Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 14:18:13 Player: Biba Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (104) 520 Value Destroyed (2769) 2769 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 10201 Bonus ------- Follower Combat Kills 631 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Fission Core High-powered Shock Rifle Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Armored Leg Enhanced Flexi-carbon Leg Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Cloaking Device > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Advanced Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite High-powered Shock Rifle Heavy Ion Cannon Heavy Battle Rifle Longsword +1 [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Thief Drone Bay Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . Utility 5 | . . . 1 . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 114 | 7 4 5 22 . 1 . 6 10 6 8 . 9 30 5 1 Power 20 | 1 1 2 3 . . . . 3 2 1 . 1 4 2 . Engine 11 | 1 . 2 2 . . . . . 1 1 . . 3 1 . Core 7 | . 1 . 1 . . . . 3 1 . . . 1 . . Reactor 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 25 | 3 . . 4 . . . 1 2 1 2 . 3 8 1 . Treads 4 | . . . . . . . . . . 1 . 3 . . . Leg 10 | 2 . . 4 . . . 1 1 . . . . 2 . . Wheel 1 | 1 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 1 . . 6 1 . Flight 2 | . . . . . . . . 1 1 . . . . . . Utility 23 | 1 1 . 4 . . . 2 1 1 . . 3 10 . . Device 8 | . . . 1 . . . 1 . . . . 1 5 . . Storage 4 | 1 . . 1 . . . . . . . . 2 . . . Processor 2 | . . . 1 . . . . . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . 2 . . Protection 7 | . 1 . 1 . . . 1 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 2 3 11 . 1 . 3 4 2 5 . 2 8 2 1 Energy Gun 9 | 2 . . 4 . . . . 1 1 . . . 1 . . Energy Cannon 5 | . . . 2 . . . 1 . . . . 1 . 1 . Ballistic Gun 16 | . 2 2 4 . 1 . 2 1 1 1 . . 2 . . Ballistic Cannon 5 | . . . . . . . . . . 2 . 1 2 . . Launcher 5 | . . 1 1 . . . . . . 1 . . 1 1 . Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . . 1 . . . 1 2 . . Parts Lost 46 | . . 4 2 . . . . 3 13 1 . 6 2 14 1 Power 12 | . . 2 1 . . . . . 4 . . 1 . 4 . Propulsion 14 | . . . . . . . . 2 3 . . 4 . 5 . Utility 7 | . . . . . . . . 1 3 . . . 1 2 . Weapon 13 | . . 2 1 . . . . . 3 1 . 1 1 3 1 Highest Loss Streak 13 | . . 2 2 . . . . 2 9 1 . 3 1 13 1 Average Slot Usage (%) 79 | . 97 99 92 100 98 88 91 89 68 34 46 57 76 26 13 Engine 6 | . 7 12 8 11 11 11 9 1 . 5 7 2 3 . . Core 2 | . 7 1 2 . . . . 13 9 . . . 1 . . Treads 2 | . . . . . . . . . . 2 7 17 2 . . Leg 17 | . 28 28 29 33 33 33 27 22 11 . . . 4 . . Hover 2 | . . . . . . . . . . 6 7 2 12 4 . Device 6 | . . . 1 11 11 11 18 15 12 . . 1 6 . . Storage 8 | . 14 14 11 11 11 11 9 7 5 . . 8 9 1 . Processor 6 | . . . 7 11 11 11 9 7 7 7 7 7 7 6 6 Hackware 1 | . . . . . . . . . . . . . 7 7 6 Protection 5 | . 11 14 9 . . . 8 7 5 . . . 4 . . Energy Gun 1 | . 19 1 3 . . . . . . . . . . . . Ballistic Gun 8 | . 8 15 8 22 20 11 9 4 12 . . . 1 1 . Ballistic Cannon 2 | . . . . . . . . . . 3 15 14 6 . . Launcher 2 | . . 10 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 18 18 26 26 30 30 38 43 33 24 24 51 64 49 4 Greatest Support 72 | 20 20 20 51 44 44 44 44 44 34 20 20 72 53 53 3 Greatest Overweight (x) 5 | . . . . . . . 1 . 1 1 1 1 4 5 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 6 6 6 8 8 8 8 8 8 8 4 4 10 10 10 4 Average Capacity 7 | 5 6 6 6 8 8 8 8 8 7 4 4 9 10 5 4 Most Carried 10 | 6 6 6 8 8 8 8 8 8 8 4 4 6 10 8 4 Average Carried 6 | 4 5 4 5 8 7 8 7 7 7 3 4 4 7 3 2 Final Capacity 10 | 6 6 6 8 8 8 8 8 8 4 4 4 10 10 4 4 Final Carried 8 | 6 6 4 8 8 8 8 8 8 3 4 4 6 8 2 3 Class Distribution -------------------- 79% | Mutant 7% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 2429 | 270 52 186 429 . . . 117 117 127 176 . 292 600 39 24 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3522 | . 285 180 592 . . . 458 631 312 88 . 113 761 102 . Parts 174 | . 19 6 22 . . . 33 23 15 1 . 9 39 7 . Haulers Intercepted 7 | . 2 . 3 . . . 1 . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 21 7 . 26 . 4 . Prevented 3 | . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 79 | . 4 14 9 . . . 7 18 10 1 . 4 10 2 . Melee 2 | . . . . . . . . 1 . . . . 1 . . Guns 47 | . 3 4 1 . . . 7 17 10 . . . 4 1 . Cannons 11 | . . . 4 . . . . . . 1 . 4 1 1 . AOE 18 | . 1 10 3 . . . . . . . . . 4 . . Classes Destroyed 17 | . 2 3 4 . . . 4 2 . 1 . . 1 . . Worker 3 | . . . . . . . 2 . . . . . 1 . . Builder 4 | . . . . . . . 2 . . . . . 2 . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . 1 . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . 2 . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 1 . . . . 1 . . Swarmer 14 | . . . . . . . 2 . 7 . . 1 4 . . Grunt 29 | . 4 3 7 . . . 3 4 3 . . 2 2 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . Sentry 8 | . . . 1 . . . 2 2 . 1 . . 2 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . 2 . . . 1 1 1 . Samaritan 2 | . . . . . . . . . . 2 . . . . . Assembled 19 | . . 10 . . . . . 9 . . . . . . . Best Kill Streak 7 | . 2 7 4 . . . 7 7 4 1 . 1 5 1 . Combat Bots Only 7 | . 2 7 3 . . . 4 7 4 1 . 1 4 1 . Max Kills in Single Turn 4 | . 1 2 2 . . . 2 1 1 1 . 1 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . . . . . . . . . 3 . . Melee 1 | . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Damage Taken 7713 | . 182 695 751 . . . 102 647 1661 186 . 995 968 1184 342 Core 1735 | . 36 127 39 . . . 17 32 426 20 . 174 101 519 244 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 34 . . . 90 96 . . . . 6 . . . Volleys Fired 215 | . 12 35 48 . . . 9 5 26 7 . 20 38 13 2 Largest 2 | . 2 2 2 . . . 2 1 2 2 . 2 2 2 1 Hottest 138 | . 60 60 86 . . . 83 . 75 96 . 138 96 93 40 Shots Fired 445 | . 24 48 79 . . . 42 75 39 8 . 39 70 19 2 Gun 299 | . 24 34 47 . . . 33 70 39 . . . 38 14 . Cannon 107 | . . . 26 . . . 9 . . 2 . 39 28 3 . Launcher 32 | . . 14 6 . . . . . . 6 . . 4 2 . Special 7 | . . . . . . . . 5 . . . . . . 2 Kinetic 326 | . 12 32 43 . . . 33 70 33 2 . 33 60 8 . Thermal 28 | . . . 4 . . . 9 . 6 . . 6 . 3 . Explosive 32 | . . 14 6 . . . . . . 6 . . 4 2 . Electromagnetic 52 | . 12 2 26 . . . . . . . . . 6 6 . Robot Hit Streak 14 | . 13 10 14 . . . 13 14 10 3 . 5 8 7 2 Robot Miss Streak 5 | . 1 3 2 . . . 2 2 5 3 . 4 4 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . Autonomous 95 | . . . . . . . 24 71 . . . . . . . Shots Hit Robots 333 | . 20 29 57 . . . 31 70 26 9 . 19 58 12 2 Core Hits 170 | . 11 28 21 . . . 15 21 27 7 . 8 27 5 . Critical Hits 13 | . . . . . . . 2 1 . . . 6 4 . . Critical Kills 5 | . . . . . . . 2 . . . . 2 1 . . Critical Parts Destroyed 8 | . . . . . . . . 1 . . . 4 3 . . Melee Attacks 29 | . . . . . . . . 8 . 5 . . 16 . . Impact . | . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 8 . 5 . . 16 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . 5 . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11521 | . 269 1103 1712 . . . 1015 2005 480 884 . 703 3016 334 . Guns 4643 | . 178 251 503 . . . 854 1648 480 . . . 575 154 . Cannons 2007 | . . . 597 . . . 161 . . 29 . 703 490 27 . Explosions 2375 | . 91 852 598 . . . . . . 127 . . 554 153 . Melee 2482 | . . . . . . . . 357 . 728 . . 1397 . . Ramming 14 | . . . 14 . . . . . . . . . . . . Kinetic 5348 | . 63 224 471 . . . 854 1648 340 29 . 555 1032 132 . Thermal 1004 | . 91 154 283 . . . 161 . 140 . . 148 . 27 . Explosive 1864 | . . 698 332 . . . . . . 127 . . 554 153 . Electromagnetic 809 | . 115 27 612 . . . . . . . . . 33 22 . Impact . | . . . . . . . . . . . . . . . . Slashing 2482 | . . . . . . . . 357 . 728 . . 1397 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 4 4 4 4 4 6 6 Average Corruption 3 | . . . . . . . . 2 4 4 4 4 3 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . 10 13 11 2 14 11 9 2 Message Errors 25 | . . . . . . . . 3 4 5 . 6 2 5 . Matter Fused 16 | . . . . . . . . 4 3 . 2 2 3 1 1 Heat Flow Errors 6 | . . . . . . . . . 1 . . 3 1 1 . Energy Discharges 6 | . . . . . . . . . 1 1 . 1 . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . 2 . 4 . 1 1 . . Targeting Errors 8 | . . . . . . . . 1 3 1 . . 3 . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 896 | . . 70 39 . . . . 39 . 454 . . 259 35 . Projectiles 26 | . . . 26 . . . . . . . . . . . . Explosions 145 | . . 70 13 . . . . . . 4 . . 23 35 . Melee 725 | . . . . . . . . 39 . 450 . . 236 . . Knockbacks 11 | . . . . . . . . . . . . 5 6 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 5 6 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . 45 153 101 . . . . . . 40 . . . 45 . Shots 13 | . 2 6 3 . . . . . . 1 . . . 1 . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 417 | . 159 52 417 . . . . . 280 15 . 220 321 236 6 Average Temperature 115 | . 68 14 166 . . . . . 118 8 . 100 126 96 4 Received Heat Transfer 2172 | . 78 67 297 . . . 27 188 543 42 . 321 234 375 . Effects 13 | . . . 9 . . . . . . . . . 4 . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . 1 . . Interference 5 | . . . 3 . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 1286 | . 150 150 475 . . . 259 . 115 . . 100 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 426 | . 157 153 426 165 . . 189 288 . . . . 294 . . Initial 165 | . . 61 . 165 . . . 36 . . . . 12 . . Average 101 | . 85 38 253 165 . . 38 133 . . . . 77 . . Maximum Alert Level 2 | . . . 2 . . . . 1 . . . . 1 . . Low Security (%) 80 | 100 100 100 22 100 . 100 100 75 . . . . 89 . . Level 1 15 | . . . 57 . . . . 24 . . . . 10 . . Level 2 3 | . . . 20 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 4 . . . . 7 . . . . 4 . . Investigation 4 | . 1 . 2 . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . Reinforcement 5 | . . . 2 . . . . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 4 | . 1 . . . . . 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 174 | . 5 19 31 . . . 8 32 30 1 . 17 13 16 2 Peak Tracking Total 13 | . 3 3 7 . . . 3 8 13 1 . 4 5 10 2 Tactical Retreats 23 | . . . 6 . . . 1 1 4 . . 4 2 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 6 | . . . . . . . . 2 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 11 | . 1 1 5 . . . . 2 . . . . 2 . . Max in Single Turn 2 | . 1 1 2 . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 29 | . 2 1 2 . 5 . 1 4 . 3 4 . 7 . . Terminals 11 | . 1 . 1 . . . 1 3 . . . . 5 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Total Hacks 118 | . 4 1 4 . 50 . 3 12 . 4 27 . 13 . . Successful 99 | . 3 1 1 . 50 . 2 3 . 4 27 . 8 . . Failed 18 | . 1 . 3 . . . 1 9 . . . . 4 . . Catastrophic 2 | . . . . . . . . 1 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 28 | . 3 . 2 . 2 . 3 8 . . . . 10 . . Terminals 27 | . 2 . 2 . . . 3 10 . . . . 10 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . Terminal Hacks 90 | . 1 1 . . 50 . 1 1 . 4 27 . 5 . . Record 67 | . . . . . 49 . . . . 2 11 . 5 . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 3 | . . 1 . . . . . . . 2 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . 1 . 1 . . . 1 1 . . . . 1 . . Terminals 3 | . . . . . . . 1 1 . . . . 1 . . Botnet 3 | . . . . . . . 1 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . . . 1 3 . . . . 6 . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total Allies 11 | . . 5 . . . . . 5 . . . 1 . . . Largest Group 3 | . . 3 3 . . . . 3 2 . . 1 . . . Highest-Rated Group 94 | . . 46 40 . . . . 88 58 . . 94 . . . Highest-Rated Ally 94 | . . 31 16 . . . . 32 32 . . 94 . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 100 | . . 4 43 . . . . 18 6 . . 29 . . . Total Damage 1894 | . . 22 467 . . . . 505 166 . . 734 . . . Kills 23 | . . 1 8 . . . . 4 3 . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 5 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . . 1 . 1 1 Drone Launches 3 | . . . 1 . . . . . . . . . 2 . . Drone Recoveries 2 | . . . 1 . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 7473 | 75 278 1073 741 31 888 38 490 734 427 532 143 604 1068 263 88 Spaces Moved 5240 | 49 176 488 393 25 701 31 337 529 377 421 80 334 769 385 145 Core 506 | 6 . . . . . . . . 4 29 . . . 322 145 Treads 551 | . . . . . . . . . . 104 80 334 33 . . Legs 3160 | 34 176 488 393 25 701 31 337 529 221 . . . 225 . . Wheels 9 | 9 . . . . . . . . . . . . . . . Hover 862 | . . . . . . . . . . 288 . . 511 63 . Flight 152 | . . . . . . . . . 152 . . . . . . Fastest Speed 40 | 50 120 120 120 126 126 126 126 126 40 50 180 152 45 45 50 Average Speed 111 | 107 120 120 125 126 126 126 126 126 93 116 180 154 89 52 51 Slowest Speed 300 | 120 120 120 130 126 126 126 155 130 160 180 180 180 280 300 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 36 89 29 11 92 15 33 15 67 59 71 55 20 55 17 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . 1 . 1 . 1 . . . . 1 1 . . 1 . Known Exits Taken 3 | . 1 . . . . . . . . . . . 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 14 | . . 1 . . . . . . . 9 . 3 . . 1 Spaces Dug 4 | . . . . . . . . . . . . . 4 . . Terrain Destroyed 377 | . 1 141 65 . . . 12 20 . 42 . 12 50 34 . Melee 4 | . . . . . . . . . . . . . 4 . . Projectile 50 | . . . . . . . 12 20 . 1 . 12 4 1 . AOE 323 | . 1 141 65 . . . . . . 41 . . 42 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total 6478 | 70 223 929 565 24 708 30 385 578 412 450 79 376 1062 428 159 Wait 731 | 5 18 401 71 . . . 24 15 1 . . 10 157 24 5 Move 5225 | 48 175 487 392 24 700 30 336 528 376 420 79 333 768 384 145 Hop . | . . . . . . . . . . . . . . . . Pick Up 59 | 9 5 1 9 . 2 . 5 5 . 6 . 4 9 . 4 Fast Attach 60 | 3 4 1 16 . 1 . 2 4 1 5 . 6 17 . . Attach 43 | 4 . 3 4 . . . 4 6 4 2 . 2 8 5 1 Detach 23 | 1 1 . 4 . 1 . . 2 1 . . . 12 1 . Swap 11 | . . 1 2 . . . . . 1 1 . 1 5 . . Drop 64 | . 8 . 18 . 4 . 5 5 2 4 . . 15 1 2 Fire 215 | . 12 35 48 . . . 9 5 26 7 . 20 38 13 2 Melee 29 | . . . . . . . . 8 . 5 . . 16 . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 17 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 531 | -10/Mines | Found the Drone Emporium 538 | -10/Mines | Found Prototype Device 561 | -10/Mines | Assembled infested the area 630 | -10/Mines | Core integrity fell below 50% 664 | -10/Mines | Destroyed 7 combat bots 671 | -10/Mines | Discovered new exit (range 6) 939 | -10/Mines | Discovered new exit (range 15) 948 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1427 | -10/Mines | Entered Materials 1427 | -9/Materials | Accompanied by 3 allies 1427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -9/Materials | Identified Thief Drone Bay 2118 | -9/Materials | Discovered new exit (range 18) 2168 | -9/Materials | Entered Mines 2194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2194 | -9/Mines | Discovered new exit (range 5) 2199 | -9/Mines | Entered Exiles 2216 | -9/Exiles | Discovered new exit (range 16) 2230 | -9/Exiles | Met 8R-AWN 2251 | -9/Exiles | Met EX-HEX 2291 | -9/Exiles | Met EX-BIN 2492 | -9/Exiles | Met EX-DEC 2522 | -9/Exiles | Learned location of Zion (-6) 2605 | -9/Exiles | Visited The Gauntlet 2894 | -9/Exiles | Aligned with FarCom system 2895 | -9/Exiles | Given EX-Vault access code 2925 | -9/Exiles | Opened EX-Vault 2948 | -9/Exiles | Found Field Lobotomy Kit 2954 | -9/Exiles | Found Longsword +1 2968 | -9/Exiles | Found AWS/Gauss 2993 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3072 | -9/Exiles | Discovered new exit (range 14) 3087 | -9/Exiles | Stole three prototypes: Field Lobotomy Kit, Longsword +1, AWS/Gauss 3087 | -9/Exiles | Entered Mines 3113 | -8/Mines | Discovered new exit (range 11) 3125 | -8/Mines | Entered Materials 3125 | -8/Materials | Evolved 2 slots: Utility x2 3601 | -8/Materials | Discovered new exit (range 8) 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3616 | -7/Factory | Identified exit to Storage 3617 | -7/Factory | FarCom data flow suspended 3763 | -7/Factory | Assembled infested ambush trap array 3839 | -7/Factory | Destroyed 7 combat bots 3877 | -7/Factory | Garrison activated, responded to threat 4088 | -7/Factory | Assimilated H-55 Commando with FLK Orb 4150 | -7/Factory | Garrison activated, responded to threat 4153 | -7/Factory | Assimilated L-41 Fighter with FLK Orb 4156 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 4167 | -7/Factory | Assimilated O-24 Administrator with FLK Orb 4241 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 4327 | -7/Factory | Discovered new exit (range 7) 4349 | -7/Factory | Entered Lower Caves 4349 | -7/Lower Caves | Accompanied by 2 allies 4493 | -7/Lower Caves | Spotted B-75 Beast 4625 | -7/Lower Caves | Attracted the attention of an 0b10 base 4701 | -7/Lower Caves | Core integrity fell below 50% 4707 | -7/Lower Caves | Learned Factory terminal intel 4726 | -7/Lower Caves | Lost 9 parts (2p2n3u2w) 4773 | -7/Lower Caves | Discovered new exit (range 7) 4776 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4776 | -7/Lower Caves | Entered another Lower Caves area 4805 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4978 | -7/Lower Caves | Learned location of Armory (-4) 4978 | -7/Lower Caves | Learned Extension trap positions 5105 | -7/Lower Caves | Encountered a Warlord checkpoint 5164 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5265 | -7/Lower Caves | Discovered new exit (range 17) 5308 | -7/Lower Caves | Entered Data Miner 5308 | -7/Data Miner | Discovered new exit (range 6) 5339 | -7/Data Miner | Met Data Miner 5377 | -7/Data Miner | Learned location of Section 7 (-2) 5377 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5407 | -7/Data Miner | Received God Mode back door access code from Data Miner 5451 | -7/Data Miner | Entered Proximity Caves 5530 | -6/Proximity Caves | Escorted by Enhanced Grunt 5694 | -6/Proximity Caves | Learned Factory terminal intel 5709 | -6/Proximity Caves | Spotted B-75 Beast 5744 | -6/Proximity Caves | Core integrity fell below 20% 6029 | -6/Proximity Caves | Lost 3 parts (2n1w) 6035 | -6/Proximity Caves | Discovered new exit (range 11) 6055 | -6/Proximity Caves | Entered Factory 6055 | -6/Factory | Evolved 2 slots: Utility x2 6056 | -6/Factory | Loaded intel: 19 terminal locations 6422 | -6/Factory | Build established: Scavenger-Mutant 6822 | -6/Factory | Build established: Hacker-Mutant 6985 | -6/Factory | Incoming investigation squad redirected 7040 | -6/Factory | Garrison activated, responded to threat 7084 | -6/Factory | Discovered new exit (range 14) 7087 | -6/Factory | Central database locked down 7123 | -6/Factory | Identified exit to Lower Caves 7123 | -6/Factory | Entered Lower Caves 7128 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7197 | -6/Lower Caves | Core integrity fell below 50% 7222 | -6/Lower Caves | Lost 13 parts (4p5n2u2w) 7259 | -6/Lower Caves | Spotted B-75 Beast 7320 | -6/Lower Caves | Encountered a Warlord checkpoint 7382 | -6/Lower Caves | Discovered new exit (range 7) 7385 | -6/Lower Caves | Identified exit to Lower Caves 7386 | -6/Lower Caves | Entered another Lower Caves area 7394 | -6/Lower Caves | Learned Factory emergency access door positions 7466 | -6/Lower Caves | Core integrity fell below 20% 7474 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07421_ Found 24 Matter. 07422_ Acquired Fission Core. 07423_ Acquired 24 matter. 07424_ Acquired Mak. Spear. 07432_ System corrupted: Matter fused (-10). 07448_ Dropped Hvy. Battle Rifle. 07449_ Acquired Hpw. Shock Rifle. 07450_ Dropped Mak. Spear. 07451_ Acquired Imp. Remote Datajack. 07465_ Slug penetrates Wall. 07468_ Penetrated by Slug. 07469_ Jacked H-66 Slayer... >>parse_system Reading system data... 07470_ Jacked H-66 Slayer... 07470_ Command string: \\WEHK 07470_ No effect. 07471_ Penetrated by Slug. 07471_ Imp. Remote Datajack destroyed. 07474_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######?????????????????????????????????? | | ??????????# [ ##????????????????????????????????? | | ??????????#/ ## #????????????????????????????????# | | ??????????#!### #???#####???????????????????????## | | ??????????#### ##??## ########????????????????# | | ????????????# ##???# #????????????????# | | ??????????### ##???# #??####?######???## | | ??????????# ######## #### #### ### # ###### | | ??????????# ## #??# ### # | | ??????????# #?## ## # | | ??????????# #?# #### ##### | | ?????????## ### ##?# #???## ### | | ?????????# ## ### #????### ##?# | | ?????????# h @ #??????####??# | | ?????????# h ## ####????????????##### | | ?????????# ### #####???????????????????? | | ?????????## #?# ##???????????????????????? | | ??????????## #?# ##????????????????????????? | | ???????????## #?# #?????????????????????????? | | ????????????# ##?## ##?????????????????????????? | | ????????????###??## #??????????????????????????? | | ??????????######## ##??????????????????????????? | | ??????????# ##???????????????????????????? | | ??????????# ##????????????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????# ###??????????????????????????????? | | ??????????# ##????????????????????????????????? | | ??????????## #??????????????????????????????????? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer I'm Back, Baby! Universal Adapter Challenges ------------ None Game ------ Seed AlphaShrapnelMicroactuators Manual? 0 Play Time 01:39:16 Cumulative 19.8 hours Start 2020.09.17 @ 12:43:25 End 2020.09.18 @ 14:18:13 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Proggy Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce3f4c22-f819-4681-815c-eb6d8e2f1919