Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 18:44:27 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (677) 677 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1977 Bonus ------- None Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (2) ---- Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Structural Scanner Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 4 | 3 . . 1 Power . | . . . . Propulsion 1 | 1 . . . Utility 2 | 1 . . 1 Weapon 1 | 1 . . . Parts Attached 16 | 4 9 2 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 1 4 1 . Treads . | . . . . Leg . | . . . . Wheel 1 | 1 . . . Hover 1 | . 1 . . Flight 4 | . 3 1 . Utility 3 | . 2 . 1 Device . | . . . . Storage . | . . . . Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 96 | . 96 100 95 Engine 13 | . 14 14 12 Wheel 2 | . 3 . . Flight 22 | . 21 28 21 Processor 26 | . 26 28 25 Energy Gun 15 | . 13 21 25 Ballistic Gun 11 | . 14 6 . Naked Turns . | . . . . Heaviest Build 9 | 8 9 9 9 Greatest Support 18 | 10 14 18 18 Greatest Overweight (x) 2 | 2 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 2 | 2 2 2 2 Most Carried 2 | . 1 2 2 Average Carried . | . . 1 2 Final Capacity 2 | 2 2 2 2 Final Carried 2 | . 1 2 2 Class Distribution -------------------- 94% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 566 | 238 269 59 . Remotely . | . . . . Salvage Created 858 | . 599 157 102 Parts 69 | . 38 20 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 14 8 4 Guns 25 | . 14 7 4 AOE 1 | . . 1 . Classes Destroyed 7 | . 6 . 1 Worker 1 | . 1 . . Tunneler 1 | . 1 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 14 | . 6 6 2 Grunt 11 | . 8 2 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1278 | . 626 211 441 Core 1033 | . 504 170 359 Absorbed by Shields . | . . . . Redirected to Core 773 | . 369 126 278 Core Remaining (%) 73 | 100 . 46 . Volleys Fired 89 | . 60 17 12 Largest 2 | . 2 2 2 Hottest 80 | . 70 80 80 Shots Fired 174 | . 118 34 22 Gun 174 | . 118 34 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 59 13 . Thermal 55 | . 55 . . Explosive . | . . . . Electromagnetic 47 | . 4 21 22 Robot Hit Streak 18 | . 18 18 12 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | . 78 24 18 Core Hits 48 | . 31 9 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1613 | . 990 327 296 Guns 1455 | . 990 280 185 Cannons . | . . . . Explosions 158 | . . 47 111 Melee . | . . . . Ramming . | . . . . Kinetic 635 | . 513 122 . Thermal 586 | . 428 47 111 Explosive . | . . . . Electromagnetic 392 | . 49 158 185 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 9 | . 7 2 . Message Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Data Loss (minor) 4 | . 3 1 . Targeting Errors 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . . 12 81 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 52 | . 51 24 52 Average Temperature 16 | . 18 9 16 Received Heat Transfer 291 | . 219 39 33 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1508 | . 1258 50 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 349 | . 349 287 255 Average Influence 174 | . 173 205 177 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 68 | 100 74 40 57 Level 1 31 | . 25 59 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 29 10 9 Peak Tracking Total 8 | . 7 3 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 13 . 3 Successful 8 | . 5 . 3 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 11 | . 9 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 10 . 2 Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1315 | 34 980 212 89 Spaces Moved 1411 | 35 900 364 112 Core 20 | 20 . . . Treads . | . . . . Legs . | . . . . Wheels 225 | 15 210 . . Hover . | . . . . Flight 1166 | . 690 364 112 Fastest Speed 37 | 50 40 37 37 Average Speed 66 | 80 81 37 37 Slowest Speed 200 | 150 200 40 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 13 | . 6 5 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 89 87 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1587 | 38 1014 400 135 Wait 57 | . 41 7 9 Move 1382 | 34 887 353 108 Hop 13 | . 6 5 2 Pick Up 3 | . 1 1 1 Fast Attach 15 | 4 9 1 1 Attach . | . . . . Detach . | . . . . Swap 1 | . . 1 . Drop 7 | . 4 2 1 Fire 89 | . 60 17 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 20 | . 6 13 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Reached level 2 728 | -10/Materials | Core integrity fell below 50% 771 | -10/Materials | Discovered new exit (range 14) 819 | -10/Materials | Identified exit to Materials 869 | -10/Materials | Discovered exit to Materials (range 5) 1014 | -10/Materials | Identified exit to Mines 1015 | -10/Materials | Entered Mines 1047 | -10/Mines | Discovered exit to Materials (range 5) 1051 | -10/Mines | Learned location of Zion (-7) 1068 | -10/Mines | Reached level 3 1227 | -10/Mines | Entered Materials 1228 | -9/Materials | Core integrity fell below 50% 1229 | -9/Materials | Reached level 4 1232 | -9/Materials | Identified exit to Mines 1246 | -9/Materials | Upgraded with Utility slot (x1) 1285 | -9/Materials | Core integrity fell below 20% 1316 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01278_ Destroyed Sml. Laser. 01278_ Terminal disabled. 01278_ Heat Sink fried. 01278_ G-34 Mercenary destroyed. 01279_ U-05 Engineer lays Concrete. 01284_ Chain reaction triggered in Imp. Ion Engine. 01285_ C-30 ARC bursts open, deploying its payload. 01285_ S-10 Pest unfolds itself. 01285_ Flight Unit destroyed. 01285_ K-01 Serf collects debris. 01287_ U-05 Engineer lays Concrete. 01287_ Upgraded: Core Integrity (+50) 01288_ U-05 Engineer lays Concrete. 01296_ W-16 Scout sends out distress signal. 01305_ Destroyed Flight Unit. 01305_ S-10 Pest IFF system glitched. 01308_ S-10 Pest destroyed. 01308_ Door malfunctions. 01310_ EM Pulse Gun destroyed. 01311_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##+#???????????????????????????? | | ??????????????????# ?????????????#######???????? | | ??????????????????# ?????????????# #???????? | | ??????????????????# #????????????# #???????? | | ??????????????????# +????????????# #???????? | | ??????????????????# #????????????# #???????? | | ??????????????????# #????????????# x/???????? | | ??????????????????# ######+##+#??# "%#???????? | | ?????????????????## #??? 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Utility Slot 2 | 1 . . 1 Weapon Slot 1 | 1 . . . Core Integrity 1 | . . . 1 Heat Dissipation 1 | 1 . . . Energy Generation 1 | 1 . . . Mass Support 2 | . 2 . . Inventory Capacity 2 | 2 . . . Sensor Range 10 | . . 10 . Ranged Accuracy 2 | . . 2 . Hack Attack % 1 | 1 . . . Hack Defense % 1 | 1 . . . Protomatter Created 179 | . 46 87 46 Integrity Restored 390 | . 105 261 24 Core 378 | . 93 261 24 Parts 12 | . 12 . . Protomatter Decayed 27 | . 10 . 17 Game ------ Seed IntegratedHoverRedirector Manual? 0 Play Time 00:16:13 Cumulative 102.3 hours Start 2019.12.21 @ 18:24:05 End 2019.12.21 @ 18:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 88 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0d819ce-9aba-4fd4-abf6-3167c5ea8a2b