Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.24 @ 13:56:42 Player: Peace Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (302) 302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 2784 Bonus ------- Follower Combat Kills 402 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Large Storage Unit Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Small Storage Unit Heavy Assault Rifle Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Drone Bay Device Drone Bay Storage Large Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 24 | 5 3 . 6 2 8 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 . 2 . 3 Treads 2 | . . . . . 2 Leg 2 | . 2 . . . . Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 4 | . . . . 1 3 Device 1 | . . . . 1 . Storage 1 | . . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 7 | 2 1 . 2 1 1 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 5 . 9 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 2 . 3 Utility 3 | . . . . . 3 Weapon 5 | . . 1 2 . 2 Highest Loss Streak 8 | . . 1 3 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 43 | . 71 57 29 19 52 Engine 8 | . 14 14 7 1 7 Treads 1 | . . . . . 3 Leg 7 | . 6 28 8 . . Wheel 4 | . 22 . . . 6 Flight 1 | . . . 3 3 . Device 3 | . . . . 7 5 Storage 1 | . . . . . 6 Protection 2 | . . . . . 10 Energy Gun 6 | . 21 14 7 . . Ballistic Gun 3 | . . . . 7 9 Impact Weapon 1 | . . . 2 . 3 Naked Turns 45 | . . . 1 40 4 Heaviest Build 47 | 6 7 4 7 9 47 Greatest Support 42 | 26 26 20 20 8 42 Greatest Overweight (x) 2 | . . . 1 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 5 15 Average Capacity 6 | 5 5 5 5 5 12 Most Carried 5 | 5 5 5 5 4 4 Average Carried 3 | 3 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 4 4 3 4 Class Distribution -------------------- 73% | Mutant 26% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Mat Matter Collected 426 | 217 3 70 16 55 65 Remotely . | . . . . . . Salvage Created 295 | . 20 1 173 . 101 Parts 16 | . 3 1 8 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Combat Hostiles Destroyed 16 | . 3 3 8 . 2 Melee 3 | . . . 1 . 2 Guns 5 | . . . 5 . . AOE 6 | . 3 3 . . . Classes Destroyed 2 | . 1 . 1 . . Swarmer 12 | . 3 3 6 . . Grunt 4 | . . . 2 . 2 Best Kill Streak 3 | . 3 3 3 . 2 Combat Bots Only 3 | . 3 3 3 . 2 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Damage Taken 2575 | . 17 149 626 180 1603 Core 980 | . . 41 243 145 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 83 . 3 . Volleys Fired 29 | . 2 2 25 . . Largest 2 | . 2 1 2 . . Hottest 80 | . 70 30 80 . . Shots Fired 39 | . 4 2 33 . . Gun 35 | . 2 . 33 . . Cannon . | . . . . . . Launcher 4 | . 2 2 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 20 | . 2 . 18 . . Explosive 4 | . 2 2 . . . Electromagnetic 15 | . . . 15 . . Robot Hit Streak 6 | . 1 1 6 . . Robot Miss Streak 4 | . . 1 4 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 26 | . 1 1 21 . 3 Core Hits 15 | . 3 3 7 . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 3 | . . . 2 . 1 Smash 3 | . . . 2 . 1 Melee Attacks 17 | . . . 9 . 8 Impact 17 | . . . 9 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 837 | . 139 278 326 2 92 Guns 185 | . . . 185 . . Cannons . | . . . . . . Explosions 415 | . 139 276 . . . Melee 233 | . . . 141 . 92 Ramming 4 | . . 2 . 2 . Kinetic . | . . . . . . Thermal 252 | . . 119 133 . . Explosive 296 | . 139 157 . . . Electromagnetic 52 | . . . 52 . . Impact 233 | . . . 141 . 92 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 103 | . . 41 62 . . Projectiles . | . . . . . . Explosions 41 | . . 41 . . . Melee 62 | . . . 62 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . 81 . 1 . Shots 2 | . . 2 . . . Rammed 1 | . . . . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 96 | . 18 7 96 . 16 Average Temperature 29 | . 10 4 34 . 10 Received Heat Transfer 657 | . . . 111 21 525 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions 5 | . . . 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 450 | . . 150 300 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Peak Influence 540 | . 78 142 272 540 359 Initial 228 | . . 30 47 120 228 Average 214 | . 37 140 151 389 297 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 50 | 100 100 100 67 25 . Level 1 39 | . . . 32 16 100 Level 2 10 | . . . . 58 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 2 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Distress Signals 6 | . . . 2 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 3 10 23 11 25 Peak Tracking Total 14 | . 3 4 8 7 14 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Mat Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Machines Accessed 5 | . 1 . 1 3 . Terminals 5 | . 1 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 . 5 5 . Successful 7 | . 2 . 3 2 . Failed 8 | . 3 . 2 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 15 | . 5 . 5 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 3 2 . Record 4 | . 2 . 1 1 . Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Total Allies 13 | . . 3 . 10 . Largest Group 10 | . . 3 2 10 5 Highest-Rated Group 88 | . . 40 32 88 48 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 149 | . . 28 15 77 29 Total Damage 1507 | . . 305 148 698 356 Kills 22 | . . 5 1 12 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Mat Turns Passed 1218 | 48 139 162 311 217 341 Spaces Moved 1137 | 46 134 130 330 258 239 Core 309 | 14 . . 96 169 30 Treads 25 | . . . . . 25 Legs 242 | . 24 130 88 . . Wheels 326 | 32 110 . . . 184 Hover . | . . . . . . Flight 235 | . . . 146 89 . Fastest Speed 34 | 50 90 120 34 34 50 Average Speed 92 | 78 95 120 65 80 127 Slowest Speed 225 | 100 120 120 120 150 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 32 29 41 66 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 39 | . 11 24 . . 4 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 35 | . 11 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Total 1225 | 55 140 135 372 267 256 Wait 7 | . . . . 7 . Move 1125 | 45 133 130 321 257 239 Hop 4 | . . . 4 . . Pick Up 11 | 5 1 1 4 . . Fast Attach 15 | 5 . . 1 1 8 Attach 6 | . . . 5 1 . Detach 3 | . . . 2 . 1 Swap 3 | . 3 . . . . Drop 4 | . 1 2 1 . . Fire 29 | . 2 2 25 . . Melee 17 | . . . 9 . 8 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 6) 188 | -10/Materials | Entered Mines 265 | -10/Mines | Assembled infested the area 270 | -10/Mines | Assisted by a Guerilla fighting off Assembled 296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 5) 350 | -10/Mines | Entered Materials 350 | -9/Materials | Accompanied by 2 allies 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 545 | -9/Materials | Core integrity fell below 50% 565 | -9/Materials | Lost 3 parts (1p2w) 622 | -9/Materials | Discovered new exit (range 7) 653 | -9/Materials | Discovered new exit (range 11) 661 | -9/Materials | Entered Storage 713 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 713 | -9/Storage | Core integrity fell below 20% 856 | -9/Storage | Discovered new exit (range 16) 878 | -9/Storage | Entered Materials 878 | -8/Materials | Accompanied by 7 allies 878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -8/Materials | Build established: Commander-Mutant 1025 | -8/Materials | Garrison activated, responded to threat 1203 | -8/Materials | Discovered new exit (range 12) 1217 | -8/Materials | Core integrity fell below 50% 1219 | -8/Materials | Core integrity fell below 20% 1219 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01197_ G-47 Trooper suffers critical hit (Smash). 01197_ G-47 Trooper destroyed. 01198_ U-05 Engineer builds a Wall. 01203_ G-47 Trooper destroyed. 01203_ W-25 Informer sends out distress signal. 01203_ EXIT=FOUND 01205_ Lgt. Treads destroyed. 01205_ Imp. Light Armor Plating destroyed. 01208_ Penetrated by Slug. 01212_ Slug penetrates Wall. 01214_ Nuclear Reactor explodes. 01214_ Fusion Modulator explodes. 01214_ W-25 Informer destroyed. 01214_ Hvy. Assault Rifle destroyed. 01214_ Maul destroyed. 01214_ Adv. Treads destroyed. 01214_ C-30 ARC bursts open, deploying its payload. 01214_ G-47 Trooper unfolds itself. 01216_ Knocked back. 01218_ U-05 Engineer builds a Wall. 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Y #???????????????????? | | ????????????????? ????? #???????????????????? | | ?????????????????##????? #???????????????????? | | ????????????????????????##+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledLinearCanceller Manual? 0 Play Time 00:19:54 Cumulative 88.3 hours Start 2023.10.24 @ 13:38:54 End 2023.10.24 @ 13:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb8a160f-c69d-451f-a7ec-5878c919cc78