Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 15:25:15 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (114) 570 Value Destroyed (5809) 5809 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4788) 4788 TOTAL SCORE: 16707 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 557 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -133 Cogmind --------- Core Integrity 878/1000 Matter 238/300 Energy 170/170 System Corruption 0% Temperature Cool (4) Movement Rolling (110) Ox1 Location -5/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Layered Light Armor Plating Medium Reactive Plating Relay Coupler [Grunt] (33) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (14) > --- WEAPON (2) ------- Hypervelocity Coil Gun > --- INVENTORY (22) --- Light Fission Core Light Treads Improved Treads Improved Treads Improved Treads Matter Compressor (250) Hardened Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] (32) Relay Coupler [Grunt] (31) Relay Coupler [Demolisher] (25) Relay Coupler [Hunter] (15) Flak Gun Heavy Machine Gun Missile Launcher Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Heavy Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Light Treads Matter Compressor Hardened Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Hunter] Flak Gun Heavy Machine Gun Missile Launcher Improved Remote Datajack Improved Remote Datajack [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Swarmer] Protection Layered Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 2 . . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . Utility 8 | . . . 2 1 . . . 1 . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 178 | 7 9 2 15 24 14 9 21 6 9 21 11 8 8 5 9 Power 12 | 1 1 . 2 1 1 1 2 . . 1 . . 1 . 1 Engine 6 | 1 1 . 2 . . . 1 . . . . . 1 . . Core 5 | . . . . 1 1 1 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 34 | 2 1 . 4 7 5 1 6 2 . 1 3 . . 2 . Treads 32 | 2 1 . 4 7 5 1 6 2 . 1 3 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 2 2 . 7 4 . 1 4 4 1 7 3 6 3 2 4 Device 4 | 1 . . . 1 . . 1 1 . . . . . . . Storage 8 | 1 2 . 4 . . . . . . . . 1 . . . Processor . | . . . . . . . . . . . . . . . . Hackware 13 | . . . . . . . 1 . 1 4 1 1 3 1 1 Protection 25 | . . . 3 3 . 1 2 3 . 3 2 4 . 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 82 | 2 5 2 2 12 8 6 9 . 8 12 5 2 4 1 4 Energy Gun 9 | . . . 1 4 2 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 47 | 2 4 1 1 7 4 2 7 . 4 6 3 1 2 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . 1 1 . 1 2 2 1 . 1 2 . . 1 . 1 Special Weapon 7 | . . . . . . . . . . 2 2 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 1 . 3 2 . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . . . . Parts Lost 13 | . . . . 3 . 3 1 . . 3 . . . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 2 . . . . . Utility 6 | . . . . 2 . 1 1 . . . . . . . 2 Weapon 4 | . . . . . . 2 . . . 1 . . . . 1 Highest Loss Streak 3 | . . . . 1 . 3 1 . . 3 . . . . 3 Average Slot Usage (%) 95 | . 100 100 94 95 99 95 99 100 100 97 94 90 93 82 86 Engine 5 | . 14 14 11 5 . . 5 . . . . . 1 5 3 Core 2 | . . . . 3 9 9 3 7 7 2 . . . . 1 Reactor 1 | . . . . . . . . . . 3 6 6 4 . . Treads 21 | . 28 28 22 26 27 27 26 30 30 25 25 26 26 1 . Wheel 1 | . . . . . . . . . . . . . . 10 11 Device 2 | . 9 . . 5 9 4 3 2 . . . . . . . Storage 23 | . 18 28 33 27 27 27 27 23 23 20 20 20 20 17 17 Hackware 7 | . . . . . . . . . 6 13 15 6 16 23 21 Protection 10 | . . . 6 8 9 11 14 20 15 17 11 16 9 11 16 Ballistic Gun 16 | . 28 28 22 14 15 13 17 15 13 10 11 12 11 11 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 35 35 64 66 64 66 69 74 77 83 87 111 92 92 108 Greatest Support 82 | 40 40 40 40 64 64 62 60 82 82 82 82 82 82 82 56 Greatest Overweight (x) 3 | 1 . . 1 1 1 1 1 . . 1 1 1 1 3 1 Average Overweight (x) . | . . . 1 . . . 1 . . . . 1 1 1 1 Largest Inventory Capacity 22 | 6 14 14 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 11 14 20 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 4 14 14 22 22 22 21 22 22 22 22 22 22 22 22 22 Average Carried 19 | 2 9 13 19 21 21 20 21 21 21 21 21 21 22 21 21 Final Capacity 22 | 6 14 14 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 14 14 22 22 21 19 22 22 22 22 22 22 22 22 22 Class Distribution -------------------- 33% | Botlord-Mutant 20% | Bothacker-Mutant 18% | Mutant 14% | Hauler-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4670 | 274 267 64 356 450 364 187 627 . 313 244 480 . 259 . 785 Remotely 129 | 10 119 . . . . . . . . . . . . . . Salvage Created 4922 | 65 618 10 626 663 427 358 635 . 288 116 309 . 162 . 645 Parts 284 | 4 48 2 45 32 23 18 36 . 13 9 11 . 13 . 30 Haulers Intercepted 5 | . 2 . 1 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 96 | . 13 3 8 12 11 5 15 . 10 2 5 . 3 . 9 Melee 1 | . . . . . . . . . 1 . . . . . . Guns 75 | . 11 . 8 9 8 5 13 . 4 2 5 . 3 . 7 AOE 19 | . 2 3 . 2 3 . 2 . 5 . . . . . 2 Classes Destroyed 13 | 1 6 . 2 1 . . . . . 1 1 . 1 . . Worker 2 | . 2 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . Hauler 5 | . 2 . 1 2 . . . . . . . . . . . Recycler 4 | 1 . . 2 . . 1 . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . Swarmer 18 | . 3 3 . . 3 . 3 . 6 . . . . . . Grunt 47 | . 10 . 3 8 4 2 6 . 5 1 3 . 2 . 3 Brawler 4 | . . . 1 . 1 . 1 . . . 1 . . . . Sentry 21 | . . . 4 1 2 2 5 . . 1 . . . . 6 Hunter 5 | . . . . 3 1 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 6 3 5 5 6 4 3 . 5 1 4 . 2 . 2 Combat Bots Only 6 | . 4 3 3 4 6 3 3 . 5 1 4 . 2 . 2 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 1 . 2 1 1 . 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . 1 2 . 1 2 . 1 . 2 . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 7090 | . 539 91 218 1049 351 585 727 . 470 643 378 45 555 155 1284 Core 724 | . 74 12 43 57 37 133 67 . 39 78 55 . 7 27 95 Absorbed by Shields 306 | . . . . . . . . . . . . . 194 . 112 Core Remaining (%) 79 | 100 . 65 89 . . . 46 . 94 . . . 83 . . Volleys Fired 357 | 2 63 4 29 47 24 18 51 . 16 15 25 2 20 . 41 Largest 2 | 2 2 1 2 2 2 2 2 . 2 2 2 1 2 . 2 Hottest 90 | 40 46 33 46 90 90 90 51 . 46 56 56 40 58 . 63 Shots Fired 645 | 4 124 4 58 90 45 28 91 . 29 17 45 2 33 . 75 Gun 593 | 4 122 . 58 86 42 22 89 . 26 6 42 . 27 . 69 Cannon . | . . . . . . . . . . . . . . . . Launcher 37 | . 2 4 . 4 3 6 2 . 3 8 . . 1 . 4 Special 15 | . . . . . . . . . . 3 3 2 5 . 2 Kinetic 547 | 4 122 . 58 62 26 16 89 . 26 6 42 . 27 . 69 Thermal . | . . . . . . . . . . . . . . . . Explosive 37 | . 2 4 . 4 3 6 2 . 3 8 . . 1 . 4 Electromagnetic 46 | . . . . 24 16 6 . . . . . . . . . Robot Hit Streak 37 | 4 16 . 10 8 9 7 23 . 14 23 14 5 25 . 37 Robot Miss Streak 6 | . 6 . 2 4 4 2 2 . 3 3 4 . 2 . 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . . 1 Secondary Targets 15 | . . . 1 2 3 1 3 . 1 . . . 1 . 3 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 . . . 1 . 1 Shots Hit Robots 443 | 4 72 . 35 68 28 15 67 . 26 14 37 2 28 . 47 Core Hits 276 | 3 39 4 22 34 22 11 26 . 19 12 29 . 14 . 41 Critical Hits 17 | . . . . 2 1 . . . . . . . . . 14 Critical Kills 6 | . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 11 | . . . . 2 1 . . . . . . . . . 8 Melee Attacks 13 | . . . . . . . 4 . 4 5 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9171 | 31 760 234 585 1310 817 374 1297 . 793 204 561 . 568 . 1637 Guns 6254 | 31 631 . 584 945 443 301 1095 . 280 147 561 . 504 . 732 Cannons . | . . . . . . . . . . . . . . . . Explosions 2851 | . 112 202 . 358 374 65 202 . 512 57 . . 64 . 905 Melee . | . . . . . . . . . . . . . . . . Ramming 66 | . 17 32 1 7 . 8 . . 1 . . . . . . Kinetic 5627 | 31 631 . 584 609 267 186 1095 . 280 147 561 . 504 . 732 Thermal 122 | . . . . . . 65 . . . 57 . . . . . Explosive 2729 | . 112 202 . 358 374 . 202 . 512 . . . 64 . 905 Electromagnetic 627 | . . . . 336 176 115 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 4 . . 9 9 . . 8 8 8 8 . . Average Corruption 7 | . . . 2 . . 5 9 . . 3 8 8 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 115 | . . . 5 . . 7 48 . . 10 20 10 15 . . Message Errors 17 | . . . 1 . . 1 4 . . 1 2 4 4 . . Matter Fused 26 | . . . . . . 1 13 . . 4 5 1 2 . . Heat Flow Errors 17 | . . . 1 . . . 8 . . . 2 1 5 . . Energy Discharges 9 | . . . . . . 1 3 . . . 2 3 . . . Parts Rejected 2 | . . . 1 . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . 1 . . 1 7 . . 1 4 1 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . 1 . . . 1 . . . . Targeting Errors 18 | . . . 1 . . 1 9 . . 3 3 . 1 . . Weapon Failures 6 | . . . . . . 2 2 . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . 7 . 30 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . 7 . 30 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . 20 28 . 18 . 32 . . . 13 . . . . . Shots 6 | . 1 1 . 2 . 1 . . . 1 . . . . . Rammed 12 | . 4 4 1 2 . 1 . . . . . . . . . Targets Rammed 14 | . 5 4 1 2 . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . 1 . . . . . . Highest Temperature 281 | . 18 . 177 129 3 15 281 . 32 10 223 240 276 . 156 Average Temperature 54 | . 7 . 37 29 3 6 90 . 8 5 51 101 81 . 58 Received Heat Transfer 1946 | . 222 . 78 279 108 72 297 . 126 90 135 . 128 . 411 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . 1 2 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred 100 | . . . . . . 50 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 789 | 5 235 137 254 260 456 402 789 413 546 302 306 128 187 80 304 Average Influence 219 | . 105 36 117 105 271 286 565 413 475 252 222 110 144 59 175 Maximum Alert Level 3 | . 1 . 1 1 2 2 3 2 2 1 1 . . . 1 Low Security (%) 58 | 100 98 100 84 76 29 . . . . 19 42 100 100 100 66 Level 1 22 | . 1 . 15 23 40 85 15 . 8 80 57 . . . 33 Level 2 15 | . . . . . 30 14 58 100 91 . . . . . . Level 3 3 | . . . . . . . 26 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . 1 2 . 1 . . . 3 . . . 1 . Investigation 2 | . 1 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . 1 . Reinforcement 5 | . 2 . 1 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Alert ID Control Effect 12 | . . . . . . . . . 1 6 1 . 4 . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . 3 . 1 1 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 178 | . 25 3 15 18 12 8 30 . 15 11 8 1 13 . 19 Peak Tracking Total 9 | . 4 3 4 5 3 3 7 . 6 4 4 1 9 1 8 Tactical Retreats 13 | . . . . 1 1 . 6 . 2 . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 28 | . 2 . 3 . 4 . 9 . . 1 1 1 2 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . 15 . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 21 | . . 2 . 2 1 2 4 . 2 3 2 . 1 . 2 Max in Single Turn 2 | . . 2 . 1 1 1 2 . 2 2 1 . 1 . 1 Garrison Relay 7 | . . . . . 1 . 2 . . . 2 . 1 . 1 Phase Generator 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 19 | . 3 . 4 4 . 3 . 1 . 1 . 2 . 1 . Terminals 11 | . 3 . 3 2 . 2 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 44 | . 8 . 11 13 . 5 . 1 . 1 . 4 . 1 . Successful 26 | . 4 . 7 7 . 2 . 1 . 1 . 3 . 1 . Failed 18 | . 4 . 4 6 . 3 . . . . . 1 . . . Catastrophic 3 | . 1 . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 6 . 5 2 . 3 . . . . . 1 . . . Terminals 28 | . 8 . 8 6 . 3 . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 3 6 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . Terminal Hacks 5 | . 1 . 3 . . . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 4 . . . . . . . . . . . Scan Component 3 | . . . 1 2 . . . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 7 . 7 4 . 3 . . . . . 2 . . . Terminals 8 | . 3 . 2 2 . . . . . . . 1 . . . Botnet 8 | . 3 . 2 2 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 3 3 . 2 . . . 1 . 1 . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . Time 109 | . . . 26 83 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 Robot Detection 1 | . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 Alert ID Control 1 | . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 23 | . . . . . . . 4 . 4 6 2 1 4 . 2 Non-combat . | . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . 4 . 4 6 2 1 4 . 2 Robot Hacks Applied 23 | . . . . . . . 4 . 4 6 2 1 4 . 2 find_garrison 1 | . . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . 1 . . . . . . wipe_record 3 | . . . . . . . 1 . . . . . . . 2 disable_weapons 1 | . . . . . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 6 | . . . . . . . 3 . 2 . . . 1 . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . formatsys_high 8 | . . . . . . . . . 1 3 1 1 2 . . Relay Couplers Released 30 | . . . . . 5 . 8 . . . 8 . 4 . 5 Machine Destruction 30 | . . . . . 5 . 8 . . . 8 . 4 . 5 Attached 13 | . . . . . . . 1 . 1 4 1 1 3 1 1 Robots Rewired 10 | . . . . . . . 4 . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 25 | . . . . . . . 7 . 3 4 7 1 3 . . Largest Group 6 | . . . . . . . 4 . 1 3 6 2 2 . . Highest-Rated Group 134 | . . . . . . . 72 . 16 99 134 62 62 . . Highest-Rated Ally 41 | . . . . . . . 18 . 16 41 32 32 32 . . Total Orders 4 | . . . . . . . 3 . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . 1 . . GOTO 1 | . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . Ally Attacks 82 | . . . . . . . 23 . 9 22 14 4 10 . . Total Damage 2194 | . . . . . . . 596 . 122 534 423 112 407 . . Kills 17 | . . . . . . . 4 . 1 6 2 . 4 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 9194 | 82 999 423 859 859 526 191 1143 102 490 498 649 319 477 537 1040 Spaces Moved 4047 | 44 496 253 378 346 251 74 477 58 201 251 283 165 230 177 363 Core 7 | 7 . . . . . . . . . . . . . . . Treads 3512 | 37 496 253 378 346 251 74 477 58 201 251 283 165 230 12 . Legs . | . . . . . . . . . . . . . . . . Wheels 528 | . . . . . . . . . . . . . . 165 363 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 150 150 155 180 156 156 156 156 176 176 110 110 Average Speed 161 | 144 160 160 180 170 167 173 180 156 156 159 172 176 176 114 110 Slowest Speed 180 | 160 160 160 180 180 175 180 180 160 156 176 176 176 176 176 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . 1 . . . . . Exploration Rate (%) 34 | 5 69 73 24 35 38 8 84 3 47 6 54 6 48 7 52 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . Spaces Dug 53 | . 7 . . . . 17 . . . 29 . . . . . Terrain Destroyed 345 | . 13 26 . 50 4 52 79 . 8 102 . . 2 . 9 Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 . . . . . . . 2 AOE 342 | . 13 26 . 50 4 52 78 . 8 102 . . 2 . 7 Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 6160 | 56 600 264 519 535 313 104 675 71 344 333 416 200 274 514 942 Wait 1150 | . 7 . 57 93 6 1 21 . 96 24 32 4 7 319 483 Move 4035 | 43 495 252 377 346 250 73 476 58 200 249 282 165 229 177 363 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 4 12 1 21 10 3 . 14 3 1 8 10 8 2 5 10 Fast Attach 30 | 7 1 . 1 3 . 1 4 1 . 3 . 1 1 3 4 Attach 31 | . . . 3 4 2 3 4 2 1 4 2 3 . 2 1 Detach 1 | . . . . . . . . . . . . 1 . . . Swap 117 | . 8 2 11 17 12 5 13 3 8 14 9 4 7 . 4 Drop 130 | . 9 1 19 13 8 1 18 4 1 9 12 12 3 8 12 Fire 357 | 2 63 4 29 47 24 18 51 . 16 15 25 2 20 . 41 Melee 13 | . . . . . . . 4 . 4 5 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 14 | . 5 4 1 2 . 1 . . 1 . . . . . . Escape Stasis 58 | . . . . . 8 1 18 . . 1 2 . 4 . 24 Rewire 97 | . . . . . . . 52 . 1 1 42 . 1 . . Trap 15 | . . . . . . . . . 15 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 679 | -10/Materials | Discovered new exit (range 8) 1082 | -10/Materials | Entered Mines 1205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1234 | -10/Mines | Learned Materials security intel 1468 | -10/Mines | Discovered new exit (range 12) 1505 | -10/Mines | Entered Materials 1505 | -9/Materials | Evolved 2 slots: Utility x2 1725 | -9/Materials | Repaired Lgt. Treads 2190 | -9/Materials | Build established: Hauler-Mutant 2324 | -9/Materials | Discovered new exit (range 7) 2364 | -9/Materials | Entered another Materials area 2364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2365 | -8/Materials | Identified exit to Storage 3020 | -8/Materials | Discovered new exit (range 9) 3119 | -8/Materials | Repaired Imp. EM Shotgun 3152 | -8/Materials | Repaired Autogun 3223 | -8/Materials | Identified exit to Garrison 3223 | -8/Materials | Entered Garrison 3301 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Triggered checkpoint 3482 | -8/Garrison | Discovered new exit (range 11) 3510 | -8/Garrison | Installed Relay Interface Framework 3552 | -8/Garrison | Triggered checkpoint 3635 | -8/Garrison | Garrison Relay disabled 3664 | -8/Garrison | Build established: Scavenger-Mutant 3749 | -8/Garrison | Entered Materials 3839 | -8/Materials | Crushed by falling debris 3870 | -8/Materials | Lost 3 parts (1u2w) 3940 | -8/Materials | Identified exit to Garrison 3940 | -8/Materials | Entered Garrison 4002 | -8/Garrison | Triggered checkpoint 4119 | -8/Garrison | Garrison Relay disabled 4311 | -8/Garrison | Phase Generator disabled 4372 | -8/Garrison | Triggered checkpoint 4498 | -8/Garrison | Core integrity fell below 50% 4538 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Discovered new exit (range 13) 4781 | -8/Garrison | Triggered checkpoint 4793 | -8/Garrison | Build established: Bothacker-Mutant 4809 | -8/Garrison | Garrison Relay disabled 4877 | -8/Garrison | Discovered new exit (range 13) 4958 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Discovered new exit (range 10) 5075 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5083 | -8/Garrison | Entered Factory 5083 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5185 | -7/Factory | Identified exit to Garrison 5185 | -7/Factory | Entered Garrison 5224 | -7/Garrison | Triggered checkpoint 5318 | -7/Garrison | Triggered checkpoint 5473 | -7/Garrison | Discovered new exit (range 14) 5503 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5534 | -7/Garrison | Triggered checkpoint 5675 | -7/Garrison | Entered Factory 5675 | -6/Factory | Evolved 2 slots: Utility x2 6126 | -6/Factory | Crushed by falling debris 6157 | -6/Factory | Identified exit to Garrison 6173 | -6/Factory | Entered Garrison 6173 | -6/Garrison | Accompanied by 1 ally 6182 | -6/Garrison | Expanded RIF knowledge: Program Shield 6186 | -6/Garrison | Lost 3 parts (2n1w) 6250 | -6/Garrison | Triggered checkpoint 6271 | -6/Garrison | Garrison Relay disabled 6430 | -6/Garrison | Build established: Botlord-Mutant 6531 | -6/Garrison | Garrison Relay disabled 6704 | -6/Garrison | Triggered checkpoint 6712 | -6/Garrison | Discovered new exit (range 8) 6822 | -6/Garrison | Entered Factory 6822 | -6/Factory | Accompanied by 1 ally 7141 | -6/Factory | Identified exit to Garrison 7141 | -6/Factory | Entered Garrison 7141 | -6/Garrison | Accompanied by 2 allies 7150 | -6/Garrison | Expanded RIF knowledge: Robot Detection 7242 | -6/Garrison | Triggered checkpoint 7285 | -6/Garrison | Garrison Relay disabled 7356 | -6/Garrison | Spotted B-75 Beast 7430 | -6/Garrison | Triggered checkpoint 7498 | -6/Garrison | Destroyed B-75 Beast 7597 | -6/Garrison | Discovered new exit (range 12) 7618 | -6/Garrison | Entered Factory 7618 | -5/Factory | Evolved 2 slots: Utility x2 7664 | -5/Factory | Discovered new exit (range 5) 8155 | -5/Factory | Identified exit to Garrison 8155 | -5/Factory | Entered Garrison 8161 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 8190 | -5/Garrison | Triggered checkpoint 8344 | -5/Garrison | Triggered checkpoint 8347 | -5/Garrison | Garrison Relay disabled 8480 | -5/Garrison | Triggered checkpoint 9013 | -5/Garrison | Triggered checkpoint 9176 | -5/Garrison | Triggered checkpoint 9183 | -5/Garrison | Triggered checkpoint 9195 | -5/Garrison | Self-destructed Last Messages --------------- 09028_ HV Slug penetrates G-50 Soldier. 09028_ G-50 Soldier suffers critical hit. 09028_ G-50 Soldier destroyed. 09028_ Switching to secondary target: G-50 Soldier. 09028_ Slug penetrates G-50 Soldier. 09031_ HV Slug penetrates G-50 Soldier. 09031_ G-50 Soldier suffers critical hit. 09031_ Destroyed Hvy. Laser. 09031_ Slug penetrates G-50 Soldier. 09036_ Acquired 63 matter. 09038_ RIF reveals location of phase wall. 09176_ Beams of light sweep through the air. An alarm sounds. 09184_ Gauss Rifle destroyed. 09187_ Penetrated by Slug. 09187_ Relay Coupler [Swarmer] destroyed. 09187_ G-50 Soldier destroyed. 09188_ Imp. Medium Armor Plating destroyed. 09189_ G-50 Soldier destroyed. 09190_ Slug penetrates Wall. 09193_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ???????????????????????????????????g" #?????????? | | ???????????????????????????????????g" #?????????? | | ???????????????????????????????????g" #?????????? | | ????????????????????????????????????# #?????????? | | ??????????????????????????###+####### ########### | | ??????????????????????????# | | ??????????????????????????# ?? ??? | | ??????????????????????????# ???? ??????? | | ??????????????????????????# #?????#++#?????????? | | ??????????????????????????# #?????# #?????????? | | ??????????????????????????# #?????# #?????????? | | ??????????????????????????# ####### #?????????? | | ??????????????????????????# + #?????????? | | ????????????????????####### ####### #?????????? | | ????????????????????# ## #?????# #?????????? | | ???????????????## ## ## #?????# #?????????? | | ???????????????# @ ####### #?????????? | | ???????? + #?????????? | | ??????? b lb + #?????????? | | ????????######## ## ## ##########?????????? | | ???????????????# ## g ## ###????????????????? | | ???????????????" #????????????????? | | ???????????????" [%#????????????????? | | ???????????????" !#????????????????? | | ???????????????" gY #????????????????? | | ???????????????# =% # ## ###????????????????? | | ??????????????# ## #################### | | ?????????????? ^ + | | ?????????????? ######### | | ???????????????# #?????### | | ???????????????## ## ##++####+#### #?????#"# | | ????????????????????# ?# #??# #??# #?????#! | | ????????????????????##+#??# #??#!#### #?????#! | | ??????????????????????????# #??#[% =+ #?????#"! | | ??????????????????????????# #??###### #?????#"# | | ??????????????????????????# #???????# #?????### | | ??????????????????????????# ######### ######### | | ??????????????????????????# * % + | | ??????????????????????????# !!= + ^ | | ??????????????????????????###### ##### ^######### | | ???????????????????????????????#[#???# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerOpticalTriangulator Manual? 0 Play Time 00:46:16 Cumulative 405.1 hours Start 2019.12.27 @ 14:38:51 End 2019.12.27 @ 15:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 719 Rogue 719 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c5dbc7-fa47-4db1-a757-21793c15935f