Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.15 @ 05:42:08 Player: Ms Vella Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3264) 3264 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (721) 721 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -222 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 254/265 System Corruption 9% Temperature Warning (329) Movement Rolling (150) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Large Storage Unit Medium Battery (150) Medium Battery (150) Large Matter Pod (150) Large Matter Pod (150) Makeshift Terrain Scanner Relay Coupler [Sentry] (29) Improved Trap Extractor (0/6) Recalibrator PSU Rigger Lightning Gun Lightning Gun Cooled Pulse Rifle Remote Datajack Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Armor Integrity Analyzer Particle Charger PSU Rigger > --- WEAPON ----------- Lightning Gun Cooled Pulse Rifle > --- INVENTORY -------- Improved Cooling System Large Storage Unit Medium Battery Medium Battery Large Matter Pod Large Matter Pod Improved Sensor Array Makeshift Terrain Scanner Targeting Computer Relay Coupler [Sentry] Improved Trap Extractor Recalibrator Lightning Gun Lightning Gun Particle Gun Heavy Assault Rifle Flak Gun Flak Gun Power Maul Power Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Lightning Gun Ballistic Gun Flak Gun Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 3 . 2 . Weapon . | . . . . . . . . . Parts Attached 106 | . 12 10 4 1 13 23 31 12 Power 12 | . 2 . 1 1 4 1 2 1 Engine 9 | . 2 . 1 1 3 . 1 1 Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 29 | . 3 4 2 . 1 8 7 4 Treads . | . . . . . . . . . Leg 22 | . 3 4 2 . 1 8 4 . Wheel 4 | . . . . . . . 3 1 Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 32 | . 5 4 . . 6 6 11 . Device 14 | . . 1 . . 2 4 7 . Storage 5 | . 3 . . . 1 . 1 . Processor 4 | . . . . . 1 1 2 . Hackware 2 | . . . . . 1 . 1 . Protection 7 | . 2 3 . . 1 1 . . Artifact . | . . . . . . . . . Weapon 33 | . 2 2 1 . 2 8 11 7 Energy Gun 6 | . . . . . 1 3 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | . . . 1 . 1 4 7 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 3 | . . . . . . . 3 . Impact Weapon 6 | . . 1 . . . 1 . 4 Slashing Weapon 3 | . 2 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 35 | . 1 . . 1 1 7 15 10 Power 4 | . . . . 1 . 1 1 1 Propulsion 13 | . . . . . . 4 5 4 Utility 13 | . 1 . . . 1 2 7 2 Weapon 5 | . . . . . . . 2 3 Highest Loss Streak 11 | . 1 . . 1 1 2 11 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 95 96 89 47 Engine 8 | . 14 14 14 14 7 . 2 . Core 2 | . . . . . 1 8 3 4 Leg 24 | . 28 28 28 28 27 25 19 3 Device 6 | . . . . . 8 14 18 4 Storage 12 | . 14 14 14 14 9 9 11 12 Processor 4 | . . . . . 1 13 12 1 Hackware 2 | . . . . . 9 6 1 . Protection 8 | . 13 13 14 14 13 . . . Energy Gun 1 | . . . . . 5 2 5 . Ballistic Gun 8 | . 8 . 12 14 8 15 8 10 Impact Weapon 3 | . . 1 14 14 3 . . 1 Slashing Weapon 7 | . 19 26 1 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 11 32 33 34 34 61 60 64 62 Greatest Support 44 | 20 20 20 20 20 30 35 44 30 Greatest Overweight (x) 19 | . 1 1 1 1 2 5 16 19 Average Overweight (x) 1 | . . 1 1 1 1 1 1 5 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 18 20 20 20 Most Carried 20 | 6 15 15 15 15 18 20 20 20 Average Carried 15 | 4 12 14 14 14 12 19 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 19 | 2 15 15 15 14 17 19 18 18 Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Mutant 15% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Matter Collected 2947 | 200 251 133 169 19 134 630 644 767 Remotely . | . . . . . . . . . Salvage Created 3497 | . 524 377 321 54 273 550 846 552 Parts 161 | . 29 16 10 1 15 27 44 19 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 74 | . 8 6 . 1 5 18 20 16 Melee 10 | . 3 6 . . . . . 1 Guns 61 | . 5 . . . 5 18 20 13 Classes Destroyed 15 | . 4 2 . 1 2 3 3 . Worker 4 | . . . . . . . 4 . Builder 4 | . 3 . . . . . 1 . Hauler 2 | . 2 . . . . . . . Recycler 3 | . . 1 . . . . 2 . Mechanic 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 15 | . . . . . . 3 3 9 Cutter 5 | . . . . . . 2 . 3 Grunt 39 | . 8 4 1 . 3 8 11 4 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . 2 . . 1 3 . . Specialist 1 | . . . . . . 1 . . Hunter 3 | . . . . . 1 1 1 . Programmer 4 | . . . . . . . 4 . Best Kill Streak 8 | . 3 3 . 1 3 5 6 8 Combat Bots Only 8 | . 3 2 . 1 3 5 4 8 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Damage Taken 4872 | . 397 354 . 141 469 817 1705 989 Core 1001 | . 73 73 . 44 . 107 493 211 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 96 | . 33 . . . 63 . . . Core Remaining (%) 68 | 100 . . . 24 . 80 . . Volleys Fired 226 | . 16 . 27 4 20 45 80 34 Largest 2 | . 2 . 1 1 2 2 2 2 Hottest 115 | . 40 . 23 23 88 110 115 88 Shots Fired 384 | . 32 . 27 4 40 87 126 68 Gun 374 | . 32 . 27 4 40 87 116 68 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 10 | . . . . . . . 10 . Kinetic 308 | . 32 . 27 4 20 76 86 63 Thermal 55 | . . . . . 20 3 27 5 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . . . 8 3 . Robot Hit Streak 55 | . 10 . 23 3 9 13 19 55 Robot Miss Streak 9 | . 1 . 1 1 2 9 6 5 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 . . . 2 2 5 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 Shots Hit Robots 383 | . 43 20 34 5 28 73 113 67 Core Hits 361 | . 21 9 5 . 11 89 135 91 Critical Kills 2 | . 1 . . . . . . 1 Critical Parts Destroyed 5 | . . . 1 1 . . . 3 Critical Strikes 11 | . 1 . 1 1 1 1 2 4 Burn 3 | . . . . . 1 . 2 . Destroy 1 | . 1 . . . . . . . Smash 7 | . . . 1 1 . 1 . 4 Melee Attacks 95 | . 30 22 26 2 . 9 . 6 Impact 43 | . . . 26 2 . 9 . 6 Slashing 52 | . 30 22 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . 5 3 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . 3 3 . . . . . . Damage Inflicted 8045 | . 766 527 1121 122 437 1378 2396 1298 Guns 5642 | . 256 . 394 43 437 1189 2324 999 Cannons . | . . . . . . . . . Explosions 72 | . . . . . . . 72 . Melee 2327 | . 510 527 727 75 . 189 . 299 Ramming 4 | . . . . 4 . . . . Kinetic 4716 | . 256 . 394 43 214 1189 1668 952 Thermal 887 | . . . . . 223 . 617 47 Explosive . | . . . . . . . . . Electromagnetic 111 | . . . . . . . 111 . Impact 1290 | . . . 727 75 . 189 . 299 Slashing 1037 | . 510 527 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 6 9 Average Corruption 5 | . . . . . . . 4 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . . 25 14 Message Errors 9 | . . . . . . . 3 6 Matter Fused 10 | . . . . . . . 7 3 Heat Flow Errors 7 | . . . . . . . 5 2 Energy Discharges 5 | . . . . . . . 3 2 Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 3 | . . . . . . . 2 1 Alerts 1 | . . . . . . . 1 . Overload Shots 8 | . . . . . . . 8 . Overflow Damage 404 | . 19 14 120 24 . . . 227 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 404 | . 19 14 120 24 . . . 227 Knockbacks 3 | . . . 1 1 . . . 1 Impact 3 | . . . 1 1 . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 471 | . 53 11 . . 471 108 250 320 Average Temperature 90 | . 20 11 . . 179 22 62 156 Received Heat Transfer 1986 | . 312 213 . 60 261 360 609 171 Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . 2 2 . . . 3 Impact Corruptions 11 | . . . 5 1 . . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 . Heat Transferred 1669 | . . . . . 592 . 966 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Peak Influence 515 | . 141 105 . 30 147 515 249 351 Initial 234 | . . . . . 6 8 234 76 Average 134 | . 57 22 . 4 21 335 137 261 Maximum Alert Level 2 | . . . . . . 2 1 1 Low Security (%) 70 | 100 100 100 . 100 100 19 68 18 Level 1 20 | . . . . . . 33 31 81 Level 2 8 | . . . . . . 46 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . . . 1 . 7 . Investigation 3 | . 2 . . . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . . . . 1 . 2 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Distress Signals 3 | . 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 17 6 . 5 11 20 28 18 Peak Tracking Total 6 | . 4 2 . 4 5 4 5 6 Tactical Retreats 2 | . . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 3 | . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . Installed 8 | . . 4 . . . 4 . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 . . Power Sources Rigged 3 | . . . . . . 2 . 1 Exploded 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 2 | . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 16 | . 6 1 1 . 2 . 6 . Terminals 7 | . 5 . . . . . 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 36 | . 13 1 1 . 7 . 14 . Successful 26 | . 6 1 1 . 7 . 11 . Failed 10 | . 7 . . . . . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 4 . . . . . Terminals 13 | . 10 . . . . . 3 . Fabricators 3 | . . . . . . . 3 . Repair Stations 9 | . 3 . . . 6 . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 9 | . 4 1 1 . . . 3 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Repair Station Index 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 8 | . 2 . . . 6 . . . Scan Component 4 | . 1 . . . 3 . . . Repair 4 | . 1 . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 3 | . . . . . . . 3 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . . . 1 . 4 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 4 | . 1 . . . 3 . . . Time 140 | . 32 . . . 108 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 7 | . . . . . . . 7 . Non-combat 7 | . . . . . . . 7 . Combat . | . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 8 . generate_echo 1 | . . . . . . . 1 . map_walls 1 | . . . . . . . 1 . mark_security 1 | . . . . . . . 1 . link_fov 5 | . . . . . . . 5 . Relay Couplers Released 9 | . . . . . . 3 6 . Machine Destruction 5 | . . . . . . 3 2 . Programmers 4 | . . . . . . . 4 . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total Allies 3 | . . . 3 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 16 | . . . 16 16 . . . . Highest-Rated Ally 8 | . . . 8 8 . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Turns Passed 8287 | 7 1239 1486 1349 101 619 1326 1569 591 Spaces Moved 3357 | 5 591 736 626 44 208 505 512 130 Core 23 | . . . . . . . 1 22 Treads . | . . . . . . . . . Legs 3195 | 5 591 736 626 44 208 505 447 33 Wheels 104 | . . . . . . . 64 40 Hover . | . . . . . . . . . Flight 35 | . . . . . . . . 35 Fastest Speed 101 | 120 120 190 190 190 190 190 101 135 Average Speed 194 | 120 178 190 190 190 190 197 188 344 Slowest Speed 1155 | 120 190 190 190 190 260 470 850 1155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 87 99 95 19 23 55 11 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . 1 . . . . 2 . . Terrain Destroyed 5 | . 1 . . . . 2 2 . Melee 3 | . 1 . . . . 2 . . Projectile 2 | . . . . . . . 2 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total 4576 | 8 701 790 714 53 389 732 993 196 Wait 645 | . 32 8 7 1 130 114 349 4 Move 3351 | 4 590 735 625 43 208 504 512 130 Hop . | . . . . . . . . . Pick Up 68 | . 17 4 5 . 11 16 12 3 Fast Attach 29 | . 2 1 . . 6 3 11 6 Attach 32 | . 1 1 . 1 5 8 11 5 Detach 9 | . 1 . . . . 2 2 4 Swap 45 | . 9 8 4 . 2 12 9 1 Drop 59 | 4 10 11 5 . 7 13 7 2 Fire 226 | . 16 . 27 4 20 45 80 34 Melee 84 | . 23 18 26 2 . 9 . 6 Ram . | . . . . . . . . . Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . 15 . . . . . Trap 11 | . . 4 . . . 6 . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 473 | -10/Materials | Repaired Particle Gun 705 | -10/Materials | Identified exit to Materials 1196 | -10/Materials | Discovered new exit (range 11) 1247 | -10/Materials | Entered Mines 1571 | -10/Mines | Learned location of Recycling (-7) 1877 | -10/Mines | Discovered exit to Materials (range 2) 2274 | -10/Mines | Core integrity fell below 50% 2459 | -10/Mines | Found a hidden stash of uninstalled traps 2518 | -10/Mines | Discovered exit to Materials (range 10) 2544 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2544 | -10/Mines | Discovered new exit (range 5) 2576 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2733 | -10/Mines | Entered Exiles 2733 | -10/Exiles | Found Exiles lab destroyed 3738 | -10/Exiles | Opened EX-Vault 3750 | -10/Exiles | Found PSU Rigger 4052 | -10/Exiles | Discovered new exit (range 11) 4082 | -10/Exiles | Entered Mines 4082 | -9/Mines | Accompanied by 2 allies 4149 | -9/Mines | Discovered new exit (range 9) 4183 | -9/Mines | Entered Materials 4183 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4251 | -8/Materials | Repaired Imp. Sensor Array 4291 | -8/Materials | Repaired Particle Charger 4324 | -8/Materials | Repaired Hvy. Assault Rifle 4692 | -8/Materials | Build established: Scavenger-Mutant 4802 | -8/Materials | Identified exit to Garrison 4802 | -8/Materials | Entered Garrison 4912 | -8/Garrison | Triggered checkpoint 4997 | -8/Garrison | Build established: Hacker-Mutant 5038 | -8/Garrison | Triggered checkpoint 5161 | -8/Garrison | Triggered checkpoint 5311 | -8/Garrison | Discovered new exit (range 12) 5334 | -8/Garrison | Identified exit to Factory 5347 | -8/Garrison | Installed Relay Interface Framework 5438 | -8/Garrison | Triggered checkpoint 5496 | -8/Garrison | Garrison Relay disabled 5738 | -8/Garrison | Triggered checkpoint 6093 | -8/Garrison | Build established: Scavenger-Mutant 6115 | -8/Garrison | Discovered exit to Factory (range 8) 6128 | -8/Garrison | Entered Factory 6128 | -7/Factory | Evolved 2 slots: Utility x2 6451 | -7/Factory | Build established: Scavenger-Skirmisher 6736 | -7/Factory | Core integrity fell below 50% 6751 | -7/Factory | Lost 11 parts (1p3n6u1w) 7050 | -7/Factory | Build established: Scavenger-Mutant 7115 | -7/Factory | Fabricated Flak Gun (x2) 7571 | -7/Factory | Garrison activated, responded to threat 7697 | -7/Factory | Identified exit to Garrison 7697 | -7/Factory | Entered Garrison 7774 | -7/Garrison | Triggered checkpoint 7792 | -7/Garrison | Core integrity fell below 20% 7826 | -7/Garrison | Destroyed 8 combat bots 7827 | -7/Garrison | Lost 5 parts (3n1u1w) 8112 | -7/Garrison | Lost 5 parts (1p1n1u2w) 8274 | -7/Garrison | Triggered checkpoint 8288 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08198_ C-30 ARC suffers critical hit (Smash). 08198_ Destroyed Arm. Wheel. 08198_ C-30 ARC system corrupted by crushing effect. 08199_ C-30 ARC system terminally corrupted. 08199_ Arm. Wheel fried. 08201_ Sneak attack on C-30 ARC. 08201_ C-30 ARC suffers critical hit (Smash). 08201_ Destroyed Arm. Wheel. 08201_ C-30 ARC system corrupted by crushing effect. 08201_ C-30 ARC destroyed. 08212_ Acquired Arm. Wheel. 08213_ Acquired 104 matter. 08214_ Acquired 93 matter. 08217_ Acquired Imp. Ion Engine. 08228_ ,CQKBKNNSHZGMTJDNBORDNTN 08228_ Acquired 14 matter. 08257_ System corrupted: Heat flow error (+102). 08274_ Beams of light sweep through the air. An alarm sounds. 08281_ System corrupted: Heat flow error (+275). 08282_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????# #????????????? | | ????????????????################### #????????????? | | ?????????? @ #??????####### | | ?????????? ^ #??????# | | ?????????? ^ [ #??????# | | ???????????#####"""#####%* ###### #??????# #### | | ???????????????????????#! g#????# #??????# #??? | | ???????????????????????#####????# #??????# #??? | | ????????????????????????????????# #??????# #??? | | ????????????????????????????????# ########[*#??? | | ????????????????????????????????# ## ##*[#??? | | ????????????????????????????????# ## ## ##?? | | ????????????????????????????????# [### | | ????????????????????????????????# %[ | | ????????????????????????????????# % = | | ????????????????????????????????# ## ## =### | | ????????????????????????????????# ##^^^^## ! ### | | ????????????????????????????????" ^^ ^ # | | ????????????????????????????????" * # | | ????????????????????????????????" "!"# | | ????????????????????????????????" " # | | ????????????????????????????????# ## ## * ### | | ????????????????????????????????# ?# ##% [### | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????????# ### | | ????????????????????????????????######""""## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 21 Relay Coupler Types 1 Relay Coupler Value 16 Trap Extractor Capacity 6 Item Schematics ----------------- Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldTargetingAnalyzer Manual? 0 Play Time 01:10:58 Cumulative 890.4 hours Start 2022.04.15 @ 04:20:35 End 2022.04.15 @ 05:42:08 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 184 Rogue 1 Adventurer 183 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 6b5f3b66-0aea-4b90-8c4e-7a475d435b1d