9 | . . . . . . . . . . 1 . 2 6 Terminals 7 | . . . . . . . . . . 1 . 2 4 Assimilate 3 | . . . . . . . . . . . . 1 2 Botnet 4 | . . . . . . . . . . 1 . 1 2 Fabricators 2 | . . . . . . . . . . . . . 2 Liberate 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . . . 9 13 1 . 4 2 3 5 9 Full Trace Events 5 | . 2 . . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . 1 3 . Parts Repaired 2 | . . . . . 1 1 . . . . . . . Time 52 | . . . . . 26 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . 1 . . 3 3 . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . 2 Highest-Rated Group 90 | . . . . . . . . . . . . . 90 Highest-Rated Ally 45 | . . . . . . . . . . . . . 45 Total Orders 1 | . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 4635 | 29 487 . . . 1953 560 21 36 132 220 244 330 623 Optics 2889 | . . . . . 1944 . . . . . . 322 623 Structural 2155 | . . . . . 9 560 20 36 132 220 244 330 604 Seismic 516 | 29 487 . . . . . . . . . . . . Jamming 76 | . . . . . . . . . . . . 33 43 ECM 2358 | . . . . . 1792 54 2 9 . . 40 51 410 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 4943 | 70 531 44 122 43 1957 570 21 36 132 220 244 330 623 Spaces Moved 7305 | 37 788 114 212 13 1025 1173 59 80 336 521 746 815 1386 Core 339 | 36 303 . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6965 | . 485 114 212 13 1025 1173 59 80 336 521 746 815 1386 Fastest Speed 20 | 50 37 37 37 37 29 26 26 25 25 25 26 24 20 Average Speed 28 | 52 42 37 37 37 30 27 26 26 25 25 26 25 23 Slowest Speed 160 | 160 50 37 37 37 109 107 26 28 25 28 28 26 24 Overloaded Moves 1 | . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 60 | . 4 . . . 16 1 . . . . 6 7 26 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 96 30 62 6 77 44 2 72 12 17 26 33 48 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 110 | . 13 . . . 13 12 1 . 10 11 10 15 25 Terrain Destroyed 164 | . 24 . . . 22 12 1 . 10 11 11 17 56 Melee 93 | . . . . . 9 12 1 . 10 11 10 15 25 Projectile 6 | . . . . . . . . . . . 1 2 3 AOE 65 | . 24 . . . 13 . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Total 9631 | 65 911 114 254 50 2538 1371 61 93 356 577 771 888 1582 Wait 1835 | . 33 . 40 38 1381 131 . 10 . 15 . 32 155 Move 7181 | 36 779 113 211 12 993 1170 58 79 335 520 734 800 1341 Hop 50 | . 4 . . . 15 1 . . . . 5 7 18 Pick Up 63 | 5 8 . 1 . 7 9 . 2 4 9 9 6 3 Fast Attach 31 | 5 4 1 . . 9 6 . 1 . 3 . . 2 Attach 35 | . 4 . . . 11 5 2 1 1 1 4 3 3 Detach 19 | 1 3 . . . 10 3 . . . . . . 2 Swap 41 | . 16 . 1 . 8 4 . . . 1 1 3 7 Drop 51 | 1 12 . 1 . 3 11 . . 2 10 6 3 2 Fire 172 | 17 48 . . . 88 9 . . . . 1 2 7 Melee 140 | . . . . . 13 22 1 . 14 18 11 23 38 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 9 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Discovered new exit (range 5) 531 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Central database locked down 599 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Build established: Scavenger-Mutant 602 | -10/Materials | Entered Mines 644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 644 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Identified exit to Exiles 646 | -10/Mines | Entered Exiles 656 | -10/Exiles | Met 8R-AWN 662 | -10/Exiles | Met EX-HEX 672 | -10/Exiles | Met EX-BIN 676 | -10/Exiles | Aligned with FarCom system 676 | -10/Exiles | Given EX-Vault access code 685 | -10/Exiles | Opened EX-Vault 690 | -10/Exiles | Found Chronowheel 697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 704 | -10/Exiles | Exiles lab attacked by MAIN.C 710 | -10/Exiles | Learned location of Zion (-6) 765 | -10/Exiles | Discovered new exit (range 10) 767 | -10/Exiles | Identified exit to Mines 768 | -10/Exiles | Left Exiles lab with Chronowheel 768 | -10/Exiles | Entered Mines 768 | -9/Mines | Discovered new exit (range 13) 773 | -9/Mines | Identified exit to Materials 811 | -9/Mines | Entered Materials 811 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 850 | -8/Materials | Repaired Flight Unit 963 | -8/Materials | Lost 4 parts (3n1u) 1123 | -8/Materials | Garrison activated, responded to threat 1185 | -8/Materials | Build established: Scavenger-Sprinter 1419 | -8/Materials | Discovered new exit (range 10) 1715 | -8/Materials | Discovered new exit (range 3) 2016 | -8/Materials | Build established: Scavenger-Mutant 2768 | -8/Materials | Entered Factory 2768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2990 | -7/Factory | Identified exit to Factory 3049 | -7/Factory | Discovered new exit (range 13) 3165 | -7/Factory | Build established: Scavenger-Sprinter 3276 | -7/Factory | Repaired Ion Engine 3338 | -7/Factory | Entered another Factory area 3338 | -6/Factory | Evolved 2 slots: Utility x2 3359 | -6/Factory | Identified exit to DSF 3359 | -6/Factory | Entered DSF 3374 | -6/DSF | Additional patrols routed to DSF 3388 | -6/DSF | Discovered new exit (range 16) 3395 | -6/DSF | Entered Factory 3395 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3458 | -5/Factory | Identified exit to Factory 3502 | -5/Factory | Build established: Hacker-Sprinter 3527 | -5/Factory | Entered another Factory area 3527 | -4/Factory | Evolved 2 slots: Utility x2 3626 | -4/Factory | Identified exit to Research 3712 | -4/Factory | Spotted B-86 Titan 3747 | -4/Factory | Entered Research 3747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -3/Research | Identified exit to Research 3833 | -3/Research | Build established: Wizard-Sprinter 3848 | -3/Research | Found Fusion Bomb Launcher 3893 | -3/Research | Central database locked down 3991 | -3/Research | Entered another Research area 3991 | -2/Research | Evolved 2 slots: Utility x2 4087 | -2/Research | Imp. Hacking Suite fried by hacking feedback 4095 | -2/Research | Spotted B-90 Cyclops 4143 | -2/Research | Identified exit to Access 4269 | -2/Research | Spotted B-90 Cyclops 4297 | -2/Research | Build established: Wizard-Ninja 4321 | -2/Research | Entered Access 4321 | -1/Access | Evolved 2 slots: Utility x2 4745 | -1/Access | Energy Cycler disabled 4848 | -1/Access | Identified exit to Surface 4913 | -1/Access | Spotted B-99 Colossus 4937 | -1/Access | Activated Chronowheel 4937 | -1/Access | Spacetime reconverged on an earlier point 4944 | *** | Escaped! Last Messages --------------- 04901_ Destroyed Wheel. 04901_ K-01 Serf destroyed. 04904_ Acquired 10 matter. 04909_ Drone sends a signal. 04925_ Knocked back. 04925_ Slug penetrates Wall. 04925_ Structural Scanner destroyed. 04925_ Slug penetrates Wall. 04925_ Slug penetrates K-01 Serf. 04925_ K-01 Serf destroyed. 04928_ Acquired 20 matter. 04928_ U-05 Engineer builds a Wall. 04929_ Penetrated by Slug. 04929_ Slug penetrates Wall. 04931_ Slug penetrates Door. 04935_ The Access Shell folds into the floor. 04936_ Discarded Imp. System Shield. 04937_ Spacetime feels normal again. 04937_ Spacetime reconverges on this point. [Achievement: Spacetime Is Relative] Map ----- +----------------------------------------------------+ | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? #"????????????????????????????????????????????? | | ? # ????????????????????????????????????????????? | | ? # ????????????????????????????????????????????? | | ? # ????????????????????????????????????????????? | | # # ????????????????????????????????????????????? | | # # ????????????????????????????????????????????? | | # # ???????????????????????????????????? | | # #######+#####?????????????????????????????????? | | # "########################### ???????? | | + p ??????? | | # ! h ???????? | | # ######### ""#?????????????????? | | # "##??????# ""#?????????????????? | | # #??????# ""#?????????????????? | | # !! #??????# T#?????????????????? | | # !! ###??????# ""#?????????????????? | | # ! ##???????# ""#?????????????????? | | # ###### ########## ""##????????????????? | | #+####### # ## #????????????????? | | # # ### ##????????????????? | | # # " ### #?????????????????? | | # # "" ### #?????????????????? | | #g # "" ### #?????????????????? | | #=*# "" ### @" #?????????????????? | | #!%+ "" ### "" #?????????????????? | | #######"#=%+ "" ### #?????????????????? | | # # "" ### #?????????????????? | | # # " ### #?????????????????? | | " # # ###""""""""""#?????????????????? | | """ + # ##?????????????????????????????? | | """ # # ##?????????????????????????????? | | " # # ##?????????????????????????????? | | # #########?????????????????????????????? | | ## ##???####??BB????BB???????????????????? | | ########## ##?????????BB????BB???????????????????? | | ########## ##????????????????????????????????????? | | ????????## ##????????????????????????????????????? | | ????????## ##????????????????????????????????????? | | ???????? # ##????????????????????????????????????? | | ???????? # ##?????????????? ##???????????????????? | | ???????? # ############# ? # ???????????????????? | | ???????? # ############# # ???????????????????? | | ???????? # + ???????????????????? | | ???????? + # ???????????????????? | | ???????? # # ???????????????????? | | ???????? # # ???????????????????? | | ???????? # ############# # ???????????????????? | | ???????? # # ### # ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Evasion (%) 77 Targeting Accuracy 6 Offensive Hacking 70 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 30% | -8/Materials Ion Engine | 18% | -7/Factory Studied --------- Flight Unit | -8/Materials | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster | -2/Research | Hacked Mic. Fission Core | -2/Research | Hacked Mic. Nuclear Core | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed SpacefoldPiercingCycler Manual? 0 Play Time 01:09:27 Cumulative 202.1 hours Start 2026.04.12 @ 09:17:30 End 2026.04.12 @ 10:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 125 Adventurer 4 Explorer 0 Win Type 0 Total 34 Types 33/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f5d0929-29a7-49b1-bedb-fd3c3737cef4