Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 11:55:12 Player: IAMTRASHMAN Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (2979) 2979 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 5998 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 508/550 Matter 206/300 Energy 265/265 System Corruption 0% Temperature Warm (111) Movement Rolling (210) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Aluminum Leg Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Hover Unit Improved Hover Unit Aerolev Unit Combat Airjet Combat Airjet Cooling System Cooling System High-capacity Battery (250) Structural Scanner Seismic Detector Seismic Detector Hardened Light Armor Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Shock Rifle Light EM Pulse Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Wheel Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Combat Airjet Combat Airjet Cooling System Cooling System High-capacity Battery Structural Scanner Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Rifle Light EM Pulse Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 67 | 7 12 32 2 . 2 12 Power 7 | 1 . 5 . . . 1 Engine 6 | 1 . 4 . . . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 23 | 2 3 13 1 . . 4 Treads 15 | . 2 11 . . . 2 Leg 4 | 2 1 . . . . 1 Wheel 3 | . . 2 1 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 18 | 2 4 4 . . 2 6 Device 5 | 1 . 1 . . . 3 Storage 4 | 1 3 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 8 | . 1 3 . . 2 2 Artifact . | . . . . . . . Weapon 19 | 2 5 10 1 . . 1 Energy Gun 5 | . 2 2 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 3 2 1 . . . Ballistic Cannon 2 | . . 2 . . . . Launcher 4 | . . 4 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 2 4 . . . 1 Parts Lost 3 | . . . . . . 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes . | . . . . . . . Average Backups 23 | 4 17 24 24 25 25 24 Power 1 | . 1 1 2 2 2 2 Propulsion 4 | 3 3 4 4 5 5 5 Utility 7 | . 5 8 7 8 8 7 Weapon 9 | . 5 10 11 10 10 9 Tool/Special . | . . . . . . . Unused Backups 41 | . 7 15 3 . . 16 Power 6 | . . 3 . . . 3 Propulsion 10 | . 3 1 1 . . 5 Utility 12 | . 1 5 1 . . 5 Weapon 13 | . 3 6 1 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 96 100 100 100 98 Engine 9 | . 13 4 11 11 11 9 Core 2 | . . 6 . . . . Treads 31 | . 23 37 31 33 33 24 Wheel 6 | . . 3 12 11 11 9 Device 2 | . 7 . . . . 6 Storage 11 | . 14 11 11 11 11 9 Protection 9 | . 6 10 11 11 11 4 Ballistic Gun 17 | . 26 8 16 22 22 23 Ballistic Cannon 5 | . . 12 5 . . . Peak Build Rating 36 | 7 14 25 25 25 25 36 Average Rating 21 | 5 11 20 23 25 24 31 On Entrance 16 | . 7 14 21 25 25 24 Naked Turns . | . . . . . . . Heaviest Build 103 | 15 94 103 103 101 101 103 Greatest Support 80 | 20 40 80 60 12 60 12 Greatest Overweight (x) 9 | 4 4 9 8 8 8 8 Average Overweight (x) 4 | 2 1 3 4 8 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 Average Carried 23 | 5 17 24 24 25 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 Class Distribution -------------------- 80% | Mutant 8% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 3478 | 294 326 1446 374 . 212 826 Remotely . | . . . . . . . Salvage Created 4409 | 119 466 1867 747 . 178 1032 Parts 278 | 12 29 112 47 . 11 67 Haulers Intercepted 10 | . 1 6 . . . 3 Recyclers Shooed 7 | . 4 1 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 79 | . 11 30 12 . 6 20 Guns 52 | . 11 13 9 . 3 16 Cannons 13 | . . 10 3 . . . AOE 14 | . . 7 . . 3 4 Classes Destroyed 13 | 2 5 4 . . . 2 Worker 5 | . . 1 2 . . 2 Builder 1 | . . . . . . 1 Tunneler 8 | 3 . 1 3 . . 1 Hauler 10 | . 1 6 . . . 3 Recycler 12 | 1 . 7 4 . . . Mechanic 1 | . 1 . . . . . Operator 2 | . . 2 . . . . Watcher 8 | . 1 4 . . . 3 Swarmer 22 | . 3 4 3 . 3 9 Grunt 43 | . 8 17 9 . 3 6 Duelist 2 | . . 2 . . . . Sentry 10 | . . 7 . . . 3 Specialist 2 | . . . . . . 2 Best Kill Streak 5 | 4 3 5 5 . 3 5 Combat Bots Only 5 | . 3 5 3 . 3 4 Max Kills in Single Turn 3 | 1 2 2 2 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 298 | . 49 115 36 . 24 74 Missed 78 | . 14 25 8 . 6 25 Hits 220 | . 35 90 28 . 18 49 Melee 4 | . . 4 . . . . Projectile 216 | . 35 86 28 . 18 49 Critical Strikes 4 | . . 2 1 . . 1 Damage Taken 2884 | . 369 1221 328 . 235 731 Core 250 | . 77 105 26 . . 42 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 151 | . 31 115 . . . 5 Core Remaining (%) 78 | 100 69 . . . 67 . Volleys Fired 314 | 4 38 147 35 . 21 69 Largest 3 | 2 2 2 2 . 2 3 Hottest 115 | 40 46 72 66 . 50 115 Shots Fired 644 | 8 77 262 72 . 42 183 Gun 511 | 8 77 147 60 . 41 178 Cannon 118 | . . 106 12 . . . Launcher 15 | . . 9 . . 1 5 Special . | . . . . . . . Kinetic 563 | 8 77 226 72 . 41 139 Thermal . | . . . . . . . Explosive 11 | . . 5 . . 1 5 Electromagnetic 70 | . . 31 . . . 39 Robot Hit Streak 18 | 2 12 13 10 . 8 18 Robot Miss Streak 6 | 1 4 5 6 . 5 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 3 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 368 | 4 46 156 37 . 20 105 Core Hits 181 | 4 22 67 23 . 10 55 Critical Kills 3 | . . 2 . . . 1 Critical Parts Destroyed 4 | . 1 2 . . . 1 Critical Strikes 12 | . 1 8 1 . . 2 Destroy 7 | . 1 4 . . . 2 Blast 4 | . . 3 1 . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7841 | 69 690 3368 752 . 538 2424 Guns 4953 | 69 647 1441 525 . 349 1922 Cannons 1551 | . . 1358 193 . . . Explosions 1214 | . . 525 . . 189 500 Melee . | . . . . . . . Ramming 123 | . 43 44 34 . . 2 Kinetic 5635 | 69 647 2520 718 . 349 1332 Thermal 224 | . . 34 . . . 190 Explosive 820 | . . 321 . . 189 310 Electromagnetic 1039 | . . 449 . . . 590 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . 18 6 23 2 20 . Message Errors 19 | . 5 3 4 . 7 . Matter Fused 17 | . 4 2 5 . 6 . Heat Flow Errors 11 | . 4 . 5 1 1 . Energy Discharges 7 | . 2 . 4 1 . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 8 | . 2 . 3 . 3 . Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . 1 . 2 . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 83 | . 3 41 9 . . 30 Projectiles 43 | . . 34 9 . . . Explosions 37 | . . 7 . . . 30 Melee 3 | . 3 . . . . . Knockbacks 11 | . . 10 1 . . . Impact . | . . . . . . . Kinetic 10 | . . 9 1 . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 97 | . . 16 14 . 7 60 Shots 3 | . . . . . 1 2 Rammed 12 | . 6 3 2 . . 1 Targets Rammed 12 | . 6 3 2 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 232 186 264 220 160 213 Average Temperature 52 | . 64 38 63 115 62 62 Received Heat Transfer 1035 | . 156 408 156 . 90 225 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . . 4 . . . 8 Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . 50 . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 2 | . . 2 1 . . 1 Low Security (%) 83 | 100 100 64 88 . 100 74 Level 1 8 | . . 10 11 . . 25 Level 2 8 | . . 25 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 557 | 10 90 557 284 . 85 310 Initial 213 | . . 9 213 . . . Average 102 | 1 14 221 79 . 14 95 Influence Increases 2541 | 20 282 1066 348 . 196 629 Destroy 0b10 Robot/C 1580 | . 220 600 240 . 120 400 Destroy 0b10 Robot/NC 235 | 20 15 105 45 . . 50 Destroy Leader 356 | . 34 170 40 . 10 102 Successful Hack 49 | . 12 25 7 . . 5 Disable Machine 105 | . . 60 15 . 15 15 Destroy Structure 126 | . 1 61 1 . 6 57 Lose Combat Pursuer 90 | . . 45 . . 45 . Influence Decreases 2255 | 20 258 541 786 111 196 343 Entered New Map 462 | . . 15 336 111 . . Time Decay 1763 | 20 258 526 450 . 196 313 Lost Part 30 | . . . . . . 30 Squads Dispatched 8 | . 1 3 1 . . 3 Investigation 4 | . 1 1 1 . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 11 | . 1 5 . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 17 57 11 . 9 35 Peak Tracking Total 6 | . 4 5 3 . 4 6 Tactical Retreats 5 | . . 2 . . 3 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 8 | . . 5 1 . 1 1 Max in Single Turn 2 | . . 2 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 20 | . 7 8 2 1 . 2 Terminals 13 | . 4 6 2 . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . . . 1 Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 20 21 8 1 . 6 Successful 33 | . 13 12 4 1 . 3 Failed 23 | . 7 9 4 . . 3 Catastrophic 6 | . 3 1 2 . . . Database Lockouts . | . . . . . . . Manual 33 | . 13 11 5 . . 4 Terminals 42 | . 15 15 8 . . 4 Fabricators . | . . . . . . . Repair Stations 9 | . 2 5 . . . 2 Recycling Units 4 | . 3 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 4 2 4 1 . . Record 1 | . . . . 1 . . Part Schematic 2 | . . . 2 . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 1 1 . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 4 . . . 2 Scan Component 4 | . 1 2 . . . 1 Repair 4 | . 1 2 . . . 1 Recycling Unit Hacks 3 | . 2 1 . . . . Report Inventory 3 | . 2 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 5 5 . . . 1 Terminals 10 | . 4 5 . . . 1 Botnet 6 | . 2 3 . . . 1 Detonate 1 | . . 1 . . . . Disrupt 2 | . 1 1 . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 5 2 . . 2 Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 2 . . . 1 Time 116 | . 26 52 . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1716 | 101 886 111 . . . 618 Structural 111 | . . 111 . . . . Seismic 1605 | 101 886 . . . . 618 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 9296 | 199 1691 2939 1616 278 1523 1050 Spaces Moved 3635 | 94 612 986 717 133 711 382 Core 123 | 67 56 . . . . . Treads 1397 | . 509 625 262 . 1 . Legs 74 | 27 47 . . . . . Wheels 2041 | . . 361 455 133 710 382 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 195 140 210 195 195 Average Speed 216 | 183 217 236 211 210 206 209 Slowest Speed 320 | 250 320 320 240 210 240 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 73 76 90 49 98 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . 4 . 1 . Spaces Dug 26 | . . . . . . 26 Terrain Destroyed 133 | . . 66 1 . 8 58 Melee . | . . . . . . . Projectile 6 | . . 5 1 . . . AOE 127 | . . 61 . . 8 58 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4572 | 111 901 1375 774 132 743 536 Wait 354 | . 184 134 1 . 5 30 Move 3629 | 93 611 985 716 132 710 382 Hop . | . . . . . . . Pick Up 71 | 7 27 19 8 . 1 9 Fast Attach 38 | 6 6 17 . . 1 8 Attach 11 | 1 2 . 2 . . 6 Detach 6 | . 3 1 . . . 2 Swap 54 | . 7 27 2 . 3 15 Drop 83 | . 17 42 8 . 2 14 Fire 314 | 4 38 147 35 . 21 69 Melee . | . . . . . . . Ram 2 | . . 1 1 . . . Kick . | . . . . . . . Crush 10 | . 6 2 1 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 4) 1251 | -10/Materials | Discovered new exit (range 5) 1403 | -10/Materials | Repaired Ion Engine 1891 | -10/Materials | Entered another Materials area 1891 | -9/Materials | Evolved 2 slots: Propulsion x2 2493 | -9/Materials | Repaired Lgt. Treads 2545 | -9/Materials | Repaired Lgt. Treads 2811 | -9/Materials | Discovered new exit (range 8) 3102 | -9/Materials | Discovered new exit (range 16) 3408 | -9/Materials | Discovered new exit (range 16) 3596 | -9/Materials | Discovered new exit (range 16) 3633 | -9/Materials | Build established: Scavenger-Mutant 4501 | -9/Materials | Build established: Mutant 4830 | -9/Materials | Entered Mines 4889 | -9/Mines | Discovered new exit (range 15) 4989 | -9/Mines | Learned location of Storage (-7) 5372 | -9/Mines | Assembled infested the area 5380 | -9/Mines | Learned Materials non-interactive machine intel 5450 | -9/Mines | Met 8R-AWN 5498 | -9/Mines | Discovered new exit (range 5) 5594 | -9/Mines | Discovered new exit (range 8) 6446 | -9/Mines | Entered Exiles 6474 | -9/Exiles | Discovered new exit (range 15) 6499 | -9/Exiles | Welcomed by 8R-AWN 6533 | -9/Exiles | Met EX-HEX 6617 | -9/Exiles | Met EX-DEC 6625 | -9/Exiles | Learned location of Zion (-6) 6703 | -9/Exiles | Discovered new exit (range 12) 6724 | -9/Exiles | Entered Mines 7421 | -8/Mines | Discovered new exit (range 9) 7483 | -8/Mines | Discovered new exit (range 5) 8247 | -8/Mines | Entered Materials 8247 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8248 | -8/Materials | Loaded intel: 27 non-interactive machine locations 8334 | -8/Materials | Repaired Hacking Suite 8780 | -8/Materials | Build established: Gunner 9097 | -8/Materials | Lost 3 parts (1n1u1w) 9297 | -8/Materials | Self-destructed Last Messages --------------- 09224_ Acquired 37 matter. 09225_ K-01 Serf collects debris. 09232_ Dropped Lgt. Treads. 09235_ K-01 Serf collects debris. 09236_ Acquired 53 matter. 09237_ U-05 Engineer builds a Door. 09242_ K-01 Serf collects debris. 09242_ Dropped Hvy. Ion Engine. 09243_ Acquired Imp. Ion Engine. 09255_ Dropped Imp. EM Shotgun. 09256_ K-01 Serf cleans the Material Compactor. 09257_ Acquired Scythe. 09260_ K-01 Serf collects debris. 09263_ K-01 Serf cleans the Material Compactor. 09289_ K-01 Serf destroyed. 09291_ K-01 Serf collects debris. 09295_ G-47 Trooper suffers critical hit (Destroy). 09295_ Destroyed Lgt. Nuclear Core. 09295_ K-01 Serf collects debris. 09295_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????? ?????? | | ??????????????????????????# #????????? ????? | | ??????????????????????????# #????????# ????? | | ??????????????????????????# #????????# #????? | | ??????????????????????????# #????????# #????? | | ??????????????????????????# #????????# #????? | | ??????????????????????????# #????????# #????? | | ??????????????????????????# #????????# #????? | | ??????????????????#???????# #????????# #????? | | ??????????????????# ??????# #????????# #???"" | | ??????????????????# ?????# +????????# #???"" | | ?????"""??????????# ????# #????????# #???"" | | ?????"""?????????## #???# #????????# #????? | | ?????"""?????????# #### ########## ###### | | ?????????????????# [ # | | ?????"""?????????# =%[ != [# | | ?????"""?????????# ^* = * # | | ?????"""?????????# ###g############## =+ | | ?????????????????####??#=%= # ? #[[!#[ | | ???????????????????????#|!* # # * # | | ???????????????????????# !%= # """ #== ###### | | ??????"????????????????# = # """"" # ###### | | ???????????????????????# @ kk # """"" # | | ???????????????????????# = # """" # = | | ?????????????"""???????# ! # "" + | | ?????????????"""???????# # # ###### | | ?????????????"""???????# = #] [=# #????# | | ???????????????????????####+##### # #?#### | | ??????????????????####????# #???# = # #? | | ?????????????###+## ####[#???###+##### # """ | | ?????????? #?????# #???# # """ | | ?????????? *#?????# #???# + """ | | ???????????????#+## ### ##?????# #???# # | | ??????????????????##+#####+##??####+##### # [ | | ??????????????????# #??# # #?#### | | ??????????????????# """ [#??# # #????? | | ??????????????????# """"" #??# # #????? | | ??????????????????? """"" #??# # #????? | | ?????????????????????""""" #??# + #????? | | ????????????????????? """ #??# # #????? | | ????????????????????? #??# # ###### | | ????????????????????? #??# # # ] | | ????????????????????#########??# # # "" | | ???????????????????????????????########## # "" | | ????????????????????????????????????????# # "" | | ????????????????????????????????????????# + | | ????????????????????????????????????????# #""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Mines | Hacked Utility Shielding | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 48% | -10/Materials Lgt. Treads | 57% | -9/Materials Lgt. Treads | 60% | -9/Materials Hacking Suite | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothRainbowArchive Manual? 0 Play Time 00:46:17 Cumulative 239.0 hours Start 2025.09.16 @ 14:17:28 End 2025.09.19 @ 11:55:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 388695cd-09a2-4a50-8bba-d017f382eeb2