Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 21:20:58 Player: IEP Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1482) 1482 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5127 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (59) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Launcher Guidance Computer Precision Shock Rifle Precision Shock Rifle Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Sensor Array Improved Terrain Scanner Microactuators Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Reactive Plating Precision Shock Rifle Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Gauss Rifle Heavy Machine Gun Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Mining Claw Energy Gun Precision Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . . 2 2 1 . Weapon . | . . . . . . . . Parts Attached 71 | 7 9 11 1 25 8 4 6 Power 8 | 1 2 1 1 2 . 1 . Engine 7 | 1 2 1 1 1 . 1 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 24 | 2 2 6 . 9 3 . 2 Treads . | . . . . . . . . Leg 24 | 2 2 6 . 9 3 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 3 1 . 6 3 2 2 Device 12 | 1 3 . . 4 1 2 1 Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . . . 2 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 3 . 8 2 1 2 Energy Gun 5 | 1 . 1 . 2 . 1 . Energy Cannon 3 | . . 1 . . 2 . . Ballistic Gun 7 | 1 1 . . 4 . . 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . 1 . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 28 | . 1 1 1 8 1 . 16 Power 5 | . 1 . 1 1 . . 2 Propulsion 7 | . . . . 2 . . 5 Utility 11 | . . . . 3 1 . 7 Weapon 5 | . . 1 . 2 . . 2 Highest Loss Streak 11 | . 1 1 1 3 1 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 100 98 94 94 89 79 Engine 10 | . 12 11 9 5 7 13 12 Leg 32 | . 27 44 44 34 30 26 22 Device 15 | . 14 11 11 16 14 15 20 Storage 9 | . 14 11 11 9 7 6 6 Processor 1 | . . . . . 7 6 . Protection 4 | . . . . 7 9 6 5 Energy Gun 2 | . 1 1 . 1 7 6 1 Energy Cannon 2 | . . . 11 1 4 6 1 Ballistic Gun 7 | . 14 10 . 8 2 . 3 Slashing Weapon 5 | . 12 9 . 4 . . . Peak Build Rating 56 | 7 7 11 11 31 41 49 56 Average Rating 22 | 5 6 9 10 20 36 46 43 On Entrance 19 | . 7 7 11 11 31 40 49 Naked Turns . | . . . . . . . . Heaviest Build 71 | 14 14 33 33 43 63 69 71 Greatest Support 71 | 20 20 40 40 60 68 68 71 Greatest Overweight (x) 10 | 1 . . . 1 1 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 14 13 Average Carried 10 | 2 7 9 14 12 13 10 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 2 8 15 14 13 15 9 11 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 1149 | 275 59 231 . 352 105 50 77 Remotely 140 | 140 . . . . . . . Salvage Created 1897 | 100 71 406 . 553 342 205 220 Parts 108 | 1 5 25 . 32 26 10 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 36 | . 3 11 . 13 5 1 3 Melee 7 | . . 4 . 3 . . . Guns 16 | . 3 5 . 5 3 . . Cannons 10 | . . 2 . 4 2 1 1 AOE 3 | . . . . 1 . . 2 Classes Destroyed 10 | 1 2 1 . 2 3 . 1 Builder 1 | . . . . 1 . . . Recycler 3 | 1 . . . . . 1 1 Watcher 1 | . . . . . . . 1 Swarmer 8 | . 2 3 . 3 . . . Grunt 14 | . 1 7 . 5 . 1 . Sentry 8 | . . 1 . 4 1 . 2 Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . 1 . . 1 Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | 1 2 4 . 5 2 2 4 Combat Bots Only 4 | . 2 4 . 4 2 1 2 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . . 2 Melee 1 | . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 488 | . 23 84 7 142 95 . 137 Missed 162 | . 4 32 2 42 41 . 41 Damage Taken 5168 | . 180 602 52 1234 872 . 2228 Core 1236 | . 40 90 22 157 57 . 870 Absorbed by Shields 39 | . . . . 39 . . . Redirected to Shielding 50 | . . . . 50 . . . Ignored by Resistances 34 | . . . . . . . 34 Core Remaining (%) 83 | 100 84 . 72 71 91 . . Volleys Fired 125 | 5 17 30 1 42 17 4 9 Largest 2 | 2 1 2 2 2 2 2 2 Hottest 91 | 60 20 91 91 91 85 85 85 Shots Fired 184 | 10 17 36 2 59 34 8 18 Gun 120 | 10 17 32 . 31 17 4 9 Cannon 60 | . . 4 2 28 17 4 5 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 99 | 5 17 30 1 42 . . 4 Thermal 26 | . . . . . 17 4 5 Explosive 4 | . . . . . . . 4 Electromagnetic 55 | 5 . 6 1 17 17 4 5 Robot Hit Streak 24 | 6 8 6 . 10 17 24 6 Robot Miss Streak 4 | 1 1 4 . 4 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 132 | 6 13 26 . 42 26 7 12 Core Hits 80 | 2 7 15 . 20 11 4 21 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks 21 | . . 11 . 10 . . . Impact . | . . . . . . . . Slashing 21 | . . 11 . 10 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3334 | 68 107 456 23 1132 570 165 813 Guns 1253 | 68 107 215 . 372 255 83 153 Cannons 934 | . . 77 23 382 315 82 55 Explosions 865 | . . . . 260 . . 605 Melee 282 | . . 164 . 118 . . . Ramming . | . . . . . . . . Kinetic 858 | 29 107 212 . 441 . . 69 Thermal 712 | . . . . 260 315 82 55 Explosive 605 | . . . . . . . 605 Electromagnetic 877 | 39 . 80 23 313 255 83 84 Impact . | . . . . . . . . Slashing 282 | . . 164 . 118 . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . 1 63 . . . Projectiles 1 | . . . 1 . . . . Explosions 35 | . . . . 35 . . . Melee 28 | . . . . 28 . . . Knockbacks 4 | . . 1 . 3 . . . Impact . | . . . . . . . . Kinetic 4 | . . 1 . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 193 | . . . . 101 . . 92 Shots 4 | . . . . 1 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 402 | 40 6 48 21 39 402 117 295 Average Temperature 95 | 20 3 20 11 13 169 50 91 Received Heat Transfer 1493 | . 66 264 30 327 186 . 620 Effects 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 1 1 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 792 | . . . . 200 407 111 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 319 | 5 78 238 112 319 243 145 218 Initial 119 | . 3 37 92 43 112 119 70 Average 101 | 2 23 74 100 170 146 131 86 Maximum Alert Level 1 | . . 1 . 1 1 . 1 Low Security (%) 88 | 100 100 96 100 63 85 100 93 Level 1 11 | . . 3 . 36 14 . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 4 1 2 Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . 1 . . 1 3 . 2 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 10 | . 1 3 . 1 1 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 5 19 3 15 9 2 10 Peak Tracking Total 6 | . 4 6 3 6 4 2 5 Tactical Retreats 5 | . . 2 1 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 3 | . . . . 2 . . 1 Max in Single Turn 2 | . . . . 2 . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 11 | . 2 4 . 4 . . 1 Terminals 11 | . 2 4 . 4 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 11 . 11 . . 1 Successful 8 | . 1 3 . 3 . . 1 Failed 18 | . 2 8 . 8 . . . Catastrophic 6 | . 1 2 . 3 . . . Database Lockouts . | . . . . . . . . Manual 15 | . 1 6 . 7 . . 1 Terminals 26 | . 3 11 . 11 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 3 . 3 . . 1 Record 1 | . . 1 . . . . . Branch Access Points 3 | . . 1 . 1 . . 1 Reprogram Traps 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 3 . 3 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 3103 | 72 394 772 112 676 268 263 546 Spaces Moved 1796 | 44 257 404 87 345 150 146 363 Core 21 | 15 . . . . . . 6 Treads . | . . . . . . . . Legs 1775 | 29 257 404 87 345 150 146 357 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 120 Average Speed 126 | 99 120 120 120 123 132 163 129 Slowest Speed 550 | 190 120 120 120 190 192 192 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 47 33 35 31 5 4 57 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 101 | . . . . 31 1 . 69 Melee . | . . . . . . . . Projectile 5 | . . . . 3 1 . 1 AOE 96 | . . . . 28 . . 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 2407 | 62 329 633 92 519 187 166 419 Wait 299 | . 31 164 4 62 3 . 35 Move 1789 | 43 256 403 86 344 149 145 363 Hop . | . . . . . . . . Pick Up 64 | 7 11 10 . 20 5 5 6 Fast Attach 7 | 2 2 . . 3 . . . Attach 30 | 5 2 3 1 9 3 3 4 Detach . | . . . . . . . . Swap 34 | . 5 8 . 13 5 1 2 Drop 38 | . 5 4 . 16 5 8 . Fire 125 | 5 17 30 1 42 17 4 9 Melee 21 | . . 11 . 10 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 9) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x2 1165 | -9/Materials | Identified exit to Mines 1239 | -9/Materials | Entered Mines 1240 | -9/Mines | Assembled infested the area 1339 | -9/Mines | Discovered new exit (range 9) 1351 | -9/Mines | Entered Materials 1351 | -8/Materials | Evolved 2 slots: Utility x2 1467 | -8/Materials | Lost 3 parts (1n1u1w) 1767 | -8/Materials | Build established: Scavenger-Mutant 1988 | -8/Materials | Discovered new exit (range 15) 2027 | -8/Materials | Entered Factory 2027 | -7/Factory | Evolved 2 slots: Utility x2 2240 | -7/Factory | Discovered new exit (range 11) 2295 | -7/Factory | Entered another Factory area 2295 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2527 | -6/Factory | Discovered new exit (range 16) 2558 | -6/Factory | Entered Extension 2754 | -6/Extension | Identified exit to Cetus 2822 | -6/Extension | Spotted B-75 Beast 2869 | -6/Extension | Lost 3 parts (2u1w) 3066 | -6/Extension | Spotted B-75 Beast 3090 | -6/Extension | Core integrity fell below 50% 3100 | -6/Extension | Core integrity fell below 20% 3104 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03079_ Imp. Ion Engine destroyed. 03079_ U-05 Engineer builds a Wall. 03080_ Flexi-carbon Leg destroyed. 03080_ Knocked back. 03081_ U-05 Engineer builds a Wall. 03082_ Imp. Ion Engine destroyed. 03083_ Sensor Array destroyed. 03083_ Knocked back. 03085_ U-05 Engineer builds a Wall. 03086_ Microactuators destroyed. 03086_ Knocked back. 03088_ U-05 Engineer builds a Wall. 03089_ Knocked back. 03090_ K-01 Serf destroyed. 03090_ U-05 Engineer builds a Wall. 03092_ Knocked back. 03093_ Imp. Terrain Scanner destroyed. 03095_ Critical hit (Meltdown: +320). 03095_ Knocked back. 03096_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????# # % #####??#??????????????????? | | ???????#???## + = % #?????????????????????? | | #???#???????# ] # # #?????????????????????? | | ????????????# ## # # ##???????#????????????? | | ??????????#?# # #%## #?????????????????????? | | ?#??????????#= ## # ## #???#?????#???????????? | | ????????????####### # ## #?????????????????????? | | ???#??#???????????# # ## #?????????????????????? | | ?????#??????#????## # ## #?????????????????????? | | ??????????#?#??#??## # "####?###? #??#???????????? | | ??????????????????? ## ### ## ### ###????????????? | | ?????????????#????##" % u "" ""#????????????? | | ???#??????????????## " " #????????????? | | ?????#????????#??### #????????????? | | ??????????????# #### #????????????? | | #################### % ######???????? | | ???????? | | R% u % ??????? | | A % R u ??????? | | R BB R =%* ??????? | | uBBu % BB R ??????? | | #################### % % BB ####?????????? | | ???????????????????#u % ##???????????? | | ??????????#???????## #????????????? | | ????????#?????#???## % #????????????? | | ??????????????????## %@ #????????????? | | ???#??????#????????######T#"""#######????????????? | | ???????????????#????????###??????????????????????? | | ??#????????????????#?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Resistance: KI 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCoolingStorm Manual? 0 Play Time 00:36:02 Cumulative 32.1 hours Start 2025.04.28 @ 20:45:53 End 2025.04.28 @ 21:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c8abba3-3256-48b2-b574-ef41ceabf362