Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 00:29:16 Player: GR4C3 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3250) 3250 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 9707 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 505/510 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (3) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Network Improved Signal Interpreter Improved Hacking Suite Power Maul Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Matter Compressor Improved Transmission Jammer Makeshift ECM Suite > --- WEAPON ----------- Gamma Rifle Heavy Beamcaster Disruptor Cannon Heavy Machine Gun > --- INVENTORY -------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Improved Signal Interpreter Improved Hacking Suite Gatling Laser Plasma Rifle Beamcaster Beamcaster Power Maul [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 2 . . . Power 2 | . . . . . 1 . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 2 . 2 . . . . Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 178 | 5 14 3 1 9 28 28 41 6 8 7 28 Power 31 | 1 1 1 . 4 5 7 5 1 1 . 5 Engine 13 | 1 1 1 . 4 2 2 . . 1 . 1 Core 14 | . . . . . 3 5 4 1 . . 1 Reactor 4 | . . . . . . . 1 . . . 3 Propulsion 48 | 2 2 1 . 3 8 7 5 1 1 2 16 Treads 2 | . . . . . . . . . . . 2 Leg 36 | 2 . . . 1 6 7 5 1 1 2 11 Wheel . | . . . . . . . . . . . . Hover 7 | . 2 1 . 2 2 . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 34 | . 5 . 1 . 6 6 12 2 . . 2 Device 19 | . 1 . 1 . 4 3 6 2 . . 2 Storage 9 | . 3 . . . . 1 5 . . . . Processor 5 | . 1 . . . 2 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 6 1 . 2 9 8 19 2 6 5 5 Energy Gun 19 | . 5 . . 1 2 . 5 . 2 1 3 Energy Cannon 9 | . . . . . 1 2 3 . 1 1 1 Ballistic Gun 12 | 2 1 . . . . 2 4 . 1 1 1 Ballistic Cannon 3 | . . 1 . . 1 . . . 1 . . Launcher 10 | . . . . 1 3 3 3 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 10 | . . . . . 2 1 4 2 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 58 | . . 2 . . 2 2 12 . 6 13 21 Power 10 | . . . . . 1 1 2 . 1 2 3 Propulsion 16 | . . 1 . . . . 1 . 3 3 8 Utility 15 | . . 1 . . 1 1 5 . . 2 5 Weapon 17 | . . . . . . . 4 . 2 6 5 Highest Loss Streak 21 | . . 1 . . 1 1 5 . 4 13 21 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 94 83 96 99 92 99 96 82 81 72 62 Engine 4 | . 14 14 14 14 13 1 . . 1 3 3 Core 4 | . . . . . 4 13 11 5 1 . . Reactor 2 | . . . . . . . . 5 5 3 6 Leg 15 | . 3 . . . 20 30 25 23 15 12 9 Hover 5 | . 24 26 28 28 4 . . . . . 2 Device 11 | . 5 . 10 14 14 14 13 8 17 14 6 Storage 14 | . 14 14 14 14 9 7 16 17 17 17 16 Processor 1 | . 3 . . . 8 6 2 . . . . Energy Gun 5 | . 12 16 14 13 5 2 4 5 7 5 1 Energy Cannon 3 | . . . . . 2 9 2 5 3 3 1 Ballistic Gun 3 | . 15 . . . . 2 7 2 1 1 4 Ballistic Cannon 2 | . . 11 14 . 1 . . . 4 3 . Launcher 2 | . . . . 13 4 6 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 7 17 16 17 20 30 41 57 60 67 71 80 Greatest Support 80 | 20 20 14 14 14 54 72 80 72 72 46 80 Greatest Overweight (x) 9 | 1 2 1 1 1 1 . . . 2 9 5 Average Overweight (x) . | . . . 1 . . . . . . 1 1 Largest Inventory Capacity 10 | 5 10 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 8 8 8 9 10 10 10 9 Most Carried 10 | 5 7 8 8 8 8 8 10 10 9 10 10 Average Carried 7 | 3 5 7 7 6 7 7 9 9 7 8 5 Final Capacity 10 | 5 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 3 7 7 7 7 8 8 10 9 7 6 5 Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Gunner 16% | Scavenger-Skirmisher 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 3532 | 220 22 230 . 162 336 362 1269 33 516 101 281 Remotely . | . . . . . . . . . . . . Salvage Created 3493 | . 22 257 . 99 301 580 1374 33 539 288 . Parts 205 | . 6 9 . 8 17 39 102 3 19 2 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . . Prevented 4 | . . . . . . . . . 3 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 68 | . . 10 . 3 13 9 16 . 12 5 . Melee 3 | . . . . . 2 . . . . 1 . Guns 24 | . . 5 . . 1 3 9 . 5 1 . Cannons 22 | . . 4 . 1 1 3 5 . 7 1 . AOE 18 | . . 1 . 2 9 3 2 . . 1 . Classes Destroyed 14 | . 1 4 . 1 4 2 2 . . . . Worker 7 | . . . . . . 1 6 . . . . Builder 9 | . . 1 . . . . 8 . . . . Tunneler 2 | . . . . . . . 2 . . . . Recycler 3 | . . 1 . . . . 2 . . . . Watcher 10 | . 2 . . . . 3 4 1 . . . Swarmer 10 | . . . . . 4 . 5 . 1 . . Grunt 28 | . . 2 . 2 5 2 4 . 9 4 . Brawler 3 | . . . . . 1 1 . . 1 . . Duelist 2 | . . . . 1 1 . . . . . . Sentry 5 | . . . . . 1 2 1 . 1 . . Hunter 6 | . . . . . 1 3 2 . . . . Programmer 4 | . . . . . . 1 3 . . . . Heavy 1 | . . . . . . . 1 . . . . Assembled 8 | . . 8 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 1 7 . 3 7 3 9 1 3 2 . Combat Bots Only 7 | . . 7 . 3 7 3 3 . 3 2 . Max Kills in Single Turn 3 | . 1 2 . 2 2 1 3 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 . 2 2 1 1 . . 1 . Melee 1 | . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 753 | . . 35 . 16 45 91 159 . 81 96 230 Missed 272 | . . 17 . 6 13 38 62 . 30 27 79 Damage Taken 8910 | . . 256 . 168 626 627 1859 . 993 1377 3004 Core 1619 | . . 27 . 88 176 72 241 . 125 383 507 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . . . . 70 Core Remaining (%) 76 | 100 . . . 54 68 89 71 . . . . Volleys Fired 242 | . 11 20 . 8 28 39 65 1 43 19 8 Largest 4 | . 2 2 . 2 2 3 3 2 4 4 4 Hottest 301 | . 110 110 . 84 132 162 185 150 288 301 267 Shots Fired 520 | . 21 40 . 11 35 81 161 2 115 36 18 Gun 283 | . 21 23 . 2 9 23 109 1 62 21 12 Cannon 191 | . . 17 . 8 13 43 35 1 53 15 6 Launcher 46 | . . . . 1 13 15 17 . . . . Special . | . . . . . . . . . . . . Kinetic 222 | . 9 17 . 8 6 18 68 . 76 16 4 Thermal 132 | . 10 3 . . 9 20 47 1 29 11 2 Explosive 26 | . . . . 1 13 10 2 . . . . Electromagnetic 140 | . 2 20 . 2 7 33 44 1 10 9 12 Robot Hit Streak 17 | . 3 10 . 3 8 6 15 17 15 11 6 Robot Miss Streak 8 | . 2 7 . 3 2 5 6 . 6 8 3 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 320 | . 7 21 . 6 25 39 106 2 76 27 11 Core Hits 205 | . 5 17 . 4 25 28 56 1 51 12 6 Critical Kills 2 | . . . . . . 1 . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . . Critical Strikes 12 | . . . . . 1 1 3 . 7 . . Burn 4 | . . . . . . . 1 . 3 . . Destroy 5 | . . . . . . 1 1 . 3 . . Corrupt 2 | . . . . . . . 1 . 1 . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 22 | . . . . . 7 2 6 . . 7 . Impact 5 | . . . . . . . . . . 5 . Slashing 15 | . . . . . 7 2 6 . . . . Piercing 2 | . . . . . . . . . . 2 . Sneak Attacks 7 | . . . . . 1 . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9978 | . 101 492 . 248 1383 1321 3434 75 1636 1002 286 Guns 3500 | . 101 260 . 32 109 180 1526 21 714 317 240 Cannons 2918 | . . 129 . 110 133 553 624 54 922 347 46 Explosions 2705 | . . 103 . 71 916 537 873 . . 205 . Melee 803 | . . . . . 225 34 411 . . 133 . Ramming 52 | . . . . 35 . 17 . . . . . Kinetic 3127 | . 46 129 . 110 105 129 959 . 1209 373 67 Thermal 2212 | . 55 153 . . 109 340 892 21 292 295 55 Explosive 1433 | . . . . 71 916 316 130 . . . . Electromagnetic 2351 | . . 210 . 32 28 485 1042 54 135 201 164 Impact 92 | . . . . . . . . . . 92 . Slashing 670 | . . . . . 225 34 411 . . . . Piercing 41 | . . . . . . . . . . 41 . Highest Corruption 5 | . . . . . . 5 5 . . . . Average Corruption 2 | . . . . . . 3 2 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . 11 Effects 41 | . . . . . . 21 20 . . . . Message Errors 8 | . . . . . . 7 1 . . . . Matter Fused 10 | . . . . . . 5 5 . . . . Heat Flow Errors 7 | . . . . . . 5 2 . . . . Energy Discharges 4 | . . . . . . . 4 . . . . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 6 | . . . . . . 2 4 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 444 | . . 5 . 4 87 18 248 . 2 80 . Projectiles 27 | . . . . 4 . 15 4 . 2 2 . Explosions 272 | . . 5 . . 59 3 172 . . 33 . Melee 145 | . . . . . 28 . 72 . . 45 . Knockbacks 17 | . . 2 . 2 1 . . . 9 3 . Impact 2 | . . . . 1 . . . . . 1 . Kinetic 13 | . . 1 . 1 1 . . . 9 1 . Secondary 2 | . . 1 . . . . . . . 1 . Self-Inflicted Damage 285 | . . 22 . 17 110 27 84 . . 25 . Shots 10 | . . 1 . . 4 2 2 . . 1 . Rammed 4 | . . . . 4 . . . . . . . Targets Rammed 7 | . . . . 4 . 3 . . . . . Kicked 3 | . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 174 186 . 76 120 175 245 24 331 356 335 Average Temperature 85 | . 74 59 . 44 59 49 95 16 95 142 133 Received Heat Transfer 2360 | . . 12 . 48 171 114 246 . 477 596 696 Effects 3 | . . . . . . . . . 2 1 . Interference 2 | . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . 1 4 . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . . 4 . . 2 . Heat Transferred 4309 | . 148 211 . . 259 457 1648 50 1100 324 112 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . . . 2 4 . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 413 | . 44 82 . 77 366 413 351 63 . . . Initial 168 | . . 16 . . . 165 168 63 . . . Average 90 | . 9 73 . 34 122 128 100 57 . . . Maximum Alert Level 2 | . . . . . 1 2 1 . . . . Low Security (%) 88 | 100 100 100 . 100 77 79 85 100 . . . Level 1 11 | . . . . . 22 17 14 . . . . Level 2 . | . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 4 11 . . . . Investigation . | . . . . . . . . . . . . Extermination 5 | . . . . . . 1 4 . . . . Reinforcement 11 | . 1 . . . . 3 7 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 10 | . . . . . 6 . 2 . . . 2 Communications Jammed 308 | . . . . . . . . . 1 . 307 Distress Signals 308 | . . . . . . . . . 1 . 307 Times Spotted 140 | . 4 12 . 3 17 19 23 1 18 5 38 Peak Tracking Total 12 | . 2 9 . 3 7 3 6 1 4 4 12 Tactical Retreats 7 | . . 2 . . . . . . 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 5 | . . . . . . 1 3 1 . . . Indirectly 2 | . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . 24 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 15 | . . 1 . . . 12 2 . . . . Max in Single Turn 10 | . . 1 . . . 10 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 4 | . 1 . 2 . . . . 1 . . . Terminals 2 | . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 6 | . 1 . 3 . . . . 2 . . . Successful 4 | . . . 3 . . . . 1 . . . Failed 2 | . 1 . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 2 . . . . . . . 1 Terminals 3 | . 1 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 3 . . . . 1 . . . Record 3 | . . . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 6 | . . . . 3 . . 3 . . . . Largest Group 3 | . . . . 3 2 . 3 . . . . Highest-Rated Group 93 | . . . . 77 46 . 93 . . . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . 6 . 14 . . . . Total Damage 315 | . . . . . 86 . 229 . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 3 . Drone Launches 2 | . . . 1 1 . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 12469 | 42 260 324 760 857 356 1637 2214 441 1268 2261 2049 Spaces Moved 7691 | 36 281 268 651 666 185 1201 1495 351 657 1062 838 Core 23 | 21 . . . . . . . . . 2 . Treads 22 | . . . . . . . . . . . 22 Legs 5482 | 15 22 . . 1 118 1201 1495 351 657 1060 562 Wheels . | . . . . . . . . . . . . Hover 2099 | . 259 268 651 665 67 . . . . . 189 Flight 65 | . . . . . . . . . . . 65 Fastest Speed 50 | 50 56 56 116 56 116 120 120 120 120 120 120 Average Speed 144 | 87 63 95 116 115 120 120 120 120 170 205 230 Slowest Speed 500 | 120 180 120 116 190 190 120 120 120 260 500 490 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 57 57 95 100 19 28 41 8 76 96 75 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . 1 5 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 284 | . . 13 . 7 111 128 18 . 4 3 . Melee . | . . . . . . . . . . . . Projectile 13 | . . 6 . . . 3 . . 4 . . AOE 271 | . . 7 . 7 111 125 18 . . 3 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 8575 | 45 344 297 656 737 273 1328 1769 367 713 1101 945 Wait 257 | . 18 2 2 42 2 22 121 8 4 . 36 Move 7680 | 35 280 267 650 665 184 1200 1494 350 656 1061 838 Hop . | . . . . . . . . . . . . Pick Up 109 | 5 13 3 2 5 13 13 22 2 2 6 23 Fast Attach 20 | 3 . . . . 1 2 9 3 . 1 1 Attach 67 | 2 8 1 1 2 7 7 9 3 4 6 17 Detach 5 | . 1 . . . . 1 1 . . . 2 Swap 91 | . 6 2 . 7 20 19 23 . 4 . 10 Drop 75 | . 7 2 1 4 11 20 19 . . 1 10 Fire 242 | . 11 20 . 8 28 39 65 1 43 19 8 Melee 22 | . . . . . 7 2 6 . . 7 . Ram 4 | . . . . 4 . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 341 | -10/Mines | Assembled infested the area 346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 433 | -10/Mines | Destroyed 7 combat bots 585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 621 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Entered Exiles 655 | -10/Exiles | Discovered new exit (range 14) 686 | -10/Exiles | Met 8R-AWN 707 | -10/Exiles | Met EX-HEX 751 | -10/Exiles | Met EX-BIN 764 | -10/Exiles | Aligned with FarCom system 765 | -10/Exiles | Given EX-Vault access code 822 | -10/Exiles | Opened EX-Vault 827 | -10/Exiles | Found Prototype Device 828 | -10/Exiles | Identified Supersonic Drone Bay 861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 894 | -10/Exiles | Met EX-DEC 984 | -10/Exiles | Discovered new exit (range 10) 1079 | -10/Exiles | Visited The Gauntlet 1387 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1387 | -10/Exiles | Entered Mines 1387 | -9/Mines | Accompanied by 1 ally 1438 | -9/Mines | Met a Derelict bent on vengeance 1518 | -9/Mines | Discovered new exit (range 6) 1519 | -9/Mines | Received a Mining Laser from a helpful Derelict 1764 | -9/Mines | Learned location of Recycling (-9) 1967 | -9/Mines | Discovered new exit (range 13) 2244 | -9/Mines | Entered Materials 2244 | -8/Materials | Accompanied by 3 allies 2244 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2249 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2529 | -8/Materials | Discovered new exit (range 13) 2565 | -8/Materials | Destroyed 7 combat bots 2600 | -8/Materials | Entered Factory 2600 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2802 | -7/Factory | Build established: Skirmisher 3309 | -7/Factory | Build established: Scavenger-Skirmisher 3399 | -7/Factory | Discovered new exit (range 8) 3430 | -7/Factory | Identified exit to Lower Caves 4193 | -7/Factory | Discovered new exit (range 16) 4236 | -7/Factory | Identified exit to Factory 4237 | -7/Factory | Entered another Factory area 4237 | -6/Factory | Evolved 2 slots: Utility x2 4896 | -6/Factory | Build established: Mutant 5324 | -6/Factory | Lost 4 parts (2u2w) 5655 | -6/Factory | Build established: Scavenger-Skirmisher 6182 | -6/Factory | Lost 5 parts (1p3u1w) 6366 | -6/Factory | Discovered new exit (range 11) 6451 | -6/Factory | Entered another Factory area 6451 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6856 | -5/Factory | Discovered new exit (range 16) 6892 | -5/Factory | Entered Upper Caves 7274 | -5/Upper Caves | Build established: Scavenger-Gunner 7333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7386 | -5/Upper Caves | Learned Factory emergency access door positions 7507 | -5/Upper Caves | Lost 4 parts (2n2w) 7864 | -5/Upper Caves | Discovered new exit (range 10) 8160 | -5/Upper Caves | Entered another Upper Caves area 8262 | -5/Upper Caves | Discovered new exit (range 14) 8288 | -5/Upper Caves | Learned 4 Factory zone layouts 8723 | -5/Upper Caves | Ambushed by wild Derelicts 8827 | -5/Upper Caves | Encountered a Warlord checkpoint 8922 | -5/Upper Caves | Learned Factory emergency access door positions 9965 | -5/Upper Caves | Core integrity fell below 50% 9985 | -5/Upper Caves | Lost 13 parts (2p3n2u6w) 10172 | -5/Upper Caves | Build established: Mutant 10343 | -5/Upper Caves | Discovered new exit (range 8) 10381 | -5/Upper Caves | Learned Factory stockpile data 10421 | -5/Upper Caves | Entered Warlord 10602 | -5/Warlord | Discovered new exit (range 8) 11462 | -5/Warlord | Met Warlord 11482 | -5/Warlord | Warlord's base attacked by MAIN.C 11832 | -5/Warlord | Warlord forces counterattacked 11846 | -5/Warlord | Spotted Executioner 11890 | -5/Warlord | Spotted Executioner 11938 | -5/Warlord | Lost 8 allies 12156 | -5/Warlord | Build established: Scavenger-Gunner 12157 | -5/Warlord | Warlord base infiltrated, sounded retreat 12356 | -5/Warlord | Lost 5 allies 12383 | -5/Warlord | Spotted Executioner 12430 | -5/Warlord | Lost 6 allies 12454 | -5/Warlord | Core integrity fell below 20% 12470 | -5/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired 10 matter. The unstable cave ceiling collapses. Arm. Medium Treads destroyed. Acquired Flexi-carbon Leg. Med. Storage Unit destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates System Quarantine Field Array. Acquired Carbon-fiber Leg. Arm. Medium Treads destroyed. Gatling Laser destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Prototype Device. Acquired 20 matter. Penetrated by Slug. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | # #######???????????## ##????????# | | # ^ #????????????????## #??????### | | # ^ #????????????????# #??????#"% | | # ##????????????????# ##?????## | | ######## """ #?????????????????# #?????# | | ???????#^ """ #?????????????????# ##????# | | ?????? +^ """ #?????????????????## #????# ! | | ????? # """ #??????????????????### % ##????#!! | | ???????# """ #????????????????????## #??###=% | | ???????# #?????????????????????## #?##"!!* | | ???????+ #??????????????????????# ### ] | | ???????# #??????????????????????# !%= | | ##########+## #??????????????????????## # *=%* | | # #??????"????????????????## =%[ | | """ """ # #??????""#???????????????### !! = | | """ """ + #?????#""#?????????????????# *=%% | | """ """ # #?????#""#?????????????????##= !/ | | # ####?##""#???#######????????# = | | ##+####+##### ##;###;""#### ##??????## % | | ?# #??# ## %; "" = ##### #####?## ! | | ?# #??# ## ;% "" """### =! %% | | ## #### ## ;%%[""= ! = = g !#!"= % | | % ;%! = = !##=*%%= = | | !% ;%*%!% % %g %*%!% %%= | | !%[!; *=/*! / !h%!![!=/ % | | !%[%!=;%=%%!@ = [ h =![%%[ | | " !!!%=% #!|=""== * [*[= g[## !%=[!* | | % % # ]%!**! ; ""! " [ # "[%%" | | " = % # "" "############# #"=* " | | !%% %;######""#####??????????# ""%!"#" | | %=!!% % # #???#""#??????????????# ## =* #" | | %%! ###???#""#??????????????### !## | | =! #?????#""#???????????????## #"#" | | ???????"????????????????# " ##" | | % #???????????????????????" "#### | | #???????????????????????% #???? | | #???????????????????????= ????? | | #??????????????????????" #???? | | ??????????????????????#" ##??# | | ##?####??????????????????????# ##?# | | ?? ?????????????????????????##### #" ### | | ???????????????????????????????## # #### ## | | ??????????????????????????????????# #?## ## | | ?????????????????????????????????# ##?# # | | ?????????????????????????????????# ## #?## | | ??????????????????????????????????###### #??### | | ??????????????????????????????????????# ##????## | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 620 Matter Stores 550 Matter Capacity 650 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Leap Before You Look Total Silence Challenges ------------ None Game ------ Seed FocalWardroneFacilitator Manual? 0 Play Time 02:26:18 Cumulative 29.0 hours Start 2024.03.20 @ 23:24:37 End 2024.03.22 @ 00:29:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 1 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30f849cd-e2e8-4b98-a79a-451b35cedc93