Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 11:59:34 Player: Elliott Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1321) 1321 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-128) -128 TOTAL SCORE: 3533 Bonus ------- Follower Combat Kills 7 Friendly Fire -135 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 140/140 System Corruption 0% Temperature Cool (38) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Recoil Stabilizer System Shield > --- WEAPON (2) ------- Autogun Rocket Launcher > --- INVENTORY (10) --- Medium Storage Unit Light Assault Rifle Autogun Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Targeting Computer Splice Drone Bay > --- WEAPON ----------- High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Medium Storage Unit Light Armor Plating Rocket Launcher Rocket Launcher Rocket Launcher Missile Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 67 | 6 4 10 8 6 33 Power 6 | 1 1 1 1 . 2 Engine 4 | 1 1 . 1 . 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 19 | 2 1 1 3 3 9 Treads . | . . . . . . Leg 17 | 2 1 1 3 3 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 24 | 1 1 5 3 2 12 Device 7 | . 1 1 1 1 3 Storage 5 | 1 . 2 . . 2 Processor 3 | . . . . . 3 Hackware 2 | . . . . . 2 Protection 7 | . . 2 2 1 2 Artifact . | . . . . . . Weapon 18 | 2 1 3 1 1 10 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 1 . 1 5 Ballistic Cannon . | . . . . . . Launcher 8 | . 1 2 1 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 2 | . . 2 . . . System Corruption 9 | . . 9 . . . Parts Lost 16 | . . . . 1 15 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 5 | . . . . 1 4 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 91 98 95 96 80 Engine 6 | . 14 4 2 11 4 Core 4 | . . 9 8 . 2 Leg 29 | . 28 27 28 33 28 Device 8 | . 6 4 11 11 10 Storage 11 | . 14 14 11 11 9 Processor 2 | . . . . . 7 Protection 5 | . . 9 11 7 . Energy Gun 2 | . 14 4 . . . Ballistic Gun 9 | . 1 9 11 11 9 Launcher 10 | . 12 14 11 11 5 Naked Turns . | . . . . . . Heaviest Build 35 | 11 14 20 21 28 35 Greatest Support 48 | 20 20 20 30 38 48 Greatest Overweight (x) 5 | . . 1 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 2 6 7 6 7 6 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 4 8 8 8 8 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1234 | 176 86 33 179 279 481 Remotely . | . . . . . . Salvage Created 1255 | . 158 23 348 104 622 Parts 95 | . 13 1 30 16 35 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 37 | . 5 2 7 10 13 Melee 4 | . . . . . 4 Guns 8 | . 1 . . 6 1 AOE 25 | . 4 2 7 4 8 Classes Destroyed 11 | . 2 . 7 . 2 Worker 5 | . . . 3 . 2 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 4 | . . . 1 . 3 Operator 3 | . 1 . 1 . 1 Watcher 5 | . . . 3 . 2 Swarmer 15 | . . . 2 10 3 Grunt 19 | . 5 2 4 . 8 Brawler 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Thug 1 | . . . 1 . . Best Kill Streak 8 | . 4 2 8 4 7 Combat Bots Only 4 | . 3 2 4 4 3 Max Kills in Single Turn 3 | . 3 1 3 2 3 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 304 | . 22 7 16 39 220 Missed 103 | . 5 3 4 13 78 Damage Taken 2603 | . 214 75 199 260 1855 Core 615 | . 38 . 12 6 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 84 . 95 . Volleys Fired 95 | . 15 5 17 31 27 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 80 56 56 53 66 Shots Fired 141 | . 20 11 28 35 47 Gun 98 | . 15 7 17 31 28 Cannon . | . . . . . . Launcher 43 | . 5 4 11 4 19 Special . | . . . . . . Kinetic 83 | . . 7 17 31 28 Thermal 15 | . 15 . . . . Explosive 43 | . 5 4 11 4 19 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 1 3 3 6 5 Robot Miss Streak 6 | . 3 . 4 5 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 59 | . 5 2 10 18 24 Core Hits 98 | . 11 4 31 9 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4177 | . 230 242 1070 441 2194 Guns 503 | . 50 26 62 149 216 Cannons . | . . . . . . Explosions 3514 | . 180 188 1003 292 1851 Melee 124 | . . . . . 124 Ramming 36 | . . 28 5 . 3 Kinetic 453 | . . 26 62 149 216 Thermal 50 | . 50 . . . . Explosive 3514 | . 180 188 1003 292 1851 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 124 | . . . . . 124 Piercing . | . . . . . . Highest Corruption 9 | . . 9 . . . Average Corruption 8 | . . 8 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 11 . . . Message Errors 2 | . . 2 . . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 94 | . . . 26 31 37 Projectiles . | . . . . . . Explosions 94 | . . . 26 31 37 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 188 | . . . 46 47 95 Shots 6 | . . . 2 1 3 Rammed . | . . . . . . Targets Rammed 7 | 2 . 3 1 . 1 Kicked 7 | 2 . 3 1 . 1 Crushed . | . . . . . . Highest Temperature 277 | . 172 277 51 15 29 Average Temperature 43 | . 74 90 17 3 11 Received Heat Transfer 924 | . 126 30 66 . 702 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . 148 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 407 | . 172 133 361 386 407 Initial 140 | . . 66 . 140 85 Average 165 | . 74 54 164 286 224 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 57 | 100 100 100 62 2 39 Level 1 41 | . . . 37 97 59 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 7 2 12 12 23 Peak Tracking Total 9 | . 3 2 7 4 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . 2 . 2 . 3 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 1 1 3 1 2 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 3 1 12 1 8 Successful 18 | . . 1 9 1 7 Failed 7 | . 3 . 3 . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 3 . 9 . 4 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . . 1 8 1 4 Record 3 | . . . 2 . 1 Robot Analysis 1 | . . . 1 . . Open Door 2 | . . 1 . 1 . Alert Level 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Transport Status 1 | . . . . . 1 Registered Components 2 | . . . 1 . 1 Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 4 | . 1 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 154 | . . . . . 154 Retrieved Matter 399 | . . . . . 399 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 15 | . . . . 15 . Highest-Rated Ally 5 | . . . . 5 . Total Orders . | . . . . . . Ally Attacks 13 | . . . . 13 . Total Damage 30 | . . . . 30 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 6 | . . . . 6 . Drone Recoveries 6 | . . . . 6 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2565 | 106 253 595 333 494 784 Spaces Moved 1747 | 76 166 455 195 352 503 Core 35 | 3 . . . . 32 Treads . | . . . . . . Legs 1712 | 73 166 455 195 352 471 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 117 120 121 139 120 125 Slowest Speed 300 | 120 120 190 190 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 34 92 22 80 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 64 | . 2 . 30 . 32 Terrain Destroyed 331 | . 19 17 103 29 163 Melee . | . . . . . . Projectile . | . . . . . . AOE 331 | . 19 17 103 29 163 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2013 | 89 205 492 233 397 597 Wait 19 | 2 . 3 2 2 10 Move 1743 | 76 165 454 194 351 503 Hop . | . . . . . . Pick Up 29 | 4 11 5 4 2 3 Fast Attach 30 | 6 1 4 2 1 16 Attach 16 | . 1 2 3 2 8 Detach 5 | . 1 2 . . 2 Swap 21 | . 2 4 3 3 9 Drop 43 | . 9 10 7 5 12 Fire 95 | . 15 5 17 31 27 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 6 | 1 . 3 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 360 | -10/Materials | Entered Mines 404 | -10/Mines | Found a hidden stash of uninstalled traps 442 | -10/Mines | Learned location of Storage (-9) 530 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 689 | -10/Mines | Identified exit to Materials 712 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 717 | -10/Mines | Found Prototype Device 718 | -10/Mines | Identified Exp. Sensor Array 828 | -10/Mines | Discovered exit to Materials (range 12) 955 | -10/Mines | Entered Materials 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 11) 1288 | -9/Materials | Entered Mines 1289 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1352 | -9/Mines | Met a Derelict bent on vengeance 1538 | -9/Mines | Found the Drone Emporium 1542 | -9/Mines | Found Prototype Device 1544 | -9/Mines | Identified Splice Drone Bay 1646 | -9/Mines | Discovered new exit (range 8) 1754 | -9/Mines | Discovered new exit (range 12) 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2221 | -8/Materials | Core integrity fell below 50% 2242 | -8/Materials | Lost 12 parts (1p5n2u4w) 2257 | -8/Materials | Core integrity fell below 20% 2566 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terrain Scanner (10) Imp. Heat Sink (2) Lgt. Treads (14) Sml. Storage Unit (58) Rnf. Ion Engine (19) Particle Gun (1) Wheel (3) >>Recycle(Lgt. Armor Plating) Accepting Lgt. Armor Plating... >>Retrieve(Matter) Matter ejected: 399 K-01 Serf cleans the Terminal. Dropped Lgt. Nuclear Core. G-47 Trooper destroyed. A-02 Transporter destroyed. Imp. Targeting Computer destroyed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. 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"" # ########### #????????? | | ????????????# """ # # # #??????????????????? | | ????????????# "T" # ## #??????????????????? | | ????????????########### # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Challenges ------------ None Game ------ Seed BeamPropulsionProcessor Manual? 0 Play Time 00:36:15 Cumulative 3.0 hours Start 2024.04.20 @ 11:26:23 End 2024.04.20 @ 11:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7aba383e-4cb4-4ff9-977c-20923c015acb