Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 18:47:42 Player: LightKnight Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (329) 1645 Value Destroyed (12714) 12714 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3950) 3950 TOTAL SCORE: 26449 Bonus ------- High Alert Combat Kills 1017 Follower Combat Kills 14 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1872 Friendly Fire -253 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Sensor Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Trap Scanner Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Vortex Shotgun Hypervelocity Railgun > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Improved Treads Improved Heat Sink Advanced Sensor Array Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun XL Autogun Array Advanced EMP Blaster Sapper Charge [Rating: 126] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 4 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 1 . . . 3 2 . . . . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 180 | . 11 . 22 1 3 1 8 7 1 1 18 5 16 21 10 . 10 4 22 4 15 Power 14 | . . . 3 . . . . 1 . . 1 . 1 3 . . . . 1 1 3 Engine 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . 1 1 . . . . . 1 2 Reactor 4 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 Propulsion 48 | . 4 . 9 1 2 . 3 3 1 . 3 1 2 2 1 . 2 2 6 2 4 Treads 36 | . 2 . 8 1 2 . 3 3 1 . 3 . 2 2 . . 2 1 2 2 2 Leg 5 | . 2 . 1 . . . . . . . . 1 . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . 1 4 . . Utility 56 | . 2 . 1 . . . 2 . . 1 10 1 8 11 7 . 1 1 7 1 3 Device 32 | . . . 1 . . . . . . . 9 1 4 6 3 . . . 5 1 2 Storage 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . Processor 9 | . . . . . . . . . . . 1 . . 2 4 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . 1 . . . . . 1 . . 1 . . 4 2 . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | . 5 . 9 . 1 1 3 3 . . 4 3 5 5 2 . 7 1 8 . 5 Energy Gun 24 | . 5 . 1 . . . . 1 . . 1 1 4 4 . . 4 1 2 . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 21 | . . . 5 . 1 . 2 . . . 1 2 . 1 1 . . . 6 . 2 Ballistic Cannon 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . Launcher 6 | . . . 1 . . 1 . 2 . . . . . . . . . . . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 . . 1 . . . . . 2 . 2 . 1 Parts Lost 78 | . 3 . . . . . . . . . 11 4 . 13 1 . 1 9 5 4 27 Power 7 | . . . . . . . . . . . . . . . . . . 1 1 1 4 Propulsion 19 | . 1 . . . . . . . . . 4 1 . 2 . . . 3 1 1 6 Utility 29 | . . . . . . . . . . . 6 1 . 9 1 . . 2 1 2 7 Weapon 23 | . 2 . . . . . . . . . 1 2 . 2 . . 1 3 2 . 10 Highest Loss Streak 17 | . 1 . . . . . . . . . 9 4 . 5 1 . 1 8 1 3 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . Average Backups 10 | 6 8 10 14 15 13 12 11 12 11 12 10 11 5 8 6 8 10 6 8 10 9 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 2 1 . 1 1 . Propulsion 2 | 4 3 3 4 6 5 4 4 4 3 3 . . . . . . . . 1 . . Utility 2 | . . . 1 2 2 3 1 1 2 4 3 3 2 4 1 3 3 2 1 1 1 Weapon 4 | 1 4 6 7 6 5 4 4 4 4 3 4 7 3 2 2 3 5 3 4 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 6 . 8 . 2 . 1 . 2 2 1 . 5 3 . . 5 . 3 . 2 Power 6 | . 1 . 2 . . . . . . . 1 . 1 . . . 1 . . . . Propulsion 7 | . 2 . 1 . . . 1 . 2 . . . . . . . . . . . 1 Utility 11 | . 1 . . . . . . . . 1 . . 2 3 . . 4 . . . . Weapon 14 | . 2 . 5 . 2 . . . . . . . 2 . . . . . 3 . . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 95 100 97 100 100 100 99 99 100 100 85 57 48 73 86 94 94 86 81 65 58 Engine 5 | . 14 14 11 11 11 11 9 9 9 9 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 5 3 1 . . . 4 4 5 4 Reactor 1 | . . . . . . . . . . . . . . 3 5 5 5 . 2 3 2 Treads 19 | . 18 28 30 33 33 33 27 27 27 27 21 6 6 11 11 11 12 14 9 13 11 Device 9 | . . . . . . . 8 8 9 9 20 5 11 17 19 17 15 7 15 10 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 5 3 5 5 5 5 5 4 5 4 Processor 6 | . . . . . . . . . . . 2 5 . 3 16 23 23 23 16 15 15 Protection 6 | . 10 14 10 11 11 11 9 8 9 9 1 . 4 4 . . 1 4 5 3 . Energy Gun 9 | . 20 28 4 . . . . 1 . . 1 1 12 22 15 17 17 15 10 . 1 Ballistic Gun 11 | . 7 . 25 22 22 20 26 25 27 27 14 14 . . . . . . 8 5 6 Ballistic Cannon 3 | . . . 2 11 11 11 9 9 9 9 9 5 . . . . . . . . . Peak Build Rating 126 | 6 11 11 17 17 20 20 26 34 31 32 55 47 95 107 96 83 93 86 126 121 98 Average Rating 51 | 6 9 11 15 16 18 20 25 30 31 31 46 44 68 88 76 83 85 79 114 103 69 On Entrance 43 | 6 6 11 11 16 17 20 20 26 31 31 32 43 47 95 47 83 83 86 79 99 76 Naked Turns 20 | . . . . . . . . . . . . . 15 . . . . . . . 5 Heaviest Build 108 | 14 36 36 42 42 42 43 49 53 51 52 64 55 101 108 63 62 69 69 84 73 73 Greatest Support 150 | 20 40 40 60 63 63 63 63 63 63 63 83 43 140 140 50 28 98 98 150 133 128 Greatest Overweight (x) 27 | . 1 . . . . . . . . . 1 2 27 1 2 2 2 3 9 . 11 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . 1 2 1 . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 14 15 14 Most Carried 15 | 6 10 11 15 15 15 15 15 15 15 15 15 15 15 15 13 12 15 13 15 15 15 Average Carried 12 | 6 8 10 14 15 14 15 14 14 14 14 13 14 9 13 9 11 13 10 12 10 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 11 15 15 15 15 15 15 15 15 15 15 15 12 11 12 13 10 14 11 3 Class Distribution -------------------- 34% | Scavenger-Tank 18% | Tank 13% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Skirmisher 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Matter Collected 8318 | 200 243 . 1017 154 30 102 910 635 77 10 717 125 438 715 248 30 140 45 1236 . 1246 Remotely 385 | . . . . . . . . . . . 385 . . . . . . . . . . Salvage Created 14053 | . 592 204 1456 224 . 42 1248 805 101 . 616 125 984 2953 178 . 379 236 2506 . 1404 Parts 747 | . 45 15 111 14 . 15 66 46 8 . 28 8 6 129 7 . 17 9 140 . 83 Haulers Intercepted 11 | . 1 . 4 . . . 2 2 . . 1 . . . . . . . 1 . . Recyclers Shooed 12 | . . . . . . . 4 . . . . . . 3 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . 4 . . 9 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 259 | . 14 8 35 8 . 5 24 18 2 . 13 2 . 53 3 . 13 8 36 . 17 Guns 183 | . 14 8 22 6 . 2 13 14 . . 7 . . 36 2 . 4 6 35 . 14 Cannons 29 | . . . . 2 . 2 11 4 2 . 4 1 . . . . 2 . . . 1 AOE 34 | . . . 13 . . 1 . . . . 2 . . 9 . . 7 . 1 . 1 Classes Destroyed 19 | . 6 . 2 1 . 1 1 . . . 2 1 . 2 1 . 2 . . . . Worker 18 | . . . 3 . . . 1 1 . . 2 . . 3 . . . . 5 . 3 Builder 14 | . 2 . 1 2 . 1 . . . . 3 . . 3 . . . . 1 . 1 Tunneler 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Hauler 11 | . 1 . 4 . . . 2 2 . . 1 . . . . . . . 1 . . Recycler 8 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . 3 Mechanic 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 3 . 5 . . . 2 1 . . 1 . . . . . . . . . . Swarmer 68 | . 6 6 15 3 . 5 . 3 . . . . . 14 . . . 4 8 . 4 Grunt 91 | . 8 2 11 3 . . 17 12 . . 7 . . 16 . . 1 . 12 . 2 Brawler 6 | . . . . 2 . . 3 . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . 9 . . . 3 3 2 . 1 . . 3 1 . . 1 1 . 2 Specialist 7 | . . . . . . . . . . . . . . 6 . . 1 . . . . Hunter 20 | . . . . . . . . . . . 1 2 . 6 . . . 2 7 . 2 Programmer 35 | . . . . . . . . . . . 4 . . 7 1 . 8 . 8 . 7 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 5 3 7 3 . 4 9 6 1 . 5 3 . 11 1 . 10 2 6 . 8 Combat Bots Only 11 | . 4 3 6 3 . 3 9 6 1 . 3 1 . 11 1 . 10 2 5 . 7 Max Kills in Single Turn 5 | . 2 2 3 1 . 2 2 1 1 . 2 1 . 5 1 . 5 1 2 . 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 1 . . . . 2 . . 3 . . 4 . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1488 | . 69 14 100 15 . 5 60 41 2 . 135 51 . 335 37 . 46 71 177 3 327 Missed 456 | . 20 3 35 3 . 2 22 15 1 . 33 13 . 86 8 . 11 26 45 . 133 Hits 1032 | . 49 11 65 12 . 3 38 26 1 . 102 38 . 249 29 . 35 45 132 3 194 Melee 5 | . . . . 1 . . . . . . . . . 1 . . . . . 3 . Projectile 1027 | . 49 11 65 11 . 3 38 26 1 . 102 38 . 248 29 . 35 45 132 . 194 AOE 5 | . 1 . . . . . . . . . . . . 2 . . 1 . . . 1 Critical Strikes 36 | . 1 . 3 . . . 1 3 . . 2 . . 6 2 . 3 3 2 . 10 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . 8 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . Damage Taken 17268 | . 584 109 779 144 . 24 427 295 13 . 1739 557 . 4036 595 . 861 854 2827 145 3279 Core 1990 | . 82 . 15 6 . 18 . 35 . . 86 93 . 297 20 . 60 121 198 . 959 Absorbed by Shields 559 | . . . . . . . 164 111 5 . 279 . . . . . . . . . . Reduced by Siege Mode 257 | . . . . . . . . . . . . . . 122 . . . . 135 . . Ignored by Resistances 681 | . . . . . . . . . . . . . . 681 . . . . . . . Regen/Repaired (Parts) 546 | . 83 . 148 . . . . 118 . . . . . . . . 197 . . . . Core Remaining (%) 79 | 100 . 67 . . . 90 . . . 93 89 . . . . . . 40 . . . Volleys Fired 671 | . 57 10 81 15 . 7 64 37 3 . 45 13 17 110 11 . 16 21 75 10 79 Largest 4 | . 2 2 3 3 . 3 4 4 4 . 4 4 4 4 4 . 4 4 4 1 4 Hottest 314 | . 130 90 93 79 . 79 112 141 106 . 139 169 300 305 314 . 314 308 296 60 205 Shots Fired 1881 | . 104 20 204 43 . 16 245 137 12 . 172 34 68 326 30 . 41 58 235 10 126 Gun 1619 | . 104 20 188 28 . 9 185 101 9 . 102 26 68 320 27 . 34 47 235 10 106 Cannon 237 | . . . 7 15 . 6 60 34 3 . 70 8 . . 2 . 2 11 . . 19 Launcher 20 | . . . 9 . . 1 . 2 . . . . . 6 1 . . . . . 1 Special 5 | . . . . . . . . . . . . . . . . . 5 . . . . Kinetic 1151 | . 44 . 169 43 . 15 245 132 12 . 172 27 . 23 3 . . . 166 10 90 Thermal 589 | . 40 . 8 . . . . . . . . . 68 297 26 . 35 35 45 . 35 Explosive 17 | . . . 9 . . 1 . 2 . . . . . . . . 5 . . . . Electromagnetic 76 | . 20 20 18 . . . . 3 . . . 7 . 6 1 . . . . . 1 Entropic 48 | . . . . . . . . . . . . . . . . . 1 23 24 . . Robot Hit Streak 22 | . 20 5 11 7 . 3 12 9 4 . 13 13 17 22 7 . 8 13 18 7 12 Robot Miss Streak 9 | . 5 2 7 2 . 3 4 9 1 . 6 6 4 4 6 . 2 4 5 2 6 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . 1 . 2 Secondary Targets 15 | . 2 1 1 . . . . . . . . . . 7 . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . Shots Hit Robots 1123 | . 69 15 104 27 . 5 131 70 6 . 116 22 36 216 19 . 22 37 144 10 74 Core Hits 666 | . 32 13 71 11 . 7 54 41 3 . 57 12 10 143 10 . 34 17 97 3 51 Critical Kills 38 | . . . . . . . . 1 . . . . . . . . . 1 24 . 12 Critical Parts Destroyed 50 | . . . 1 . . . 1 . . . 2 1 . . . . . . 28 . 17 Critical Strikes 128 | . . . 1 . . . 4 2 1 . 9 1 6 20 . . 2 1 52 . 29 Burn 28 | . . . . . . . . . . . . . 6 20 . . 2 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 86 | . . . 1 . . . 1 1 . . 3 1 . . . . . . 50 . 29 Blast 11 | . . . . . . . 3 1 1 . 6 . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31166 | . 1043 192 3021 674 . 260 2493 1461 166 . 3288 349 795 6955 628 . 2128 1375 3570 758 2010 Guns 22500 | . 936 183 1825 283 . 62 1568 958 50 . 1535 246 795 6107 597 . 495 1215 3209 758 1678 Cannons 3765 | . . . . 232 . 64 891 495 65 . 1519 103 . . 31 . 32 160 . . 173 Explosions 4399 | . 101 . 1186 117 . 74 . . . . 208 . . 816 . . 1513 . 314 . 70 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 414 | . 6 9 10 42 . 60 34 8 51 . 26 . . 32 . . . . 47 . 89 Kinetic 15141 | . 433 . 1654 515 . 126 2459 1402 115 . 3054 199 . 1571 229 . . . 1191 758 1435 Thermal 9516 | . 385 . 64 117 . . . . . . 208 . 795 4927 399 . 527 471 1207 . 416 Explosive 2722 | . . . 1135 . . 74 . . . . . . . . . . 1513 . . . . Electromagnetic 1329 | . 219 183 158 . . . . 51 . . . 150 . 425 . . . . 73 . 70 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . . . . . . . . . . . 88 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1956 | . . . . . . . . . . . . . . . . . . 904 1052 . . Highest Corruption 18 | . . . . . . . . . . . 2 . . 4 4 4 4 . 4 4 18 Average Corruption 3 | . . . . . . . . . . . 1 . . 2 3 4 4 . 3 4 6 Corruption Purged 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 6 . . . . Effects 132 | . . . . . . . . . . . 3 . . 22 25 12 1 . 20 9 40 Message Errors 24 | . . . . . . . . . . . . . . 7 5 3 . . 2 1 6 Matter Fused 27 | . . . . . . . . . . . . . . 5 5 3 . . 4 . 10 Heat Flow Errors 22 | . . . . . . . . . . . . . . 3 2 4 1 . 1 2 9 Energy Discharges 18 | . . . . . . . . . . . 2 . . 2 4 1 . . 5 . 4 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . 1 3 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . . . . . . . 2 4 1 . . 2 . 3 Data Loss (major) 7 | . . . . . . . . . . . 1 . . 2 1 . . . 2 1 . Misfires 5 | . . . . . . . . . . . . . . 1 2 . . . 1 . 1 Alerts 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . . 37 . . . . . . . 71 . . . . . 56 . 71 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 235 | . . . 37 . . . . . . . 71 . . . . . 56 . 71 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 46 | . . . 1 1 . 2 5 4 . . 27 4 . 1 . . . . 1 . . Impact 4 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . Kinetic 40 | . . . . 1 . 1 5 4 . . 25 4 . . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 682 | . . . 20 . . . . 17 . . 350 . . . . . . . 226 . 69 Shots 10 | . . . 1 . . . . 1 . . 4 . . . . . . . 3 . 1 Rammed 50 | . . 1 2 2 . 5 7 2 4 . 5 . . 2 . . . . 6 . 14 Targets Rammed 56 | . 2 1 2 3 . 7 8 2 4 . 5 . . 2 . . . . 6 . 14 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . 1 . 2 1 . . . . . . . . . . . . . . Highest Temperature 341 | . 243 237 216 147 . 37 256 165 63 . 340 176 292 212 244 195 200 228 82 163 341 Average Temperature 65 | . 68 82 46 57 . 13 70 57 29 . 74 80 92 38 95 92 74 59 12 74 99 Received Heat Transfer 2500 | . 192 27 255 24 . . 241 154 . . 302 . . 588 352 . 66 18 197 . 84 Effects 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . 6 . . . . 4 . . Total Turns 196 | . . . . . . . . . . . . . . 100 . . . . 96 . . Longest Duration 51 | . . . . . . . . . . . . . . 51 . . . . 33 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Fried 5 | . 1 . . . . . . . . . . 3 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . . 8 1 . . 2 . . . Combat Hostiles 11 | . . . . . . . . . . . . . . 8 1 . . 2 . . . Parts Melted 56 | . 4 . . . . . . . . . . . 1 37 5 . 5 3 1 . . Heat Transferred 17804 | . 858 . 137 150 . . . . . . 100 . 1850 9974 760 . 1137 949 1408 . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 1 . . . . . . . . . . 7 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 3 | . 1 . 2 1 . . 1 1 . . . . . 3 . . . . 2 . 1 Low Security (%) 74 | 100 99 100 30 81 . 100 53 69 100 . 100 100 100 41 . . . . 48 100 92 Level 1 12 | . . . 21 18 . . 46 30 . . . . . 9 . . . . 34 . 7 Level 2 9 | . . . 47 . . . . . . . . . . 18 . . . . 16 . . Level 3 4 | . . . . . . . . . . . . . . 30 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1046 | . 200 105 553 234 . 73 325 281 131 . 141 30 . 1046 . . . . 570 199 225 Initial 199 | . . 25 . 148 . . 12 111 19 . . 7 . . . . . . 6 199 . Average 158 | . 69 18 325 136 . 16 170 156 25 . 52 1 . 429 . . . . 244 92 49 Influence Increases 8179 | . 528 205 1187 246 . 203 722 601 247 . 528 59 . 1461 80 . 245 180 1103 2 582 Destroy 0b10 Robot/C 5200 | . 280 160 700 160 . 140 480 360 40 . 260 40 . 1060 60 . 240 160 720 . 340 Destroy 0b10 Robot/NC 355 | . 35 . 75 10 . 15 30 20 . . 35 5 . 40 . . 5 . 45 . 40 Destroy Leader 1026 | . 58 30 198 30 . 20 108 86 . . 94 10 . 160 20 . . 20 122 . 70 Allied During Kill 20 | . . . . 1 . 18 1 . . . . . . . . . . . . . . Successful Hack 224 | . 61 . 29 . . . 20 16 27 . . . . 59 . . . . . . 12 Select Force Hacks 360 | . 60 . 60 . . . 30 30 180 . . . . . . . . . . . . Disable Machine 315 | . . . 60 30 . . . 60 . . 60 . . 30 . . . . 45 . 30 Destroy Structure 364 | . 4 . 65 15 . 10 8 29 . . 49 4 . 52 . . . . 96 2 30 Lose Combat Pursuer 315 | . 30 15 . . . . 45 . . . 30 . . 60 . . . . 75 . 60 Influence Decreases 8154 | . 461 272 805 614 14 170 490 816 297 . 511 76 . 471 899 171 51 364 543 572 557 Entered New Map 1476 | . . 42 . 234 14 . 21 154 31 . . 10 . . 367 34 . 194 4 371 . Time Decay 5173 | . 331 230 505 380 . 130 449 362 266 . 401 46 . 341 522 137 41 158 489 161 224 Lost Part 595 | . 30 . . . . . . . . . 110 20 . 130 10 . 10 12 50 40 183 Lost Ally 60 | . . . . . . 40 20 . . . . . . . . . . . . . . Purge Threat 850 | . 100 . 300 . . . . 300 . . . . . . . . . . . . 150 Squads Dispatched 50 | . 2 . 5 . . . 4 2 . . 6 1 . 14 . . . . 7 . 9 Investigation 8 | . 2 . 2 . . . 2 1 . . . . . 1 . . . . . . . Extermination 14 | . . . . . . . . . . . 3 . . 4 . . . . 5 . 2 Reinforcement 24 | . . . 3 . . . 2 1 . . 3 1 . 8 . . . . 2 . 4 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . 1 1 . . 2 . . 1 . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Distress Signals 15 | . 1 . 1 . . . 1 1 . . 1 . . 5 . . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 22 8 48 7 . 6 32 20 1 . 17 2 . 82 3 . 31 8 46 6 28 Peak Tracking Total 14 | . 3 3 5 3 . 4 5 4 . . 5 2 . 14 1 . 12 2 6 6 7 Tactical Retreats 15 | . 2 1 . . . . 2 . . . 2 . . 2 . . . . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Traps Triggered 13 | . . . . . . . 1 . . . 6 1 . 4 . . . . 1 . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Machines Disabled 22 | . . . 5 2 . . . 4 . . 4 . . 2 . . . . 3 . 2 Max in Single Turn 4 | . . . 1 1 . . . 1 . . 4 . . 1 . . . . 2 . 1 Garrison Access 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Machines Accessed 78 | . 10 . 12 . 2 . 5 13 12 . 3 1 . 12 . 1 1 . 2 . 4 Terminals 52 | . 7 . 9 . . . 4 10 6 . 1 1 . 9 . . . . 1 . 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . Recycling Units 12 | . 2 . 2 . . . 1 1 6 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . Total Hacks 185 | . 34 . 36 . 2 . 14 28 23 . 9 1 . 25 . 1 1 . 3 . 8 Successful 103 | . 21 . 23 . 2 . 7 18 14 . 2 . . 9 . 1 1 . 1 . 4 Failed 82 | . 13 . 13 . . . 7 10 9 . 7 1 . 16 . . . . 2 . 4 Catastrophic 13 | . 1 . 1 . . . . 3 1 . 1 1 . 3 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 14 . 18 . 1 . 11 7 19 . 1 1 . 14 . . . . 2 . 3 Terminals 140 | . 28 . 32 . . . 13 19 15 . 2 1 . 20 . . . . 2 . 8 Fabricators 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . Repair Stations 12 | . 4 . 2 . . . . 5 . . . . . 1 . . . . . . . Recycling Units 14 | . 2 . 2 . . . 1 1 8 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . 4 . . 2 . . . . . . . Terminal Hacks 58 | . 12 . 18 . 2 . 4 9 6 . . . . 2 . 1 1 . . . 3 Record 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 2 . . . 1 1 . . . . . . . . . . . . . Prototype ID Bank 16 | . 2 . 9 . . . 2 1 2 . . . . . . . . . . . . Open Door 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 Locate Traps 11 | . 3 . 4 . . . 1 1 . . . . . 1 . . . . . . 1 Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . 4 . 2 . . . . 4 . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . Repair 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . Unauthorized Hacks 28 | . 5 . 3 . . . 3 4 8 . . . . 4 . . . . . . 1 Terminals 16 | . 3 . 1 . . . 2 3 2 . . . . 4 . . . . . . 1 Botnet 16 | . 3 . 1 . . . 2 3 2 . . . . 4 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 1 1 6 . . . . . . . . . . . . Tunnel 12 | . 2 . 2 . . . 1 1 6 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 10 . . . 4 10 4 . 2 1 . 9 . . . . 2 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . Time 148 | . 52 . 32 . . . . 64 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Total Allies 4 | . . . . 4 . . . . . . . . . . . . . . . . . Largest Group 4 | . . . . 4 3 3 1 . . . . . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 40 40 8 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 16 8 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . 16 1 . . . . . . . . . . . . . . Total Damage 144 | . . . . . . 134 10 . . . . . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 6519 | . . . . . . . . . . . 1013 . . 726 1405 549 934 523 1114 253 2 Sensors 3664 | . . . . . . . . . . . . . . . 1405 549 934 523 . 251 2 Traps 3043 | . . . . . . . . . . . 1013 . . 726 . . . . 1114 190 . Seismic 179 | . . . . . . . . . . . 179 . . . . . . . . . . Robot Analysis Total 7 | . 3 . 2 . . . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Turns Passed 25960 | 2 1151 1467 2065 893 814 656 1468 821 1266 1347 1752 539 1401 2790 1446 549 934 1202 1619 398 1380 Spaces Moved 13230 | 2 611 522 1069 525 504 387 755 351 780 839 728 190 624 1356 850 422 643 487 791 242 552 Core 212 | . . . . . . . . . . . . . 206 . . . . . 1 . 5 Treads 10829 | . 407 522 1069 525 504 387 755 351 780 839 728 39 418 1356 275 . 43 487 749 242 353 Legs 359 | 2 204 . . . . . . . . . . 151 . . . . . . . . 2 Wheels 1789 | . . . . . . . . . . . . . . . 575 422 600 . . . 192 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . . . . . . . . . . . . . . . 41 . . Fastest Speed 31 | 120 120 160 160 160 160 160 160 160 160 160 160 245 50 160 115 130 130 165 31 155 140 Average Speed 164 | 120 146 160 160 160 160 160 160 160 160 160 181 260 205 166 157 130 132 225 157 156 165 Slowest Speed 1400 | 120 190 160 160 160 160 160 160 160 160 160 245 320 1400 245 245 130 166 410 625 160 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . 11 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 61 | 2 92 97 92 94 70 71 60 54 96 57 19 5 96 35 93 62 87 60 23 84 13 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 14 | . 2 . 2 . 1 . 1 1 6 . . . . . . . . 1 . . . Known Exits Taken 7 | . 1 . . . . . 1 . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 22 | . . 2 . 2 . 1 . . . 7 . . . . 5 3 . 2 . . . Spaces Dug 14 | . . . 1 . . . . . . . . . . . . . . 1 . . 12 Terrain Destroyed 366 | . 2 . 66 19 . 13 3 22 . . 55 1 . 19 1 . 65 32 44 1 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 93 | . . . 1 2 . 1 3 1 . . 18 . . 1 1 . 1 32 10 1 21 AOE 265 | . 2 . 65 17 . 12 . 21 . . 36 . . 18 . . 64 . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Total 16117 | 1 762 1133 1285 544 513 405 870 530 790 846 1049 212 707 1673 937 422 697 543 1013 263 922 Wait 1608 | . 66 600 46 . . 4 23 119 . . 221 . 15 141 45 . . 27 64 . 237 Move 13212 | 1 610 521 1068 524 503 386 754 350 779 838 727 190 623 1356 849 421 642 486 791 241 552 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | . 5 1 21 . 2 . 3 1 1 3 8 2 13 12 6 1 10 1 16 1 6 Fast Attach 94 | . 7 . 7 . . . 1 4 . . 6 2 16 8 5 . 6 2 19 1 10 Attach 77 | . 5 . 2 . . . 3 . . . 8 3 1 9 11 . 2 4 7 4 18 Detach 45 | . 6 . 4 . . . 1 1 . . 1 . 2 4 7 . 1 . 9 4 5 Swap 84 | . 1 . 22 1 3 1 6 8 1 1 10 1 . 17 1 . 6 2 3 . . Drop 146 | . 3 . 32 1 5 . 7 8 2 4 8 1 20 15 2 . 13 . 23 1 1 Fire 671 | . 57 10 81 15 . 7 64 37 3 . 45 13 17 110 11 . 16 21 75 10 79 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 42 | . 1 1 2 3 . 7 8 2 4 . 5 . . 1 . . . . 6 . 2 Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Repaired Aluminum Leg 374 | -10/Materials | Repaired Aluminum Leg 747 | -10/Materials | Discovered new exit (range 6) 927 | -10/Materials | Discovered new exit (range 6) 1154 | -10/Materials | Entered Mines 1350 | -10/Mines | Discovered new exit (range 4) 1376 | -10/Mines | Discovered new exit (range 6) 1878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2621 | -10/Mines | Entered Materials 2621 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2921 | -9/Materials | Build established: Tank 3284 | -9/Materials | Discovered new exit (range 16) 3401 | -9/Materials | Repaired Hrd. Light Armor Plating 3656 | -9/Materials | Discovered new exit (range 15) 3680 | -9/Materials | Build established: Scavenger-Tank 4028 | -9/Materials | Discovered new exit (range 9) 4316 | -9/Materials | Discovered new exit (range 13) 4686 | -9/Materials | Entered Mines 4687 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4715 | -9/Mines | Discovered new exit (range 15) 4743 | -9/Mines | Learned Materials security intel 5118 | -9/Mines | Received a Mining Laser from a helpful Derelict 5185 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5239 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5446 | -9/Mines | Discovered new exit (range 5) 5572 | -9/Mines | Discovered new exit (range 5) 5579 | -9/Mines | Entered Exiles 5579 | -9/Exiles | Accompanied by 3 allies 5619 | -9/Exiles | Met 8R-AWN 5645 | -9/Exiles | Met EX-HEX 5691 | -9/Exiles | Met EX-BIN 5714 | -9/Exiles | Aligned with FarCom system 5715 | -9/Exiles | Given EX-Vault access code 5752 | -9/Exiles | Opened EX-Vault 5794 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5890 | -9/Exiles | Met EX-DEC 6079 | -9/Exiles | Found XL Autogun Array 6174 | -9/Exiles | Learned location of Zion (-7) 6369 | -9/Exiles | Discovered new exit (range 14) 6393 | -9/Exiles | Left Exiles lab with XL Autogun Array 6393 | -9/Exiles | Entered Mines 6393 | -8/Mines | Accompanied by 3 allies 6515 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6568 | -8/Mines | Discovered new exit (range 6) 6683 | -8/Mines | Build established: Scavenger-Skirmisher 7049 | -8/Mines | Entered Materials 7049 | -8/Materials | Accompanied by 1 ally 7049 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7050 | -8/Materials | Identified exit to Storage 7350 | -8/Materials | Build established: Scavenger-Tank 7620 | -8/Materials | Destroyed 9 combat bots 8023 | -8/Materials | Discovered new exit (range 3) 8040 | -8/Materials | Discovered exit to Storage (range 11) 8517 | -8/Materials | Entered Storage 8867 | -8/Storage | Build established: Tank 9217 | -8/Storage | Repaired Shield Generator 9250 | -8/Storage | Repaired Med. Armor Plating 9314 | -8/Storage | Discovered new exit (range 10) 9338 | -8/Storage | Entered Recycling 9894 | -8/Recycling | Discovered new exit (range 6) 10563 | -8/Recycling | Scanned before Scraplab entrance 10587 | -8/Recycling | Entered Scraplab 10601 | -8/Recycling | Discovered new exit (range 3) 10604 | -8/Recycling | Entered Scraptown 10784 | -8/Scraptown | Turned away by UFD registrar 10809 | -8/Scraptown | Visited SPCMW 10857 | -8/Scraptown | Visited Shadow of the Wyrm 10888 | -8/Scraptown | Visited Awakened 10923 | -8/Scraptown | Visited Red Mages 10971 | -8/Scraptown | Visited Bundlers 11475 | -8/Scraptown | Discovered new exit (range 13) 11644 | -8/Scraptown | Visited Science Testing Area 11675 | -8/Scraptown | Visited Symbiants 11951 | -8/Scraptown | Entered Factory 11951 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12643 | -6/Factory | Build established: Scavenger-Skirmisher 13048 | -6/Factory | Build established: Skirmisher 13127 | -6/Factory | Lost 9 parts (3n5u1w) 13301 | -6/Factory | Discovered new exit (range 9) 13703 | -6/Factory | Entered another Factory area 13703 | -5/Factory | Evolved 2 slots: Utility x2 13835 | -5/Factory | Lost 4 parts (1n1u2w) 14242 | -5/Factory | Sucked down chute 14242 | -5/Factory | Entered Waste 14242 | -5/Waste | The area was eerily silent 14247 | -5/Waste | Released all parts (10) 14337 | -5/Waste | Found Damper Plating 14635 | -5/Waste | Build established: Scavenger-Mutant 15148 | -5/Waste | Build established: Scavenger-Tank 15231 | -5/Waste | Found Damper Plating 15246 | -5/Waste | Found Damper Plating 15319 | -5/Waste | Discovered new exit (range 16) 15553 | -5/Waste | Found Damper Plating 15643 | -5/Waste | Entered Factory 16636 | -5/Factory | Destroyed 9 combat bots 16785 | -5/Factory | Found Hvy. Reactive Plating 17143 | -5/Factory | First assault squad dispatched 17463 | -5/Factory | Identified exit to Upper Caves 17569 | -5/Factory | Cargo convoy interrupted 17626 | -5/Factory | Destroyed 11 combat bots 18433 | -5/Factory | Entered Upper Caves 18462 | -5/Upper Caves | Lost 5 parts (3u2w) 18467 | -5/Upper Caves | Learned location of 1 exit from Factory 18927 | -5/Upper Caves | Spotted B-75 Beast 18955 | -5/Upper Caves | Destroyed B-75 Beast 19108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19257 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19732 | -5/Upper Caves | Discovered new exit (range 12) 19755 | -5/Upper Caves | Build established: Scavenger-Gunner 19878 | -5/Upper Caves | Identified exit to Upper Caves 19879 | -5/Upper Caves | Entered another Upper Caves area 19887 | -5/Upper Caves | Discovered new exit (range 12) 20042 | -5/Upper Caves | Entered a destroyed Warlord outpost 20229 | -5/Upper Caves | Encountered a Warlord checkpoint 20265 | -5/Upper Caves | Learned Factory interactive machine intel 20350 | -5/Upper Caves | Discovered new exit (range 5) 20354 | -5/Upper Caves | Identified exit to Warlord 20428 | -5/Upper Caves | Entered Warlord 20473 | -5/Warlord | System corruption cleaned by Quarantine Array 20786 | -5/Warlord | Visited the Vortex Lab 20796 | -5/Warlord | Found Prototype Energy Gun 20798 | -5/Warlord | Found Prototype Energy Gun 20801 | -5/Warlord | Warlord's base attacked by MAIN.C 20863 | -5/Warlord | Found Prototype Special Weapon 20865 | -5/Warlord | Found Prototype Special Weapon 20868 | -5/Warlord | Found Prototype Special Weapon 20891 | -5/Warlord | Identified Vortex Shotgun (x2) 21127 | -5/Warlord | Met Warlord 21151 | -5/Warlord | Warlord forces counterattacked 21204 | -5/Warlord | Spotted Striker 21225 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 21226 | -5/Warlord | Spotted Executioner 21232 | -5/Warlord | P-70 Sage assimilated allied VE-QMU(g) 21289 | -5/Warlord | Discovered new exit (range 14) 21303 | -5/Warlord | Spotted Striker 21304 | -5/Warlord | Lost 8 allies 21328 | -5/Warlord | Destroyed Striker 21328 | -5/Warlord | P-70 Sage assimilated allied 3E-9FQ(g) 21329 | -5/Warlord | P-70 Sage assimilated allied K9-IBY(g) 21349 | -5/Warlord | Destroyed 10 combat bots 21357 | -5/Warlord | Lost 4 allies 21360 | -5/Warlord | Identified exit to Proximity Caves 21362 | -5/Warlord | Entered Proximity Caves 21384 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21472 | -4/Proximity Caves | Learned 4 Research zone layouts 21889 | -4/Proximity Caves | Core integrity fell below 50% 21916 | -4/Proximity Caves | Lost 8 parts (3n2u3w) 22085 | -4/Proximity Caves | Spotted B-86 Titan 22096 | -4/Proximity Caves | Destroyed B-86 Titan 22178 | -4/Proximity Caves | Build established: Gunner 22526 | -4/Proximity Caves | Build established: Scavenger-Gunner 22554 | -4/Proximity Caves | Discovered new exit (range 5) 22561 | -4/Proximity Caves | Identified exit to Factory 22564 | -4/Proximity Caves | Entered Factory 22564 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22565 | -4/Factory | Identified exit to Research 22566 | -4/Factory | Loaded intel: 53 interactive machine locations 23106 | -4/Factory | Build established: Tank 23645 | -4/Factory | Build established: Scavenger-Tank 24183 | -4/Factory | Sucked down chute 24183 | -4/Factory | Entered Waste 24215 | -4/Waste | Spotted C-40 Crusher 24242 | -4/Waste | Crushed by Compactor (1 part destroyed) 24249 | -4/Waste | Spotted C-40 Crusher 24284 | -4/Waste | Spotted C-40 Crusher 24315 | -4/Waste | Spotted C-40 Crusher 24367 | -4/Waste | Spotted C-40 Crusher 24410 | -4/Waste | Spotted C-40 Crusher 24482 | -4/Waste | Crushed by Compactor (1 part destroyed) 24513 | -4/Waste | Lost 3 parts (1p1n1u) 24567 | -4/Waste | Discovered new exit (range 10) 24579 | -4/Waste | Identified exit to Factory 24581 | -4/Waste | Entered Factory 24718 | -4/Factory | Identified exit to Upper Caves 24718 | -4/Factory | Identified exit to Extension 25254 | -4/Factory | Garrison activated, responded to threat 25491 | -4/Factory | Destroyed 7 combat bots 25494 | -4/Factory | Lost 3 parts (1p2w) 25637 | -4/Factory | System corruption reached 10% 25642 | -4/Factory | Build established: Scavenger-Gunner 25851 | -4/Factory | Core integrity fell below 50% 25873 | -4/Factory | Crushed by falling debris 25873 | -4/Factory | Core integrity fell below 20% 25920 | -4/Factory | Lost 17 parts (2p4n5u6w) 25936 | -4/Factory | Crushed by falling debris 25946 | -4/Factory | Crushed by falling debris 25957 | -4/Factory | Crushed by falling debris 25962 | -4/Factory | Crushed by falling debris 25962 | -4/Factory | Smashed by cave-in Last Messages --------------- 25895_ Corrupted Hpw. Shotgun crushed. 25895_ Acquired Hvy. Shock Bomb Launcher. 25936_ The unstable cave ceiling collapses. 25936_ Crushed by falling debris. 25937_ Acquired 25 matter. 25946_ The unstable cave ceiling collapses. 25946_ Crushed by falling debris. 25946_ Lrg. Storage Unit destroyed. 25946_ System corrupted by crushing effect (+1). 25946_ Hvy. Shock Bomb Launcher destroyed. 25946_ System corrupted by crushing effect (+1). 25948_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 25953_ System corrupted: Heat flow error (+172). 25957_ The unstable cave ceiling collapses. 25957_ Crushed by falling debris. 25957_ Mic. Fission Core destroyed. 25957_ System corrupted by crushing effect (+3). 25962_ The unstable cave ceiling collapses. 25962_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###+???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ##############+#+#????????? | | ??????????????????# #????????? | | ???????????????#### #????????? | | ???????????????? # """ """ """ """ #????????? | | ?????????????????/# """ """ """ """ #????????? | | ??????????????????# """ """ """ """ #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ?????????????# + % #????????? | | ??????????????????# ###### #????????? | | ??????????????????# % ###### #????????? | | ??????????????????# ########## # +????????? | | ?????????????????## ###@#x!##%% # #????????? | | ?????????????????+ #######[##### ^ #????????? | | ?????????????????# #?????!==% ## #????????? | | ?????????????????# #????? != # ????????? | | ?????????????????# #??? # #???????? | | ?????????????????# #?# #? ???????? | | ?????????????#####/##/### xx+?? HY ??????? | | ????????????? """" # #?? ?????? | | ??????????w??""S"" # #??? #???????? | | ???????????# "" "" # #???? #???????? | | #########??# # #?????###???????? | | ??# ##########???????????????? | | ??# #????????????????????????? | | + #????????????????????????? | | # """" """" #????????????????????????? | | ??? + """" """" #????????????????????????? | | #????### """" """" #????????????????????????? | | #??????# """" """" #????????????????????????? | | #??????# #????????????????????????? | | #############+############???????????????????? | | ^ ^ = #??# ## #???????????????????? | | ######## #### ## #???????????????????? | | #??????# ###% # ##??????????????????? | | #####??????#*!% = + """"""" ##??????????????????? | | #?????????# ### # """"""" ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 38 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 2 Corruption Block 8 Armor Coverage 1600 Resistance: KI 40 Resistance: EM 90 Evasion (%) 63 Launcher Accuracy 30 Target Analysis 9 Core Analysis 9 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- Adv. Signal Interpreter | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Imp. Deuterium Engine | -8/Recycling | Hacked Imp. Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 86% | -10/Materials Aluminum Leg | 21% | -10/Materials Hrd. Light Armor Plating | 17% | -9/Materials Shield Generator | 20% | -8/Storage Med. Armor Plating | 21% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed ExpertHeartMultirail Manual? 0 Play Time 02:32:39 Cumulative 310.6 hours Start 2025.06.02 @ 16:13:06 End 2025.06.02 @ 18:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 24 Types 18/0/4/2/0/0/0/0/0/0 Lore% 86 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a438bf6b-19da-47b6-977c-ac1d7f0e36c4