Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.11 @ 10:28:49 Player: x1b Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (55) 275 Value Destroyed (1396) 1396 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1774) 1774 TOTAL SCORE: 11385 Bonus ------- Follower Combat Kills 274 Entered Garrisons 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Antigrav System Plasma Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source Neutrino Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Launcher Guidance Computer Improved Target Analyzer Advanced ECM Suite Advanced System Shield > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Combat Airjet Antigrav System Cesium-ion Thruster Cesium-ion Thruster Plasma Lance [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 . . 2 2 . . . . 2 . . 2 . . . Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . 1 . . . . . 1 . . . . . . Utility 6 | . . . 2 . . . . . . 1 1 . . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 79 | 7 2 . 4 3 3 1 14 . 1 2 6 3 10 3 . 1 4 . 4 3 7 1 Power 15 | 1 1 . 1 1 . . 3 . 1 . 2 . 2 . . . 1 . 1 1 . . Engine 8 | 1 1 . 1 1 . . 2 . 1 . . . . . . . . . . 1 . . Core 6 | . . . . . . . 1 . . . 1 . 2 . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 30 | 2 . . 2 1 . . 8 . . . 3 . 5 3 . . 2 . . 1 3 . Treads 9 | 2 . . 2 1 . . 3 . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . Flight 17 | . . . . . . . 5 . . . . . 3 3 . . 2 . . 1 3 . Utility 23 | 2 . . 1 . 3 . 3 . . 1 1 1 3 . . 1 1 . 1 1 3 1 Device 12 | 1 . . 1 . 2 . 1 . . . . 1 1 . . . 1 . . . 3 1 Storage 3 | 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Protection 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 1 . . 1 . 1 . . . 1 . 2 . . . . . . 2 . 1 . Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . . . 1 1 . . . . . . 1 . . . Parts Lost 40 | . . . 1 . . . 13 . . 4 . . . 1 . . 5 . 3 . 4 9 Power 7 | . . . . . . . 3 . . 1 . . . . . . 1 . 1 . 1 . Propulsion 21 | . . . . . . . 6 . . 3 . . . 1 . . 2 . 2 . 2 5 Utility 7 | . . . . . . . 2 . . . . . . . . . . . . . 1 4 Weapon 5 | . . . 1 . . . 2 . . . . . . . . . 2 . . . . . Highest Loss Streak 8 | . . . 1 . . . 6 . . 4 . . . 1 . . 4 . 3 . 4 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 5 | . 2 4 6 6 7 8 6 1 1 2 3 3 4 4 4 4 3 3 3 4 4 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 3 5 5 5 4 . . . . 1 2 4 4 4 3 3 3 3 3 3 Utility . | . . 1 1 1 1 2 1 1 1 1 2 2 1 . . . . . . . . . Weapon . | . . 2 1 . . 1 . . . . . . . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 Utility . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 88 88 91 90 83 54 55 49 26 48 80 90 93 85 76 78 70 65 82 40 Engine 6 | . 14 14 11 11 11 11 8 . 1 7 . . . . . . . . . . 5 . Core 3 | . . . . . . . . . . . 2 6 10 13 13 11 9 11 9 10 10 . Treads 13 | . 27 28 22 22 22 22 25 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 4 13 21 19 . . . . . . . . Flight 7 | . . . . . . . 5 27 27 20 . . 4 10 33 29 28 35 28 23 26 9 Device 17 | . 14 14 22 22 24 33 24 9 9 7 6 12 13 13 13 11 11 7 5 5 9 5 Storage 6 | . 14 14 11 11 11 11 7 . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . . . 5 6 17 20 20 17 17 17 19 21 21 19 Energy Gun 2 | . 13 14 11 2 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 9 2 . . . 2 3 . . . . . . . . . . Ballistic Gun 4 | . 13 14 10 11 11 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 5 13 13 13 11 2 . . . . . Special Weapon 2 | . . . . 8 11 2 6 . . . . . . . . . . . . . . . Peak Build Rating 87 | 7 7 8 22 22 23 35 48 12 15 19 28 34 65 67 67 70 70 70 77 69 87 51 Average Rating 32 | 5 6 7 21 22 21 32 25 12 12 13 16 32 55 64 67 68 62 57 62 60 77 38 On Entrance 34 | . 7 7 8 22 22 19 35 12 12 15 3 25 34 65 67 67 70 70 56 63 69 44 Avg Prop Armor Cover (%) 4 | . . . . . . . 8 . 18 . . . 2 2 . . . 8 7 4 . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 13 14 13 31 31 35 40 40 6 11 11 16 20 26 25 25 25 25 21 25 26 31 2 Greatest Support 83 | 40 40 40 40 40 40 40 83 12 12 12 24 24 44 44 30 30 34 34 23 30 35 17 Greatest Overweight (x) 12 | . 3 . . . . . 12 . 2 2 4 . . 8 . . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 10 5 5 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 9 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 4 6 8 8 10 10 10 2 2 5 5 5 5 5 4 4 4 3 4 5 5 5 Average Carried 5 | . 2 4 6 6 7 9 8 2 2 3 4 4 4 4 4 4 3 3 3 4 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 4 6 8 6 10 10 2 2 2 5 4 5 5 4 4 4 3 3 4 5 5 3 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Matter Collected 1920 | 286 177 . 182 40 . 40 68 . 56 . 62 48 404 220 61 . 97 10 15 20 115 19 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1703 | 104 399 . 589 . . 20 323 . . . 62 . 130 . . . . . 76 . . . Parts 88 | 2 24 . 39 . . 5 13 . . . 2 . 1 . . . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . 3 . 7 3 . 2 . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Combat Hostiles Destroyed 33 | . 7 . 15 . . . 9 . . . 1 . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Guns 17 | . 6 . 11 . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . 5 . . . 1 . . . . . . . . . . . AOE 9 | . 1 . 4 . . . 4 . . . . . . . . . . . . . . . Classes Destroyed 9 | 2 4 . 3 . . . . . . . . . . . . . . . . . . . Worker 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . Builder 5 | . . . 1 . . 1 3 . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycler 4 | 1 2 . . . . . . . . . . . 1 . . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . Swarmer 9 | . 3 . 6 . . . . . . . . . . . . . . . . . . . Grunt 17 | . 4 . 6 . . . 7 . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Sentry 5 | . . . 2 . . . 1 . . . 1 . . . . . . . 1 . . . Best Kill Streak 16 | 1 10 . 16 . . 2 4 . . . 1 . 1 . . . . . 1 . . . Combat Bots Only 6 | . 3 . 6 . . . 4 . . . 1 . . . . . . . 1 . . . Max Kills in Single Turn 4 | 1 3 . 4 . . 2 3 . . . 1 . 1 . . . . . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Hostile Shots Fired 819 | . 36 . 61 . . . 267 . . 59 63 . . 74 4 1 65 8 8 15 35 123 Missed 331 | . 9 . 21 . . . 89 . . 27 30 . . 34 3 1 35 4 1 10 18 49 Hits 488 | . 27 . 40 . . . 178 . . 32 33 . . 40 1 . 30 4 7 5 17 74 Melee 7 | . . . 2 . . . . . . . . . . . . . . 3 . . 2 . Projectile 481 | . 27 . 38 . . . 178 . . 32 33 . . 40 1 . 30 1 7 5 15 74 Critical Strikes 11 | . . . 1 . . . 4 . . . . . . . . . 1 . 1 . 3 1 Damage Taken 5707 | . 242 . 430 . . . 1986 . . 207 179 . 1 479 13 . 367 17 130 56 276 1324 Core 2076 | . 55 . 59 . . . 390 . . 108 99 . . 101 13 . 84 . 56 . 95 1016 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . 86 . . 23 . . . . . . . . . . . . Ignored by Resistances 1645 | . 72 . 127 . . . 579 . . 67 61 . . 135 4 . 108 5 35 16 76 360 Regen/Repaired (Parts) 36 | . . . . . . . . . . . . . . . . . . . . . 36 . Core Remaining (%) 77 | 100 . 78 . . . 85 . . 29 84 . . . . 74 . . 91 . . . . Volleys Fired 126 | 6 30 . 36 . . 1 38 . . . 11 . 4 . . . . . . . . . Largest 2 | 2 2 . 2 . . 1 1 . . . 1 . 2 . . . . . . . . . Hottest 100 | 70 80 . 80 . . 100 100 . . . 65 . 66 . . . . . . . . . Shots Fired 196 | 12 57 . 69 . . 1 38 . . . 11 . 8 . . . . . . . . . Gun 134 | 12 54 . 68 . . . . . . . . . . . . . . . . . . . Cannon 31 | . . . . . . 1 11 . . . 11 . 8 . . . . . . . . . Launcher 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Special 27 | . . . . . . . 27 . . . . . . . . . . . . . . . Kinetic 75 | 6 29 . 32 . . . . . . . . . 8 . . . . . . . . . Thermal 117 | 6 25 . 36 . . 1 38 . . . 11 . . . . . . . . . . . Explosive 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 11 24 . 16 . . . 6 . . . 10 . 3 . . . . . . . . . Robot Miss Streak 3 | . 2 . 1 . . . 3 . . . 1 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 140 | 11 42 . 58 . . . 8 . . . 10 . 6 . . . . . 5 . . . Core Hits 73 | 3 22 . 29 . . 2 11 . . . 2 . 2 . . . . . 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | 1 1 . 3 . . . . . . . . . 1 . . . . . 2 . . . Burn 5 | 1 1 . 3 . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4476 | 137 748 . 1313 . . 135 1528 . . . 265 . 132 9 . . . . 209 . . . Guns 1377 | 135 541 . 701 . . . . . . . . . . . . . . . . . . . Cannons 1064 | . . . . . . . 670 . . . 265 . 129 . . . . . . . . . Explosions 1689 | . 207 . 563 . . 135 784 . . . . . . . . . . . . . . . Melee 209 | . . . . . . . . . . . . . . . . . . . 209 . . . Ramming 89 | 2 . . 49 . . . 26 . . . . . 3 9 . . . . . . . . Kinetic 787 | 72 300 . 286 . . . . . . . . . 129 . . . . . . . . . Thermal 2737 | 63 357 . 415 . . 135 1502 . . . 265 . . . . . . . . . . . Explosive 654 | . 91 . 563 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 209 | . . . . . . . . . . . . . . . . . . . 209 . . . Highest Corruption 3 | . . . . . . . 1 1 1 . . . . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . 1 1 1 . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 303 | . 45 . 53 . . . 186 . . . . . 19 . . . . . . . . . Projectiles 123 | . . . . . . . 104 . . . . . 19 . . . . . . . . . Explosions 180 | . 45 . 53 . . . 82 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . . . 74 . . . 295 . . . . . 1 4 . . . . . . . . Shots 7 | . . . 2 . . . 5 . . . . . . . . . . . . . . . Rammed 24 | 1 . . 9 . . . 12 . . . . . 1 1 . . . . . . . . Targets Rammed 24 | 1 . . 9 . . . 12 . . . . . 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | 36 183 . 45 . . 12 89 . . 2 88 . 284 311 2 . 308 331 . 2 2 . Average Temperature 98 | 16 61 . 18 . . 7 23 . . 2 49 . 116 199 1 . 191 143 . 1 1 . Received Heat Transfer 1440 | . 129 . 120 . . . 819 . . 99 66 . . 153 . . . . 36 . 18 . Effects 11 | . . . . . . . . . . . . . 4 2 . . 2 3 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Interference 7 | . . . . . . . . . . . . . 4 1 . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . 4 . . . 4 . . . . . . . . . . . . . . . Heat Transferred 4809 | 259 877 . 1443 . . 160 1700 . . . 370 . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Low Security (%) 95 | 100 98 100 74 100 . 100 93 100 100 100 100 100 100 . . 100 . . 100 . . . Level 1 4 | . 1 . 25 . . . 6 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 258 | 5 205 17 258 47 . 15 235 22 9 . 30 . 101 . . 18 . . 30 . . . Initial 47 | . . 17 . 47 . . . 22 9 . . . . . . 18 . . . . . . Average 31 | . 55 1 95 2 . . 54 22 1 . 2 . 31 . . 11 . . 6 . . . Influence Increases 2092 | 10 304 . 448 . . 15 399 . . . 30 . 376 75 75 15 105 15 45 . . 180 Destroy 0b10 Robot/C 880 | . 140 . 300 . . . 180 . . . 20 . 220 . . . . . 20 . . . Destroy 0b10 Robot/NC 115 | 10 35 . 35 . . 10 15 . . . . . 10 . . . . . . . . . Destroy Leader 210 | . 34 . 76 . . . 40 . . . 10 . 40 . . . . . 10 . . . Allied During Kill 74 | . . . . . . . . . . . . . 74 . . . . . . . . . Successful Hack 20 | . . . 8 . . . . . . . . . 12 . . . . . . . . . Disable Machine 117 | . 63 . 9 . . . 45 . . . . . . . . . . . . . . . Destroy Structure 196 | . 32 . 20 . . 5 119 . . . . . 20 . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 . . 15 . . . Lose Combat Pursuer 450 | . . . . . . . . . . . . . . 75 75 . 105 15 . . . 180 Influence Decreases 2062 | 10 252 52 302 146 . 15 359 18 22 . 30 . 376 70 45 47 108 15 15 30 . 150 Entered New Map 201 | . . 35 . 99 . . . 18 13 . . . . . 2 17 3 . . 14 . . Time Decay 1481 | 10 252 17 292 47 . 15 229 . 9 . 30 . 251 70 43 30 85 15 . 16 . 70 Lost Part 255 | . . . 10 . . . 130 . . . . . . . . . 20 . 15 . . 80 Lost Ally 125 | . . . . . . . . . . . . . 125 . . . . . . . . . Squads Dispatched 8 | . . . 2 . . . 2 . 1 1 . . 1 . . . . . 1 . . . Investigation 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 5 | . . . 2 . . . 1 . 1 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Distress Signals 5 | . 2 . 2 . . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 10 . 22 . . . 25 . 2 8 2 . 1 13 3 3 20 8 3 8 31 21 Peak Tracking Total 20 | . 4 . 5 . . . 7 . 2 5 1 . 1 4 7 4 6 4 3 4 20 14 Tactical Retreats 28 | . . . . . . . 6 . 1 . . . . 5 3 . 5 1 . 1 1 5 ECM-based Alert Blocks 33 | . . . . . . . 10 . 2 . . . . 4 . . 8 . . 6 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Traps Triggered 9 | . 2 . . . . . 5 . . . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Machines Disabled 13 | . 7 . 1 . . . 5 . . . . . . . . . . . . . . . Max in Single Turn 7 | . 7 . 1 . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Machines Accessed 20 | . 2 1 3 . 3 . 1 . 1 . . . 2 . 1 1 . . . . 5 . Terminals 9 | . 2 . 3 . . . . . 1 . . . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 38 | . 7 1 5 . 4 . 1 . 1 . . . 2 . 4 1 . . . . 12 . Successful 31 | . 3 1 3 . 4 . 1 . 1 . . . 2 . 4 . . . . . 12 . Failed 7 | . 4 . 2 . . . . . . . . . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Terminals 16 | . 7 . 5 . . . . . 1 . . . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 30 | . 3 1 3 . 4 . . . 1 . . . 2 . 4 . . . . . 12 . Record 20 | . . . 1 . 3 . . . . . . . 1 . 4 . . . . . 11 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . . . . . . . 2 . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Total Allies 22 | . . . . 2 . . . . . . . 20 . . . . . . . . . . Largest Group 20 | . . . . 2 2 . . . . . . 20 10 1 . . . . . . . . Highest-Rated Group 735 | . . . . 45 45 . . . . . . 735 275 50 . . . . . . . . Highest-Rated Ally 50 | . . . . 31 31 . . . . . . 50 50 50 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . . 77 1 . . . . . . . . Total Damage 1432 | . . . . . . . . . . . . . 1310 122 . . . . . . . . Kills 12 | . . . . . . . . . . . . . 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Active Infowar (turns) 9402 | 55 812 384 825 1054 1011 647 1091 9 25 84 448 379 657 255 . . 235 201 47 516 547 120 Optics 3080 | . . . . . . . . . . . 406 379 638 . . . 226 201 47 516 547 120 Terrain 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Seismic 5666 | 55 812 384 825 1054 1011 647 878 . . . . . . . . . . . . . . . ECM 4685 | . . . . . 258 647 1089 9 25 84 448 379 636 255 . . 18 . . 294 543 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . . 2 1 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Turns Passed 10132 | 127 812 384 825 1054 1011 647 1147 9 162 90 448 379 657 457 132 73 240 201 47 516 547 167 Spaces Moved 11705 | 66 436 240 434 642 628 400 735 29 174 224 346 483 833 789 472 255 832 628 93 1206 1318 442 Core 294 | 7 1 . . . . . 8 . . 12 161 . . 2 . . . . . . . 103 Treads 3278 | 59 435 240 434 642 628 400 431 . . . 9 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2032 | . . . . . . . . . . . 176 483 833 540 . . . . . . . . Flight 6101 | . . . . . . . 296 29 174 212 . . . 247 472 255 832 628 93 1206 1318 339 Fastest Speed 22 | 50 160 160 160 160 160 160 31 32 32 32 50 77 65 28 28 28 23 23 28 28 22 32 Average Speed 78 | 148 160 160 160 160 160 160 122 32 90 37 119 77 69 56 28 28 27 25 28 42 27 36 Slowest Speed 650 | 160 200 160 160 160 160 160 650 32 200 195 250 77 77 450 28 28 111 28 109 109 108 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 3 . . . . . . . . . 2 5 . 3 . 2 Potential Cave-ins 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 50 35 40 78 92 84 26 6 17 8 9 96 15 73 51 5 81 32 3 81 84 53 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 10 | . . . . 1 . 1 . . . . . . . 1 2 . 1 . . 3 . 1 Spaces Dug 79 | . . . . . . . 79 . . . . . . . . . . . . . . . Terrain Destroyed 207 | . 30 . 21 . . 14 142 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . 25 . . . . . . . . . . . . . . . AOE 182 | . 30 . 21 . . 14 117 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp War Pro Total 12335 | 79 489 240 490 669 634 405 860 28 179 229 368 488 905 794 471 255 837 660 102 1207 1502 444 Wait 326 | . 9 . . 19 . . 47 . 5 . 1 1 42 1 . . 3 38 . . 160 . Move 11654 | 65 435 239 433 641 627 399 728 28 173 223 346 482 832 788 471 254 827 617 92 1199 1317 438 Hop 15 | . . . . . . . 3 . . . . . . . . . 2 5 . 3 . 2 Pick Up 30 | . 5 1 4 1 2 2 4 . . . . 1 6 . . . . . . . 4 . Fast Attach 57 | 7 4 . . . . . 5 . 1 2 6 3 9 . . 1 4 . 4 3 6 2 Attach 25 | . . . 2 . 2 1 12 . . . 1 . . 1 . . 1 . . . 3 2 Detach 15 | . . . . . 1 . 1 . . 3 1 . 2 . . . . . 1 2 4 . Swap 22 | . 5 . 4 4 1 . 2 . . . . . 1 3 . . . . . . 2 . Drop 35 | . 1 . 2 4 . 2 8 . . 1 2 1 8 . . . . . . . 6 . Fire 126 | 6 30 . 36 . . 1 38 . . . 11 . 4 . . . . . . . . . Melee 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Ram 13 | . . . . . . . 11 . . . . . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 1 . . 9 . . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 940 | -10/Materials | Entered Mines 1124 | -10/Mines | Discovered new exit (range 8) 1137 | -10/Mines | Found the Drone Emporium 1144 | -10/Mines | Found Prototype Device 1324 | -10/Mines | Discovered new exit (range 6) 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Identified Decoy Drone Bay 1511 | -9/Materials | Discovered new exit (range 13) 1850 | -9/Materials | Discovered new exit (range 12) 2112 | -9/Materials | Build established: Scavenger-Mutant 2149 | -9/Materials | Entered Mines 2328 | -9/Mines | Assembled infested the area 2356 | -9/Mines | Found DCF Scrap (15 items) 2379 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2404 | -9/Mines | Met 8R-AWN 2447 | -9/Mines | Discovered new exit (range 5) 2540 | -9/Mines | Discovered new exit (range 7) 2645 | -9/Mines | Build established: Mutant 2759 | -9/Mines | Found a hidden stash of uninstalled traps 2827 | -9/Mines | Learned 4 Materials zone layouts 3203 | -9/Mines | Entered Exiles 3203 | -9/Exiles | Accompanied by 2 allies 3233 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3266 | -9/Exiles | Welcomed by 8R-AWN 3319 | -9/Exiles | Met EX-HEX 3457 | -9/Exiles | Met EX-DEC 3500 | -9/Exiles | Visited The Gauntlet 3808 | -9/Exiles | Met EX-BIN 3846 | -9/Exiles | Aligned with FarCom system 3848 | -9/Exiles | Given EX-Vault access code 3931 | -9/Exiles | Opened EX-Vault 3940 | -9/Exiles | Found Prototype Device 3942 | -9/Exiles | Identified Skeleton Box 3960 | -9/Exiles | Found Prototype Energy Cannon 3970 | -9/Exiles | Identified YOLO Cannon 4004 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4073 | -9/Exiles | Learned location of Zion (-6) 4175 | -9/Exiles | Discovered new exit (range 14) 4214 | -9/Exiles | Stole two prototypes: Skeleton Box, YOLO Cannon 4214 | -9/Exiles | Entered Mines 4358 | -8/Mines | Discovered new exit (range 6) 4813 | -8/Mines | Discovered new exit (range 10) 4861 | -8/Mines | Entered Materials 4861 | -8/Materials | Evolved 2 slots: Propulsion x2 4862 | -8/Materials | Identified exit to Factory 5770 | -8/Materials | Lost 6 parts (1p4n1u) 5917 | -8/Materials | Core integrity fell below 50% 5964 | -8/Materials | Lost 5 parts (1p1n1u2w) 6008 | -8/Materials | Identified exit to Garrison 6008 | -8/Materials | Entered Garrison 6014 | -8/Garrison | Triggered checkpoint 6015 | -8/Garrison | Discovered new exit (range 6) 6017 | -8/Garrison | Entered Materials 6126 | -8/Materials | Discovered exit to Factory (range 16) 6179 | -8/Materials | Entered Factory 6179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6181 | -7/Factory | FarCom data flow suspended 6249 | -7/Factory | Discovered new exit (range 15) 6269 | -7/Factory | Entered another Factory area 6269 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6295 | -6/Factory | Lost 4 parts (1p3n) 6717 | -6/Factory | Sucked down chute 6717 | -6/Factory | Entered Waste 6718 | -6/Waste | Joined by Warlord forces that had cleared the area 6832 | -6/Waste | Discovered new exit (range 13) 7096 | -6/Waste | Entered Factory 7096 | -6/Factory | Accompanied by 10 allies 7149 | -6/Factory | Discovered new exit (range 21) 7227 | -6/Factory | Lost 4 allies 7587 | -6/Factory | Lost 3 allies 7753 | -6/Factory | Entered Lower Caves 7753 | -6/Lower Caves | Accompanied by 1 ally 7755 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7842 | -6/Lower Caves | Spotted B-75 Beast 7947 | -6/Lower Caves | Learned Factory terminal intel 8206 | -6/Lower Caves | Discovered new exit (range 13) 8210 | -6/Lower Caves | Entered another Lower Caves area 8231 | -6/Lower Caves | Encountered a Warlord checkpoint 8294 | -6/Lower Caves | Learned Factory security intel 8297 | -6/Lower Caves | Learned Research emergency access door positions 8297 | -6/Lower Caves | Learned Extension security intel 8302 | -6/Lower Caves | Discovered new exit (range 14) 8342 | -6/Lower Caves | Entered Factory 8342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8344 | -5/Factory | Loaded intel: 26 terminal locations 8361 | -5/Factory | Discovered new exit (range 15) 8415 | -5/Factory | Entered Upper Caves 8435 | -5/Upper Caves | Build established: Scavenger-Sprinter 8498 | -5/Upper Caves | Encountered a Warlord checkpoint 8514 | -5/Upper Caves | Lost 4 parts (1p1n2w) 8627 | -5/Upper Caves | Learned Factory emergency access door positions 8647 | -5/Upper Caves | Discovered new exit (range 9) 8655 | -5/Upper Caves | Entered another Upper Caves area 8657 | -5/Upper Caves | Encountered a Master Thief 8657 | -5/Upper Caves | Encountered a Master Thief 8674 | -5/Upper Caves | Adv. Dynamic Insulation System stolen by Master Thief 8684 | -5/Upper Caves | Adv. Cooling System stolen by Master Thief 8724 | -5/Upper Caves | Discovered new exit (range 17) 8731 | -5/Upper Caves | Encountered a Warlord checkpoint 8856 | -5/Upper Caves | Entered Factory 8856 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8868 | -4/Factory | Discovered new exit (range 14) 8879 | -4/Factory | Identified exit to Upper Caves 8885 | -4/Factory | Discovered exit to Upper Caves (range 6) 8903 | -4/Factory | Entered Upper Caves 8923 | -4/Upper Caves | Lost 3 parts (1p2n) 9190 | -4/Upper Caves | Learned location of Quarantine (-3) 9224 | -4/Upper Caves | Learned Research terminal intel 9386 | -4/Upper Caves | Found DCF Scrap (14 items) 9410 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9414 | -4/Upper Caves | Discovered new exit (range 13) 9418 | -4/Upper Caves | Identified exit to Warlord 9419 | -4/Upper Caves | Entered Warlord 9556 | -4/Warlord | Warlord's base attacked by MAIN.C 9597 | -4/Warlord | Met Warlord 9881 | -4/Warlord | Lost 3 allies 9892 | -4/Warlord | Warlord forces counterattacked 9899 | -4/Warlord | Spotted Executioner 9947 | -4/Warlord | Spotted Striker 9960 | -4/Warlord | Spotted Striker 9960 | -4/Warlord | Discovered new exit (range 10) 9961 | -4/Warlord | Spotted Executioner 9965 | -4/Warlord | Identified exit to Proximity Caves 9966 | -4/Warlord | Entered Proximity Caves 9988 | -3/Proximity Caves | Lost 8 allies 9995 | -3/Proximity Caves | Lost 4 parts (1p2n1u) 10087 | -3/Proximity Caves | Core integrity fell below 50% 10118 | -3/Proximity Caves | Core integrity fell below 20% 10126 | -3/Proximity Caves | Lost 8 parts (5n3u) 10133 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Searching scrap... Found Mak. Terrain Scanner. Found Lrn. Tractor Beam. Found Adv. Component Analysis Suite. Found 50 Matter. Acquired Mak. Terrain Scanner. System corrupted: Matter fused (-6). Acquired 19 matter. Mak. Terrain Scanner destroyed. Cesium-ion Thruster destroyed. System corrupted: Cesium-ion Thruster rejected. Field Propulsion Drive destroyed. Acquired Cesium-ion Thruster. Cesium-ion Thruster destroyed. Nuclear Pulse Thruster destroyed. Enh. Optical Array destroyed. Adv. Heat Sink destroyed. System corrupted: Matter fused (-8). System corrupted: Energy discharge (-20). Launcher Guidance Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ??????????????## ??????????????????????????????? | | ?????????????## ??????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ?????###???????????????????????? | | ?????????????# #?????""##??????????????????????? | | ?????????????# ##????"""##?????? ??????????????? | | ??????######## #???##"""##### ???????????????? | | ?????? #??##"" ???????????????? | | ????????? #??# ??????????????????? | | ???????????# #### ##????????????????????? | | ????????## ##???????????????????? | | ####### s ss @ #???????????????????? | | s ss###### #??????????????????? | | ?# ####????## ##??????????????????? | | ?# ###### #????????? #???????????????????? | | ???????# ##????????? #??????????????????? | | ???????# ##?????????? #?????????????????? | | ???????# ### ########????? ##?????????????????? | | ?####### ??# ## ##????## #??????????????????? | | ## & ##?????##??????????????????? | | ?????### #?????????????????????????? | | ??????# #### #?????????????????????????? | | ?????# ???# ## #????????? #??????????????? | | ?? ????# ### #???????? ##?????????????? | | ?# ??#### #?# #??????? ##????????????? | | ?## ###??## #?# #?????? ????????????? | | ??###????### ###?# #?????# #???????????? | | ????????## #???# #?#### #????????????? | | ???????## #???# ## #????????????? | | ???????# ##??# # ??????????????? | | ??????## #### #????????????????????? | | ??????# ## #????????????????????? | | ??????# #????????????????????? | | ?????## ##????????????????????? | | ????## #?????????????????????? | | ???## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 38 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 EM Shielding 4 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Consequences Deductive Reasoning Explorer I Have A Map? Morally Flexible Sixth Sense There's More Where That Came From We Are Legion Challenges ------------ None Game ------ Seed HardcellTractorDoomcannon Manual? 0 Play Time 02:17:19 Cumulative 17.5 hours Start 2026.05.10 @ 18:42:03 End 2026.05.11 @ 10:28:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 12 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd4e9d9a-e412-4508-8da9-2b70c6bfc511