Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 00:57:33 // Halloween2020/ForbiddenLore Player: Imprint6wDoubleIR Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (831) 4155 Value Destroyed (50200) 50200 Prototype IDs (141) 2820 Alien Tech Used (15) 3000 Bonus (84878) 84878 TOTAL SCORE: 156353 Bonus ------- Triggered High Security 500 High Alert Combat Kills 31262 Follower Combat Kills 8749 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -6133 Cogmind --------- Core Integrity 1690/2100 Matter 300/300 Energy 1036/1100 System Corruption 6% Temperature Cool (8) Movement Treading (155) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (13) ----- Desublimator Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (6) ------- Sigix Quantum Sheargun Helical Railgun Multirail Multirail Sigix Broadsword > --- INVENTORY (28) --- Zero-point Reactor Zero-point Reactor Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well (1000) Zionite Biocell Array (1200) Experimental Matter Compressor (500) Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Minesniffer Drone Bay (2/10) Sigix Quantum Sheargun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Zionite Shade Armor EM Dispersion Field AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Multirail Multirail Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Experimental Biometal Heavy Treads Experimental Energy Well Zionite Biocell Array Experimental Targeting Computer Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Minesniffer Drone Bay Phasing AFG Integrity Redistributor Enhanced Nova Cannon Improved KE Penetrator Improved KE Penetrator Helical Railgun Multirail Graviton Cannon Tactical Quantum Warhead Ragnarok Missile Launcher [Rating: 279] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware EX Chip 2 Protection Improved Utility Shielding Artifact Matter Drive Weapon Multirail Energy Gun Sigix Quantum Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Multirail Ballistic Cannon Heavy Autocannon Launcher Tactical Quantum Warhead Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 . . . . . Weapon 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 913 | 7 8 10 41 8 31 4 25 8 3 6 18 3 36 10 29 . 3 6 19 5 60 6 4 5 5 12 11 39 24 45 30 51 260 81 Power 25 | . 2 2 1 . 2 . . . . . . . 2 . 1 . . . 2 . 1 . . . . 2 . 3 . 1 . 1 5 . Engine 6 | . 2 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Reactor 15 | . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 3 . 1 . 1 5 . Propulsion 102 | 2 . 4 6 . 8 1 6 . . . 8 3 3 1 10 . 1 2 7 1 12 . . 3 . . . 3 1 4 1 2 13 . Treads 66 | 2 . 3 6 . 5 1 6 . . . 5 3 . . 2 . . . 2 . 4 . . 3 . . . 3 1 4 1 2 13 . Leg 20 | . . . . . 2 . . . . . . . . . 7 . 1 . 5 1 4 . . . . . . . . . . . . . Wheel 8 | . . 1 . . . . . . . . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . 4 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 484 | 2 . 4 7 . 3 1 2 6 1 6 9 . 10 4 3 . 2 2 3 3 28 2 2 . 4 5 11 24 17 27 20 39 179 58 Device 338 | 1 . 1 3 . 1 . . 2 1 3 8 . 4 2 . . 1 1 2 1 26 1 2 . 3 4 11 20 8 20 16 30 133 33 Storage 31 | . . 1 . . 2 1 . . . . . . 2 . . . . . 1 1 1 . . . . 1 . 1 . 3 1 7 9 . Processor 18 | 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 10 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 93 | . . 2 4 . . . 1 3 . 2 1 . 4 2 3 . 1 1 . . 1 1 . . . . . 3 8 4 2 1 25 24 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Weapon 302 | 3 6 . 27 8 18 2 17 2 2 . 1 . 21 5 15 . . 2 7 1 19 4 2 2 1 5 . 9 6 13 9 9 63 23 Energy Gun 44 | 1 2 . 8 . 2 . . . . . . . . . . . . . . . 4 . 1 . . . . . . 2 1 2 14 7 Energy Cannon 25 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 4 . 7 5 Ballistic Gun 114 | 2 2 . 13 2 4 . 13 1 1 . 1 . 12 3 11 . . 1 3 . 1 2 . . . 3 . 2 1 2 1 5 19 9 Ballistic Cannon 13 | . . . . . 2 . . . . . . . . . . . . . . . 3 . 1 1 . . . 2 . . . 1 3 . Launcher 59 | . . . 5 6 3 1 2 . 1 . . . 1 . 4 . . . 2 . 5 2 . 1 . 1 . 2 2 1 1 1 16 2 Special Weapon 8 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . 2 . Impact Weapon 24 | . . . . . . 1 2 . . . . . 7 1 . . . 1 1 . 5 . . . . 1 . 1 1 3 . . . . Slashing Weapon 12 | . . . 1 . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . . . . 4 . 1 . . . 2 . 3 . . . 1 . . . 9 . . . 2 4 . . 1 10 1 2 22 6 Parts Lost 30 | . . . . . 3 . . . 1 1 . . . 1 6 . 1 1 2 . . 1 . . . . 1 3 . 1 . . 6 2 Power 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . 1 . . . 1 3 . . . 1 . . . . . . . 1 1 . . . . . . Utility 7 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 1 Weapon 13 | . . . . . 2 . . . . . . . . . 2 . . 1 1 . . 1 . . . . . 2 . . . . 3 1 Highest Loss Streak 5 | . . . . . 3 . . . 1 1 . . . 1 5 . 1 1 1 . . 1 . . . . 1 3 . 1 . . 2 1 Average Slot Usage (%) 86 | . 89 99 100 100 86 98 99 100 99 97 96 100 99 99 94 100 94 88 95 100 90 87 84 83 83 86 89 85 83 79 72 73 81 79 Reactor 5 | . . . . . 4 11 9 7 7 7 7 7 5 6 5 6 1 . . . 3 5 5 5 5 5 5 8 8 7 4 3 6 3 Treads 11 | . 28 25 20 22 14 22 27 23 23 20 11 23 13 13 7 . . . 2 . 10 23 21 20 21 21 15 13 10 8 8 7 6 7 Leg 2 | . . . . . 6 . . . . . . . . . 8 26 26 12 18 23 11 . . . . . . . . . . . . . Device 11 | . 14 7 4 . . . . 3 14 13 13 7 7 7 6 6 5 10 4 5 10 4 14 15 15 13 15 16 20 19 21 15 14 14 Storage 16 | . . 2 11 11 19 22 18 15 15 15 15 15 19 20 20 20 20 17 17 19 21 23 21 21 21 21 21 22 17 17 16 16 16 11 Processor 7 | . 14 1 . . . . . . . 4 7 7 6 6 6 6 6 5 5 5 6 5 5 5 5 5 5 4 7 8 5 4 9 15 Protection 5 | . . 16 6 11 . . 1 11 7 4 1 7 5 5 6 6 6 5 11 8 . 5 5 5 5 5 5 4 4 2 . . 6 6 Energy Gun 2 | . . 28 29 . 2 . . . . . . . . . . . . . . . 5 5 4 5 3 . . . . 2 2 2 1 4 Ballistic Gun 11 | . 24 . 13 4 7 22 29 29 29 30 30 30 25 25 25 26 26 18 14 11 3 4 1 . . 1 5 3 3 . . 3 8 8 Launcher 2 | . . . 1 39 17 11 3 . . . . . . . . . . . 2 5 1 5 1 . . 1 5 . . . . 2 2 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 349 | 3 6 28 42 43 130 95 98 105 98 101 95 95 114 116 117 115 115 108 140 149 199 164 195 195 198 191 189 229 226 224 187 319 349 248 Greatest Support 170 | 40 3 40 40 40 60 40 62 62 62 62 78 78 60 32 68 60 60 58 78 78 110 110 110 110 100 100 100 128 145 155 160 160 170 170 Greatest Overweight (x) 73 | . 1 1 2 1 5 2 1 1 1 2 4 1 5 38 38 1 3 10 12 1 2 1 1 1 1 1 2 2 1 2 1 1 73 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 2 1 3 4 3 1 2 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 60 | 4 4 10 10 10 18 20 20 20 20 20 20 20 26 26 26 26 26 26 26 32 32 32 32 32 32 32 32 36 32 32 32 52 60 28 Average Capacity 29 | 4 4 4 10 10 16 16 20 20 20 20 20 20 25 26 26 26 26 26 26 28 30 32 32 32 32 32 32 35 32 32 32 36 37 28 Most Carried 60 | 4 4 6 10 10 18 17 20 20 20 20 20 20 26 26 26 26 26 26 26 26 32 32 32 32 32 32 30 35 32 32 32 52 60 28 Average Carried 28 | 1 3 4 9 10 15 16 19 19 19 19 19 20 24 25 23 26 26 25 25 25 29 31 31 31 31 31 30 30 31 30 30 32 35 27 Final Capacity 52 | 4 4 10 10 10 16 20 20 20 20 20 20 20 26 26 26 26 26 26 26 26 32 32 32 32 32 32 32 32 32 32 32 52 28 28 Final Carried 50 | 4 4 6 10 10 16 17 19 19 20 19 20 20 26 25 26 26 26 26 26 26 31 32 32 32 31 30 30 32 32 31 29 50 28 28 Class Distribution -------------------- 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 12% | Hauler-Skirmisher 11% | Scavenger-Mutant 10% | Hauler-Mutant 6% | Hauler-Tank 4% | Alien-Tank 4% | Hauler-Assassin 4% | Mutant 3% | Hauler-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Bomber | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Bomber | -8/Materials Hauler-Bomber | -7/Factory Hauler-Bomber | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Assassin | -3/Research Scavenger-Assassin | -2/Research Hauler-Assassin | -2/Quarantine Hauler-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 29380 | 354 30 150 426 161 525 74 754 186 153 415 170 235 552 566 1042 . 205 40 394 50 792 175 86 84 254 275 551 1187 260 621 257 701 14682 2973 Remotely 11206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10219 987 Salvage Created 34659 | 185 . 115 693 20 642 207 807 310 284 398 . 152 840 614 1455 . 184 . 546 267 1077 764 . 499 270 276 249 1924 1717 1291 862 1646 11802 4563 Parts 1518 | 22 . 9 54 . 38 5 35 19 11 22 . 6 29 20 69 . 6 . 20 12 24 20 . 13 6 . 14 86 84 42 61 88 456 247 Haulers Intercepted 8 | . . . 1 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 10 | 1 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 330 | . . . . . . . . . 7 22 2 8 . 20 51 . 11 . 9 5 153 3 . 26 4 . 9 . . . . . . . Prevented 90 | . . . . . . . . . . . . 6 . . 16 . . . 9 2 21 15 . 18 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 709 | . . 4 13 . 6 3 11 5 9 8 . 2 5 11 29 . 3 . 8 4 16 12 . 6 4 . 10 22 17 14 8 22 413 44 Melee 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 272 | . . 3 11 . . 3 11 4 4 8 . 1 5 11 21 . 3 . 3 . 6 3 . . 1 . . 9 5 4 . 3 110 43 Cannons 38 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 5 . 5 7 9 7 1 AOE 339 | . . 1 . . 3 . . . 5 . . . . . 5 . . . 2 3 2 5 . 2 . . 9 4 7 . . 5 286 . Classes Destroyed 30 | 3 . 2 3 . 3 . 1 2 2 1 . 1 1 . . . . . 1 . 4 . . . . . . . . 1 1 . 4 . Worker 37 | 2 . . . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . 1 3 1 1 1 22 . Builder 8 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Tunneler 9 | 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler 8 | . . . 1 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Recycler 18 | 1 . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . 2 1 1 1 . 7 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Operator 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 5 . Swarmer 91 | . . 3 3 . . . . . 2 2 . . . 2 11 . . . . . . 4 . . . . 4 . 4 . . 5 51 . Saboteur 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Grunt 224 | . . . 5 . . 3 7 3 3 3 . . . 2 12 . 1 . 6 3 7 5 . 2 3 . 2 8 3 5 . 3 138 . Brawler 41 | . . . . . . . . . 1 1 . . . 2 . . . . . 1 2 1 . 3 . . . . . . . . 30 . Duelist 37 | . . . . . . . . . 2 . . . . 2 2 . . . . . 1 1 . 1 . . . . 1 . . . 27 . Protector 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 18 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 32 | . . 1 5 . . . 4 . 1 . . . 3 1 2 . . . . . . 1 . . 1 . . 7 2 . . . 4 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Specialist 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 11 . Hunter 66 | . . . . . . . . 1 . 1 . 2 . 2 2 . . . . . . . . . . . 2 2 4 . . 7 43 . Programmer 74 | . . . . . . . . 1 . . . . 2 . . . 1 . 1 . . . . . . . 2 5 3 8 7 7 37 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 77 | 3 . 3 8 . 5 3 4 3 9 4 . 2 3 9 6 . 1 . 5 4 5 10 . 6 3 . 4 4 11 5 4 4 77 3 Combat Bots Only 76 | . . 3 6 . 5 3 3 3 9 4 . 2 1 9 6 . 1 . 5 4 5 10 . 6 3 . 4 4 6 4 3 4 76 3 Max Kills in Single Turn 12 | 1 . 2 2 . 3 1 2 1 4 2 . 1 3 1 2 . 1 . 1 2 2 3 . 3 1 . 2 2 3 1 1 2 12 2 Gunslinging 2 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Exploded 12 | . . 1 . . 2 . . . 4 . . . . . 2 . . . 1 2 1 2 . 1 . . 2 2 3 . . 2 12 . Melee 1 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 12 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Damage Taken 24022 | . 10 92 602 . 1033 66 358 290 427 768 . 491 334 516 1714 . 150 140 380 55 1121 399 . 64 139 . 497 1433 255 965 185 646 5953 4939 Core 1933 | . . 18 94 . 161 . 14 . 16 27 . 76 17 95 317 . . . 17 . 173 47 . . . . 64 109 22 114 12 8 179 353 Absorbed by Shields 12454 | . . . . . . . . . . . . . . . . . . . . . 245 . . 21 42 . 147 600 264 490 104 560 5292 4689 Reduced by Siege Mode 766 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 12 10 4 514 208 Core Remaining (%) 78 | 100 . 92 . . . 36 97 . . . . 83 . . . . 49 . . . . 76 . . . . 94 91 . . 63 . . 80 Volleys Fired 1688 | 42 4 6 31 2 48 2 33 13 7 30 . 17 24 25 63 . 9 1 15 4 21 8 3 3 27 2 23 97 40 72 75 59 564 318 Largest 4 | 2 1 2 4 4 2 2 4 4 4 4 . 4 4 4 4 . 4 3 4 4 1 2 1 1 1 1 2 1 1 2 3 1 4 4 Hottest 460 | 40 100 80 180 132 120 60 98 100 108 100 . 100 103 106 114 . 112 84 116 173 90 85 90 90 90 . 129 90 120 300 421 120 290 460 Shots Fired 3816 | 84 4 12 123 8 57 10 130 49 22 120 . 65 84 100 178 . 36 3 33 7 44 22 3 12 39 2 32 97 40 73 77 59 1111 1080 Gun 3101 | 84 . 12 123 . 3 10 130 48 18 120 . 65 82 100 167 . 36 3 29 2 26 13 . 9 12 . . 52 23 29 27 15 846 1017 Cannon 415 | . . . . . 45 . . . . . . . . . . . . . . 1 8 . 3 1 16 . 14 32 5 44 49 31 125 41 Launcher 274 | . . . . 8 9 . . . 4 . . . 2 . 11 . . . 4 4 10 9 . 2 . . 18 7 12 . 1 13 138 22 Special 26 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . 11 2 . 6 . . . . 2 . Kinetic 2286 | 84 . . 52 . 8 4 130 48 18 120 . 65 82 100 167 . 36 3 29 2 11 2 3 1 16 . 14 84 23 5 . . 585 594 Thermal 313 | . 4 . . . 39 . . . . . . . . . . . . . . . . . . . . . . . 5 44 49 31 100 41 Explosive 165 | . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . 18 . . . . . 120 22 Electromagnetic 377 | . . 12 71 8 10 6 . . . . . . 2 . 11 . . . 4 5 33 19 . 11 12 . . 7 12 24 28 28 74 . Slashing 653 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 423 Robot Hit Streak 67 | 6 . 8 11 . 26 27 16 16 25 28 . 8 14 11 9 . 6 3 9 5 18 17 . 12 14 7 8 18 15 21 20 8 67 40 Robot Miss Streak 10 | 5 1 2 3 . 3 1 3 1 . 2 . 2 5 7 10 . 9 4 5 1 2 1 . 2 1 . 4 5 2 1 3 2 6 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . 2 1 1 . . 2 1 Secondary Targets 46 | . . 1 2 . . . . 1 . 3 . 1 . 2 4 . . . . . . . . . . . . . . . . . 24 8 Max Gunslinging Chain 2 | . . 1 1 . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 2 1 Capacitor 326 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 74 46 143 . Autonomous 68 | . . . . . 7 6 . . . . . . . . . . . . . . 23 11 . 9 12 . . . . . . . . . Shots Hit Robots 2763 | 53 . 10 75 . 83 10 93 30 17 83 . 45 59 77 144 . 36 3 26 4 27 19 . 9 15 6 16 74 22 44 37 39 767 840 Core Hits 2860 | 18 . 5 25 10 35 7 43 14 23 22 . 11 33 52 118 . 26 1 32 10 27 23 . 11 10 1 19 36 36 20 17 35 1507 633 Critical Hits 340 | 1 . . 1 . 3 2 . . . . . . . . . . . . 3 . 5 2 . 1 . . 2 30 5 6 3 2 104 170 Critical Kills 88 | . . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . 1 10 5 3 2 1 35 26 Critical Parts Destroyed 159 | 1 . . 1 . 1 2 . . . . . . . . . . . . 1 . 1 2 . . . . 1 12 . 3 1 1 45 87 Melee Attacks 252 | . . . 1 . 63 2 5 . . . . . 16 3 . . . 8 1 . 10 . . . . 4 . 31 31 7 17 1 47 5 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 107 | . . . . . . 2 5 . . . . . 15 2 . . . 8 1 . 6 . . . . 4 . 31 31 2 . . . . Slashing 140 | . . . 1 . 63 . . . . . . . . . . . . . . . 3 . . . . . . . . 3 17 1 47 5 Piercing 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . 2 1 1 1 . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 168741 | 378 . 192 1018 215 4078 542 1079 532 865 1325 . 720 1778 986 2811 . 765 33 1053 408 1636 1258 20 736 585 348 1771 4075 2460 2976 1898 2984 106898 22318 Guns 57836 | 378 . 98 908 . 37 297 995 468 272 1325 . 710 1045 986 1889 . 765 33 497 29 733 370 . 209 353 . . 1095 363 880 249 292 21088 21472 Cannons 11639 | . . . . . 1595 . . . . . . . . . . . . . . 29 . . . . 232 . 545 1756 . 1872 1197 1411 2156 846 Explosions 92571 | . . 85 89 215 222 . . . 593 . . . 635 . 922 . . . 556 350 897 888 . 527 . . 1226 938 1981 . 109 1191 81147 . Melee 6287 | . . . . . 2224 245 75 . . . . . 96 . . . . . . . . . . . . 348 . 255 75 119 343 . 2507 . Ramming 408 | . . 9 21 . . . 9 64 . . . 10 2 . . . . . . . 6 . 20 . . . . 31 41 105 . 90 . . Kinetic 45228 | 378 . . 407 . 414 73 995 468 272 1325 . 710 1045 986 1889 . 765 33 497 29 90 35 . . 232 . 545 2851 363 170 . . 15522 15134 Thermal 9714 | . . 85 89 . 1191 . . . . . . . 516 . 38 . . . . 167 . . . . . . . . 298 1872 1261 1411 1940 846 Explosive 81535 | . . . . . . . . . 593 . . . . . . . . . . . 128 132 . . . . 1226 . . . . . 79456 . Electromagnetic 14235 | . . 98 501 215 249 224 . . . . . . 119 . 884 . . . 556 212 1412 1091 . 736 353 . . 938 1683 735 294 1483 2452 . Impact 1188 | . . . . . . 245 75 . . . . . 96 . . . . . . . . . . . . 348 . 255 75 94 . . . . Slashing 16433 | . . . . . 2224 . . . . . . . . . . . . . . . . . . . . . . . . . 343 . 7528 6338 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 . . . . 1 . . . . . 1 1 . . 1 . 2 2 2 . . . . . . 4 3 3 2 2 4 6 Average Corruption 1 | . 2 3 . . . . 1 . . . . . 1 1 . . 1 . 1 2 2 . . . . . . 2 2 1 1 1 1 2 Corruption Purged 27 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 1 2 3 16 . Effects 194 | . 3 19 . . . . 6 . . . . . . 1 . . 7 . 9 3 . . . . . . . 3 6 3 1 . 50 83 Message Errors 46 | . 1 4 . . . . 2 . . . . . . 1 . . 6 . 1 1 . . . . . . . . 2 . . . 14 14 Matter Fused 22 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 16 Heat Flow Errors 25 | . 1 3 . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 2 1 . . 7 8 Energy Discharges 25 | . 1 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 7 10 Data Loss (minor) 26 | . . 5 . . . . 1 . . . . . . . . . 1 . 5 . . . . . . . . . . 1 1 . 8 4 Targeting Errors 39 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 9 25 Weapon Failures 11 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5996 | . . . . 9 380 183 35 . . . . . 345 . 1 . . . 6 . . 4 . . 35 229 78 212 110 458 27 110 3767 7 Projectiles 1028 | . . . . . 177 . . . . . . . . . . . . . . . . . . . 35 4 48 90 . 458 27 70 112 7 Explosions 2946 | . . . . 9 . . . . . . . . 274 . 1 . . . 6 . . 4 . . . . 30 25 55 . . 7 2535 . Melee 2022 | . . . . . 203 183 35 . . . . . 71 . . . . . . . . . . . . 225 . 97 55 . . 33 1120 . Knockbacks 28 | . . . . . 2 2 1 . . . . . 1 . . . . . . . . . . . 3 6 4 8 1 . . . . . Impact 11 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . 4 . 2 1 . . . . . Kinetic 13 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 4 5 . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . Self-Inflicted Damage 994 | . . . 20 . . . . . 48 . . . 22 . 52 . . . 39 17 41 61 . . . . 135 . . . . 67 348 144 Shots 37 | . . . 1 . . . . . 1 . . . 1 . 3 . . . 2 1 1 2 . . . . 4 . . . . 7 10 4 Rammed 27 | . . 6 2 . . . 2 4 . . . . 1 . . . . . . . 1 . 2 . . . . 2 3 3 . 1 . . Targets Rammed 31 | . . 6 2 . . . 3 5 . . . 1 1 . . . . . . . 1 . 2 . . . . 2 3 3 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 404 | . 202 198 231 75 256 11 72 296 84 212 . 264 115 99 81 . 12 . 221 268 68 40 84 28 140 . 131 265 135 404 195 328 384 213 Average Temperature 86 | . 80 65 93 41 93 7 17 104 40 83 . 117 48 44 31 . 6 . 76 98 36 23 47 15 49 . 61 121 39 76 86 121 101 84 Received Heat Transfer 2376 | . 6 9 231 . . 36 189 81 90 141 . 36 87 54 249 . 9 27 54 18 134 87 . 13 35 . 6 129 12 129 12 21 233 248 Effects 11 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . 3 3 . Interference 11 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . 3 3 . Siege Activations 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 4 3 30 43 Total Turns 6449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 19 58 141 25 5616 499 Longest Duration 3541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 19 35 67 15 3541 84 Robots Corrupted 58 | . . . 2 . . . . . . . . . . . 3 . . . 3 . 8 4 . 4 3 . . 4 7 4 1 5 10 . Combat Hostiles 55 | . . . 2 . . . . . . . . . . . 3 . . . 3 . 8 4 . 4 3 . . 4 5 3 1 5 10 . Parts Fried 138 | . . . 6 . . 3 2 . . . . 1 . . 3 . . . 4 . 16 10 . 5 3 . . 10 19 9 3 11 33 . Impact Corruptions 22 | . . . . . . 6 2 . . . . . 2 . . . . . . . . . . . . 6 . 3 2 . . 1 . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 27 | . . . . . 13 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 7 3 1 . Heat Transferred 7595 | . . 100 100 . 2720 . . . . . . . 300 . 50 . . . . 150 . . . . . . . . 100 444 901 999 1495 236 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 21907 | 45 68 206 484 254 . 95 219 301 . . . . 738 . . . . 46 . . . . 200 . . . . 578 785 719 604 775 21907 . Initial 417 | . 29 26 . 153 . . 37 99 . . . . 2 . . . . . . . . . 88 . . . . . 296 364 341 224 417 . Average 5685 | 23 45 70 237 189 . 83 91 192 . . . . 384 . . . . 12 . . . . 110 . . . . 273 410 480 451 610 9818 . Maximum Alert Level 5 | . . 1 2 1 . . 1 1 . . . . 3 . . . . . . . . . 1 . . . . 2 3 3 2 3 5 . Low Security (%) 14 | 100 100 85 41 56 . 100 87 64 . . . . 3 . . . . 100 . . . . 90 . . . . 41 7 . . . . . Level 1 10 | . . 14 49 43 . . 12 35 . . . . 57 . . . . . . . . . 9 . . . . 13 60 25 11 16 . . Level 2 14 | . . . 8 . . . . . . . . . 22 . . . . . . . . . . . . . . 44 28 66 88 57 3 . Level 3 3 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 3 8 . 25 2 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . High Security 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 1 . 3 . . . 3 2 . . . . 6 . 1 . . 1 . . . . 1 . . . . 7 5 6 6 9 51 . Investigation 10 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 1 . . Extermination 33 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 4 4 2 15 . Reinforcement 13 | . 1 . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 4 1 1 . 1 . . Assault 41 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . 1 36 . Garrison 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 19 | . . . 1 . . . 1 . . . . . 2 . . . . 1 . . 1 . 1 . . . . 3 1 1 . 1 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 998 | . 5 7 24 1 44 2 16 7 9 9 . 3 20 12 40 . 5 7 11 3 57 12 1 12 5 . 10 27 18 36 12 26 488 69 Peak Tracking Total 61 | . 3 3 6 1 9 2 3 3 9 4 . 2 3 9 9 . 3 8 4 4 14 5 1 7 3 . 4 6 6 9 3 4 61 5 Tactical Retreats 36 | . . . 4 1 9 . . . . . . . . 1 6 . . . 1 . 2 . . . . . . . 1 1 . 1 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 21 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 3 4 . . 2 6 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . 2 . . . . . . 15 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 95 | . . 2 1 1 5 1 . 1 1 . . . 9 . . . . . 1 . 5 4 . 1 . 1 . 1 4 8 14 2 24 9 Max in Single Turn 8 | . . 2 1 1 1 1 . 1 1 . . . 8 . . . . . 1 . 1 2 . . . 1 . . 1 2 2 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 29 | . 1 . 2 . 2 . 7 2 . 1 . . 2 1 . 3 . . . . 1 . . . . 4 . . . 2 . . . 1 Terminals 9 | . 1 . 1 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 128 | . 5 . 6 . 24 . 23 5 . 1 . . 5 1 . 20 . . . . 1 . . . . 17 . . . 3 . . . 17 Successful 104 | . 3 . 5 . 24 . 8 1 . 1 . . 3 1 . 20 . . . . 1 . . . . 17 . . . 3 . . . 17 Failed 24 | . 2 . 1 . . . 15 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Catastrophic 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 4 . 1 . 1 . 12 2 . . . . 19 . . . . 3 . . 1 . 6 . 1 . 2 9 7 26 8 10 14 . Terminals 34 | . 5 . 4 . . . 21 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 91 | . 2 . 3 . 24 . 5 . . 1 . . . 1 . 20 . . . . 1 . . . . 17 . . . . . . . 17 Record 48 | . . . . . 23 . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . 17 Part Schematic 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . . . Robot Schematic 8 | . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . 2 . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 . . . 7 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . . . . 3 . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . . 1 . . . . . . . . 7 . . . . . . . . . 4 . . . 19 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . Non-combat 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . find_chute 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . Robots Rewired 9 | . . . . . . . . . 2 . . . . 2 1 . . . 3 . . . . 1 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total Allies 90 | . . 1 . 2 . . . . 2 . 4 . 5 2 1 . 1 . 3 . . . 3 1 . . . 3 4 . . 4 54 . Largest Group 42 | . . 1 1 2 1 . . . 2 1 4 4 3 2 2 . 1 . 3 . . . 3 3 2 . . 2 3 . . 2 42 . Highest-Rated Group 3336 | . . 31 31 41 31 . . . 48 32 151 151 210 49 49 . 94 . 60 . . . 288 288 143 . . 206 271 . . 300 3336 . Highest-Rated Ally 268 | . . 31 31 31 31 . . . 32 32 39 39 70 29 32 . 94 . 20 . . . 96 96 96 . . 115 122 . . 268 268 . Zionite Dispatches 14 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 3 . . 4 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Light 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Total Orders 69 | . . . . . . . . . . . . . 7 . 2 . . 2 . . 9 . . . . . 1 2 2 . . 5 23 16 STAY 20 | . . . . . . . . . . . . . 2 . 1 . . . . . 3 . . . . . . . . . . 2 11 1 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . FOLLOW 16 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . 1 11 . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . EXPLORE 22 | . . . . . . . . . . . . . 3 . . . . 1 . . 2 . . . . . . 2 . . . . . 14 RETURN 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . 1 . 1 Ally Attacks 812 | . . 12 8 35 . . . . . 2 . 13 70 . 4 . 11 . 9 . . . 20 40 6 . . 21 6 . . 5 550 . Total Damage 50256 | . . 233 150 593 . . . . . 77 . 370 1396 . 41 . 429 . 214 . . . 869 1547 165 . . 1323 264 . . 756 41829 . Kills 219 | . . 3 2 2 . . . . . 1 . 1 8 . 1 . 2 . 3 . . . 7 8 1 . . 12 . . . 2 166 . Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 3 . . 1 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 20 | . . 3 . . . . . . . 2 2 2 . 3 1 . 2 . 2 1 . . . 1 1 . . . . . . . . . Drone Launches 107 | . . . . . . . . . . . . . 3 . . . . 11 . . 70 . . . . . 1 2 1 . . 1 . 18 Drone Recoveries 35 | . . . . . . . . . . . . . 2 . . . . 10 . . 8 . . . . . 1 2 1 . . 1 . 10 Zionite Intel Received 17 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 8 2 . 4 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 55198 | 289 267 907 548 415 3083 74 1120 375 472 1719 2202 732 1776 1431 1410 119 717 351 1048 801 1634 661 520 1277 907 346 877 1480 869 1338 1267 967 18942 4257 Spaces Moved 24673 | 111 159 483 203 198 1650 32 506 178 252 886 1269 359 1095 723 632 80 344 222 565 443 635 325 255 642 380 167 394 594 394 635 560 429 6896 1977 Core 218 | 31 159 . . . . . . . . . . . . 12 3 . . . . . . . . . . . . . . . . . 13 . Treads 18894 | 80 . 366 147 198 1064 32 506 178 252 886 777 359 15 . 135 . . . 84 . 180 325 255 642 380 167 394 594 394 635 560 429 6883 1977 Legs 2593 | . . . . . 586 . . . . . . . . . 250 80 344 13 447 443 430 . . . . . . . . . . . . . Wheels 2943 | . . 117 56 . . . . . . . 492 . 1080 711 244 . . 209 34 . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 50 110 110 160 45 180 175 178 178 178 130 188 120 130 150 150 150 130 130 150 94 195 195 185 185 185 185 170 165 165 160 160 155 155 Average Speed 168 | 129 51 147 148 179 165 182 178 178 178 184 170 190 133 172 184 150 194 132 159 150 159 195 195 193 185 185 205 178 167 170 160 160 172 155 Slowest Speed 3700 | 160 100 160 180 180 260 200 180 178 178 197 280 196 190 1950 1950 150 210 210 220 150 195 195 195 195 185 185 206 206 170 185 165 182 3700 155 Overloaded Moves 45 | . . . . . 20 . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 Exploration Rate (%) 54 | 6 41 91 30 57 87 16 48 7 45 88 89 63 46 75 80 68 58 10 81 63 75 62 8 80 55 60 64 22 19 70 45 17 83 83 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 26 | . . 1 . 1 1 . . . . . 1 . 11 . . 1 . . . . . . . . . 3 . 3 . 2 . . 2 . Known Exits Taken 26 | . . . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 2 . 1 . . . . 1 3 3 . . 3 2 . 1 . 2 2 . 2 . 5 2 . . . . . . . . . Spaces Dug 797 | . 2 . 1 . . . 4 . . . . . 14 3 8 . . 8 1 . 8 . 1 1 10 . . 26 28 16 9 1 628 28 Terrain Destroyed 5806 | . 3 4 7 . 2 . 4 . 18 . . . 33 3 8 . . 8 2 6 61 18 3 1 13 . 197 36 48 28 39 4 3926 1334 Melee 110 | . . . 1 . . . 4 . . . . . 14 3 . . . 8 1 . 5 . . . . . . 26 19 1 3 1 23 1 Projectile 701 | . 3 . . . 2 . . . . . . . . . . . . . 1 . 7 . 3 1 13 . 6 10 5 26 25 3 110 486 AOE 4995 | . . 4 6 . . . . . 18 . . . 19 . 8 . . . . 6 49 18 . . . . 191 . 24 1 11 . 3793 847 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total 36229 | 185 330 662 369 248 1886 43 638 221 267 942 1307 389 1369 861 771 79 371 269 679 575 1219 341 275 672 546 197 437 916 538 880 892 684 13403 2768 Wait 7809 | 21 156 142 47 41 56 . 35 9 . 11 . 7 166 77 24 . 15 19 54 120 444 . 7 12 132 . 10 118 39 47 169 97 5366 368 Move 24638 | 110 158 482 202 197 1649 31 505 177 251 885 1268 358 1094 722 631 79 343 221 564 442 634 324 254 641 379 166 393 593 393 634 559 428 6895 1976 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 5 1 7 21 . 25 2 9 5 1 4 6 . 15 2 6 . . 6 1 . 12 2 2 . . 3 . 9 3 18 13 25 65 5 Fast Attach 236 | 5 . 4 5 . 12 . 10 2 1 1 9 3 6 1 7 . 1 2 7 1 14 . . 3 2 5 . 10 2 15 7 6 74 21 Attach 220 | 1 2 3 12 . 9 2 3 3 . 2 2 . 5 2 8 . . 1 3 1 13 3 4 1 1 5 . 13 3 25 8 15 64 6 Detach 137 | . 2 1 1 . 5 . 4 1 . . 2 . 2 1 2 . . . 2 1 10 1 3 1 1 2 . 9 1 17 7 8 51 2 Swap 474 | 1 6 3 24 8 10 2 12 3 2 3 7 . 25 7 14 . 2 3 9 3 33 3 . 1 2 3 11 16 19 9 20 31 125 57 Drop 408 | . 1 8 23 . 26 2 19 3 . 6 13 3 15 3 4 . 1 7 6 3 23 . . 4 2 7 . 14 4 33 17 12 139 10 Fire 1688 | 42 4 6 31 2 48 2 33 13 7 30 . 17 24 25 63 . 9 1 15 4 21 8 3 3 27 2 23 97 40 72 75 59 564 318 Melee 234 | . . . 1 . 46 2 5 . . . . . 16 3 . . . 8 1 . 9 . . . . 4 . 31 31 7 17 1 47 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . . 6 2 . . . 3 5 . . . 1 1 . . . . . . . 1 . 2 . . . . 2 3 3 . 2 . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 13 . Rewire 58 | . . . . . . . . . 5 . . . . 18 12 . . . 17 . . . . 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Entered Mines 580 | -10/Mines | Discovered new exit (range 4) 581 | -10/Mines | Escorted by a lone wolf Derelict 686 | -10/Mines | Discovered new exit (range 12) 725 | -10/Mines | Learned location of Zion (-7) 735 | -10/Mines | Learned Materials stockpile data 1464 | -10/Mines | Entered Materials 1464 | -9/Materials | Accompanied by 1 ally 1464 | -9/Materials | Evolved 2 slots: Weapon x2 1465 | -9/Materials | Identified exit to Mines 2012 | -9/Materials | Entered Mines 2037 | -9/Mines | Learned location of Storage (-9) 2153 | -9/Mines | Discovered new exit (range 10) 2172 | -9/Mines | Assembled infested the area 2192 | -9/Mines | Build established: Tank 2412 | -9/Mines | Discovered new exit (range 5) 2427 | -9/Mines | Entered Exiles 2427 | -9/Exiles | Accompanied by 1 ally 2428 | -9/Exiles | Identified exit to Mines 2457 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2471 | -9/Exiles | Met 8R-AWN 2501 | -9/Exiles | Met EX-HEX 2814 | -9/Exiles | Build established: Bomber 2846 | -9/Exiles | Met EX-DEC 3056 | -9/Exiles | Met EX-BIN 3081 | -9/Exiles | Aligned with FarCom system 3083 | -9/Exiles | Given EX-Vault access code 3124 | -9/Exiles | Opened EX-Vault 3135 | -9/Exiles | Found Gui. Plasma Cannon 3143 | -9/Exiles | Found AWS/Autocannon 3146 | -9/Exiles | Found Potential Leg 3151 | -9/Exiles | Found Potential Leg 3177 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3641 | -9/Exiles | Attacked by the Exiles 3724 | -9/Exiles | Core integrity fell below 50% 3757 | -9/Exiles | Destroyed 8R-AWN 3761 | -9/Exiles | Found Prototype Ballistic Gun 3761 | -9/Exiles | Identified 8R-AWN's Boregun 3763 | -9/Exiles | Found 8R-AWN's Boregun 3772 | -9/Exiles | Lost 3 parts (1p2w) 3954 | -9/Exiles | Build established: Mutant 4210 | -9/Exiles | Destroyed EX-DEC 4246 | -9/Exiles | Destroyed EX-BIN 4454 | -9/Exiles | Found Prototype Energy Gun 4454 | -9/Exiles | Identified AWS/EX-DEC 4767 | -9/Exiles | Build established: Scavenger-Mutant 5117 | -9/Exiles | Build established: Scavenger-Bomber 5510 | -9/Exiles | Entered Mines 5557 | -8/Mines | Discovered new exit (range 6) 5584 | -8/Mines | Entered Materials 5584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6444 | -8/Materials | Build established: Hauler-Bomber 6688 | -8/Materials | Discovered new exit (range 4) 6704 | -8/Materials | Entered Factory 6704 | -7/Factory | Evolved 2 slots: Utility x2 7051 | -7/Factory | Discovered new exit (range 5) 7060 | -7/Factory | Identified exit to Lower Caves 7079 | -7/Factory | Entered Lower Caves 7081 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7116 | -7/Lower Caves | Destroyed 9 combat bots 7402 | -7/Lower Caves | Encountered a Warlord checkpoint 7406 | -7/Lower Caves | Discovered new exit (range 15) 7551 | -7/Lower Caves | Entered another Lower Caves area 7551 | -7/Lower Caves | Accompanied by 2 allies 8141 | -7/Lower Caves | Discovered new exit (range 7) 8549 | -7/Lower Caves | Build established: Hauler-Skirmisher 8601 | -7/Lower Caves | Spotted B-75 Beast 8639 | -7/Lower Caves | Destroyed B-75 Beast 8916 | -7/Lower Caves | Learned 4 Factory zone layouts 9268 | -7/Lower Caves | Identified exit to Zion 9270 | -7/Lower Caves | Entered Zion 9310 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9389 | -7/Zion | Learned location of Warlord (-5) 9431 | -7/Zion | Given the Hacking Drone Bay 9431 | -7/Zion | Found Prototype Device 9449 | -7/Zion | Discovered new exit (range 14) 9528 | -7/Zion | Found Prototype Device 9528 | -7/Zion | Identified Phasing AFG 9619 | -7/Zion | Identified Hacking Drone Bay 10399 | -7/Zion | Found Prototype Device 10407 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10498 | -7/Zion | Learned Factory trap positions 10811 | -7/Zion | Imprinted 10813 | -7/Zion | Declared Zion's savior 11466 | -7/Zion | Identified exit to Proximity Caves 11472 | -7/Zion | Entered Proximity Caves 11472 | -6/Proximity Caves | Accompanied by 4 allies 11511 | -6/Proximity Caves | Spotted B-75 Beast 11529 | -6/Proximity Caves | Allies destroyed B-75 Beast 12181 | -6/Proximity Caves | Discovered new exit (range 10) 12196 | -6/Proximity Caves | Learned Factory emergency access door positions 12200 | -6/Proximity Caves | Identified exit to Factory 12204 | -6/Proximity Caves | Entered Factory 12204 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12205 | -6/Factory | Identified exit to Lower Caves 12207 | -6/Factory | Loaded intel: 73 trap records 12513 | -6/Factory | Zion Light squad teleported in 12801 | -6/Factory | Found Prototype Protection 12801 | -6/Factory | Identified Zio. Weapon Casing 13365 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13373 | -6/Factory | Found Zio. Weapon Casing 13412 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13413 | -6/Factory | Zion Recon squad teleported in 13447 | -6/Factory | Fabricated M-13 Machinist (x1) 13500 | -6/Factory | Zion Thermal Resupply teleported in 13610 | -6/Factory | Local fabrication network quarantined 13635 | -6/Factory | Terminal network hard line cut 13668 | -6/Factory | Build established: Scavenger-Skirmisher 13898 | -6/Factory | Garrison activated, responded to threat 13954 | -6/Factory | First assault squad dispatched 13980 | -6/Factory | Entered Lower Caves 13996 | -6/Lower Caves | Encountered a Warlord checkpoint 14732 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14826 | -6/Lower Caves | Destroyed 9 combat bots 14836 | -6/Lower Caves | Identified exit to Lower Caves 14951 | -6/Lower Caves | Learned location of 1 exit from Factory 15027 | -6/Lower Caves | Learned 12 Factory zone layouts 15411 | -6/Lower Caves | Entered another Lower Caves area 15411 | -6/Lower Caves | Accompanied by 2 allies 15412 | -6/Lower Caves | Encountered a Warlord checkpoint 15580 | -6/Lower Caves | Discovered new exit (range 13) 15945 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16084 | -6/Lower Caves | Lost 5 parts (3n1u1w) 16562 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16572 | -6/Lower Caves | Core integrity fell below 50% 16722 | -6/Lower Caves | Learned Factory terminal intel 16792 | -6/Lower Caves | Discovered new exit (range 13) 16819 | -6/Lower Caves | Identified exit to Data Miner 16821 | -6/Lower Caves | Entered Data Miner 16821 | -6/Data Miner | Discovered new exit (range 6) 16850 | -6/Data Miner | Met Data Miner 16877 | -6/Data Miner | Learned location of Section 7 (-2) 16877 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16904 | -6/Data Miner | Received God Mode back door access code from Data Miner 16938 | -6/Data Miner | Identified exit to Proximity Caves 16940 | -6/Data Miner | Entered Proximity Caves 17069 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17071 | -5/Proximity Caves | Escorted by Enhanced Grunt 17193 | -5/Proximity Caves | Spotted B-75 Beast 17206 | -5/Proximity Caves | Destroyed B-75 Beast 17582 | -5/Proximity Caves | Learned Factory terminal intel 17601 | -5/Proximity Caves | Learned Factory machine intel 17609 | -5/Proximity Caves | Discovered new exit (range 10) 17655 | -5/Proximity Caves | Identified exit to Factory 17657 | -5/Proximity Caves | Entered Factory 17657 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17658 | -5/Factory | Identified exit to Upper Caves 17659 | -5/Factory | Identified exit to Factory 17660 | -5/Factory | Loaded intel: 241 machine locations 17661 | -5/Factory | Loaded intel: 20 terminal locations 17906 | -5/Factory | Found Tesla Bomb Launcher 17924 | -5/Factory | Zion Recon squad teleported in 18008 | -5/Factory | Entered Upper Caves 18095 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18478 | -5/Upper Caves | Learned 12 Factory zone layouts 18719 | -5/Upper Caves | Learned location of 1 exit from Factory 18759 | -5/Upper Caves | Build established: Scavenger-Mutant 18854 | -5/Upper Caves | Discovered new exit (range 7) 19055 | -5/Upper Caves | Identified exit to Upper Caves 19056 | -5/Upper Caves | Entered another Upper Caves area 19056 | -5/Upper Caves | Discovered exit to Factory (range 8) 19173 | -5/Upper Caves | Identified exit to Warlord 19857 | -5/Upper Caves | Entered Warlord 19905 | -5/Warlord | System corruption cleaned by Quarantine Array 19964 | -5/Warlord | Found Prototype Device 19964 | -5/Warlord | Identified Minesniffer Drone Bay 19980 | -5/Warlord | Found Minesniffer Drone Bay 20180 | -5/Warlord | Found Prototype Energy Gun 20180 | -5/Warlord | Identified Vortex Rail 20201 | -5/Warlord | Found Vortex Rail 20282 | -5/Warlord | Rebuked by Warlord 20302 | -5/Warlord | Opened Warlord's prototype stash 20307 | -5/Warlord | Warlord's base attacked by MAIN.C 20308 | -5/Warlord | Found Prototype Reactor 20308 | -5/Warlord | Identified Vortex Chain Reactor 20316 | -5/Warlord | Found Prototype Device 20316 | -5/Warlord | Identified Exp. Cloaking Device 20325 | -5/Warlord | Found Prototype Hackware 20332 | -5/Warlord | Found Prototype Device 20332 | -5/Warlord | Identified Exp. Focal Shield 20336 | -5/Warlord | Found Prototype Processor 20628 | -5/Warlord | Spotted Striker 20638 | -5/Warlord | Build established: Hauler-Mutant 20640 | -5/Warlord | Spotted B-86 Titan 20649 | -5/Warlord | Spotted Executioner 20657 | -5/Warlord | Warlord forces counterattacked 20663 | -5/Warlord | Found Prototype Ballistic Cannon 20663 | -5/Warlord | Identified Hvy. Autocannon 20669 | -5/Warlord | Spotted B-75 Beast 20670 | -5/Warlord | Found Hvy. Autocannon 20721 | -5/Warlord | P-80 Master assimilated allied 5F-FNV(g) 20733 | -5/Warlord | Spotted Striker 20743 | -5/Warlord | Destroyed Striker 21028 | -5/Warlord | Spotted Executioner 21036 | -5/Warlord | Destroyed Executioner 21070 | -5/Warlord | Spotted Executioner 21105 | -5/Warlord | Destroyed Executioner 21248 | -5/Warlord | Discovered new exit (range 19) 21436 | -5/Warlord | Opened side exit 21473 | -5/Warlord | Spotted Executioner 21477 | -5/Warlord | Destroyed Executioner 21489 | -5/Warlord | Identified exit to Proximity Caves 21491 | -5/Warlord | Entered Proximity Caves 21493 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21522 | -4/Proximity Caves | Destroyed 10 combat bots 21792 | -4/Proximity Caves | Build established: Hauler-Skirmisher 21941 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21974 | -4/Proximity Caves | Destroyed 7 combat bots 21989 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22133 | -4/Proximity Caves | Discovered exit to Factory (range 11) 22152 | -4/Proximity Caves | Entered Factory 22152 | -4/Factory | Evolved 2 slots: Utility x2 22153 | -4/Factory | Identified exit to Extension 22154 | -4/Factory | Identified exit to Research 22156 | -4/Factory | Loaded intel: 22 terminal locations 22195 | -4/Factory | Zion Light squad teleported in 22384 | -4/Factory | Found Prototype Processor 22387 | -4/Factory | Found Prototype Processor 22641 | -4/Factory | Discovered new exit (range 16) 22648 | -4/Factory | Build established: Scavenger-Skirmisher 22670 | -4/Factory | Identified exit to Upper Caves 22672 | -4/Factory | Entered Upper Caves 22672 | -4/Upper Caves | Accompanied by 3 allies 22696 | -4/Upper Caves | Spotted B-86 Titan 22709 | -4/Upper Caves | Allies destroyed B-86 Titan 22919 | -4/Upper Caves | Learned 8 Research zone layouts 23757 | -4/Upper Caves | Discovered new exit (range 21) 23775 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23941 | -4/Upper Caves | Identified exit to Upper Caves 23949 | -4/Upper Caves | Entered another Upper Caves area 23949 | -4/Upper Caves | Accompanied by 2 allies 23993 | -4/Upper Caves | Discovered exit to Research (range 7) 24176 | -4/Upper Caves | Learned 8 Research zone layouts 24355 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24556 | -4/Upper Caves | Discovered new exit (range 15) 24594 | -4/Upper Caves | Identified exit to Zhirov 24641 | -4/Upper Caves | Identified Exp. Melee Analysis Suite (x2) 24694 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 24708 | -4/Upper Caves | Found Prototype Special Weapon 24708 | -4/Upper Caves | Identified Molecular Deconstructor 24856 | -4/Upper Caves | Entered Zhirov 24856 | -4/Zhirov | Discovered new exit (range 3) 24927 | -4/Zhirov | Learned location of Quarantine (-2) 24927 | -4/Zhirov | Learned location of Testing (-3) 24927 | -4/Zhirov | Learned location of Command (-1) 24938 | -4/Zhirov | Build established: Hauler-Skirmisher 24974 | -4/Zhirov | Found Alien Artifact 24974 | -4/Zhirov | Identified Integrated Dissipator 24974 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25006 | -4/Zhirov | Found Alien Artifact 25200 | -4/Zhirov | Identified exit to Proximity Caves 25202 | -4/Zhirov | Entered Proximity Caves 25754 | -3/Proximity Caves | Build established: Hauler-Mutant 26065 | -3/Proximity Caves | Discovered exit to Research (range 7) 26079 | -3/Proximity Caves | Entered Research 26079 | -3/Research | Evolved 2 slots: Utility x2 26080 | -3/Research | Identified exit to Research 26363 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 26364 | -3/Research | Zion Heavy squad teleported in 26469 | -3/Research | Build established: Hauler-Assassin 26648 | -3/Research | Incoming assault squad redirected 26658 | -3/Research | Spotted B-86 Titan 26661 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 26773 | -3/Research | Zion Recon squad teleported in 26887 | -3/Research | Lost 3 parts (1n2w) 27351 | -3/Research | Found Quantum Capacitor 27400 | -3/Research | Terminal network hard line cut 27559 | -3/Research | Entered another Research area 27559 | -2/Research | Evolved 2 slots: Utility x2 27859 | -2/Research | Build established: Scavenger-Assassin 28013 | -2/Research | Zion Zionite Resupply teleported in 28043 | -2/Research | Discovered new exit (range 18) 28090 | -2/Research | Zion Heavy squad teleported in 28122 | -2/Research | Found Zio. Weapon Casing 28224 | -2/Research | Identified exit to Access 28418 | -2/Research | Discovered new exit (range 7) 28420 | -2/Research | Zion Zionite Resupply teleported in 28426 | -2/Research | Identified exit to Quarantine 28428 | -2/Research | Entered Quarantine 28439 | -2/Quarantine | Found Alien Artifact 28439 | -2/Quarantine | Identified Core Reset Matrix 28439 | -2/Quarantine | Identified Transdimensional Reconstructor 28439 | -2/Quarantine | Used Core Reset Matrix 28443 | -2/Quarantine | Detected hypermatrix surge 28443 | -2/Quarantine | Sensed 14 artifacts in vicinity 28537 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 28571 | -2/Quarantine | Build established: Hauler-Assassin 28583 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 28597 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 28656 | -2/Quarantine | Found Core Stripper 28762 | -2/Quarantine | Found Subatomic Replicator 28766 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28830 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 28830 | -2/Quarantine | Identified Ghost Barrier 28851 | -2/Quarantine | Found Quantum Capacitor 28908 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28975 | -2/Quarantine | Cryocooling Duct disabled 28990 | -2/Quarantine | Ambient heat levels rising (+20) 28990 | -2/Quarantine | Non-combat units ordered to evacuate 29006 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 29013 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 29046 | -2/Quarantine | Discovered exit to Access (range 21) 29046 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 29122 | -2/Quarantine | Found Sigix Broadsword 29157 | -2/Quarantine | Found Dimensional Node Initializer 29169 | -2/Quarantine | Found Transdimensional Reconstructor 29177 | -2/Quarantine | Found Transdimensional Reconstructor 29180 | -2/Quarantine | Found Transdimensional Reconstructor 29183 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 29195 | -2/Quarantine | Warped through subspace 29220 | -2/Quarantine | First assault squad dispatched 29223 | -2/Quarantine | Found Core Cannon 29236 | -2/Quarantine | Warped through subspace 29238 | -2/Quarantine | Warped through subspace 29262 | -2/Quarantine | Incoming assault squad redirected 29506 | -2/Quarantine | Spotted Fortress 29515 | -2/Quarantine | Destroyed Fortress 29527 | -2/Quarantine | Found Prototype Device 29527 | -2/Quarantine | Identified EM Dispersion Field 29532 | -2/Quarantine | Found Prototype Reactor 29532 | -2/Quarantine | Identified Vortex Chain Reactor 29535 | -2/Quarantine | Found Vortex Chain Reactor 29538 | -2/Quarantine | Found Prototype Protection 29538 | -2/Quarantine | Identified Centrium Heavy Armor Plating 29550 | -2/Quarantine | Found Prototype Device 29550 | -2/Quarantine | Identified Exp. Force Field 29657 | -2/Quarantine | Discovered new exit (range 6) 29667 | -2/Quarantine | Identified exit to Section 7 29766 | -2/Quarantine | Entered Section 7 29767 | -2/Section 7 | Sensed 22 artifacts in vicinity 29788 | -2/Section 7 | Found Integrity Redistributor 29801 | -2/Section 7 | Incoming investigation squad redirected 29808 | -2/Section 7 | Spotted S7 Guard 29827 | -2/Section 7 | Destroyed S7 Guard 29839 | -2/Section 7 | Found Core Regenerator 29968 | -2/Section 7 | Incoming investigation squad redirected 30114 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 30130 | -2/Section 7 | Found Transdimensional Reconstructor 30132 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 30136 | -2/Section 7 | Found Transdimensional Reconstructor 30151 | -2/Section 7 | Found Matter Drive 30166 | -2/Section 7 | Found Matter Drive 30172 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 30265 | -2/Section 7 | Found Sigix Quantum Sheargun 30270 | -2/Section 7 | Found Sigix Quantum Sheargun 30283 | -2/Section 7 | Build established: Hauler-Mutant 30673 | -2/Section 7 | Found Core Expander 30673 | -2/Section 7 | Installed Core Expander, added new Power slot 30755 | -2/Section 7 | Found LRC Armor 30755 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 30758 | -2/Section 7 | Found LRC Armor 30758 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 30852 | -2/Section 7 | Warped through subspace 30906 | -2/Section 7 | Found Integrated Reactor 31027 | -2/Section 7 | Discovered exit to Access (range 4) 31030 | -2/Section 7 | Terminal network hard line cut 31032 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31033 | -2/Section 7 | Entered Access 31033 | -1/Access | Evolved 2 slots: Weapon x2 31047 | -1/Access | Zion Zionite Resupply teleported in 31149 | -1/Access | Build established: Alien-Assassin 31199 | -1/Access | Garrison activated, responded to threat 31454 | -1/Access | Garrison activated, responded to threat 31490 | -1/Access | Build established: Alien-Mutant 31710 | -1/Access | Zion Experimental squad teleported in 31736 | -1/Access | Zion Thermal Resupply teleported in 31846 | -1/Access | Found Zio. Weapon Casing 31854 | -1/Access | Found Prototype Protection 31858 | -1/Access | Found Prototype Protection 31860 | -1/Access | Found Prototype Protection 31863 | -1/Access | Found Prototype Protection 31885 | -1/Access | Discovered new exit (range 7) 31887 | -1/Access | Zion Kinetic Resupply teleported in 31888 | -1/Access | Identified Zio. Shade Armor (x4) 31930 | -1/Access | Found Zio. Weapon Casing 31947 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 31986 | -1/Access | Identified exit to Command 32000 | -1/Access | Entered Command 32000 | -1/Command | Accompanied by 1 ally 32211 | -1/Command | Phase Generator disabled 32664 | -1/Command | Retrieved Zion intel report: Active Terminals 32791 | -1/Command | First assault squad dispatched 32824 | -1/Command | Retrieved Zion intel report: Emergency Access 32921 | -1/Command | Destroyed 9 combat bots 32972 | -1/Command | Build established: Hauler-Mutant 33012 | -1/Command | Retrieved Zion intel report: Unaware Analyses 33020 | -1/Command | Disengaged cave seal 33186 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 33314 | -1/Command | Incoming assault squad redirected 33324 | -1/Command | Disengaged cave seal 33324 | -1/Command | Zionites emerged from the dark tunnel 33364 | -1/Command | Terminal network hard line cut 33516 | -1/Command | Incoming assault squad redirected 33758 | -1/Command | Found Zio. Weapon Casing 33762 | -1/Command | Found Zio. Shade Armor 33767 | -1/Command | Found Zio. Shade Armor 33770 | -1/Command | Found Zio. Weapon Casing 33780 | -1/Command | Found Prototype Launcher 33780 | -1/Command | Identified Tactical Quantum Warhead 33820 | -1/Command | Incoming assault squad redirected 33882 | -1/Command | Found Exp. Weapon Cycler 33887 | -1/Command | Found Exp. Targeting Computer 33903 | -1/Command | Found Zio. Alpha Cannon Mk. II 33920 | -1/Command | Found Zio. Shade Armor 33930 | -1/Command | Found Zio. Alpha Cannon Mk. II 33938 | -1/Command | Found Zio. Weapon Casing 34017 | -1/Command | Incoming assault squad redirected 34457 | -1/Command | Spotted B-99 Colossus 34482 | -1/Command | Destroyed B-99 Colossus 34519 | -1/Command | Found Prototype Ballistic Gun 34519 | -1/Command | Identified Multirail 34525 | -1/Command | Found Multirail 34526 | -1/Command | Incoming assault squad redirected 34530 | -1/Command | Incoming assault squad redirected 34791 | -1/Command | Incoming assault squad redirected 35016 | -1/Command | Incoming assault squad redirected 35019 | -1/Command | Incoming assault squad redirected 35021 | -1/Command | Incoming assault squad redirected 35105 | -1/Command | Build established: Alien-Tank 35321 | -1/Command | Incoming assault squad redirected 35321 | -1/Command | Incoming assault squad redirected 35517 | -1/Command | Incoming assault squad redirected 35519 | -1/Command | Incoming assault squad redirected 35528 | -1/Command | Incoming assault squad redirected 35917 | -1/Command | Build established: Hauler-Tank 38578 | -1/Command | High security lockdown imminent 38658 | -1/Command | High security lockdown engaged 38837 | -1/Command | Destroyed 13 combat bots 38883 | -1/Command | Spotted Investigator 38884 | -1/Command | Scanned by Researcher 38886 | -1/Command | Destroyed Executioner 38886 | -1/Command | Destroyed Investigator 38890 | -1/Command | Spotted Striker 38891 | -1/Command | Destroyed Striker 38937 | -1/Command | Destroyed 11 combat bots 39019 | -1/Command | Spotted Executioner 39021 | -1/Command | Spotted Striker 39023 | -1/Command | Spotted Executioner 39028 | -1/Command | Destroyed Executioner 39030 | -1/Command | Allies destroyed Striker 39032 | -1/Command | Destroyed Executioner 39053 | -1/Command | Destroyed 11 combat bots 39087 | -1/Command | Destroyed 8 combat bots 39258 | -1/Command | Spotted Executioner 39259 | -1/Command | Spotted Striker 39260 | -1/Command | Spotted Striker 39260 | -1/Command | Destroyed Investigator 39269 | -1/Command | Destroyed Striker 39272 | -1/Command | Allies destroyed Executioner 39277 | -1/Command | Allies destroyed Striker 39313 | -1/Command | Build established: Hauler-Mutant 40534 | -1/Command | Found Zio. Shade Armor 40756 | -1/Command | Build established: Generator-Tank 41472 | -1/Command | Found Zio. Weapon Casing 41507 | -1/Command | Destroyed 8 combat bots 41581 | -1/Command | Spotted Alpha 7 41583 | -1/Command | Spotted Executioner 41585 | -1/Command | Allies destroyed Alpha 7 41589 | -1/Command | Destroyed Executioner 41609 | -1/Command | Spotted Striker 41609 | -1/Command | Spotted Alpha 7 41618 | -1/Command | Spotted Executioner 41621 | -1/Command | Allies destroyed Executioner 41621 | -1/Command | Spotted Executioner 41623 | -1/Command | Allies destroyed Executioner 41633 | -1/Command | Allies destroyed Alpha 7 41637 | -1/Command | Destroyed Striker 41655 | -1/Command | Spotted Executioner 41659 | -1/Command | Spotted B-99 Colossus 41672 | -1/Command | Destroyed Executioner 41696 | -1/Command | Allies destroyed B-99 Colossus 41753 | -1/Command | Spotted B-99 Colossus 41799 | -1/Command | Allies destroyed B-99 Colossus 41860 | -1/Command | Found Multirail 41960 | -1/Command | Found Prototype Processor 41960 | -1/Command | Identified Exp. Target Analyzer 41964 | -1/Command | Found Prototype Processor 41964 | -1/Command | Identified Exp. Core Analyzer 42223 | -1/Command | Destroyed 50 combat bots 42413 | -1/Command | Discovered new exit (range 18) 42705 | -1/Command | Build established: Scavenger-Mutant 43211 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-136) 43421 | -1/Command | Destroyed 43 combat bots 43873 | -1/Command | Destroyed 49 combat bots 44160 | -1/Command | Build established: Scavenger-Gunner 45082 | -1/Command | Build established: Scavenger-Mutant 45649 | -1/Command | Destroyed 76 combat bots 45797 | -1/Command | Destroyed 12 combat bots 45902 | -1/Command | Build established: Scavenger-Gunner 45944 | -1/Command | Found Zio. Shade Armor 46207 | -1/Command | Destroyed 11 combat bots 46255 | -1/Command | Destroyed 13 combat bots 46312 | -1/Command | Destroyed 25 combat bots 47054 | -1/Command | Spotted M Guard 47054 | -1/Command | Spotted M Guard 47054 | -1/Command | Spotted Combat Programmer 47055 | -1/Command | Spotted Combat Programmer 47091 | -1/Command | Destroyed M Guard 47092 | -1/Command | Destroyed M Guard 47102 | -1/Command | Destroyed Combat Programmer 47113 | -1/Command | Destroyed Combat Programmer 47113 | -1/Command | All MAIN.C guards destroyed 47186 | -1/Command | Found Prototype Device 47186 | -1/Command | Identified AEGIS Remote Shield 47191 | -1/Command | Found AEGIS Remote Shield 47200 | -1/Command | Found Prototype Reactor 47200 | -1/Command | Identified Zero-point Reactor 47205 | -1/Command | Found Zero-point Reactor 47210 | -1/Command | Found Prototype Launcher 47210 | -1/Command | Identified Ragnarok Missile Launcher 47280 | -1/Command | Found Prototype Protection 47280 | -1/Command | Identified Hvy. Regenerative Plating 47410 | -1/Command | Build established: Scavenger-Mutant 47922 | -1/Command | Build established: Alien-Tank 48338 | -1/Command | Met MAIN.C 48353 | -1/Command | 0b10 Conduit disabled 48364 | -1/Command | Destroyed MAIN.C Shell 48366 | -1/Command | MAIN.C activated Command garrisons 48379 | -1/Command | Destroyed MAIN.C 49425 | -1/Command | Build established: Alien-Gunner 49432 | -1/Command | Found Prototype Reactor 49432 | -1/Command | Identified Singularity Reactor 49448 | -1/Command | Found Prototype Protection 49448 | -1/Command | Identified Exp. Powered Armor 49464 | -1/Command | Found Exp. Powered Armor 49689 | -1/Command | Found Zero-point Reactor 49692 | -1/Command | Found Zero-point Reactor 49728 | -1/Command | Found Prototype Device 49728 | -1/Command | Identified Exp. Hardlight Generator 49732 | -1/Command | Found Prototype Device 49732 | -1/Command | Identified Adv. Kinecellerator 49737 | -1/Command | Found Prototype Device 49737 | -1/Command | Identified Femtoactuators 49740 | -1/Command | Found Prototype Processor 49740 | -1/Command | Identified Spectral Analyzer 49915 | -1/Command | Discovered new exit (range 8) 49991 | -1/Command | Build established: Scavenger-Gunner 50602 | -1/Command | Used Core Regenerator, restored core integrity (+323) 50935 | -1/Command | Warped through subspace to slip node 50935 | -1/Command | Discovered new exit (range 5) 50942 | -1/Command | Entered Access_0 50943 | -1/Access_0 | Sensed 3 artifacts in vicinity 50945 | -1/Access_0 | Met Architect 50959 | -1/Access_0 | Architect warped through subspace 50972 | -1/Access_0 | Destroyed A8 51014 | -1/Access_0 | Architect warped through subspace 51061 | -1/Access_0 | Architect warped through subspace 51105 | -1/Access_0 | Architect warped through subspace 51146 | -1/Access_0 | Architect warped through subspace 51182 | -1/Access_0 | Architect warped through subspace 51215 | -1/Access_0 | Architect warped through subspace 51241 | -1/Access_0 | Architect warped through subspace 51248 | -1/Access_0 | A6 warped into view 51264 | -1/Access_0 | Destroyed A6 51284 | -1/Access_0 | Subspace Access Node disabled 51290 | -1/Access_0 | Architect warped through subspace 51314 | -1/Access_0 | Architect warped through subspace 51366 | -1/Access_0 | Architect warped through subspace 51385 | -1/Access_0 | Architect warped through subspace 51433 | -1/Access_0 | Subspace Access Node disabled 51438 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-224) 51451 | -1/Access_0 | Architect warped through subspace 51494 | -1/Access_0 | Architect warped through subspace 51535 | -1/Access_0 | Architect warped through subspace 51571 | -1/Access_0 | Architect warped through subspace 51585 | -1/Access_0 | Found Exp. Weapon Cycler 51589 | -1/Access_0 | Found Exp. Targeting Computer 51605 | -1/Access_0 | Architect warped through subspace 51650 | -1/Access_0 | Architect warped through subspace 51690 | -1/Access_0 | Architect warped through subspace 51727 | -1/Access_0 | Architect warped through subspace 51751 | -1/Access_0 | Architect warped through subspace 51770 | -1/Access_0 | Subspace Access Node disabled 51777 | -1/Access_0 | Architect warped through subspace 51815 | -1/Access_0 | Architect warped through subspace 51861 | -1/Access_0 | Architect warped through subspace 51886 | -1/Access_0 | Architect warped through subspace 51890 | -1/Access_0 | Subspace Access Node disabled 52044 | -1/Access_0 | Found Prototype Device 52044 | -1/Access_0 | Identified Desublimator 52095 | -1/Access_0 | A5 warped into view 52117 | -1/Access_0 | Destroyed A5 52184 | -1/Access_0 | Destroyed A2 52191 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 52304 | -1/Access_0 | Found Core Regenerator 52304 | -1/Access_0 | Used Core Regenerator, restored core integrity (+525) 52357 | -1/Access_0 | Singularity Gate disabled 52418 | -1/Access_0 | Singularity Gate disabled 52447 | -1/Access_0 | Found Exp. Powered Armor 53039 | -1/Access_0 | A4 warped into view 53059 | -1/Access_0 | Destroyed A4 53399 | -1/Access_0 | Build established: Scavenger-Mutant 53996 | -1/Access_0 | Build established: Scavenger-Gunner 54297 | -1/Access_0 | Destroyed Architect 54313 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 54701 | -1/Access_0 | Found Prototype Device 54701 | -1/Access_0 | Identified Exp. Shield Generator 54704 | -1/Access_0 | Found Prototype Device 54704 | -1/Access_0 | Identified Exp. Thermal Shield 54983 | -1/Access_0 | A3 warped into view 55073 | -1/Access_0 | Crushed by falling debris 55171 | -1/Access_0 | Destroyed A3 55187 | -1/Access_0 | Warped through subspace to slip node 55187 | -1/Access_0 | Discovered new exit (range 8) 55199 | *** | Heading to fleet! Last Messages --------------- 55145_ Slug penetrates A3. 55145_ Slug penetrates Wall. 55145_ Slug penetrates A3. 55145_ Slug penetrates Wall. 55145_ Quantum Shear penetrates A3. 55146_ KEHSANBS8QSIPLCU:H%Q F 55147_ Destroyed Unknown Device. 55147_ Quantum Shear penetrates A3. 55147_ A3 Prototype Hover Unit severed. 55168_ Slug penetrates Wall. 55168_ Slug penetrates A3. 55168_ Quantum Shear penetrates Wall. 55171_ Slug penetrates A3. 55171_ A3: "How even..." 55171_ A3 destroyed. 55171_ Slug penetrates Wall. 55171_ Quantum Shear penetrates Wall. 55187_ Warped through subspace, drawn to slip node. 55187_ EXIT=FOUND 55191_ System corrupted: Energy discharge (-356). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 220 Energy Generation 95 Energy Capacity 4040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 135 Cloak Strength 4 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 2500 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 24 Launcher Accuracy 30 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Stasis Canceling 2 Defensive Hacking 7 Item Schematics ----------------- Energy Mantle | -2/Quarantine | Z-intel Imp. KE Penetrator | -2/Quarantine | Z-intel Prc. Matter Filter | -2/Quarantine | Z-intel Enh. Force Rifle | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Imp. Energy Well | -2/Quarantine | Z-intel Gui. Micro-nuke Launcher | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Exp. Thermal Generator | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Hdn. Centrium Leg | -2/Quarantine | Z-intel Adv. Power Amplifier | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Graviton Reactor | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Adv. Plasma Rifle | -2/Quarantine | Z-intel Thermal Barrier | -2/Quarantine | Z-intel Exp. Thermal Converter | -2/Quarantine | Z-intel Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel Fabricated ------------ M-13 Machinist | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Sigix Broadsword Transdimensional Reconstructor Core Cannon Matter Drive Core Expander LRC Armor Integrated Reactor Subatomic Replicator Sigix Quantum Sheargun Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokMatterRedistributor Manual? 0 Play Time 06:50:29 Cumulative 1745.9 hours Start 2020.10.30 @ 09:28:26 End 2020.10.31 @ 00:57:33 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 2500 Rogue 2493 Adventurer 0 Explorer 7 Win Type 2 Total 170 Types 41/23/66/3/3/5/26/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 943c35fc-dd7d-4f42-8522-890475a009a5